| .. |
|
AccountMgr.cpp
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
AccountMgr.h
|
[8801] Rename accmgr macro to sAccountMgr. Thanks to astriconX for pointing out.
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2009-11-10 23:09:46 +01:00 |
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AchievementMgr.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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AchievementMgr.h
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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AggressorAI.cpp
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fixed problems with isInvisbleForAlive
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2009-10-21 20:00:07 +02:00 |
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AggressorAI.h
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[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
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2009-04-14 06:52:16 +04:00 |
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AnimalRandomMovementGenerator.h
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|
|
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ArenaTeam.cpp
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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ArenaTeam.h
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Merge branch 'master' into 320
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2009-10-02 19:09:06 +04:00 |
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ArenaTeamHandler.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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AuctionHouseHandler.cpp
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[8848] Fixed bidding on auctions below starting bid
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2009-11-20 16:22:02 +01:00 |
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AuctionHouseMgr.cpp
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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AuctionHouseMgr.h
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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Bag.cpp
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Don't use singleton to access static functions.
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2009-11-08 03:54:27 +01:00 |
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Bag.h
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|
|
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BattleGround.cpp
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[8927] added missing continue for last commit
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2009-12-06 10:01:47 +01:00 |
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BattleGround.h
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[8775] implement all creature difficulties + support bgs with this
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2009-11-05 10:48:15 +01:00 |
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BattleGroundAA.cpp
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|
|
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BattleGroundAA.h
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|
|
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BattleGroundAB.cpp
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[8818] Language.h cleanup, TODO cleanup WS and EY messages. Removed 2 minutes starting message from battlegrounds.
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2009-11-15 09:07:26 +01:00 |
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BattleGroundAB.h
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Merge commit 'origin/master' into 320
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2009-09-28 19:52:54 +04:00 |
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BattleGroundABG.cpp
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[8818] Language.h cleanup, TODO cleanup WS and EY messages. Removed 2 minutes starting message from battlegrounds.
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2009-11-15 09:07:26 +01:00 |
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BattleGroundABG.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundAV.cpp
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[8818] Language.h cleanup, TODO cleanup WS and EY messages. Removed 2 minutes starting message from battlegrounds.
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2009-11-15 09:07:26 +01:00 |
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BattleGroundAV.h
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[8775] implement all creature difficulties + support bgs with this
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2009-11-05 10:48:15 +01:00 |
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BattleGroundBE.cpp
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundBE.h
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundDS.cpp
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|
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BattleGroundDS.h
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|
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BattleGroundEY.cpp
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[8926] BattleGround: call correct function at playerleave
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2009-12-06 09:50:35 +01:00 |
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BattleGroundEY.h
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Merge commit 'origin/master' into 320
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2009-09-28 19:52:54 +04:00 |
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BattleGroundHandler.cpp
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[8926] BattleGround: call correct function at playerleave
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2009-12-06 09:50:35 +01:00 |
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BattleGroundIC.cpp
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[8818] Language.h cleanup, TODO cleanup WS and EY messages. Removed 2 minutes starting message from battlegrounds.
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2009-11-15 09:07:26 +01:00 |
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BattleGroundIC.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundMgr.cpp
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[8815] Reimplemented bgQueues announces, fixed possible problems with multithreaded queues Mutexes have to be still commented because of ACE bug. When player enters new bg from battleground, do not rewrite his m_BgData with zeros. patch is tested.
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2009-11-14 18:37:16 +01:00 |
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BattleGroundMgr.h
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[8815] Reimplemented bgQueues announces, fixed possible problems with multithreaded queues Mutexes have to be still commented because of ACE bug. When player enters new bg from battleground, do not rewrite his m_BgData with zeros. patch is tested.
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2009-11-14 18:37:16 +01:00 |
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BattleGroundNA.cpp
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundNA.h
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundRL.cpp
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundRL.h
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundRV.cpp
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|
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BattleGroundRV.h
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BattleGroundSA.cpp
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[8818] Language.h cleanup, TODO cleanup WS and EY messages. Removed 2 minutes starting message from battlegrounds.
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2009-11-15 09:07:26 +01:00 |
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BattleGroundSA.h
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|
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BattleGroundWS.cpp
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[8818] Language.h cleanup, TODO cleanup WS and EY messages. Removed 2 minutes starting message from battlegrounds.
