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misc: chore: Fix XML errors
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198ee01437
commit
feb3d9d31f
9 changed files with 12 additions and 11 deletions
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@ -75,7 +75,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
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/// Map decibel to linear.
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/// </summary>
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/// <param name="db">The decibel value to convert</param>
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/// <returns>Converted linear value/returns>
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/// <returns>Converted linear value</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float DecibelToLinear(float db)
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{
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@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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return (AddressMode)(Word0 & 7);
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}
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// <summary>
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/// <summary>
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/// Unpacks the texture wrap mode along the Y axis.
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/// </summary>
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/// <returns>The texture wrap mode enum</returns>
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@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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return (AddressMode)((Word0 >> 3) & 7);
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}
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// <summary>
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/// <summary>
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/// Unpacks the texture wrap mode along the Z axis.
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/// </summary>
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/// <returns>The texture wrap mode enum</returns>
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@ -422,7 +422,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <param name="texturePool">The current texture pool</param>
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/// <param name="samplerPool">The current sampler pool</param>
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/// <param name="stage">The shader stage using the textures to be bound</param>
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/// <param name="stageIndex">The stage number of the specified shader stage</param
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/// <param name="stageIndex">The stage number of the specified shader stage</param>
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/// <param name="poolModified">True if either the texture or sampler pool was modified, false otherwise</param>
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/// <param name="specState">Specialization state for the bound shader</param>
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/// <returns>True if all bound textures match the current shader specialiation state, false otherwise</returns>
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@ -723,7 +723,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// Checks if aliasing of two formats that would normally be considered incompatible be allowed,
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/// using copy dependencies.
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/// </summary>
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/// <param name="lhsFormat">Format information of the first texture</param
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/// <param name="lhsFormat">Format information of the first texture</param>
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/// <param name="rhsFormat">Format information of the second texture</param>
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/// <returns>True if aliasing should be allowed, false otherwise</returns>
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private static bool IsIncompatibleFormatAliasingAllowed(FormatInfo lhsFormat, FormatInfo rhsFormat)
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@ -747,7 +747,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// Check if the target of the first texture view information is compatible with the target of the second texture view information.
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/// This follows the host API target compatibility rules.
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/// </summary>
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/// <param name="lhs">Texture information of the texture view</param
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/// <param name="lhs">Texture information of the texture view</param>
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/// <param name="rhs">Texture information of the texture view</param>
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/// <param name="caps">Host GPU capabilities</param>
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/// <returns>True if the targets are compatible, false otherwise</returns>
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@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// Sets whether the format of a given render target is a BGRA format.
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/// </summary>
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/// <param name="index">Render target index</param>
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/// <param name="isBgra">True if the format is BGRA< false otherwise</param>
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/// <param name="isBgra">True if the format is BGRA, false otherwise</param>
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public void SetRenderTargetIsBgra(int index, bool isBgra)
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{
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bool isBgraChanged = _data.FragmentIsBgra[index].X != 0 != isBgra;
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@ -23,7 +23,7 @@ namespace Ryujinx.HLE.Loaders.Mods
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/// Adds a patch in the form of an RLE (Fill mode).
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/// </summary>
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/// <param name="offset">Memory offset</param>
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/// <param name="length"The fill length</param>
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/// <param name="length">The fill length</param>
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/// <param name="filler">The byte to fill</param>
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public void AddFill(uint offset, int length, byte filler)
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{
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@ -44,6 +44,7 @@ namespace Ryujinx.HLE.UI
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/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
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void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
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/// <summary>
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/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
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/// </summary>
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/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
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@ -89,9 +89,9 @@ namespace Ryujinx.UI.Common.Configuration
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}
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}
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// <summary>
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/// <summary>
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/// Determines main window start-up position, size and state
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///<summary>
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/// </summary>
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public class WindowStartupSettings
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{
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public ReactiveObject<int> WindowSizeWidth { get; private set; }
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@ -42,7 +42,7 @@ namespace Ryujinx.Ava.UI.Helpers
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/// <typeparam name="T">The type of the element in the AvaoloniaList</typeparam>
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/// <param name="list">The list containing the item to replace</param>
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/// <param name="sourceList">The list of items to be actually added to `list`</param>
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/// <param name="matchingList">The items to use as matching records to search for in the `sourceList', if not found this item will be added instead</params>
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/// <param name="matchingList">The items to use as matching records to search for in the `sourceList', if not found this item will be added instead</param>
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public static void AddOrReplaceMatching<T>(this AvaloniaList<T> list, IList<T> sourceList, IList<T> matchingList)
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{
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foreach (var match in matchingList)
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