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701 lines
25 KiB
C++
701 lines
25 KiB
C++
/**
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* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "Language.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "ObjectMgr.h"
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#include "Log.h"
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#include "Opcodes.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "ArenaTeam.h"
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#include "GossipDef.h"
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#include "SocialMgr.h"
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/*enum PetitionType // dbc data
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{
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PETITION_TYPE_GUILD = 1,
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PETITION_TYPE_ARENA_TEAM = 3
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};*/
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// Charters ID in item_template
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#define GUILD_CHARTER 5863
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#define GUILD_CHARTER_COST 1000 // 10 S
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#define CHARTER_DISPLAY_ID 16161
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void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("Received opcode CMSG_PETITION_BUY");
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recv_data.hexlike();
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ObjectGuid guidNPC;
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std::string name;
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recv_data >> guidNPC; // NPC GUID
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint64>(); // 0
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recv_data >> name; // name
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recv_data.read_skip<std::string>(); // some string
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint16>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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recv_data.read_skip<uint32>(); // 0
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for (int i = 0; i < 10; ++i)
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recv_data.read_skip<std::string>();
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recv_data.read_skip<uint32>(); // client index
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recv_data.read_skip<uint32>(); // 0
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DEBUG_LOG("Petitioner %s tried sell petition: name %s", guidNPC.GetString().c_str(), name.c_str());
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// prevent cheating
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Creature* pCreature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER);
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if (!pCreature)
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{
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DEBUG_LOG("WORLD: HandlePetitionBuyOpcode - %s not found or you can't interact with him.", guidNPC.GetString().c_str());
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return;
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}
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// remove fake death
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if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
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GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
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if (!pCreature->isTabardDesigner())
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{
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sLog.outError("WORLD: HandlePetitionBuyOpcode - unsupported npc type, npc: %s", guidNPC.GetString().c_str());
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return;
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}
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if (sGuildMgr.GetGuildByName(name))
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{
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SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_EXISTS_S);
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return;
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}
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if (sObjectMgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
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{
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SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_INVALID);
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return;
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}
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ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(GUILD_CHARTER);
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if (!pProto)
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{
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_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, GUILD_CHARTER, 0);
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return;
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}
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if (_player->GetMoney() < GUILD_CHARTER_COST)
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{
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// player hasn't got enough money
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_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, GUILD_CHARTER, 0);
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return;
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}
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ItemPosCountVec dest;
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InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, GUILD_CHARTER, pProto->BuyCount);
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if (msg != EQUIP_ERR_OK)
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{
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_player->SendEquipError(msg, NULL, NULL, GUILD_CHARTER);
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return;
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}
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_player->ModifyMoney(-(int64)GUILD_CHARTER_COST);
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Item* charter = _player->StoreNewItem(dest, GUILD_CHARTER, true);
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if (!charter)
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return;
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charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow());
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// ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
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// ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
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charter->SetState(ITEM_CHANGED, _player);
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_player->SendNewItem(charter, 1, true, false);
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// a petition is invalid, if both the owner and the type matches
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// we checked above, if this player is in an arenateam, so this must be data corruption
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QueryResult* result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u'", _player->GetGUIDLow());
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std::ostringstream ssInvalidPetitionGUIDs;
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if (result)
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{
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do
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{
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Field* fields = result->Fetch();
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ssInvalidPetitionGUIDs << "'" << fields[0].GetUInt32() << "' , ";
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}
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while (result->NextRow());
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delete result;
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}
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// delete petitions with the same guid as this one
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ssInvalidPetitionGUIDs << "'" << charter->GetGUIDLow() << "'";
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DEBUG_LOG("Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
