server/src/game
2009-09-26 19:24:11 +04:00
..
AccountMgr.cpp [8450] Prevented using of plaintext passwords in sql queries 2009-09-02 02:03:42 +02:00
AccountMgr.h [8450] Prevented using of plaintext passwords in sql queries 2009-09-02 02:03:42 +02:00
AchievementMgr.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
AchievementMgr.h [8276] Implement achievment ACHIEVEMENT_CRITERIA_TYPE_WIN_BG 2009-07-29 17:29:10 +04:00
AggressorAI.cpp [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
AggressorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h
ArenaTeam.cpp Misc fixes. 2009-09-14 18:11:15 +04:00
ArenaTeam.h Merge commit 'origin/master' into 320 2009-07-29 15:17:37 +04:00
ArenaTeamHandler.cpp Fix. 2009-08-28 19:14:16 +04:00
AuctionHouseHandler.cpp [8389] Implement check really read received packet size and warning it not all data read. 2009-08-19 00:45:24 +04:00
AuctionHouseMgr.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseMgr.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.h
BattleGround.cpp Misc fixes. 2009-09-14 18:11:15 +04:00
BattleGround.h Merge commit 'origin/master' into 320 2009-08-05 14:52:29 +04:00
BattleGroundAA.cpp
BattleGroundAA.h
BattleGroundAB.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
BattleGroundAB.h [8474] Allow to delete BattleGround objects when any of invited players didn't click to enter battle. 2009-09-05 13:31:40 +02:00
BattleGroundABG.cpp Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundABG.h Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundAV.cpp [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. 2009-08-05 14:27:30 +04:00
BattleGroundAV.h
BattleGroundBE.cpp [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. 2009-08-05 14:27:30 +04:00
BattleGroundBE.h
BattleGroundDS.cpp
BattleGroundDS.h
BattleGroundEY.cpp [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. 2009-08-05 14:27:30 +04:00
BattleGroundEY.h [8276] Implement achievment ACHIEVEMENT_CRITERIA_TYPE_WIN_BG 2009-07-29 17:29:10 +04:00
BattleGroundHandler.cpp Fixed bg opcode. 2009-08-23 18:57:48 +04:00
BattleGroundIC.cpp Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundIC.h Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundMgr.cpp Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
BattleGroundMgr.h [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
BattleGroundNA.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundNA.h
BattleGroundRL.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundRL.h
BattleGroundRV.cpp
BattleGroundRV.h
BattleGroundSA.cpp [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. 2009-08-05 14:27:30 +04:00
BattleGroundSA.h
BattleGroundWS.cpp [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. 2009-08-05 14:27:30 +04:00
BattleGroundWS.h [8276] Implement achievment ACHIEVEMENT_CRITERIA_TYPE_WIN_BG 2009-07-29 17:29:10 +04:00
Calendar.cpp
Calendar.h
CalendarHandler.cpp Merge commit 'origin/master' into 320 2009-08-20 16:24:37 +04:00
Cell.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
CellImpl.h [8526] Added upper limit for cell search radius, affect max visibility and AOE spell range. Set to 333 yards. 2009-09-22 00:23:49 +03:00
Channel.cpp [8185] Allow set visible gm level for in gm list and in who list checks. 2009-07-16 02:54:57 +04:00
Channel.h
ChannelHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
ChannelMgr.cpp [8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. 2009-07-27 18:53:20 +04:00
ChannelMgr.h [8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. 2009-07-27 18:53:20 +04:00
CharacterHandler.cpp [8476] Revert some recent cleanup changes, some other fixes and cleanups. 2009-09-05 22:09:37 +04:00
Chat.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
Chat.h [8424] Added support for strict chatmessage validation 2009-08-27 01:08:21 +02:00
ChatHandler.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
CombatHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
ConfusedMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-07-02 09:18:24 +04:00
ConfusedMovementGenerator.h
Corpse.cpp [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
Corpse.h [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
Creature.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
Creature.h Merge commit 'origin/master' into 320 2009-08-27 01:54:04 +04:00
CreatureAI.cpp [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
CreatureAI.h [8221] Removed trailing whitespaces 2009-07-20 17:53:14 +02:00
CreatureAIImpl.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp [7622] Added creatureAI with related database tables. 2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h
