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139 lines
3.5 KiB
C++
139 lines
3.5 KiB
C++
/**
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* ScriptDev3 is an extension for mangos providing enhanced features for
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* area triggers, creatures, game objects, instances, items, and spells beyond
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* the default database scripting in mangos.
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*
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* Copyright (C) 2006-2013 ScriptDev2 <http://www.scriptdev2.com/>
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* Copyright (C) 2014-2016 MaNGOS <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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/**
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* ScriptData
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* SDName: Scholomance
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* SD%Complete: 100
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* SDComment:
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* SDCategory: Scholomance
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* EndScriptData
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*/
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#include "precompiled.h"
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/*######
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## npc_spectral_tutor
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######*/
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enum
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{
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SPELL_IMAGE_PROJECTION = 17651,
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SPELL_IMAGE_PROJECTION_HEAL = 17652,
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SPELL_IMAGE_PROJECTION_SUMMON = 17653,
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SPELL_MANA_BURN = 17630,
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SPELL_SILENCE = 12528,
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};
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struct npc_spectral_tutor : public CreatureScript
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{
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npc_spectral_tutor() : CreatureScript("npc_spectral_tutor") {}
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struct npc_spectral_tutorAI : public ScriptedAI
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{
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npc_spectral_tutorAI(Creature* pCreature) : ScriptedAI(pCreature) {}
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uint32 m_uiManaBurnTimer;
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uint32 m_uiSilenceTimer;
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uint32 m_uiProjectionTimer;
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uint32 m_uiProjEndTimer;
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void Reset() override
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{
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m_uiProjEndTimer = 0;
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m_uiManaBurnTimer = urand(4000, 19000);
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m_uiSilenceTimer = urand(0, 3000);
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m_uiProjectionTimer = urand(12000, 13000);
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}
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void UpdateAI(const uint32 uiDiff) override
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{
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if (!m_creature->SelectHostileTarget() || !m_creature->getVictim())
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return;
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if (m_uiProjEndTimer)
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{
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if (m_uiProjEndTimer <= uiDiff)
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{
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if (DoCastSpellIfCan(m_creature, SPELL_IMAGE_PROJECTION_HEAL) == CAST_OK)
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m_uiProjEndTimer = 0;
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}
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else
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m_uiProjEndTimer -= uiDiff;
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// no other actions during Image Projection
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return;
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}
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if (m_uiManaBurnTimer < uiDiff)
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{
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if (DoCastSpellIfCan(m_creature->getVictim(), SPELL_MANA_BURN) == CAST_OK)
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m_uiManaBurnTimer = urand(9000, 26000);
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}
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else
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m_uiManaBurnTimer -= uiDiff;
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if (m_uiSilenceTimer < uiDiff)
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{
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if (DoCastSpellIfCan(m_creature, SPELL_SILENCE) == CAST_OK)
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m_uiSilenceTimer = urand(12000, 26000);
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}
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else
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m_uiSilenceTimer -= uiDiff;
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if (m_uiProjectionTimer < uiDiff)
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{
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if (DoCastSpellIfCan(m_creature, SPELL_IMAGE_PROJECTION) == CAST_OK)
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{
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DoCastSpellIfCan(m_creature, SPELL_IMAGE_PROJECTION_SUMMON, CAST_TRIGGERED);
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m_uiProjEndTimer = 1000;
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m_uiProjectionTimer = urand(18000, 25000);
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}
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}
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else
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m_uiProjectionTimer -= uiDiff;
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DoMeleeAttackIfReady();
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}
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};
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CreatureAI* GetAI(Creature* pCreature) override
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{
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return new npc_spectral_tutorAI(pCreature);
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}
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};
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void AddSC_scholomance()
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{
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Script* s;
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s = new npc_spectral_tutor();
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s->RegisterSelf();
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}
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