mirror of
https://git.ryujinx.app/kenji-nx/ryujinx.git
synced 2025-12-13 13:37:08 +00:00
Headless in Avalonia v2
Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI.
This commit is contained in:
parent
fbcf57bef5
commit
88d904acde
21 changed files with 635 additions and 440 deletions
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@ -63,8 +63,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
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@ -201,10 +199,6 @@ Global
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{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
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{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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@ -4,6 +4,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading;
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@ -157,21 +158,16 @@ namespace Ryujinx.Common.Logging
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_time.Restart();
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}
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private static ILogTarget GetTarget(string targetName)
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{
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foreach (var target in _logTargets)
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{
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if (target.Name.Equals(targetName))
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{
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return target;
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}
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}
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return null;
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}
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private static ILogTarget GetTarget(string targetName)
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=> _logTargets.FirstOrDefault(target => target.Name.Equals(targetName));
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public static void AddTarget(ILogTarget target)
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{
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if (_logTargets.Any(t => t.Name == target.Name))
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{
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return;
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}
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_logTargets.Add(target);
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Updated += target.Log;
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@ -27,11 +27,7 @@ namespace Ryujinx.Common.Logging.Targets
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private readonly int _overflowTimeout;
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string ILogTarget.Name { get => _target.Name; }
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public AsyncLogTargetWrapper(ILogTarget target)
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: this(target, -1)
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{ }
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string ILogTarget.Name => _target.Name;
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public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
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{
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@ -1,3 +1,4 @@
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using Gommon;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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@ -5,12 +6,13 @@ using Ryujinx.HLE.HOS.Services.Account.Acc.Types;
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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using System.Linq;
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class AccountSaveDataManager
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public class AccountSaveDataManager
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{
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private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
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private static readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
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private static readonly ProfilesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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@ -48,6 +50,16 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
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}
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}
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public static Optional<UserProfile> GetLastUsedUser()
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{
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ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
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return profilesJson.Profiles
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.FindFirst(profile => profile.AccountState == AccountState.Open)
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.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
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profileJson.Image, profileJson.LastModifiedTimestamp));
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}
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public void Save(ConcurrentDictionary<string, UserProfile> profiles)
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{
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ProfilesJson profilesJson = new()
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@ -1,73 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>2.0.3</Version>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
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<IncludeSourceRevisionInInformationalVersion Condition="'$(Configuration)'=='Release'">false</IncludeSourceRevisionInInformationalVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="OpenTK.Core" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Condition="'$(RuntimeIdentifier)' == 'win-x64' OR '$(RuntimeIdentifier)' == 'win-arm64'" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
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<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
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</Target>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="CommandLineParser" />
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<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\..\distribution\legal\THIRDPARTY.md">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>THIRDPARTY.md</TargetPath>
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</Content>
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<Content Include="..\..\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE.txt</TargetPath>
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</Content>
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</ItemGroup>
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<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" >
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<Content Include="..\..\distribution\linux\Ryujinx.sh">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Ryujinx.bmp" />
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</ItemGroup>
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<!-- Due to .net core 3.1 embedded resource loading -->
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<PropertyGroup>
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<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
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<ApplicationIcon>..\Ryujinx\Ryujinx.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
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<PublishSingleFile>true</PublishSingleFile>
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<PublishTrimmed>true</PublishTrimmed>
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<TrimMode>partial</TrimMode>
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</PropertyGroup>
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</Project>
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Binary file not shown.
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Before Width: | Height: | Size: 9.1 KiB |
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@ -4,7 +4,7 @@ using System;
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using System.Drawing;
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using System.Numerics;
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namespace Ryujinx.Headless.SDL2
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namespace Ryujinx.Input.SDL2
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{
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class SDL2Mouse : IMouse
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{
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@ -8,9 +8,9 @@ using System.Numerics;
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using System.Runtime.CompilerServices;
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using static SDL2.SDL;
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namespace Ryujinx.Headless.SDL2
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namespace Ryujinx.Input.SDL2
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{
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class SDL2MouseDriver : IGamepadDriver
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public class SDL2MouseDriver : IGamepadDriver
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{
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private const int CursorHideIdleTime = 5; // seconds
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@ -1,4 +1,5 @@
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS.SystemState;
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using System.Text.Json.Serialization;
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namespace Ryujinx.UI.Common.Configuration.System
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@ -132,7 +132,7 @@ namespace Ryujinx.UI.Common.Helper
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if (uninstall)
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{
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// If the types don't already exist, there's nothing to do and we can call this operation successful.