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CharacterDatabase.escape_string(name);
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CharacterDatabase.BeginTransaction();
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CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
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CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
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CharacterDatabase.PExecute("INSERT INTO petition (ownerguid, petitionguid, name) VALUES ('%u', '%u', '%s')",
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_player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str());
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CharacterDatabase.CommitTransaction();
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}
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void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
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{
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// ok
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DEBUG_LOG("Received opcode CMSG_PETITION_SHOW_SIGNATURES");
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// recv_data.hexlike();
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uint8 signs = 0;
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ObjectGuid petitionguid;
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recv_data >> petitionguid; // petition guid
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// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
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uint32 petitionguid_low = petitionguid.GetCounter();
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QueryResult* result = CharacterDatabase.PQuery("SELECT 1 FROM petition WHERE petitionguid = '%u'", petitionguid_low);
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if (!result)
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{
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sLog.outError("any petition on server...");
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return;
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}
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delete result;
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// if has guild => error, return;
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if (_player->GetGuildId())
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return;
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result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
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// result==NULL also correct in case no sign yet
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if (result)
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signs = (uint8)result->GetRowCount();
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DEBUG_LOG("CMSG_PETITION_SHOW_SIGNATURES petition: %s", petitionguid.GetString().c_str());
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WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8 + 8 + 4 + 1 + signs * 12));
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data << petitionguid; // petition guid
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data << _player->GetObjectGuid(); // owner guid
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data << uint32(petitionguid_low); // guild guid (in mangos always same as GUID_LOPART(petitionguid)
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data << uint8(signs); // sign's count
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for (uint8 i = 1; i <= signs; ++i)
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{
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Field* fields2 = result->Fetch();
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ObjectGuid signerGuid = ObjectGuid(HIGHGUID_PLAYER, fields2[0].GetUInt32());
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data << signerGuid; // Player GUID
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data << uint32(0); // there 0 ...
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result->NextRow();
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}
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delete result;
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SendPacket(&data);
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}
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void WorldSession::HandlePetitionQueryOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("Received opcode CMSG_PETITION_QUERY");
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// recv_data.hexlike();
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uint32 guildguid;
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ObjectGuid petitionguid;
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recv_data >> guildguid; // in mangos always same as GUID_LOPART(petitionguid)
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recv_data >> petitionguid; // petition guid
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DEBUG_LOG("CMSG_PETITION_QUERY Petition %s Guild GUID %u", petitionguid.GetString().c_str(), guildguid);
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SendPetitionQueryOpcode(petitionguid);
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}
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void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
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{
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uint32 petitionLowGuid = petitionguid.GetCounter();
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ObjectGuid ownerGuid;
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std::string name = "NO_NAME_FOR_GUID";
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uint8 signs = 0;
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QueryResult* result = CharacterDatabase.PQuery(
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"SELECT ownerguid, name, "
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" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs "
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"FROM petition WHERE petitionguid = '%u'", petitionLowGuid, petitionLowGuid);
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if (result)
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{
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Field* fields = result->Fetch();
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ownerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
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name = fields[1].GetCppString();
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signs = fields[2].GetUInt8();
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delete result;
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}
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else
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{
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DEBUG_LOG("CMSG_PETITION_QUERY failed for petition (GUID: %u)", petitionLowGuid);
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return;
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}
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WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4 + 8 + name.size() + 1 + 1 + 4 * 12 + 2 + 10));
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data << uint32(petitionLowGuid); // guild/team guid (in mangos always same as GUID_LOPART(petition guid)
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data << ObjectGuid(ownerGuid); // charter owner guid
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data << name; // name (guild/arena team)
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data << uint8(0); // some string
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data << uint32(4);
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data << uint32(4);
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data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
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data << uint32(0); // 5
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data << uint32(0); // 6
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data << uint32(0); // 7
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data << uint32(0); // 8
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data << uint16(0); // 9 2 bytes field
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data << uint32(0); // 10
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data << uint32(0); // 11
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data << uint32(0); // 13 count of next strings?
