mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 19:37:03 +00:00
(based on SilverIce's repo commit 4f2f4ab + next 3 more) Signed-off-by: VladimirMangos <vladimir@getmangos.com>
630 lines
20 KiB
C++
630 lines
20 KiB
C++
/*
|
|
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "Common.h"
|
|
#include "Log.h"
|
|
#include "WorldPacket.h"
|
|
#include "WorldSession.h"
|
|
#include "World.h"
|
|
#include "Opcodes.h"
|
|
#include "ObjectMgr.h"
|
|
#include "Chat.h"
|
|
#include "Database/DatabaseEnv.h"
|
|
#include "ChannelMgr.h"
|
|
#include "Group.h"
|
|
#include "Guild.h"
|
|
#include "ObjectAccessor.h"
|
|
#include "ScriptCalls.h"
|
|
#include "Player.h"
|
|
#include "SpellAuras.h"
|
|
#include "Language.h"
|
|
#include "Util.h"
|
|
#include "GridNotifiersImpl.h"
|
|
#include "CellImpl.h"
|
|
|
|
bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
|
|
{
|
|
if (lang != LANG_ADDON)
|
|
{
|
|
// strip invisible characters for non-addon messages
|
|
if(sWorld.getConfig(CONFIG_BOOL_CHAT_FAKE_MESSAGE_PREVENTING))
|
|
stripLineInvisibleChars(msg);
|
|
|
|
if (sWorld.getConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR
|
|
&& !ChatHandler(this).isValidChatMessage(msg.c_str()))
|
|
{
|
|
sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
|
|
GetPlayer()->GetGUIDLow(), msg.c_str());
|
|
if (sWorld.getConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_KICK))
|
|
KickPlayer();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
|
{
|
|
uint32 type;
|
|
uint32 lang;
|
|
|
|
recv_data >> type;
|
|
recv_data >> lang;
|
|
|
|
if(type >= MAX_CHAT_MSG_TYPE)
|
|
{
|
|
sLog.outError("CHAT: Wrong message type received: %u", type);
|
|
return;
|
|
}
|
|
|
|
DEBUG_LOG("CHAT: packet received. type %u, lang %u", type, lang );
|
|
|
|
// prevent talking at unknown language (cheating)
|
|
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
|
|
if(!langDesc)
|
|
{
|
|
SendNotification(LANG_UNKNOWN_LANGUAGE);
|
|
return;
|
|
}
|
|
if(langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))
|
|
{
|
|
// also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
|
|
Unit::AuraList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE);
|
|
bool foundAura = false;
|
|
for(Unit::AuraList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
|
|
{
|
|
if((*i)->GetModifier()->m_miscvalue == int32(lang))
|
|
{
|
|
foundAura = true;
|
|
break;
|
|
}
|
|
}
|
|
if(!foundAura)
|
|
{
|
|
SendNotification(LANG_NOT_LEARNED_LANGUAGE);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(lang == LANG_ADDON)
|
|
{
|
|
// Disabled addon channel?
|
|
if(!sWorld.getConfig(CONFIG_BOOL_ADDON_CHANNEL))
|
|
return;
|
|
}
|
|
// LANG_ADDON should not be changed nor be affected by flood control
|
|
else
|
|
{
|
|
// send in universal language if player in .gmon mode (ignore spell effects)
|
|
if (_player->isGameMaster())
|
|
lang = LANG_UNIVERSAL;
|
|
else
|
|
{
|
|
// send in universal language in two side iteration allowed mode
|
|
if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT))
|
|
lang = LANG_UNIVERSAL;
|
|
else
|
|
{
|
|
switch(type)
|
|
{
|
|
case CHAT_MSG_PARTY:
|
|
case CHAT_MSG_RAID:
|
|
case CHAT_MSG_RAID_LEADER:
|
|
case CHAT_MSG_RAID_WARNING:
|
|
// allow two side chat at group channel if two side group allowed
|
|
if(sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GROUP))
|
|
lang = LANG_UNIVERSAL;
|
|
break;
|
|
case CHAT_MSG_GUILD:
|
|
case CHAT_MSG_OFFICER:
|
|
// allow two side chat at guild channel if two side guild allowed
|
|
if(sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD))
|
|
lang = LANG_UNIVERSAL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
|
|
Unit::AuraList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE);
|
|
if(!ModLangAuras.empty())
|
|
lang = ModLangAuras.front()->GetModifier()->m_miscvalue;
|
|
}
|
|
|
|
if (!_player->CanSpeak())
|
|
{
|
|
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
|
|
SendNotification(GetMangosString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
|
|
return;
|
|
}
|
|
|
|
if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
|
|
GetPlayer()->UpdateSpeakTime();
|
|
}
|
|
|
|
switch(type)
|
|
{
|
|
case CHAT_MSG_SAY:
|
|
case CHAT_MSG_EMOTE:
|
|
case CHAT_MSG_YELL:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
|
break;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if(type == CHAT_MSG_SAY)
|
|
GetPlayer()->Say(msg, lang);
|
|
else if(type == CHAT_MSG_EMOTE)
|
|
GetPlayer()->TextEmote(msg);
|
|
else if(type == CHAT_MSG_YELL)
|