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// If the types don't already exist, there's nothing to do, and we can call this operation successful.
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if (!AreMimeTypesRegisteredWindows())
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{
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return true;
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@ -2,7 +2,7 @@ using Ryujinx.HLE.UI;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Ryujinx.Headless.SDL2
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namespace Ryujinx.Headless
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{
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/// <summary>
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/// Headless text processing class, right now there is no way to forward the input to it.
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@ -1,6 +1,6 @@
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using Ryujinx.HLE.UI;
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namespace Ryujinx.Headless.SDL2
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namespace Ryujinx.Headless
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{
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internal class HeadlessHostUiTheme : IHostUITheme
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{
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362
src/Ryujinx/Headless/HeadlessRyujinx.Init.cs
Normal file
362
src/Ryujinx/Headless/HeadlessRyujinx.Init.cs
Normal file
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@ -0,0 +1,362 @@
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using DiscordRPC;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Ava;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Controller.Motion;
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.HLE;
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using Ryujinx.Input;
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using Ryujinx.Modules;
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using Ryujinx.UI.Common;
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using Ryujinx.UI.Common.Configuration;
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using Silk.NET.Vulkan;
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using System;
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using System.IO;
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using System.Text.Json;
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using System.Threading.Tasks;
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using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
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using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
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using Key = Ryujinx.Common.Configuration.Hid.Key;
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namespace Ryujinx.Headless
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{
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public partial class HeadlessRyujinx
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{
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public static void Initialize()
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{
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// Ensure Discord presence timestamp begins at the absolute start of when Ryujinx is launched
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DiscordIntegrationModule.StartedAt = Timestamps.Now;
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// Delete backup files after updating.
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Task.Run(Updater.CleanupUpdate);
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// Hook unhandled exception and process exit events.
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AppDomain.CurrentDomain.UnhandledException += (sender, e)
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=> Program.ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.ProcessExit += (_, _) => Program.Exit();
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// Initialize the configuration.
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ConfigurationState.Initialize();
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// Initialize Discord integration.
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DiscordIntegrationModule.Initialize();
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// Logging system information.
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Program.PrintSystemInfo();
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}
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private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
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{
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if (inputId == null)
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{
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if (index == PlayerIndex.Player1)
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{
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Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
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// Default to keyboard
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inputId = "0";
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}
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else
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{
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Logger.Info?.Print(LogClass.Application, $"{index} not configured");
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return null;
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}
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}
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IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
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bool isKeyboard = true;
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if (gamepad == null)
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{
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gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
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isKeyboard = false;
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if (gamepad == null)
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{
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Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
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return null;
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}
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}
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string gamepadName = gamepad.Name;
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gamepad.Dispose();
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InputConfig config;
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if (inputProfileName == null || inputProfileName.Equals("default"))
|
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{
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if (isKeyboard)
|
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{
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config = new StandardKeyboardInputConfig
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{
|
||||
Version = InputConfig.CurrentVersion,
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Backend = InputBackendType.WindowKeyboard,