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for (int i = 0; i < 10; ++i)
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data << uint8(0); // some string
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data << uint32(0); // 14
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data << uint32(0); // 15 0 - guild, 1 - arena team
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SendPacket(&data);
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}
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void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("Received opcode MSG_PETITION_RENAME"); // ok
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// recv_data.hexlike();
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ObjectGuid petitionGuid;
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std::string newname;
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recv_data >> petitionGuid; // guid
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recv_data >> newname; // new name
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Item* item = _player->GetItemByGuid(petitionGuid);
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if (!item)
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return;
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QueryResult* result = CharacterDatabase.PQuery("SELECT 1 FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
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if (!result)
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{
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DEBUG_LOG("CMSG_PETITION_QUERY failed for petition: %s", petitionGuid.GetString().c_str());
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return;
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}
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delete result;
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if (sGuildMgr.GetGuildByName(newname))
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{
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SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_EXISTS_S);
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return;
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}
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if (sObjectMgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
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{
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SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_INVALID);
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return;
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}
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std::string db_newname = newname;
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CharacterDatabase.escape_string(db_newname);
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CharacterDatabase.PExecute("UPDATE petition SET name = '%s' WHERE petitionguid = '%u'",
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db_newname.c_str(), petitionGuid.GetCounter());
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DEBUG_LOG("Petition %s renamed to '%s'", petitionGuid.GetString().c_str(), newname.c_str());
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WorldPacket data(MSG_PETITION_RENAME, 8 + newname.size() + 1);
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data << petitionGuid;
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data << newname;
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SendPacket(&data);
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}
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void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("Received opcode CMSG_PETITION_SIGN"); // ok
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// recv_data.hexlike();
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Field* fields;
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ObjectGuid petitionGuid;
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uint8 unk;
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recv_data >> petitionGuid; // petition guid
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recv_data >> unk;
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uint32 petitionLowGuid = petitionGuid.GetCounter();
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QueryResult* result = CharacterDatabase.PQuery(
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"SELECT ownerguid, "
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" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs "
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"FROM petition WHERE petitionguid = '%u'", petitionLowGuid, petitionLowGuid);
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if (!result)
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{
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sLog.outError("any petition on server...");
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return;
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}
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fields = result->Fetch();
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uint32 ownerLowGuid = fields[0].GetUInt32();
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ObjectGuid ownerGuid = ObjectGuid(HIGHGUID_PLAYER, ownerLowGuid);
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uint8 signs = fields[1].GetUInt8();
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delete result;
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if (ownerGuid == _player->GetObjectGuid())
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return;
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// not let enemies sign guild charter
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if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
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GetPlayer()->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(ownerGuid))
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
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return;
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}
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if (_player->GetGuildId() || _player->GetGuildIdInvited())
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{
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// close at signer side
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_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_IN_GUILD);
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return;
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}
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if (++signs > 4) // client signs maximum
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{
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// close at signer side
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_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_PETITION_FULL);
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return;
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}
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// client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
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// not allow sign another player from already sign player account
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result = CharacterDatabase.PQuery("SELECT playerguid, petitionguid FROM petition_sign WHERE player_account = '%u'", GetAccountId());
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if (result)
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{
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fields = result->Fetch();
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ObjectGuid playerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
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uint32 otherPetition = fields[1].GetUInt32();
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delete result;
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if (otherPetition == petitionGuid.GetCounter())
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{
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// close at signer side
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_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED);
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// update for owner if online
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if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
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owner->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED);
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return;
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}
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else if (playerGuid == _player->GetObjectGuid())
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{
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// close at signer side
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_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED_OTHER);
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// update for owner if online
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if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
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owner->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED_OTHER);
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return;
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}
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}
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CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid,petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u','%u')",
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ownerLowGuid, petitionLowGuid, _player->GetGUIDLow(), GetAccountId());
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DEBUG_LOG("PETITION SIGN: %s by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
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// close at signer side
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_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_OK);
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// update signs count on charter, required testing...
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// Item *item = _player->GetItemByGuid(petitionguid));
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// if(item)
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// item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs);
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// update for owner if online
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if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
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owner->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_OK);
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}
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void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("Received opcode MSG_PETITION_DECLINE"); // ok
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// recv_data.hexlike();
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ObjectGuid petitionGuid;
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recv_data >> petitionGuid; // petition guid
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DEBUG_LOG("Petition %s declined by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
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uint32 petitionLowGuid = petitionGuid.GetCounter();
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QueryResult* result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", petitionLowGuid);
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if (!result)
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return;
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Field* fields = result->Fetch();
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ObjectGuid ownerguid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
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delete result;
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if (Player* owner = sObjectMgr.GetPlayer(ownerguid)) // petition owner online
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{
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WorldPacket data(MSG_PETITION_DECLINE, 8);
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data << _player->GetObjectGuid();
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owner->GetSession()->SendPacket(&data);
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}
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}
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void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("Received opcode CMSG_OFFER_PETITION"); // ok
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// recv_data.hexlike();
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ObjectGuid petitionGuid;
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ObjectGuid playerGuid;
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uint32 junk;
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recv_data >> junk; // this is not petition type!
