| .. |
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AccountMgr.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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AccountMgr.h
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[9767] Add the posibility to keep deleted characters in the database for a while and also add related commands.
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2010-04-20 22:12:50 +04:00 |
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AchievementMgr.cpp
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[10356] Drop unneeded groupFlag and rename it properly
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2010-08-14 00:14:47 +04:00 |
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AchievementMgr.h
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[10352] Implement support explcitly started timed achievements.
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2010-08-12 23:28:18 +04:00 |
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AggressorAI.cpp
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[10338] Create Map version for GetPlayer/GetUnit fucntions
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2010-08-10 23:22:11 +04:00 |
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AggressorAI.h
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ArenaTeam.cpp
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[10379] More wide use ObjectGuid in arena team code.
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2010-08-19 12:22:45 +04:00 |
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ArenaTeam.h
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[10379] More wide use ObjectGuid in arena team code.
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2010-08-19 12:22:45 +04:00 |
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ArenaTeamHandler.cpp
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[10379] More wide use ObjectGuid in arena team code.
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2010-08-19 12:22:45 +04:00 |
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AuctionHouseHandler.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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AuctionHouseMgr.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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AuctionHouseMgr.h
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[10264] Fixed build at Unix after auction changes.
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2010-07-24 18:54:02 +04:00 |
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Bag.cpp
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[10110] Add function Get/SetObjectScale and update code where scale is set.
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2010-06-27 12:39:29 +02:00 |
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Bag.h
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BattleGround.cpp
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[10379] More wide use ObjectGuid in arena team code.
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2010-08-19 12:22:45 +04:00 |
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BattleGround.h
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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BattleGroundAA.cpp
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BattleGroundAA.h
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BattleGroundAB.cpp
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundAB.h
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundAV.cpp
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundAV.h
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundBE.cpp
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundBE.h
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundDS.cpp
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BattleGroundDS.h
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BattleGroundEY.cpp
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[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
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2010-07-30 18:26:08 +02:00 |
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BattleGroundEY.h
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[10257] Fixed typo in "alliance" in recent commit changes.
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2010-07-24 15:27:27 +04:00 |
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BattleGroundHandler.cpp
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[10380] Finaly drop MAKE_NEW_GUID.
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2010-08-19 12:51:16 +04:00 |
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BattleGroundIC.cpp
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BattleGroundIC.h
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BattleGroundMgr.cpp
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[10382] Add missing holiday id<->battleground id definitions for AB
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2010-08-19 17:35:58 +02:00 |
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BattleGroundMgr.h
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[10380] Finaly drop MAKE_NEW_GUID.
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2010-08-19 12:51:16 +04:00 |
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BattleGroundNA.cpp
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundNA.h
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundRB.cpp
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[9721] Updated high guids. Renamed few files. Added some comments.
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2010-04-10 16:59:30 +04:00 |
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BattleGroundRB.h
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[9721] Updated high guids. Renamed few files. Added some comments.
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2010-04-10 16:59:30 +04:00 |
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BattleGroundRL.cpp
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundRL.h
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[9880] Prepare world state inint packet data in more clean way.
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2010-05-12 09:28:03 +04:00 |
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BattleGroundRV.cpp
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BattleGroundRV.h
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BattleGroundSA.cpp
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BattleGroundSA.h
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BattleGroundWS.cpp
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[9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
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2010-05-18 04:59:58 +04:00 |
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BattleGroundWS.h
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[9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
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2010-05-18 04:59:58 +04:00 |
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Calendar.cpp
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Calendar.h
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CalendarHandler.cpp
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[9838] More log filters and macro uses.
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2010-05-05 18:46:10 +04:00 |
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Camera.cpp
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[10073] Make object active at applying view on it
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2010-06-18 00:19:12 +04:00 |
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Camera.h
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[10139] Fix camera iteration in CameraCall function also dropped not needed for now viewpoint's member
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2010-07-02 22:17:36 +04:00 |
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Cell.h
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[9736] Added more usable interface for grid visits
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2010-04-12 15:15:55 +04:00 |
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CellImpl.h
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[10112] Rename GetObjectSize function to GetObjectBoundingRadius
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2010-06-27 14:14:23 +02:00 |
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Channel.cpp
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Replaced hardcoded value with enum.