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Id = null,
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ControllerType = ControllerType.JoyconPair,
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LeftJoycon = new LeftJoyconCommonConfig<Key>
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{
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DpadUp = Key.Up,
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DpadDown = Key.Down,
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DpadLeft = Key.Left,
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DpadRight = Key.Right,
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ButtonMinus = Key.Minus,
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ButtonL = Key.E,
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ButtonZl = Key.Q,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
|
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StickUp = Key.W,
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StickDown = Key.S,
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StickLeft = Key.A,
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||||
StickRight = Key.D,
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||||
StickButton = Key.F,
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},
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||||
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RightJoycon = new RightJoyconCommonConfig<Key>
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{
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ButtonA = Key.Z,
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ButtonB = Key.X,
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ButtonX = Key.C,
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ButtonY = Key.V,
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ButtonPlus = Key.Plus,
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ButtonR = Key.U,
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ButtonZr = Key.O,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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RightJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.I,
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StickDown = Key.K,
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StickLeft = Key.J,
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StickRight = Key.L,
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StickButton = Key.H,
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},
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};
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}
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else
|
||||
{
|
||||
bool isNintendoStyle = gamepadName.Contains("Nintendo");
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|
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config = new StandardControllerInputConfig
|
||||
{
|
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Version = InputConfig.CurrentVersion,
|
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Backend = InputBackendType.GamepadSDL2,
|
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Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
DeadzoneLeft = 0.1f,
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DeadzoneRight = 0.1f,
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RangeLeft = 1.0f,
|
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RangeRight = 1.0f,
|
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TriggerThreshold = 0.5f,
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LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
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{
|
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DpadUp = ConfigGamepadInputId.DpadUp,
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DpadDown = ConfigGamepadInputId.DpadDown,
|
||||
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
||||
DpadRight = ConfigGamepadInputId.DpadRight,
|
||||
ButtonMinus = ConfigGamepadInputId.Minus,
|
||||
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
||||
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Left,
|
||||
StickButton = ConfigGamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
||||
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
||||
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
||||
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
||||
ButtonPlus = ConfigGamepadInputId.Plus,
|
||||
ButtonR = ConfigGamepadInputId.RightShoulder,
|
||||
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Right,
|
||||
StickButton = ConfigGamepadInputId.RightStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
string profileBasePath;
|
||||
|
||||
if (isKeyboard)
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
|
||||
}
|
||||
else
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
|
||||
}
|
||||
|
||||
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
|
||||
}
|
||||
catch (JsonException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
config.Id = inputId;
|
||||
config.PlayerIndex = index;
|
||||
|
||||
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
|
||||
|
||||
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
|
||||
{
|
||||
controllerConfig.RangeLeft = 1.0f;
|
||||
controllerConfig.RangeRight = 1.0f;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
|
||||
}
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||
{
|
||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||
{
|
||||
string preferredGpuId = string.Empty;
|
||||
Vk api = Vk.GetApi();
|
||||
|
||||
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
||||
{
|
||||
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(api);
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
|
||||
{
|
||||
preferredGpuId = device.Id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new VulkanRenderer(
|
||||
api,
|
||||
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||
vulkanWindow.GetRequiredInstanceExtensions,
|
||||
preferredGpuId);
|
||||
}
|
||||
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +1,8 @@
|
|||
using CommandLine;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Logging.Targets;
|
||||
|
|
@ -14,14 +10,9 @@ using Ryujinx.Common.SystemInterop;
|
|||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Headless.SDL2.OpenGL;
|
||||
using Ryujinx.Headless.SDL2.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
|
|
@ -30,22 +21,16 @@ using Ryujinx.Input;
|
|||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Silk.NET.Vulkan;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class Program
|
||||
public partial class HeadlessRyujinx
|
||||
{
|
||||
public static string Version { get; private set; }
|
||||
|
||||
private static VirtualFileSystem _virtualFileSystem;
|
||||
private static ContentManager _contentManager;
|
||||
private static AccountManager _accountManager;
|
||||
|
|
@ -55,20 +40,18 @@ namespace Ryujinx.Headless.SDL2
|
|||
private static Switch _emulationContext;
|
||||
private static WindowBase _window;
|
||||
private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
|
||||
private static List<InputConfig> _inputConfiguration;
|
||||
private static List<InputConfig> _inputConfiguration = [];
|
||||
private static bool _enableKeyboard;
|
||||
private static bool _enableMouse;
|
||||
|
||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
static void Main(string[] args)
|
||||
public static void Entrypoint(string[] args)
|
||||
{
|
||||
Version = ReleaseInformation.Version;
|
||||
|
||||
// Make process DPI aware for proper window sizing on high-res screens.