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2009-11-15 09:07:26 +01:00 |
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BattleGroundWS.h
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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Calendar.cpp
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Calendar.h
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CalendarHandler.cpp
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Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
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2009-10-06 02:12:02 +04:00 |
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Cell.h
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[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
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2009-09-21 23:25:29 +03:00 |
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CellImpl.h
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[8526] Added upper limit for cell search radius, affect max visibility and AOE spell range. Set to 333 yards.
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2009-09-22 00:23:49 +03:00 |
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Channel.cpp
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[8846] corrections for my last commit
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2009-11-20 13:25:54 +01:00 |
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Channel.h
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|
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ChannelHandler.cpp
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[8378] Use exceptions instead of explicit size checking for each packet
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2009-08-16 23:50:22 +02:00 |
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ChannelMgr.cpp
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[8733] Access to chat channels by case-insensitive channel names.
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2009-10-25 08:48:20 +03:00 |
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ChannelMgr.h
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[8733] Access to chat channels by case-insensitive channel names.
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2009-10-25 08:48:20 +03:00 |
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CharacterHandler.cpp
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[8963] Make bindpoint field private and add required functions for use.
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2009-12-10 12:22:17 +03:00 |
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Chat.cpp
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[8965] Implement quit command for close RA connection.
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2009-12-10 19:20:59 +03:00 |
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Chat.h
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[8965] Implement quit command for close RA connection.
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2009-12-10 19:20:59 +03:00 |
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ChatHandler.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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CombatHandler.cpp
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[8378] Use exceptions instead of explicit size checking for each packet
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2009-08-16 23:50:22 +02:00 |
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ConfusedMovementGenerator.cpp
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[8625] feign_death cleanups
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2009-10-11 14:22:52 +02:00 |
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ConfusedMovementGenerator.h
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Corpse.cpp
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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Corpse.h
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[8422] Implement far sight like spells work for long distance.
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2009-08-26 08:30:40 +04:00 |
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Creature.cpp
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[8923] Restructure gossip menus and make it possible to build selections by database
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2009-12-06 02:27:26 +01:00 |
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Creature.h
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[8928] Rename internal names for gossipLocale and also correct reload gossip tables
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2009-12-06 11:55:53 +01:00 |
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CreatureAI.cpp
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[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
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2009-04-14 10:14:10 +04:00 |
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CreatureAI.h
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[8547] implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/)
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2009-09-28 16:14:54 +02:00 |
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CreatureAIImpl.h
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[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
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2009-04-14 06:52:16 +04:00 |
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CreatureAIRegistry.cpp
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[7622] Added creatureAI with related database tables.
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2009-04-05 23:05:44 +04:00 |
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CreatureAIRegistry.h
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CreatureAISelector.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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CreatureAISelector.h
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CreatureEventAI.cpp
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[8860] Prevent spam to clients by iupdates non-modifed threat list.
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2009-11-23 01:48:37 +03:00 |
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CreatureEventAI.h
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[8860] Prevent spam to clients by iupdates non-modifed threat list.
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2009-11-23 01:48:37 +03:00 |
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CreatureEventAIMgr.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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CreatureEventAIMgr.h
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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DBCEnums.h
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[8944] Use DBC data for summon effect functionality.
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2009-12-07 23:40:10 +03:00 |
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DBCfmt.h
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[8944] Use DBC data for summon effect functionality.
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2009-12-07 23:40:10 +03:00 |
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DBCStores.cpp
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[8944] Use DBC data for summon effect functionality.
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2009-12-07 23:40:10 +03:00 |
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DBCStores.h
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[8944] Use DBC data for summon effect functionality.
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2009-12-07 23:40:10 +03:00 |
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DBCStructure.h
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[8944] Use DBC data for summon effect functionality.
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2009-12-07 23:40:10 +03:00 |
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debugcmds.cpp
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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DestinationHolder.cpp
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DestinationHolder.h
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[8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652
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2009-09-04 14:10:09 +02:00 |
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DestinationHolderImp.h
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[8682] Restore build at Unix/Linux
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2009-10-20 14:53:50 +04:00 |
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DuelHandler.cpp
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Merge commit 'origin/master' into 320
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2009-08-17 10:31:02 +04:00 |
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DynamicObject.cpp
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[8653] Implemented per map guids store.
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2009-10-17 00:12:31 +02:00 |
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DynamicObject.h
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Some fixes.