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2010-05-11 16:49:49 +04:00 |
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Channel.h
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Replaced hardcoded value with enum.
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2010-05-11 16:49:49 +04:00 |
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ChannelHandler.cpp
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[9838] More log filters and macro uses.
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2010-05-05 18:46:10 +04:00 |
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ChannelMgr.cpp
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Replaced hardcoded value with enum.
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2010-05-11 16:49:49 +04:00 |
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ChannelMgr.h
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CharacterDatabaseCleaner.cpp
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[9849] Implement character database clean up.
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2010-05-07 23:08:24 +02:00 |
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CharacterDatabaseCleaner.h
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[9849] Implement character database clean up.
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2010-05-07 23:08:24 +02:00 |
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CharacterHandler.cpp
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[10377] Simplify use Guild::BroadcastEvent
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2010-08-19 07:27:19 +04:00 |
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Chat.cpp
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[10387] Fixed quote parsing after optional arg in chat commands.
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2010-08-20 21:29:22 +04:00 |
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Chat.h
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[10387] Fixed quote parsing after optional arg in chat commands.
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2010-08-20 21:29:22 +04:00 |
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ChatHandler.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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CombatHandler.cpp
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[10338] Create Map version for GetPlayer/GetUnit fucntions
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2010-08-10 23:22:11 +04:00 |
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ConfusedMovementGenerator.cpp
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ConfusedMovementGenerator.h
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Corpse.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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Corpse.h
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[10073] Make object active at applying view on it
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2010-06-18 00:19:12 +04:00 |
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Creature.cpp
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[10391] Restore build at Unix after Unit::GetUnit drop.
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2010-08-20 23:44:01 +04:00 |
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Creature.h
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[10385] Remove Unit::GetUnit and update it callers.
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2010-08-20 16:53:45 +04:00 |
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CreatureAI.cpp
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[10053] Use UNIT_STAT_CONTROLED for mark unit state under direct player control.
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2010-06-14 10:27:44 +04:00 |
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CreatureAI.h
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CreatureAIImpl.h
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CreatureAIRegistry.cpp
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CreatureAIRegistry.h
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CreatureAISelector.cpp
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[10069] Really do "Avoid assign random move to player owned creatures as default movegen."
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2010-06-17 02:51:15 +04:00 |
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CreatureAISelector.h
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CreatureEventAI.cpp
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[10385] Remove Unit::GetUnit and update it callers.
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2010-08-20 16:53:45 +04:00 |
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CreatureEventAI.h
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[10374] Fixes for EFLAG_RANDOM_ACTION
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2010-08-19 00:10:19 +04:00 |
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CreatureEventAIMgr.cpp
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[10365] Implement ACTION_T_MOUNT_TO_ENTRY_OR_MODEL (43) for creature eventAI.
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2010-08-17 19:48:19 +02:00 |
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CreatureEventAIMgr.h
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DBCEnums.h
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[10356] Drop unneeded groupFlag and rename it properly
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2010-08-14 00:14:47 +04:00 |
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DBCfmt.h
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[10356] Drop unneeded groupFlag and rename it properly
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2010-08-14 00:14:47 +04:00 |
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DBCStores.cpp
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[10328] Avoid explcit client max level use for selction bg/arena bracket.
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2010-08-08 01:53:00 +04:00 |
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DBCStores.h
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[10165] New collission system (vmap) implementation
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2010-07-08 23:17:26 +02:00 |
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DBCStructure.h
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[10384] Fixed reset time calculation for some cases.
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2010-08-20 14:32:11 +04:00 |
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debugcmds.cpp
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[10331] More basic chat command parsing functions and its uses.
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2010-08-09 03:52:11 +04:00 |
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DestinationHolder.cpp
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DestinationHolder.h
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DestinationHolderImp.h
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[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
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2010-07-17 02:06:28 +02:00 |
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DuelHandler.cpp
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[9925] Add more log filters
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2010-05-18 12:38:52 +04:00 |
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DynamicObject.cpp
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[10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes.
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2010-07-07 19:08:26 +03:00 |
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DynamicObject.h
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[10147] Dynamic objects not have interactive size.