|
GetPlayer()->Yell(msg, lang);
|
|
} break;
|
|
|
|
case CHAT_MSG_WHISPER:
|
|
{
|
|
std::string to, msg;
|
|
recv_data >> to;
|
|
recv_data >> msg;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if(!normalizePlayerName(to))
|
|
{
|
|
SendPlayerNotFoundNotice(to);
|
|
break;
|
|
}
|
|
|
|
Player *player = sObjectMgr.GetPlayer(to.c_str());
|
|
uint32 tSecurity = GetSecurity();
|
|
uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
|
|
if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
|
|
{
|
|
SendPlayerNotFoundNotice(to);
|
|
return;
|
|
}
|
|
|
|
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER )
|
|
{
|
|
uint32 sidea = GetPlayer()->GetTeam();
|
|
uint32 sideb = player->GetTeam();
|
|
if( sidea != sideb )
|
|
{
|
|
SendWrongFactionNotice();
|
|
return;
|
|
}
|
|
}
|
|
|
|
GetPlayer()->Whisper(msg, lang, player->GetGUID());
|
|
} break;
|
|
|
|
case CHAT_MSG_PARTY:
|
|
case CHAT_MSG_PARTY_LEADER:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
|
break;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
// if player is in battleground, he cannot say to battleground members by /p
|
|
Group *group = GetPlayer()->GetOriginalGroup();
|
|
if(!group)
|
|
{
|
|
group = _player->GetGroup();
|
|
if(!group || group->isBGGroup())
|
|
return;
|
|
}
|
|
|
|
if((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetGUID()))
|
|
return;
|
|
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, this, type, lang, NULL, 0, msg.c_str(), NULL);
|
|
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
|
|
} break;
|
|
|
|
case CHAT_MSG_GUILD:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
|
break;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (GetPlayer()->GetGuildId())
|
|
if (Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId()))
|
|
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
|
} break;
|
|
|
|
case CHAT_MSG_OFFICER:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
|
break;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (GetPlayer()->GetGuildId())
|
|
if (Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId()))
|
|
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
|
} break;
|
|
|
|
case CHAT_MSG_RAID:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
|
break;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
// if player is in battleground, he cannot say to battleground members by /ra
|
|
Group *group = GetPlayer()->GetOriginalGroup();
|
|
if(!group)
|
|
{
|
|
group = GetPlayer()->GetGroup();
|
|
if(!group || group->isBGGroup() || !group->isRaidGroup())
|
|
return;
|
|
}
|
|
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
|
|
group->BroadcastPacket(&data, false);
|
|
} break;
|
|
case CHAT_MSG_RAID_LEADER:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
|
break;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
// if player is in battleground, he cannot say to battleground members by /ra
|
|
Group *group = GetPlayer()->GetOriginalGroup();
|
|
if(!group)
|
|
{
|
|
group = GetPlayer()->GetGroup();
|
|
if(!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID()))
|
|
return;
|
|
}
|
|
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
|
|
group->BroadcastPacket(&data, false);
|
|
} break;
|
|
|
|
case CHAT_MSG_RAID_WARNING:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
Group *group = GetPlayer()->GetGroup();
|
|
if(!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())))
|
|
return;
|
|
|
|
WorldPacket data;
|
|
//in battleground, raid warning is sent only to players in battleground - code is ok
|
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL);
|
|
group->BroadcastPacket(&data, false);
|
|
} break;
|
|
|
|
case CHAT_MSG_BATTLEGROUND:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
|
|
Group *group = GetPlayer()->GetGroup();
|
|
if(!group || !group->isBGGroup())
|
|
return;
|
|
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL);
|
|
group->BroadcastPacket(&data, false);
|
|
} break;
|
|
|
|
case CHAT_MSG_BATTLEGROUND_LEADER:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
|
|
Group *group = GetPlayer()->GetGroup();
|
|
if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
|
|
return;
|
|
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL);
|
|
group->BroadcastPacket(&data, false);
|
|
} break;
|
|
|
|
case CHAT_MSG_CHANNEL:
|
|
{
|
|
std::string channel, msg;
|
|
recv_data >> channel;
|
|
recv_data >> msg;
|
|
|
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
|
return;
|
|
|
|
if(msg.empty())
|
|