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2009-08-28 22:33:52 +04:00 |
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FleeingMovementGenerator.cpp
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[8625] feign_death cleanups
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2009-10-11 14:22:52 +02:00 |
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FleeingMovementGenerator.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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FollowerReference.cpp
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|
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FollowerReference.h
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FollowerRefManager.h
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Formulas.h
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GameEventMgr.cpp
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[8846] corrections for my last commit
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2009-11-20 13:25:54 +01:00 |
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GameEventMgr.h
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[8794] Also rename gameeventmgr to sGameEventMgr.
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2009-11-08 19:39:55 +01:00 |
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GameObject.cpp
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[8923] Restructure gossip menus and make it possible to build selections by database
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2009-12-06 02:27:26 +01:00 |
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GameObject.h
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[8952] Use default gossip menu options if no options exist for "top level" menu.
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2009-12-08 21:52:05 +01:00 |
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GlobalEvents.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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GlobalEvents.h
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GMTicketHandler.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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GMTicketMgr.cpp
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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GMTicketMgr.h
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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GossipDef.cpp
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[8952] Use default gossip menu options if no options exist for "top level" menu.
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2009-12-08 21:52:05 +01:00 |
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GossipDef.h
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[8973] Clarify ICON_POI_* changes from 2.4.3 in comment.
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2009-12-12 03:53:41 +03:00 |
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GridDefines.h
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[8653] Implemented per map guids store.
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2009-10-17 00:12:31 +02:00 |
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GridNotifiers.cpp
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[8718] Remove most GetObjectInWorld functions and move some map local to Map
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2009-10-24 01:16:40 +04:00 |
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GridNotifiers.h
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[8625] feign_death cleanups
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2009-10-11 14:22:52 +02:00 |
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GridNotifiersImpl.h
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[8550] call Unit::Update() also for spiritguides
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2009-09-28 16:44:25 +02:00 |
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GridStates.cpp
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GridStates.h
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Group.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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Group.h
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Fixed group loot display bug.
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2009-10-24 19:31:38 +04:00 |
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GroupHandler.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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GroupReference.cpp
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GroupReference.h
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GroupRefManager.h
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GuardAI.cpp
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fixed problems with isInvisbleForAlive
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2009-10-21 20:00:07 +02:00 |
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GuardAI.h
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[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
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2009-04-14 06:52:16 +04:00 |
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Guild.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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Guild.h
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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GuildHandler.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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HomeMovementGenerator.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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HomeMovementGenerator.h
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HostileRefManager.cpp
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[8867] Implement expected combat stop with friendly faction
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2009-11-23 22:40:46 +03:00 |
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HostileRefManager.h
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[8867] Implement expected combat stop with friendly faction
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2009-11-23 22:40:46 +03:00 |
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IdleMovementGenerator.cpp
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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IdleMovementGenerator.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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InstanceData.cpp
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InstanceData.h
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[7871] Drop unused second arg in InstanceData::OnCreatureCreate.
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2009-05-22 06:33:08 +04:00 |
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InstanceSaveMgr.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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InstanceSaveMgr.h
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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Item.cpp
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[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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2009-11-18 23:57:20 +03:00 |
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Item.h
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[8678] Move objects updates store and proccessing for send to client in per map way.
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2009-10-19 23:46:58 +04:00 |
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ItemEnchantmentMgr.cpp
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Don't use singleton to access static functions.
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2009-11-08 03:54:27 +01:00 |
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ItemEnchantmentMgr.h
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ItemHandler.cpp
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[8911] Show item expire time in realtime case.
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2009-12-03 02:50:30 +03:00 |
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ItemPrototype.h
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Update to latest client build 10505.
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2009-09-26 19:40:14 +04:00 |
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Language.h
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[8965] Implement quit command for close RA connection.
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2009-12-10 19:20:59 +03:00 |
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Level0.cpp
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[8801] Rename accmgr macro to sAccountMgr. Thanks to astriconX for pointing out.
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2009-11-10 23:09:46 +01:00 |
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Level1.cpp
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[8833] Implement new commands for add/remove/lookup titles.
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2009-11-19 07:16:13 +03:00 |
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Level2.cpp
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[8897] More stricted checks for store operations.
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2009-11-30 16:55:49 +03:00 |
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Level3.cpp
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[8928] Rename internal names for gossipLocale and also correct reload gossip tables
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2009-12-06 11:55:53 +01:00 |
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LFGHandler.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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LootHandler.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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LootMgr.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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LootMgr.h
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[8779] Not output error at empty item loot for mail template at mail creating.
