mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
* Fixed creature/gameobject save from game (used in commands code only) * Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change. In creature/gameobject case change saved in DB. * Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link (work for objects loaded in game in command time).
5 lines
451 B
SQL
5 lines
451 B
SQL
ALTER TABLE db_version CHANGE COLUMN required_7214_01_mangos_command required_7214_02_mangos_mangos_string bit;
|
|
|
|
DELETE FROM `mangos_string` WHERE entry = 101;
|
|
INSERT INTO `mangos_string` VALUES
|
|
(101,'Map: %u (%s) Zone: %u (%s) Area: %u (%s) Phase: %u\nX: %f Y: %f Z: %f Orientation: %f\ngrid[%u,%u]cell[%u,%u] InstanceID: %u\n ZoneX: %f ZoneY: %f\nGroundZ: %f FloorZ: %f Have height data (Map: %u VMap: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|