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2010-07-04 00:11:27 +04:00 |
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FleeingMovementGenerator.cpp
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FleeingMovementGenerator.h
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FollowerReference.cpp
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FollowerReference.h
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FollowerRefManager.h
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Formulas.h
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GameEventMgr.cpp
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[10373] Drop unused team-argument in ChooseDisplayId -function
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2010-08-18 18:09:56 +02:00 |
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GameEventMgr.h
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[10107] Pool/event info in .npc info and .gobject target commands
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2010-06-26 18:56:22 +04:00 |
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GameObject.cpp
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[10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL
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2010-08-20 12:58:32 +04:00 |
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GameObject.h
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[10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL
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2010-08-20 12:58:32 +04:00 |
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GMTicketHandler.cpp
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[9838] More log filters and macro uses.
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2010-05-05 18:46:10 +04:00 |
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GMTicketMgr.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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GMTicketMgr.h
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[10353] Avoid access to DB at view GM tickets by chat commands.
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2010-08-13 05:41:34 +04:00 |
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GossipDef.cpp
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[10305] Add additional AddMenuItem function for GossipMenu
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2010-08-01 16:41:55 +02:00 |
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GossipDef.h
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[10305] Add additional AddMenuItem function for GossipMenu
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2010-08-01 16:41:55 +02:00 |
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GridDefines.h
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[10052] Camera System
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2010-06-14 07:23:03 +04:00 |
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GridMap.cpp
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[10082] Drop now unused dotconfpp lib code.
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2010-06-20 02:20:51 +04:00 |
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GridMap.h
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[9995] Move GridMap class (and related structs/enums) to separate cpp/h.
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2010-05-28 13:34:14 +02:00 |
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GridNotifiers.cpp
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[10052] Camera System
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2010-06-14 07:23:03 +04:00 |
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GridNotifiers.h
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[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
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2010-07-17 02:06:28 +02:00 |
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GridNotifiersImpl.h
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[10337] Correctly handle auras with infinite duration in code added by [10335]...
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2010-08-10 00:36:36 +02:00 |
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GridStates.cpp
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[9838] More log filters and macro uses.
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2010-05-05 18:46:10 +04:00 |
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GridStates.h
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[9996] Remove grid state debugging code and move state machine to MapManager.
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2010-05-28 15:01:04 +02:00 |
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Group.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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Group.h
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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GroupHandler.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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GroupReference.cpp
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GroupReference.h
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GroupRefManager.h
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GuardAI.cpp
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[10338] Create Map version for GetPlayer/GetUnit fucntions
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2010-08-10 23:22:11 +04:00 |
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GuardAI.h
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Guild.cpp
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[10378] Avoid double lookup member slot in guild operations.
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2010-08-19 11:17:33 +04:00 |
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Guild.h
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[10378] Avoid double lookup member slot in guild operations.
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2010-08-19 11:17:33 +04:00 |
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GuildHandler.cpp
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[10378] Avoid double lookup member slot in guild operations.
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2010-08-19 11:17:33 +04:00 |
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HomeMovementGenerator.cpp
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[10367] Making sure CreaturesAddon are re-loaded after creature evade
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2010-08-18 00:19:46 +02:00 |
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HomeMovementGenerator.h
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HostileRefManager.cpp
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HostileRefManager.h
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IdleMovementGenerator.cpp
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IdleMovementGenerator.h
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InstanceData.cpp
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[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
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2010-04-26 09:12:48 +04:00 |
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InstanceData.h
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[10390] Add several new script calls for InstanceData
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2010-08-20 20:26:06 +02:00 |
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InstanceSaveMgr.cpp
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Traditional post-commit typo fix.
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2010-08-20 14:33:03 +04:00 |
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InstanceSaveMgr.h
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Traditional post-commit typo fix.
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2010-08-20 14:33:03 +04:00 |
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Item.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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Item.h
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ItemEnchantmentMgr.cpp
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ItemEnchantmentMgr.h
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ItemHandler.cpp
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[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
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2010-07-30 18:26:08 +02:00 |
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ItemPrototype.h
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[10230] Avoid use enum valuse/define like naming style for enum type name.
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2010-07-20 01:18:13 +04:00 |
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Language.h
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[10389] Typo fixes
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2010-08-20 22:24:58 +04:00 |
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Level0.cpp
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[10331] More basic chat command parsing functions and its uses.