break;
|
|
|
|
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
|
if(Channel *chn = cMgr->GetChannel(channel, _player))
|
|
chn->Say(_player->GetGUID(), msg.c_str(), lang);
|
|
} break;
|
|
|
|
case CHAT_MSG_AFK:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if((msg.empty() || !_player->isAFK()) && !_player->isInCombat() )
|
|
{
|
|
if(!_player->isAFK())
|
|
{
|
|
if(msg.empty())
|
|
msg = GetMangosString(LANG_PLAYER_AFK_DEFAULT);
|
|
_player->afkMsg = msg;
|
|
}
|
|
_player->ToggleAFK();
|
|
if(_player->isAFK() && _player->isDND())
|
|
_player->ToggleDND();
|
|
}
|
|
} break;
|
|
|
|
case CHAT_MSG_DND:
|
|
{
|
|
std::string msg;
|
|
recv_data >> msg;
|
|
|
|
if(msg.empty() || !_player->isDND())
|
|
{
|
|
if(!_player->isDND())
|
|
{
|
|
if(msg.empty())
|
|
msg = GetMangosString(LANG_PLAYER_DND_DEFAULT);
|
|
_player->dndMsg = msg;
|
|
}
|
|
_player->ToggleDND();
|
|
if(_player->isDND() && _player->isAFK())
|
|
_player->ToggleAFK();
|
|
}
|
|
} break;
|
|
|
|
default:
|
|
sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data )
|
|
{
|
|
if(!GetPlayer()->isAlive())
|
|
return;
|
|
|
|
uint32 emote;
|
|
recv_data >> emote;
|
|
GetPlayer()->HandleEmoteCommand(emote);
|
|
}
|
|
|
|
namespace MaNGOS
|
|
{
|
|
class EmoteChatBuilder
|
|
{
|
|
public:
|
|
EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
|
|
: i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
|
|
|
|
void operator()(WorldPacket& data, int32 loc_idx)
|
|
{
|
|
char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
|
|
uint32 namlen = (nam ? strlen(nam) : 0) + 1;
|
|
|
|
data.Initialize(SMSG_TEXT_EMOTE, (20+namlen));
|
|
data << i_player.GetGUID();
|
|
data << (uint32)i_text_emote;
|
|
data << i_emote_num;
|
|
data << (uint32)namlen;
|
|
if( namlen > 1 )
|
|
data.append(nam, namlen);
|
|
else
|
|
data << (uint8)0x00;
|
|
}
|
|
|
|
private:
|
|
Player const& i_player;
|
|
uint32 i_text_emote;
|
|
uint32 i_emote_num;
|
|
Unit const* i_target;
|
|
};
|
|
} // namespace MaNGOS
|
|
|
|
void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
|
|
{
|
|
if(!GetPlayer()->isAlive())
|
|
return;
|
|
|
|
if (!GetPlayer()->CanSpeak())
|
|
{
|
|
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
|
|
SendNotification(GetMangosString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
|
|
return;
|
|
}
|
|
|
|
uint32 text_emote, emoteNum;
|
|
uint64 guid;
|
|
|
|
recv_data >> text_emote;
|
|
recv_data >> emoteNum;
|
|
recv_data >> guid;
|
|
|
|
EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote);
|
|
if (!em)
|
|
return;
|
|
|
|
uint32 emote_anim = em->textid;
|
|
|
|
switch(emote_anim)
|
|
{
|
|
case EMOTE_STATE_SLEEP:
|
|
case EMOTE_STATE_SIT:
|
|
case EMOTE_STATE_KNEEL:
|
|
case EMOTE_ONESHOT_NONE:
|
|
break;
|
|
default:
|
|
GetPlayer()->HandleEmoteCommand(emote_anim);
|
|
break;
|
|
}
|
|
|
|
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
|
|
|
|
MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
|
|
MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder);
|
|
MaNGOS::CameraDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE), emote_do);
|
|
Cell::VisitWorldObjects(GetPlayer(), emote_worker, sWorld.getConfig(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE));
|
|
|
|
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
|
|
|
|
//Send scripted event call
|
|
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
|
|
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
|
|
}
|
|
|
|
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )
|
|
{
|
|
uint64 iguid;
|
|
uint8 unk;
|
|
//DEBUG_LOG("WORLD: Received CMSG_CHAT_IGNORED");
|
|
|
|
recv_data >> iguid;
|
|
recv_data >> unk; // probably related to spam reporting
|
|
|
|
Player *player = sObjectMgr.GetPlayer(iguid);
|
|
if(!player || !player->GetSession())
|
|
return;
|
|
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
|
|
player->GetSession()->SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendPlayerNotFoundNotice(std::string name)
|
|
{
|
|
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
|
|
data << name;
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendPlayerAmbiguousNotice(std::string name)
|
|
{
|
|
WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
|
|
data << name;
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendWrongFactionNotice()
|
|
{
|
|
WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
|
|
{
|
|
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
|
|
data << uint8(restriction);
|
|
SendPacket(&data);
|
|
}
|