mirror of
https://github.com/mangosfour/server.git
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183 lines
4.6 KiB
C++
183 lines
4.6 KiB
C++
/*
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MANGOS_GRIDMAP_H
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#define MANGOS_GRIDMAP_H
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#include "Platform/Define.h"
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#include "DBCStructure.h"
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#include "GridDefines.h"
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#include "Object.h"
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#include "SharedDefines.h"
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#include <bitset>
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#include <list>
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class Creature;
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class Unit;
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class WorldPacket;
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class InstanceData;
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class Group;
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class InstanceSave;
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struct ScriptInfo;
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struct ScriptAction;
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class BattleGround;
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struct GridMapFileHeader
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{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 buildMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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uint32 heightMapSize;
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uint32 liquidMapOffset;
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uint32 liquidMapSize;
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};
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#define MAP_AREA_NO_AREA 0x0001
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struct GridMapAreaHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 gridArea;
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};
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#define MAP_HEIGHT_NO_HEIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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struct GridMapHeightHeader
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{
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uint32 fourcc;
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uint32 flags;
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float gridHeight;
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float gridMaxHeight;
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};
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#define MAP_LIQUID_NO_TYPE 0x0001
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#define MAP_LIQUID_NO_HEIGHT 0x0002
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struct GridMapLiquidHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 liquidType;
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uint8 offsetX;
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uint8 offsetY;
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uint8 width;
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uint8 height;
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float liquidLevel;
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};
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enum GridMapLiquidStatus
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{
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LIQUID_MAP_NO_WATER = 0x00000000,
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LIQUID_MAP_ABOVE_WATER = 0x00000001,
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LIQUID_MAP_WATER_WALK = 0x00000002,
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LIQUID_MAP_IN_WATER = 0x00000004,
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LIQUID_MAP_UNDER_WATER = 0x00000008
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};
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#define MAP_LIQUID_TYPE_NO_WATER 0x00
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#define MAP_LIQUID_TYPE_WATER 0x01
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#define MAP_LIQUID_TYPE_OCEAN 0x02
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#define MAP_LIQUID_TYPE_MAGMA 0x04
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#define MAP_LIQUID_TYPE_SLIME 0x08
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#define MAP_ALL_LIQUIDS (MAP_LIQUID_TYPE_WATER | MAP_LIQUID_TYPE_OCEAN | MAP_LIQUID_TYPE_MAGMA | MAP_LIQUID_TYPE_SLIME)
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#define MAP_LIQUID_TYPE_DARK_WATER 0x10
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#define MAP_LIQUID_TYPE_WMO_WATER 0x20
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struct GridMapLiquidData
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{
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uint32 type;
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float level;
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float depth_level;
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};
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class GridMap
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{
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private:
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uint32 m_flags;
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// Area data
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uint16 m_gridArea;
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uint16 *m_area_map;
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// Height level data
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float m_gridHeight;
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float m_gridIntHeightMultiplier;
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union
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{
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float *m_V9;
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uint16 *m_uint16_V9;
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uint8 *m_uint8_V9;
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};
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union
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{
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float *m_V8;
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uint16 *m_uint16_V8;
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uint8 *m_uint8_V8;
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};
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// Liquid data
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uint16 m_liquidType;
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uint8 m_liquid_offX;
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uint8 m_liquid_offY;
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uint8 m_liquid_width;
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uint8 m_liquid_height;
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float m_liquidLevel;
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uint8 *m_liquid_type;
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float *m_liquid_map;
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bool loadAreaData(FILE *in, uint32 offset, uint32 size);
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bool loadHeightData(FILE *in, uint32 offset, uint32 size);
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bool loadGridMapLiquidData(FILE *in, uint32 offset, uint32 size);
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// Get height functions and pointers
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typedef float (GridMap::*pGetHeightPtr) (float x, float y) const;
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pGetHeightPtr m_gridGetHeight;
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float getHeightFromFloat(float x, float y) const;
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float getHeightFromUint16(float x, float y) const;
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float getHeightFromUint8(float x, float y) const;
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float getHeightFromFlat(float x, float y) const;
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public:
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GridMap();
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~GridMap();
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bool loadData(char *filaname);
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void unloadData();
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static bool ExistMap(uint32 mapid, int gx, int gy);
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static bool ExistVMap(uint32 mapid, int gx, int gy);
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uint16 getArea(float x, float y);
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float getHeight(float x, float y) { return (this->*m_gridGetHeight)(x, y); }
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float getLiquidLevel(float x, float y);
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uint8 getTerrainType(float x, float y);
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GridMapLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, GridMapLiquidData *data = 0);
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};
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#endif
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