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2010-08-09 03:52:11 +04:00 |
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Level1.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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Level2.cpp
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[10388] Make spawntime arg really optional as before for .gobject add
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2010-08-20 22:12:03 +04:00 |
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Level3.cpp
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[10378] Avoid double lookup member slot in guild operations.
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2010-08-19 11:17:33 +04:00 |
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LFGHandler.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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LootHandler.cpp
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[10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL
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2010-08-20 12:58:32 +04:00 |
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LootMgr.cpp
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[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
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2010-07-30 18:26:08 +02:00 |
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LootMgr.h
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[9964] Implement Treshold in Masterloot.
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2010-05-23 18:17:33 +04:00 |
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Mail.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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Mail.h
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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Makefile.am
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[10157] Fix makefile and make gcc happy.
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2010-07-07 19:31:23 +02:00 |
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Map.cpp
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[10390] Add several new script calls for InstanceData
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2010-08-20 20:26:06 +02:00 |
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Map.h
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[10338] Create Map version for GetPlayer/GetUnit fucntions
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2010-08-10 23:22:11 +04:00 |
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MapInstanced.cpp
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[10113] Some cleanups in Instance loading code.
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2010-06-27 19:50:52 +04:00 |
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MapInstanced.h
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[10113] Some cleanups in Instance loading code.
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2010-06-27 19:50:52 +04:00 |
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MapManager.cpp
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[10193] Use for Transport::Update arg uint32 type as for other world objects
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2010-07-15 05:18:16 +04:00 |
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MapManager.h
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[10104] Cleaned up WorldObject::HasInArc
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2010-06-24 16:33:52 +02:00 |
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MapReference.h
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MapRefManager.h
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MiscHandler.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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MotionMaster.cpp
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[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
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2010-07-30 18:26:08 +02:00 |
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MotionMaster.h
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MovementGenerator.cpp
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MovementGenerator.h
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[9779] Drop trailing whitespaces.
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2010-04-23 05:28:51 +04:00 |
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MovementGeneratorImpl.h
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MovementHandler.cpp
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[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
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2010-07-17 02:06:28 +02:00 |
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NPCHandler.cpp
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[10371] More wide use ObjectGuid in group code.
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2010-08-18 13:43:55 +04:00 |
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NPCHandler.h
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NullCreatureAI.cpp
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NullCreatureAI.h
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Object.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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Object.h
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[10145] Use better (but still hack) way for gameobject size calculation
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2010-07-03 23:26:59 +04:00 |
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ObjectAccessor.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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ObjectAccessor.h
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[10370] Rename UnorderedMap.h -> UnorderedMapSet.h
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2010-08-18 04:54:25 +04:00 |
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ObjectGridLoader.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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ObjectGridLoader.h
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ObjectGuid.cpp
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[9919] Output player name in ObjectGuid player output string.
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2010-05-17 12:59:19 +04:00 |
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ObjectGuid.h
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[10380] Finaly drop MAKE_NEW_GUID.
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2010-08-19 12:51:16 +04:00 |
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ObjectMgr.cpp
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[10381] Implement generic system for racial model selection
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2010-08-19 16:58:53 +02:00 |
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ObjectMgr.h
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[10381] Implement generic system for racial model selection
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2010-08-19 16:58:53 +02:00 |
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ObjectPosSelector.cpp
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ObjectPosSelector.h
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Opcodes.cpp
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[10297] Drop CMSG_SET_FACTION_CHEAT support.
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2010-07-31 07:21:36 +04:00 |
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Opcodes.h
|
Fix.
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2010-06-29 18:19:00 +04:00 |
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Path.h
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[9824] Use in taxi flight movegen original taxipath data.