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recv_data >> petitionGuid; // petition guid
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recv_data >> playerGuid; // player guid
|
|
|
|
Player* player = ObjectAccessor::FindPlayer(playerGuid);
|
|
if (!player)
|
|
return;
|
|
|
|
/// Get petition type and check
|
|
QueryResult* result = CharacterDatabase.PQuery("SELECT 1 FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
|
|
if (!result)
|
|
return;
|
|
delete result;
|
|
|
|
DEBUG_LOG("OFFER PETITION: petition %s to %s", petitionGuid.GetString().c_str(), playerGuid.GetString().c_str());
|
|
|
|
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
|
|
return;
|
|
}
|
|
|
|
if (player->GetGuildId())
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_IN_GUILD_S);
|
|
return;
|
|
}
|
|
|
|
if (player->GetGuildIdInvited())
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_INVITED_TO_GUILD_S);
|
|
return;
|
|
}
|
|
|
|
/// Get petition signs count
|
|
uint8 signs = 0;
|
|
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
|
|
// result==NULL also correct charter without signs
|
|
if (result)
|
|
signs = (uint8)result->GetRowCount();
|
|
|
|
/// Send response
|
|
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8 + 8 + 4 + signs + signs * 12));
|
|
data << petitionGuid; // petition guid
|
|
data << _player->GetObjectGuid(); // owner guid
|
|
data << uint32(petitionGuid.GetCounter()); // guild guid (in mangos always same as low part of petition guid)
|
|
data << uint8(signs); // sign's count
|
|
|
|
for (uint8 i = 1; i <= signs; ++i)
|
|
{
|
|
Field* fields2 = result->Fetch();
|
|
ObjectGuid signerGuid = ObjectGuid(HIGHGUID_PLAYER, fields2[0].GetUInt32());
|
|
|
|
data << signerGuid; // Player GUID
|
|
data << uint32(0); // there 0 ...
|
|
|
|
result->NextRow();
|
|
}
|
|
|
|
delete result;
|
|
player->GetSession()->SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
|
|
{
|
|
DEBUG_LOG("Received opcode CMSG_TURN_IN_PETITION"); // ok
|
|
// recv_data.hexlike();
|
|
|
|
ObjectGuid petitionGuid;
|
|
|
|
recv_data >> petitionGuid;
|
|
|
|
DEBUG_LOG("Petition %s turned in by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
|
|
|
|
/// Collect petition info data
|
|
ObjectGuid ownerGuid;
|
|
std::string name;
|
|
|
|
// data
|
|
QueryResult* result = CharacterDatabase.PQuery("SELECT ownerguid, name FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
|
|
if (result)
|
|
{
|
|
Field* fields = result->Fetch();
|
|
ownerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
|
|
name = fields[1].GetCppString();
|
|
delete result;
|
|
}
|
|
else
|
|
{
|
|
sLog.outError("CMSG_TURN_IN_PETITION: petition table not have data for guid %u!", petitionGuid.GetCounter());
|
|
return;
|
|
}
|
|
|
|
if (_player->GetGuildId())
|
|
{
|
|
_player->SendPetitionTurnInResult(PETITION_TURN_ALREADY_IN_GUILD); // already in guild
|
|
return;
|
|
}
|
|
|
|
if (_player->GetObjectGuid() != ownerGuid)
|
|
return;
|
|
|
|
// signs
|
|
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
|
|
uint8 signs = result ? (uint8)result->GetRowCount() : 0;
|
|
|
|
uint32 count = sWorld.getConfig(CONFIG_UINT32_MIN_PETITION_SIGNS);
|
|
if (signs < count)
|
|
{
|
|
_player->SendPetitionTurnInResult(PETITION_TURN_NEED_MORE_SIGNATURES); // need more signatures...