CreatureAISelector.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CreatureAISelector.h
CreatureEventAI.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
CreatureEventAI.h [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. 2009-07-23 17:28:06 +04:00
CreatureEventAIMgr.cpp [8258] Replace redundent PQuery uses by Query in EventAI code. 2009-07-27 17:55:01 +04:00
CreatureEventAIMgr.h [7717] Use more safe code in EventAI. 2009-04-26 19:19:36 +04:00
DBCEnums.h [8343] Extand level allowed range for item use to upper values if it end at max player level. 2009-08-10 14:22:50 +04:00
DBCfmt.h Fixed dbc fmt string. 2009-09-14 18:18:57 +04:00
DBCStores.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
DBCStores.h [7995] Check display id correctness for creature and gameobjects. 2009-06-11 22:43:18 +04:00
DBCStructure.h Added comment. 2009-09-14 16:32:34 +04:00
debugcmds.cpp [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
DestinationHolder.cpp
DestinationHolder.h [8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652 2009-09-04 14:10:09 +02:00
DestinationHolderImp.h [8465] Removed not needed checks. 2009-09-04 14:10:17 +02:00
DuelHandler.cpp Merge commit 'origin/master' into 320 2009-08-17 10:31:02 +04:00
DynamicObject.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
DynamicObject.h Some fixes. 2009-08-28 22:33:52 +04:00
FleeingMovementGenerator.cpp Misc fixes. 2009-09-14 18:11:15 +04:00
FleeingMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
FollowerReference.cpp
FollowerReference.h
FollowerRefManager.h
Formulas.h
GameEventMgr.cpp [8502] Disable quests related to specific game events at startup if event not active. 2009-09-15 11:42:39 +02:00
GameEventMgr.h [8502] Disable quests related to specific game events at startup if event not active. 2009-09-15 11:42:39 +02:00
GameObject.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
GameObject.h Merge commit 'origin/master' into 320 2009-08-27 01:54:04 +04:00
GlobalEvents.cpp
GlobalEvents.h
GMTicketHandler.cpp Even more fixes. 2009-08-29 00:50:34 +04:00
GMTicketMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
GMTicketMgr.h
GossipDef.cpp Merge commit 'origin/master' into 310 2009-06-02 15:01:26 +04:00
GossipDef.h
GridDefines.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
GridNotifiers.cpp [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
GridNotifiers.h [8496] Resolve some #include cycles and unsafe code. 2009-09-14 05:59:57 +04:00
GridNotifiersImpl.h [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
GridStates.cpp
GridStates.h
Group.cpp Merge commit 'origin/master' into 320 2009-08-27 01:54:04 +04:00
Group.h Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
GroupHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
GroupReference.cpp
GroupReference.h
GroupRefManager.h
GuardAI.cpp [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
GuardAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
Guild.cpp [8480] Provided real-time update for guidl ranks rights. 2009-09-07 05:41:31 +04:00
Guild.h [8480] Provided real-time update for guidl ranks rights. 2009-09-07 05:41:31 +04:00
GuildHandler.cpp Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
HomeMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-07-02 09:18:24 +04:00
HomeMovementGenerator.h
HostilRefManager.cpp [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
HostilRefManager.h
IdleMovementGenerator.cpp Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
IdleMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
InstanceData.cpp
InstanceData.h [7871] Drop unused second arg in InstanceData::OnCreatureCreate. 2009-05-22 06:33:08 +04:00
InstanceSaveMgr.cpp [8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty." 2009-07-02 09:20:45 +04:00
InstanceSaveMgr.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
Item.cpp [8277] Add new line at the end of some .cpp to make gcc happy 2009-07-29 18:34:37 +04:00
Item.h Merge commit 'origin/master' into 310 2009-06-09 09:51:34 +04:00
ItemEnchantmentMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h
ItemHandler.cpp Misc fixes. 2009-09-14 18:11:15 +04:00
ItemPrototype.h Merge commit 'origin/master' into 320 2009-09-04 21:16:59 +04:00
Language.h [8444] Prevent spawn gameobjects with invalid displayid by command. 2009-08-31 23:10:42 +04:00
Level0.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
Level1.cpp Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
Level2.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
Level3.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
LFGHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
LootHandler.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
LootMgr.cpp [8424] Added support for strict chatmessage validation 2009-08-27 01:08:21 +02:00
LootMgr.h [7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE. 2009-04-30 03:07:05 +04:00
Mail.cpp Merge commit 'origin/master' into 320 2009-09-04 21:16:59 +04:00
Mail.h [7898] Improve client error output at different mail send errors, cleanup code. 2009-05-27 01:14:17 +04:00
Makefile.am Merge commit 'origin/master' into 320 2009-07-30 08:22:31 +04:00
Map.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
Map.h Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
MapInstanced.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
MapInstanced.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
MapManager.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
MapManager.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
MapReference.h
MapRefManager.h
MiscHandler.cpp Misc fixes. 2009-09-14 18:11:15 +04:00
MotionMaster.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
MotionMaster.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
MovementGenerator.cpp
MovementGenerator.h
MovementGeneratorImpl.h
MovementHandler.cpp Merge commit 'origin/master' into 320 2009-09-14 16:32:59 +04:00
NPCHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
NPCHandler.h
NullCreatureAI.cpp
NullCreatureAI.h [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
Object.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
Object.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
ObjectAccessor.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
ObjectAccessor.h [8496] Resolve some #include cycles and unsafe code. 2009-09-14 05:59:57 +04:00
ObjectDefines.h [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
ObjectGridLoader.cpp [8182] Store and use Map* pointer in WorldObject instead map ids for speedup 2009-07-15 02:13:52 +04:00
ObjectGridLoader.h
ObjectMgr.cpp Merge commit 'origin/master' into 320 2009-09-14 16:32:59 +04:00
ObjectMgr.h [8209] Comment fix. 2009-07-19 17:41:11 +02:00
ObjectPosSelector.cpp
ObjectPosSelector.h
Opcodes.cpp Merge commit 'origin/master' into 320 2009-08-30 15:52:20 +04:00
Opcodes.h Merge commit 'origin/master' into 320 2009-08-29 12:01:39 +04:00
Path.h
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [8200] Use FASTBUILD precompiled mode for debug case also. 2009-07-19 02:40:41 +04:00
Pet.cpp [8419] Allow updating pet stats at loading more early (before InitStatsForLevel). 2009-08-25 15:34:23 +04:00
Pet.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PetAI.cpp [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
PetAI.h [8291] Now allow auto-casting pet spells out of combat by PetAI, related code cleanups. 2009-08-01 23:19:59 +04:00
PetHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
PetitionsHandler.cpp [8402] Optimalized guild_eventlog and guild_bank_eventlog loading from database. 2009-08-21 09:42:21 +02:00
Player.cpp [8535] Correctly show spell sharges/stack amount 2009-09-26 19:20:02 +04:00
Player.h [8533] Not remove timed quest and correctly fail when time runs out. 2009-09-26 19:20:00 +04:00
PlayerDump.cpp [8305] Fixed item loading from pdumps. 2009-08-04 13:19:32 +04:00
PlayerDump.h [7665] Include achievement data to pdumps. 2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp [8273] Use UNIT_STAT_ROAMING for PointMovement generator. 2009-07-29 12:39:14 +02:00
PointMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
PoolHandler.cpp [8508] Not assign boolean value to integer variable, expecting to always be 0. 2009-09-19 11:57:57 +02:00
PoolHandler.h [8508] Not assign boolean value to integer variable, expecting to always be 0. 2009-09-19 11:57:57 +02:00
QueryHandler.cpp Updated to 3.2.2 live client build 10482. 2009-09-22 18:15:18 +04:00
QuestDef.cpp [7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes. 2009-06-02 14:47:13 +04:00
QuestDef.h [8355] Implement QUEST_STATUS_FAILED and simplify related code. 2009-08-12 13:08:47 +02:00
QuestHandler.cpp [8533] Not remove timed quest and correctly fail when time runs out. 2009-09-26 19:20:00 +04:00
RandomMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-07-02 09:18:24 +04:00
RandomMovementGenerator.h
ReactorAI.cpp [7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason). 2009-04-27 03:40:50 +04:00
ReactorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
ReputationMgr.cpp [8277] Add new line at the end of some .cpp to make gcc happy 2009-07-29 18:34:37 +04:00
