Revert "Sync thread name on Schedule"

This reverts commit c6230fc02e.
This commit is contained in:
KeatonTheBot 2025-11-23 14:13:39 -06:00
parent 85e05bc7b2
commit f6adcd2f65
2 changed files with 0 additions and 8 deletions

View file

@ -293,12 +293,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
KThread currentThread = KernelStatic.GetCurrentThread();
KThread selectedThread = _state.SelectedThread;
if (!currentThread.IsThreadNamed && currentThread.GetThreadName() != "")
{
currentThread.HostThread.Name = $"<{currentThread.GetThreadName()}>";
currentThread.IsThreadNamed = true;
}
// If the thread is already scheduled and running on the core, we have nothing to do.
if (currentThread == selectedThread)
{

View file

@ -33,8 +33,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public ulong AffinityMask { get; private set; }
public ulong ThreadUid { get; private set; }
public bool IsThreadNamed { get; set; }
private long _totalTimeRunning;