..
GX2.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2.h
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_AddrTest.cpp
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Blit.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Blit.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Command.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Command.h
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_ContextState.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Draw.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Draw.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Event.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Event.h
Initial support for title switching + better Wii U menu compatibility ( #907 )
2023-07-21 13:54:07 +02:00
GX2_Memory.cpp
Migrate gx2Log_printf to new logging ( #761 )
2023-04-13 14:13:54 +02:00
GX2_Memory.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Misc.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Misc.h
Implement proc_ui.rpl + stub SYSSwitchToEManual() to avoid softlocks
2024-04-30 23:29:15 +02:00
GX2_Query.cpp
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2022-08-22 22:21:23 +02:00
GX2_Query.h
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2022-08-22 22:21:23 +02:00
GX2_RenderTarget.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Resource.cpp
Multiple smaller HLE improvements
2024-12-07 10:26:17 +01:00
GX2_Resource.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Shader.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Shader.h
Refactor more GX2 code to use LatteReg.h
2023-09-14 20:52:40 +02:00
GX2_shader_legacy.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_State.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_State.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Streamout.cpp
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2022-08-22 22:21:23 +02:00
GX2_Streamout.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Surface.cpp
GX2: Add crash workaround for FFL uninitialized texture ( #264 )
2022-09-17 16:32:46 +02:00
GX2_Surface.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Surface_Copy.cpp
GX2+TCL: Reimplement command buffer submission
2025-05-17 21:35:42 +02:00
GX2_Surface_Copy.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Texture.cpp
Add all the files
2022-08-22 22:21:23 +02:00
GX2_Texture.h
Add all the files
2022-08-22 22:21:23 +02:00
GX2_TilingAperture.cpp
Logging migration (forceLogDebug_printf) ( #780 )
2023-04-25 08:43:31 +02:00