|
|
delete result;
|
|
return;
|
|
}
|
|
|
|
if (sGuildMgr.GetGuildByName(name))
|
|
{
|
|
_player->SendPetitionTurnInResult(PETITION_TURN_GUILD_NAME_INVALID);
|
|
delete result;
|
|
return;
|
|
}
|
|
|
|
// and at last charter item check
|
|
Item* item = _player->GetItemByGuid(petitionGuid);
|
|
if (!item)
|
|
{
|
|
delete result;
|
|
return;
|
|
}
|
|
|
|
// OK!
|
|
|
|
// delete charter item
|
|
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
|
|
|
|
Guild* guild = new Guild;
|
|
if (!guild->Create(_player, name))
|
|
{
|
|
delete guild;
|
|
delete result;
|
|
return;
|
|
}
|
|
|
|
// register guild and add guildmaster
|
|
sGuildMgr.AddGuild(guild);
|
|
|
|
// add members
|
|
for (uint8 i = 0; i < signs; ++i)
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
ObjectGuid signGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
|
|
if (!signGuid)
|
|
continue;
|
|
|
|
guild->AddMember(signGuid, guild->GetLowestRank());
|
|
result->NextRow();
|
|
}
|
|
|
|
delete result;
|
|
|
|
CharacterDatabase.BeginTransaction();
|
|
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
|
|
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
|
|
CharacterDatabase.CommitTransaction();
|
|
|
|
// created
|
|
DEBUG_LOG("TURN IN PETITION %s", petitionGuid.GetString().c_str());
|
|
|
|
_player->SendPetitionTurnInResult(PETITION_TURN_OK);
|
|
}
|
|
|
|
void WorldSession::HandlePetitionShowListOpcode(WorldPacket& recv_data)
|
|
{
|
|
DEBUG_LOG("Received CMSG_PETITION_SHOWLIST");
|
|
// recv_data.hexlike();
|
|
|
|
ObjectGuid guid;
|
|
recv_data >> guid;
|
|
|
|
SendPetitionShowList(guid);
|
|
}
|
|
|
|
void WorldSession::SendPetitionShowList(ObjectGuid guid)
|
|
{
|
|
Creature* pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER);
|
|
if (!pCreature)
|
|
{
|
|
DEBUG_LOG("WORLD: HandlePetitionShowListOpcode - %s not found or you can't interact with him.", guid.GetString().c_str());
|
|
return;
|
|
}
|
|
|
|
// remove fake death
|
|
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
|
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
|
|
|
|
// only guild petitions currently used
|
|
if (!pCreature->isTabardDesigner())
|
|
{
|
|
DEBUG_LOG("WORLD: HandlePetitionShowListOpcode - %s is not supported npc type.", guid.GetString().c_str());
|
|
return;
|
|
}
|
|
|
|
WorldPacket data(SMSG_PETITION_SHOWLIST, 8 + 1 + 4 * 6);
|
|
data << guid; // npc guid
|
|
data << uint32(1); // index
|
|
data << uint32(GUILD_CHARTER); // charter entry
|
|
data << uint32(CHARTER_DISPLAY_ID); // charter display id
|
|
data << uint32(GUILD_CHARTER_COST); // charter cost
|
|
data << uint32(0); // unknown
|
|
data << uint32(4); // required signs
|
|
|
|
// for(uint8 i = 0; i < count; ++i)
|
|
//{
|
|
// data << uint32(i); // index
|
|
// data << uint32(GUILD_CHARTER); // charter entry
|
|
// data << uint32(CHARTER_DISPLAY_ID); // charter display id
|
|
// data << uint32(GUILD_CHARTER_COST+i); // charter cost
|
|
// data << uint32(0); // unknown
|
|
// data << uint32(9); // required signs
|
|
//}
|
|
SendPacket(&data);
|
|
DEBUG_LOG("Sent SMSG_PETITION_SHOWLIST");
|
|
}
|