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2010-05-02 06:14:26 +04:00 |
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pchdef.cpp
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pchdef.h
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Pet.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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Pet.h
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PetAI.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
|
2010-08-17 08:22:28 +04:00 |
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PetAI.h
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PetHandler.cpp
|
[10338] Create Map version for GetPlayer/GetUnit fucntions
|
2010-08-10 23:22:11 +04:00 |
|
PetitionsHandler.cpp
|
[10379] More wide use ObjectGuid in arena team code.
|
2010-08-19 12:22:45 +04:00 |
|
Player.cpp
|
[10379] More wide use ObjectGuid in arena team code.
|
2010-08-19 12:22:45 +04:00 |
|
Player.h
|
[10379] More wide use ObjectGuid in arena team code.
|
2010-08-19 12:22:45 +04:00 |
|
PlayerDump.cpp
|
[10026] PDump code fixes and cleanups
|
2010-06-03 17:11:58 +04:00 |
|
PlayerDump.h
|
[10026] PDump code fixes and cleanups
|
2010-06-03 17:11:58 +04:00 |
|
PointMovementGenerator.cpp
|
|
|
|
PointMovementGenerator.h
|
|
|
|
PoolManager.cpp
|
[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
|
2010-08-17 08:22:28 +04:00 |
|
PoolManager.h
|
[10089] Change in event system work with pool system.
|
2010-06-21 06:13:02 +04:00 |
|
QueryHandler.cpp
|
[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
|
2010-08-17 08:22:28 +04:00 |
|
QuestDef.cpp
|
[10171] Clarify acoount password/lock command errors.
|
2010-07-09 23:20:39 +04:00 |
|
QuestDef.h
|
[10169] New config option Quests.IgnoreRaid
|
2010-07-09 17:19:43 +04:00 |
|
QuestHandler.cpp
|
[10352] Implement support explcitly started timed achievements.
|
2010-08-12 23:28:18 +04:00 |
|
RandomMovementGenerator.cpp
|
[9844] Fix some whitespace errors.
|
2010-05-07 12:25:12 +02:00 |
|
RandomMovementGenerator.h
|
|
|
|
ReactorAI.cpp
|
[10338] Create Map version for GetPlayer/GetUnit fucntions
|
2010-08-10 23:22:11 +04:00 |
|
ReactorAI.h
|
|
|
|
ReputationMgr.cpp
|
[10297] Drop CMSG_SET_FACTION_CHEAT support.
|
2010-07-31 07:21:36 +04:00 |
|
ReputationMgr.h
|
[10297] Drop CMSG_SET_FACTION_CHEAT support.
|
2010-07-31 07:21:36 +04:00 |
|
ScriptCalls.cpp
|
[10299] Add new script call ProcessEventId
|
2010-07-31 17:52:38 +02:00 |
|
ScriptCalls.h
|
[10303] Clarify bool used for script call ProcessEventId
|
2010-08-01 02:19:31 +02:00 |
|
SharedDefines.h
|
[10270] Implement basic system for reputation spillover
|
2010-07-25 17:05:34 +02:00 |
|
SkillDiscovery.cpp
|
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
|
2010-07-30 18:26:08 +02:00 |
|
SkillDiscovery.h
|
|
|
|
SkillExtraItems.cpp
|
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
|
2010-07-30 18:26:08 +02:00 |
|
SkillExtraItems.h
|
|
|
|
SkillHandler.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
SocialMgr.cpp
|
[10364] Restore build with gcc and cleanup includes a bit.
|
2010-08-17 19:42:20 +02:00 |
|
SocialMgr.h
|
[10364] Restore build with gcc and cleanup includes a bit.
|
2010-08-17 19:42:20 +02:00 |
|
Spell.cpp
|
[10385] Remove Unit::GetUnit and update it callers.
|
2010-08-20 16:53:45 +04:00 |
|
Spell.h
|
[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
|
2010-07-17 02:06:28 +02:00 |
|
SpellAuraDefines.h
|
[10236] Implement SPELL_AURA_OPEN_STABLE (292).