|
||||
ForceDpiAware.Windows();
|
||||
|
||||
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
|
||||
Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
|
||||
|
||||
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
||||
{
|
||||
|
|
@ -96,244 +79,84 @@ namespace Ryujinx.Headless.SDL2
|
|||
}
|
||||
|
||||
Parser.Default.ParseArguments<Options>(args)
|
||||
.WithParsed(Load)
|
||||
.WithParsed(options => Load(args, options))
|
||||
.WithNotParsed(errors => errors.Output());
|
||||
}
|
||||
|
||||
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||
public static void ReloadConfig(string customConfigPath = null)
|
||||
{
|
||||
if (inputId == null)
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
string configurationPath = null;
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (customConfigPath != null && File.Exists(customConfigPath))
|
||||
{
|
||||
if (index == PlayerIndex.Player1)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
|
||||
|
||||
// Default to keyboard
|
||||
inputId = "0";
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
|
||||
|
||||
return null;
|
||||
}
|
||||
configurationPath = customConfigPath;
|
||||
}
|
||||
else if (File.Exists(localConfigurationPath))
|
||||
{
|
||||
configurationPath = localConfigurationPath;
|
||||
}
|
||||
else if (File.Exists(appDataConfigurationPath))
|
||||
{
|
||||
configurationPath = appDataConfigurationPath;
|
||||
}
|
||||
|
||||
IGamepad gamepad;
|
||||
|
||||
bool isKeyboard = true;
|
||||
|
||||
gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
|
||||
|
||||
if (gamepad == null)
|
||||
if (configurationPath == null)
|
||||
{
|
||||
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
|
||||
isKeyboard = false;
|
||||
// No configuration, we load the default values and save it to disk
|
||||
configurationPath = appDataConfigurationPath;
|
||||
Logger.Notice.Print(LogClass.Application, $"No configuration file found. Saving default configuration to: {configurationPath}");
|
||||
|
||||
if (gamepad == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
string gamepadName = gamepad.Name;
|
||||
|
||||
gamepad.Dispose();
|
||||
|
||||
InputConfig config;
|
||||
|
||||
if (inputProfileName == null || inputProfileName.Equals("default"))
|
||||
{
|
||||
if (isKeyboard)
|
||||
{
|
||||
config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
bool isNintendoStyle = gamepadName.Contains("Nintendo");
|
||||
|
||||
config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
DpadUp = ConfigGamepadInputId.DpadUp,
|
||||
DpadDown = ConfigGamepadInputId.DpadDown,
|
||||
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
||||
DpadRight = ConfigGamepadInputId.DpadRight,
|
||||
ButtonMinus = ConfigGamepadInputId.Minus,
|
||||
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
||||
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Left,
|
||||
StickButton = ConfigGamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
||||
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
||||
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
||||
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
||||
ButtonPlus = ConfigGamepadInputId.Plus,
|
||||
ButtonR = ConfigGamepadInputId.RightShoulder,
|
||||
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Right,
|
||||
StickButton = ConfigGamepadInputId.RightStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
string profileBasePath;
|
||||
Logger.Notice.Print(LogClass.Application, $"Loading configuration from: {configurationPath}");
|
||||
|
||||
if (isKeyboard)
|
||||
if (ConfigurationFileFormat.TryLoad(configurationPath, out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, configurationPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
|
||||
}
|
||||
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {configurationPath}");
|
||||
|
||||
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
|
||||
}
|
||||
catch (JsonException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
}
|
||||
}
|
||||
|
||||
config.Id = inputId;
|
||||
config.PlayerIndex = index;
|
||||
|
||||
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
|
||||
|
||||
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
|
||||
{
|
||||
controllerConfig.RangeLeft = 1.0f;
|
||||
controllerConfig.RangeRight = 1.0f;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
|
||||
}
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
static void Load(Options option)
|
||||
static void Load(string[] originalArgs, Options option)
|
||||
{
|
||||
Initialize();
|
||||
|
||||
bool useLastUsedProfile = false;
|
||||
|
||||
if (option.InheritConfig)
|
||||
{
|
||||
option.InheritMainConfig(originalArgs, ConfigurationState.Instance, out useLastUsedProfile);
|
||||
}
|
||||
|
||||
AppDataManager.Initialize(option.BaseDataDir);
|
||||
|
||||
if (useLastUsedProfile && AccountSaveDataManager.GetLastUsedUser().TryGet(out var profile))
|
||||
option.UserProfile = profile.Name;
|
||||
|
||||
// Check if keys exists.