ReputationMgr.h [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
ScriptCalls.cpp Merge 'master' into 310 2009-04-18 17:21:29 +04:00
ScriptCalls.h Merge 'master' into 310 2009-04-18 17:21:29 +04:00
SharedDefines.h [8541] Implement implicit target types TARGET_RANDOM_NEARBY_LOC(72) and TARGET_RANDOM_NEARBY_DEST(86). Some summon spells should work fine now 2009-09-26 19:21:53 +04:00
SkillDiscovery.cpp [8426] Use upper/lower iterator pairs as result instead 2 function calls. 2009-08-27 10:56:20 +04:00
SkillDiscovery.h
SkillExtraItems.cpp
SkillExtraItems.h
SkillHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
SocialMgr.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
SocialMgr.h
Spell.cpp [8541] Implement implicit target types TARGET_RANDOM_NEARBY_LOC(72) and TARGET_RANDOM_NEARBY_DEST(86). Some summon spells should work fine now 2009-09-26 19:21:53 +04:00
Spell.h Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
SpellAuraDefines.h Updated auras enum, dbc comments. 2009-07-11 10:36:56 +04:00
SpellAuras.cpp [8539] Check pet aura range at area aura update 2009-09-26 19:21:51 +04:00
SpellAuras.h [8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858 2009-09-26 19:21:50 +04:00
SpellEffects.cpp [8536] Fixed spell 62776 2009-09-26 19:20:03 +04:00
SpellHandler.cpp Some fixes. 2009-08-28 22:33:52 +04:00
SpellMgr.cpp [8509] Some absorb shield aura fixes for specific spells. 2009-09-19 16:10:10 +04:00
SpellMgr.h [8503] Avoid classidy of seal triggred effects at targets as seal spells. 2009-09-16 11:55:12 +04:00
StatSystem.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
TargetedMovementGenerator.cpp [8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652 2009-09-04 14:10:09 +02:00
TargetedMovementGenerator.h
TaxiHandler.cpp Merge commit 'origin/master' into 320 2009-08-17 10:31:02 +04:00
TemporarySummon.cpp [8177] Fixed calling SummonedCreatureDespawn from TemporarySummon::UnSummon 2009-07-13 22:16:06 +02:00
TemporarySummon.h [8154] Export only needed method from TemporarySummon class instead of whole class. 2009-07-09 13:11:52 +02:00
ThreatManager.cpp [8163] Fixed typo and wrong check affecting threat calculation. 2009-07-12 00:18:28 +04:00
ThreatManager.h [7620] Make GCC happy. Restore build at Unix/Linux. 2009-04-05 19:57:08 +04:00
Totem.cpp Merge commit 'origin/master' into 320 2009-07-30 08:22:31 +04:00
Totem.h
TotemAI.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
TotemAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
TradeHandler.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
Transports.cpp [8182] Store and use Map* pointer in WorldObject instead map ids for speedup 2009-07-15 02:13:52 +04:00
Transports.h [8182] Store and use Map* pointer in WorldObject instead map ids for speedup 2009-07-15 02:13:52 +04:00
Traveller.h [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-07-02 09:18:24 +04:00
Unit.cpp [8540] Revert "[8538] Fixed spell 63375" due to patch incorrectness. 2009-09-26 19:21:52 +04:00
Unit.h Misc fixes. 2009-09-14 18:11:15 +04:00
UnitEvents.h
UpdateData.cpp [8231] Use more safe destination buffer size for zlib compression. 2009-07-22 15:59:36 +04:00
UpdateData.h [8496] Resolve some #include cycles and unsafe code. 2009-09-14 05:59:57 +04:00
UpdateFields.h Some lost changes. 2009-09-26 19:24:11 +04:00
UpdateMask.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Vehicle.cpp [8182] Store and use Map* pointer in WorldObject instead map ids for speedup 2009-07-15 02:13:52 +04:00
Vehicle.h
VoiceChatHandler.cpp [8389] Implement check really read received packet size and warning it not all data read. 2009-08-19 00:45:24 +04:00
WaypointManager.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
WaypointManager.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
WaypointMovementGenerator.h [8282] Correct typo in SetStoppedByPlayer() and it's related. 2009-07-31 12:54:44 +02:00
Weather.cpp Even more fixes. 2009-08-29 00:50:34 +04:00
Weather.h
World.cpp Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
World.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
WorldLog.cpp [8480] Provided real-time update for guidl ranks rights. 2009-09-07 05:41:31 +04:00
WorldLog.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
WorldSession.cpp Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
WorldSession.h Merge commit 'origin/master' into 320 2009-08-29 12:01:39 +04:00
WorldSocket.cpp Merge commit 'origin/master' into 320 2009-09-14 16:32:59 +04:00
WorldSocket.h
WorldSocketMgr.cpp [7733] Fixed compile error on VC2005ee. 2009-04-29 15:30:19 +04:00
WorldSocketMgr.h