server/src/game/MovementGenerator.cpp
Schmoozerd a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00

31 lines
1.1 KiB
C++

/*
* This file is part of the Continued-MaNGOS Project
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MovementGenerator.h"
#include "Unit.h"
MovementGenerator::~MovementGenerator()
{
}
bool MovementGenerator::IsActive(Unit& u)
{
// When movement generator list modified from Update movegen object erase delayed,
// so pointer still valid and be used for check
return !u.GetMotionMaster()->empty() && u.GetMotionMaster()->top() == this;
}