|
||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||
{
|
||||
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Keys not found");
|
||||
}
|
||||
}
|
||||
|
||||
ReloadConfig();
|
||||
|
||||
_virtualFileSystem = VirtualFileSystem.CreateInstance();
|
||||
_libHacHorizonManager = new LibHacHorizonManager();
|
||||
|
||||
|
|
@ -348,7 +171,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
||||
|
||||
GraphicsConfig.EnableShaderCache = true;
|
||||
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
|
|
@ -359,15 +182,13 @@ namespace Ryujinx.Headless.SDL2
|
|||
}
|
||||
}
|
||||
|
||||
IGamepad gamepad;
|
||||
|
||||
if (option.ListInputIds)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Input Ids:");
|
||||
|
||||
foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
|
||||
{
|
||||
gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
|
||||
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
|
||||
|
||||
|
|
@ -376,7 +197,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
|
||||
foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
|
||||
{
|
||||
gamepad = _inputManager.GamepadDriver.GetGamepad(id);
|
||||
IGamepad gamepad = _inputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
|
||||
|
||||
|
|
@ -393,7 +214,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
return;
|
||||
}
|
||||
|
||||
_inputConfiguration = [];
|
||||
_inputConfiguration ??= [];
|
||||
_enableKeyboard = option.EnableKeyboard;
|
||||
_enableMouse = option.EnableMouse;
|
||||
|
||||
|
|
@ -408,7 +229,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
}
|
||||
|
||||
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
||||
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||
LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
|
||||
LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4);
|
||||
LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5);
|
||||
|
|
@ -427,7 +248,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
|
||||
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
|
||||
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
|
||||
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
|
||||
Logger.SetEnable(LogLevel.Error, !option.LoggingDisableError);
|
||||
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
|
||||
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
|
||||
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
|
||||
|
|
@ -511,83 +332,6 @@ namespace Ryujinx.Headless.SDL2
|
|||
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet);
|
||||
}
|
||||
|
||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||
{
|
||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||
{
|
||||
string preferredGpuId = string.Empty;
|
||||
Vk api = Vk.GetApi();
|
||||
|
||||
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
||||
{
|
||||
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(api);
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
|
||||
{
|
||||
preferredGpuId = device.Id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new VulkanRenderer(
|
||||
api,
|
||||
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||
vulkanWindow.GetRequiredInstanceExtensions,
|
||||
preferredGpuId);
|
||||
}
|
||||
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
"",
|
||||
"",
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
|
||||
private static void ExecutionEntrypoint()
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
|
|
@ -7,7 +7,7 @@ using Ryujinx.Input.HLE;
|
|||
using System;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2.OpenGL
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class OpenGLWindow : WindowBase
|
||||
{
|
||||
|
|
@ -1,13 +1,165 @@
|
|||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
public class Options
|
||||
{
|
||||
public void InheritMainConfig(string[] originalArgs, ConfigurationState configurationState, out bool needsProfileSet)
|
||||
{
|
||||
needsProfileSet = NeedsOverride(nameof(UserProfile));
|
||||
|
||||
if (NeedsOverride(nameof(IsFullscreen)))
|
||||
IsFullscreen = configurationState.UI.StartFullscreen;
|
||||
|
||||
if (NeedsOverride(nameof(EnableKeyboard)))
|
||||
EnableKeyboard = configurationState.Hid.EnableKeyboard;
|
||||
|
||||
if (NeedsOverride(nameof(EnableMouse)))
|
||||
EnableMouse = configurationState.Hid.EnableMouse;
|
||||
|
||||
if (NeedsOverride(nameof(HideCursorMode)))
|
||||
HideCursorMode = configurationState.HideCursor;
|
||||
|
||||
if (NeedsOverride(nameof(DisablePTC)))
|
||||
DisablePTC = !configurationState.System.EnablePtc;
|
||||
|
||||
if (NeedsOverride(nameof(EnableInternetAccess)))
|
||||
EnableInternetAccess = configurationState.System.EnableInternetAccess;
|
||||
|
||||
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
|
||||
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
|
||||