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2009-11-06 02:39:51 +03:00 |
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Mail.cpp
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[8845] fixed some gcc warnings
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2009-11-20 12:57:19 +01:00 |
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Mail.h
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[8771] Fixed *nix build and small code cleanup.
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2009-11-04 11:05:51 +03:00 |
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Makefile.am
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[8797] Merge WorldLog class into Log class.
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2009-11-09 02:24:29 +01:00 |
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Map.cpp
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[8963] Make bindpoint field private and add required functions for use.
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2009-12-10 12:22:17 +03:00 |
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Map.h
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[8832] Fixed typo in difficulty name
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2009-11-19 03:50:10 +03:00 |
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MapInstanced.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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MapInstanced.h
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[8590] Restore build at Unix/Linux.
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2009-10-06 15:34:33 +04:00 |
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MapManager.cpp
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[8832] Fixed typo in difficulty name
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2009-11-19 03:50:10 +03:00 |
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MapManager.h
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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MapReference.h
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MapRefManager.h
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MiscHandler.cpp
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[8846] corrections for my last commit
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2009-11-20 13:25:54 +01:00 |
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MotionMaster.cpp
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[8625] feign_death cleanups
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2009-10-11 14:22:52 +02:00 |
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MotionMaster.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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MovementGenerator.cpp
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MovementGenerator.h
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MovementGeneratorImpl.h
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MovementHandler.cpp
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[8974] Increase z limit for at transport coordinates for bettr support big height lifts.
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2009-12-12 05:41:01 +03:00 |
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NPCHandler.cpp
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[8968] Implement gossip menu options for GameObject
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2009-12-11 11:08:27 +01:00 |
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NPCHandler.h
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NullCreatureAI.cpp
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NullCreatureAI.h
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[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
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2009-04-14 10:14:10 +04:00 |
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Object.cpp
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[8977] Not send npcflag stablemaster to non-hunter player
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2009-12-12 18:38:27 +01:00 |
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Object.h
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[8719] More early detection possible crash sources at object deletion.
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2009-10-24 02:09:35 +04:00 |
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ObjectAccessor.cpp
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[8817] remove corpses from world at halting server
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2009-11-14 19:11:52 +01:00 |
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ObjectAccessor.h
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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ObjectDefines.h
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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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2009-05-30 22:44:20 +04:00 |
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ObjectGridLoader.cpp
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[8789] Rename several singleton macros to use more consistent names.
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2009-11-08 12:11:34 +01:00 |
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ObjectGridLoader.h
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ObjectMgr.cpp
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[8976] Implement CONDITION_RACE_CLASS
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2009-12-12 17:53:27 +01:00 |
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ObjectMgr.h
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[8976] Implement CONDITION_RACE_CLASS
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2009-12-12 17:53:27 +01:00 |
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ObjectPosSelector.cpp
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ObjectPosSelector.h
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Opcodes.cpp
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[8849] Fix a typo in STATUS_LOGGEDIN_OR_RECENTLY_LOGGEDOUT.
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2009-11-20 17:13:02 +01:00 |
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Opcodes.h
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[8849] Fix a typo in STATUS_LOGGEDIN_OR_RECENTLY_LOGGEDOUT.
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2009-11-20 17:13:02 +01:00 |
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Path.h
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pchdef.cpp
|
[7744] Use Precompiled Headers for fast build in win.
|
2009-05-03 18:07:55 +04:00 |
|
pchdef.h
|
[8200] Use FASTBUILD precompiled mode for debug case also.
|
2009-07-19 02:40:41 +04:00 |
|
Pet.cpp
|
[8889] Allow non-permanent pets have auras from spell_pet_auras.
|
2009-11-29 17:31:54 +03:00 |
|
Pet.h
|
[8870] Fix problem with max pet distance from owner.
|
2009-11-24 19:10:38 +03:00 |
|
PetAI.cpp
|
fixed problems with isInvisbleForAlive
|
2009-10-21 20:00:07 +02:00 |
|
PetAI.h
|
[8291] Now allow auto-casting pet spells out of combat by PetAI, related code cleanups.
|
2009-08-01 23:19:59 +04:00 |
|
PetHandler.cpp
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
PetitionsHandler.cpp
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
Player.cpp
|
[8979] Remove unexpected added lines in prev. commit.