|
2010-07-21 04:59:04 +04:00 |
|
SpellAuras.cpp
|
[10381] Implement generic system for racial model selection
|
2010-08-19 16:58:53 +02:00 |
|
SpellAuras.h
|
[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
|
2010-08-17 08:22:28 +04:00 |
|
SpellEffects.cpp
|
[10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL
|
2010-08-20 12:58:32 +04:00 |
|
SpellHandler.cpp
|
[10338] Create Map version for GetPlayer/GetUnit fucntions
|
2010-08-10 23:22:11 +04:00 |
|
SpellMgr.cpp
|
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
|
2010-07-30 18:26:08 +02:00 |
|
SpellMgr.h
|
[10370] Rename UnorderedMap.h -> UnorderedMapSet.h
|
2010-08-18 04:54:25 +04:00 |
|
StatSystem.cpp
|
[9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change
|
2010-04-27 13:13:50 +03:00 |
|
TargetedMovementGenerator.cpp
|
[10112] Rename GetObjectSize function to GetObjectBoundingRadius
|
2010-06-27 14:14:23 +02:00 |
|
TargetedMovementGenerator.h
|
|
|
|
TaxiHandler.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
TemporarySummon.cpp
|
|
|
|
TemporarySummon.h
|
|
|
|
ThreatManager.cpp
|
[10229] Small cleanup in taxi related checks
|
2010-07-20 00:42:58 +04:00 |
|
ThreatManager.h
|
|
|
|
Totem.cpp
|
[10289] Adjust creature models system
|
2010-07-30 16:40:17 +02:00 |
|
Totem.h
|
|
|
|
TotemAI.cpp
|
[10338] Create Map version for GetPlayer/GetUnit fucntions
|
2010-08-10 23:22:11 +04:00 |
|
TotemAI.h
|
|
|
|
TradeHandler.cpp
|
[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
|
2010-07-17 02:06:28 +02:00 |
|
Transports.cpp
|
[10299] Add new script call ProcessEventId
|
2010-07-31 17:52:38 +02:00 |
|
Transports.h
|
[10193] Use for Transport::Update arg uint32 type as for other world objects
|
2010-07-15 05:18:16 +04:00 |
|
Traveller.h
|
[10229] Small cleanup in taxi related checks
|
2010-07-20 00:42:58 +04:00 |
|
Unit.cpp
|
[10391] Restore build at Unix after Unit::GetUnit drop.
|
2010-08-20 23:44:01 +04:00 |
|
Unit.h
|
[10391] Restore build at Unix after Unit::GetUnit drop.
|
2010-08-20 23:44:01 +04:00 |
|
UnitAuraProcHandler.cpp
|
[10351] For item 50351 and 50706 fixed work in case no offhand weapon.
|
2010-08-12 05:59:58 +04:00 |
|
UnitEvents.h
|
[10230] Avoid use enum valuse/define like naming style for enum type name.
|
2010-07-20 01:18:13 +04:00 |
|
UpdateData.cpp
|
|
|
|
UpdateData.h
|
[10230] Avoid use enum valuse/define like naming style for enum type name.
|
2010-07-20 01:18:13 +04:00 |
|
UpdateFields.h
|
I guess that will do the trick.
|
2010-06-29 18:19:41 +04:00 |
|
UpdateMask.h
|
|
|
|
Vehicle.cpp
|
|
|
|
Vehicle.h
|
|
|
|
VoiceChatHandler.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
WaypointManager.cpp
|
[10362] Implement creature_movement_template
|
2010-08-16 14:39:45 +02:00 |
|
WaypointManager.h
|
[10370] Rename UnorderedMap.h -> UnorderedMapSet.h
|
2010-08-18 04:54:25 +04:00 |
|
WaypointMovementGenerator.cpp
|
[10362] Implement creature_movement_template
|
2010-08-16 14:39:45 +02:00 |
|
WaypointMovementGenerator.h
|
[10358] A small spoon of changes and cleanup for WaypointMovementGenerator
|
2010-08-14 23:38:49 +02:00 |
|
Weather.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
Weather.h
|
|
|
|
World.cpp
|
[10381] Implement generic system for racial model selection
|
2010-08-19 16:58:53 +02:00 |
|
World.h
|
[10389] Typo fixes
|
2010-08-20 22:24:58 +04:00 |
|
WorldSession.cpp
|
[10378] Avoid double lookup member slot in guild operations.
|
2010-08-19 11:17:33 +04:00 |
|
WorldSession.h
|
[10380] Finaly drop MAKE_NEW_GUID.
|
2010-08-19 12:51:16 +04:00 |
|
WorldSocket.cpp
|
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
|
2010-07-30 18:26:08 +02:00 |
|
WorldSocket.h
|
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
|
2010-04-15 09:11:54 +02:00 |
|
WorldSocketMgr.cpp
|
[10082] Drop now unused dotconfpp lib code.
|
2010-06-20 02:20:51 +04:00 |
|
WorldSocketMgr.h
|
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
|
2010-04-15 09:11:54 +02:00 |