|
||||
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
|
||||
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
|
||||
|
||||
if (NeedsOverride(nameof(VSyncMode)))
|
||||
VSyncMode = configurationState.Graphics.VSyncMode;
|
||||
|
||||
if (NeedsOverride(nameof(CustomVSyncInterval)))
|
||||
CustomVSyncInterval = configurationState.Graphics.CustomVSyncInterval;
|
||||
|
||||
if (NeedsOverride(nameof(DisableShaderCache)))
|
||||
DisableShaderCache = !configurationState.Graphics.EnableShaderCache;
|
||||
|
||||
if (NeedsOverride(nameof(EnableTextureRecompression)))
|
||||
EnableTextureRecompression = configurationState.Graphics.EnableTextureRecompression;
|
||||
|
||||
if (NeedsOverride(nameof(DisableDockedMode)))
|
||||
DisableDockedMode = !configurationState.System.EnableDockedMode;
|
||||
|
||||
if (NeedsOverride(nameof(SystemLanguage)))
|
||||
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
|
||||
|
||||
if (NeedsOverride(nameof(SystemRegion)))
|
||||
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
|
||||
|
||||
if (NeedsOverride(nameof(SystemTimeZone)))
|
||||
SystemTimeZone = configurationState.System.TimeZone;
|
||||
|
||||
if (NeedsOverride(nameof(SystemTimeOffset)))
|
||||
SystemTimeOffset = configurationState.System.SystemTimeOffset;
|
||||
|
||||
if (NeedsOverride(nameof(MemoryManagerMode)))
|
||||
MemoryManagerMode = configurationState.System.MemoryManagerMode;
|
||||
|
||||
if (NeedsOverride(nameof(AudioVolume)))
|
||||
AudioVolume = configurationState.System.AudioVolume;
|
||||
|
||||
if (NeedsOverride(nameof(UseHypervisor)) && OperatingSystem.IsMacOS())
|
||||
UseHypervisor = configurationState.System.UseHypervisor;
|
||||
|
||||
if (NeedsOverride(nameof(MultiplayerLanInterfaceId)))
|
||||
MultiplayerLanInterfaceId = configurationState.Multiplayer.LanInterfaceId;
|
||||
|
||||
if (NeedsOverride(nameof(DisableFileLog)))
|
||||
DisableFileLog = !configurationState.Logger.EnableFileLog;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingEnableDebug)))
|
||||
LoggingEnableDebug = configurationState.Logger.EnableDebug;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableStub)))
|
||||
LoggingDisableStub = !configurationState.Logger.EnableStub;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableInfo)))
|
||||
LoggingDisableInfo = !configurationState.Logger.EnableInfo;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableWarning)))
|
||||
LoggingDisableWarning = !configurationState.Logger.EnableWarn;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableError)))
|
||||
LoggingDisableError = !configurationState.Logger.EnableError;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingEnableTrace)))
|
||||
LoggingEnableTrace = configurationState.Logger.EnableTrace;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableGuest)))
|
||||
LoggingDisableGuest = !configurationState.Logger.EnableGuest;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingEnableFsAccessLog)))
|
||||
LoggingEnableFsAccessLog = configurationState.Logger.EnableFsAccessLog;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingGraphicsDebugLevel)))
|
||||
LoggingGraphicsDebugLevel = configurationState.Logger.GraphicsDebugLevel;
|
||||
|
||||
if (NeedsOverride(nameof(ResScale)))
|
||||
ResScale = configurationState.Graphics.ResScale;
|
||||
|
||||
if (NeedsOverride(nameof(MaxAnisotropy)))
|
||||
MaxAnisotropy = configurationState.Graphics.MaxAnisotropy;
|
||||
|
||||
if (NeedsOverride(nameof(AspectRatio)))
|
||||
AspectRatio = configurationState.Graphics.AspectRatio;
|
||||
|
||||
if (NeedsOverride(nameof(BackendThreading)))
|
||||
BackendThreading = configurationState.Graphics.BackendThreading;
|
||||
|
||||
if (NeedsOverride(nameof(DisableMacroHLE)))
|
||||
DisableMacroHLE = !configurationState.Graphics.EnableMacroHLE;
|
||||
|
||||
if (NeedsOverride(nameof(GraphicsShadersDumpPath)))
|
||||
GraphicsShadersDumpPath = configurationState.Graphics.ShadersDumpPath;
|
||||
|
||||
if (NeedsOverride(nameof(GraphicsBackend)))
|
||||
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
|
||||
|
||||
if (NeedsOverride(nameof(AntiAliasing)))
|
||||
AntiAliasing = configurationState.Graphics.AntiAliasing;
|
||||
|
||||
if (NeedsOverride(nameof(ScalingFilter)))
|
||||
ScalingFilter = configurationState.Graphics.ScalingFilter;
|
||||
|
||||
if (NeedsOverride(nameof(ScalingFilterLevel)))
|
||||
ScalingFilterLevel = configurationState.Graphics.ScalingFilterLevel;
|
||||
|
||||
if (NeedsOverride(nameof(DramSize)))
|
||||
DramSize = configurationState.System.DramSize;
|
||||
|
||||
if (NeedsOverride(nameof(IgnoreMissingServices)))
|
||||
IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
|
||||
|
||||
if (NeedsOverride(nameof(IgnoreControllerApplet)))
|
||||
IgnoreControllerApplet = configurationState.IgnoreControllerApplet;
|
||||
|
||||