|
2009-12-12 22:28:32 +03:00 |
|
Player.h
|
[8978] Fix wrongly apply weapon damage mods to broken weapon.
|
2009-12-12 21:12:43 +03:00 |
|
PlayerDump.cpp
|
[8896] Include character_skills table in pdump and drop at character delete.
|
2009-11-30 15:09:23 +03:00 |
|
PlayerDump.h
|
[8895] Use NULL-terminator instead table count in pdump code.
|
2009-11-30 15:01:25 +03:00 |
|
PointMovementGenerator.cpp
|
[8625] feign_death cleanups
|
2009-10-11 14:22:52 +02:00 |
|
PointMovementGenerator.h
|
Mobs fleeing and getting assistance feature implementaion.
|
2009-05-21 01:33:28 +04:00 |
|
PoolManager.cpp
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
PoolManager.h
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
QueryHandler.cpp
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
QuestDef.cpp
|
[8770] Fix dynamic quest levels.
|
2009-11-03 22:20:02 +01:00 |
|
QuestDef.h
|
[8770] Fix dynamic quest levels.
|
2009-11-03 22:20:02 +01:00 |
|
QuestHandler.cpp
|
[8923] Restructure gossip menus and make it possible to build selections by database
|
2009-12-06 02:27:26 +01:00 |
|
RandomMovementGenerator.cpp
|
[8625] feign_death cleanups
|
2009-10-11 14:22:52 +02:00 |
|
RandomMovementGenerator.h
|
|
|
|
ReactorAI.cpp
|
[8658] Threat calculation fixes and improvements.
|
2009-10-17 11:02:30 +04:00 |
|
ReactorAI.h
|
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
|
2009-04-14 06:52:16 +04:00 |
|
ReputationMgr.cpp
|
[8277] Add new line at the end of some .cpp to make gcc happy
|
2009-07-29 18:34:37 +04:00 |
|
ReputationMgr.h
|
[7552] Move client version dependend DBC code to src/game.
|
2009-03-27 01:59:26 +03:00 |
|
ScriptCalls.cpp
|
[8888] Use ACE for access to script lib
|
2009-11-29 16:15:18 +03:00 |
|
ScriptCalls.h
|
Merge 'master' into 310
|
2009-04-18 17:21:29 +04:00 |
|
SharedDefines.h
|
[8944] Use DBC data for summon effect functionality.
|
2009-12-07 23:40:10 +03:00 |
|
SkillDiscovery.cpp
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
SkillDiscovery.h
|
|
|
|
SkillExtraItems.cpp
|
|
|
|
SkillExtraItems.h
|
|
|
|
SkillHandler.cpp
|
[8577] Remove redundent #include "ObjectAccessor.h"
|
2009-10-01 19:30:30 +04:00 |
|
SocialMgr.cpp
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
SocialMgr.h
|
|
|
|
Spell.cpp
|
[8978] Fix wrongly apply weapon damage mods to broken weapon.
|
2009-12-12 21:12:43 +03:00 |
|
Spell.h
|
[8956] Implement aura SPELL_AURA_ALLOW_ONLY_ABILITY.
|
2009-12-09 16:01:08 +03:00 |
|
SpellAuraDefines.h
|
[8966] Restore full stack bufs from talent 51528 and ranks using unique aura type.
|
2009-12-11 02:06:58 +03:00 |
|
SpellAuras.cpp
|
[8986] Implement resilience on periodic crits
|
2009-12-13 22:30:20 +03:00 |
|
SpellAuras.h
|
[8982] Prevent infinity recusion at repally auras at sepllmod change.
|
2009-12-13 01:21:22 +03:00 |
|
SpellEffects.cpp
|
[8978] Fix wrongly apply weapon damage mods to broken weapon.
|
2009-12-12 21:12:43 +03:00 |
|
SpellHandler.cpp
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
SpellMgr.cpp
|
[8972] Some hacks to our hackish IsPositiveEffect function.
|
2009-12-11 22:11:08 +03:00 |
|
SpellMgr.h
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
StatSystem.cpp
|
[8907] Avoid set intelect bonus to mana amunt if character not have mana.
|
2009-12-03 00:21:44 +03:00 |
|
TargetedMovementGenerator.cpp
|
[8625] feign_death cleanups
|
2009-10-11 14:22:52 +02:00 |
|
TargetedMovementGenerator.h
|
|
|
|
TaxiHandler.cpp
|
[8872] Avoid spam for not completed packet read for CMSG_MOVE_SPLINE_DONE
|
2009-11-25 15:45:06 +03:00 |
|
TemporarySummon.cpp
|
[8177] Fixed calling SummonedCreatureDespawn from TemporarySummon::UnSummon
|
2009-07-13 22:16:06 +02:00 |
|
TemporarySummon.h
|
[8154] Export only needed method from TemporarySummon class instead of whole class.
|
2009-07-09 13:11:52 +02:00 |
|
ThreatManager.cpp
|
[8860] Prevent spam to clients by iupdates non-modifed threat list.
|
2009-11-23 01:48:37 +03:00 |
|
ThreatManager.h
|
[8868] Remove access to low level threat hacks from scripts.
|
2009-11-23 23:17:50 +03:00 |
|
Totem.cpp
|
[8940] Make players and totems always immune to taunt.
|
2009-12-07 17:26:13 +03:00 |
|
Totem.h
|
|
|
|
TotemAI.cpp
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
TotemAI.h
|
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
|
2009-04-14 06:52:16 +04:00 |
|
TradeHandler.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
Transports.cpp
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
Transports.h
|
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
|
2009-07-15 02:13:52 +04:00 |
|
Traveller.h
|
[8077] Resolve mixed store and use 2 different flags values types in single field.
|
2009-07-02 09:18:24 +04:00 |
|
Unit.cpp
|
[8985] Remove morph from spells including aura SPELL_AURA_MOD_PACIFY_SILENCE
|
2009-12-13 21:23:57 +03:00 |
|
Unit.h
|
[8905] Dispel work with aura stacks fixes.
|
2009-12-02 22:07:50 +03:00 |
|
UnitEvents.h
|
[8642] Replace the Spanish word 'hostil' with the English one.
|
2009-10-14 12:46:10 +02:00 |
|
UpdateData.cpp
|
[8231] Use more safe destination buffer size for zlib compression.
|
2009-07-22 15:59:36 +04:00 |
|
UpdateData.h
|
[8866] Replace [8864] by more correct way fix attack stance problem.
|
2009-11-23 15:10:14 +03:00 |
|
UpdateFields.h
|
Some lost changes.
|
2009-09-26 19:24:11 +04:00 |
|
UpdateMask.h
|
[7730] Some optimizantion and code style.
|
2009-04-29 01:05:21 +04:00 |
|
Vehicle.cpp
|
[8653] Implemented per map guids store.
|
2009-10-17 00:12:31 +02:00 |
|
Vehicle.h
|
|
|
|
VoiceChatHandler.cpp
|
[8389] Implement check really read received packet size and warning it not all data read.
|
2009-08-19 00:45:24 +04:00 |
|
WaypointManager.cpp
|
[8811] check creature existance at waypoint loading
|
2009-11-13 20:49:02 +01:00 |
|
WaypointManager.h
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
WaypointMovementGenerator.cpp
|
[8789] Rename several singleton macros to use more consistent names.
|
2009-11-08 12:11:34 +01:00 |
|
WaypointMovementGenerator.h
|
[8282] Correct typo in SetStoppedByPlayer() and it's related.
|
2009-07-31 12:54:44 +02:00 |
|
Weather.cpp
|
Even more fixes.
|
2009-08-29 00:50:34 +04:00 |
|
Weather.h
|
|
|
|
World.cpp
|
[8929] Implement gossip scripts to be used with gossip_menu_option.action_script_id
|
2009-12-06 19:46:39 +01:00 |
|
World.h
|
[8774] Implement SCRIPT_COMMAND_KILL_CREDIT (8).
|
2009-11-04 17:45:18 +01:00 |
|
WorldSession.cpp
|
[8963] Make bindpoint field private and add required functions for use.
|
2009-12-10 12:22:17 +03:00 |
|
WorldSession.h
|
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
|
2009-11-18 23:57:20 +03:00 |
|
WorldSocket.cpp
|
[8855] fixed banproblem after [8823]
|
2009-11-21 16:25:36 +01:00 |
|
WorldSocket.h
|
|
|
|
WorldSocketMgr.cpp
|
[7733] Fixed compile error on VC2005ee.
|
2009-04-29 15:30:19 +04:00 |
|
WorldSocketMgr.h
|
|
|