Cemu/src/Cafe/OS/libs/gx2/GX2_Misc.h
Exzap 1c73dc9e1b Implement proc_ui.rpl + stub SYSSwitchToEManual() to avoid softlocks
- Full reimplementation of proc_ui.rpl with all 19 exports
- Foreground/Background messages now go to the coreinit system message queue as they should (instead of using a hack where proc_ui receives them directly)
- Add missing coreinit API needed by proc_ui: OSGetPFID(), OSGetUPID(), OSGetTitleID(), __OSCreateThreadType()
- Use big-endian types in OSMessage
- Flesh out the stubs for OSDriver_Register and OSDriver_Unregister a bit more since we need to call it from proc_ui. Similiar small tweaks to other coreinit API
- Stub sysapp SYSSwitchToEManual() and _SYSSwitchToEManual() in such a way that they will trigger the expected background/foreground transition, avoiding softlocks in games that call these functions
2024-04-30 23:29:15 +02:00

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#pragma once
namespace GX2
{
extern uint32 sGX2MainCoreIndex;
enum class E_TVRES
{
TODO,
};
enum class E_TVBUFFERMODE
{
DOUBLE_BUFFER = 2,
};
void _GX2DriverReset();
void GX2SetTVBuffer(void* imageBuffePtr, uint32 imageBufferSize, E_TVRES tvResolutionMode, uint32 surfaceFormat, E_TVBUFFERMODE bufferMode);
void GX2SetTVGamma(float gamma);
void GX2Invalidate(uint32 invalidationFlags, MPTR invalidationAddr, uint32 invalidationSize);
void GX2MiscInit();
};