return;
|
||||
|
||||
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
|
||||
|
||||
string OptionName(string propertyName) =>
|
||||
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
|
||||
}
|
||||
|
||||
// General
|
||||
|
||||
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
|
||||
public bool InheritConfig { get; set; }
|
||||
|
||||
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
|
||||
public string BaseDataDir { get; set; }
|
||||
|
|
@ -172,7 +324,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
public bool LoggingDisableWarning { get; set; }
|
||||
|
||||
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
|
||||
public bool LoggingEnableError { get; set; }
|
||||
public bool LoggingDisableError { get; set; }
|
||||
|
||||
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
|
||||
public bool LoggingEnableTrace { get; set; }
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class StatusUpdatedEventArgs(
|
||||
string vSyncMode,
|
||||
|
|
@ -6,7 +6,7 @@ using System;
|
|||
using System.Runtime.InteropServices;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2.Vulkan
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class VulkanWindow : WindowBase
|
||||
{
|
||||
|
|
@ -1,3 +1,5 @@
|
|||
using Ryujinx.Ava;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
|
@ -10,6 +12,7 @@ using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationPr
|
|||
using Ryujinx.HLE.UI;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
|
|
@ -23,7 +26,7 @@ using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
|
|||
using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter;
|
||||
using Switch = Ryujinx.HLE.Switch;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
abstract partial class WindowBase : IHostUIHandler, IDisposable
|
||||
{
|
||||
|
|
@ -133,7 +136,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
|
||||
private void SetWindowIcon()
|
||||
{
|
||||
Stream iconStream = typeof(WindowBase).Assembly.GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
|
||||
Stream iconStream = EmbeddedResources.GetStream("Ryujinx.UI.Common/Resources/Logo_Ryujinx.png");
|
||||
byte[] iconBytes = new byte[iconStream!.Length];
|
||||
|
||||
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
|
||||
|
|
@ -315,7 +318,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
Device.VSyncMode.ToString(),
|
||||
dockedMode,
|
||||
Device.Configuration.AspectRatio.ToText(),
|
||||
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
|
||||
$"GPU: {_gpuDriverName}"));
|
||||
|
||||
|
|
@ -8,6 +8,7 @@ using Ryujinx.Common.GraphicsDriver;
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Headless;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
|
|
@ -46,9 +47,15 @@ namespace Ryujinx.Ava
|
|||
}
|
||||
|
||||
PreviewerDetached = true;
|
||||
|
||||
if (args.Length > 0 && args[0] is "--no-gui" or "nogui")
|
||||
{
|
||||
HeadlessRyujinx.Entrypoint(args[1..]);
|
||||
return;
|
||||
}
|
||||
|
||||
Initialize(args);
|
||||
|
||||
|
||||
LoggerAdapter.Register();
|
||||
|
||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
|
||||
|
|
@ -98,7 +105,7 @@ namespace Ryujinx.Ava
|
|||
TaskScheduler.UnobservedTaskException += (sender, e)
|
||||
=> ProcessUnhandledException(e.Exception, false);
|
||||
AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit();
|
||||
|
||||
|
||||
// Setup base data directory.
|
||||
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
|
||||
|
||||
|
|
@ -234,7 +241,7 @@ namespace Ryujinx.Ava
|
|||
}
|
||||
}
|
||||
|
||||
private static void PrintSystemInfo()
|
||||
internal static void PrintSystemInfo()
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
|
||||
Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
|
||||
|
|
@ -252,7 +259,7 @@ namespace Ryujinx.Ava
|
|||
}
|
||||
}
|
||||
|
||||
private static void ProcessUnhandledException(Exception ex, bool isTerminating)
|
||||
internal static void ProcessUnhandledException(Exception ex, bool isTerminating)
|
||||
{
|
||||
string message = $"Unhandled exception caught: {ex}";
|
||||
|
||||
|
|
@ -269,7 +276,7 @@ namespace Ryujinx.Ava
|
|||
}
|
||||
}
|
||||
|
||||
public static void Exit()
|
||||
internal static void Exit()
|
||||
{
|
||||
DiscordIntegrationModule.Exit();
|
||||
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@
|
|||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
|
||||
<PackageReference Include="Avalonia.Svg" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" />
|
||||
<PackageReference Include="CommandLineParser" />
|
||||
<PackageReference Include="DynamicData" />
|
||||
<PackageReference Include="FluentAvaloniaUI" />
|
||||
|
||||
|
|
@ -65,6 +66,7 @@
|
|||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
|
|
@ -72,7 +74,6 @@
|
|||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue