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* Simplify render target bindings * Implement multiple viewports * Pack glViewportIndexed calls into a single glViewportArray * Use ARB_viewport_array when available * Cache framebuffer attachments * Use get accessors in OGLExtension * Address feedback |
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| .. | ||
| Exceptions | ||
| FileSystem | ||
| Hid | ||
| HOS | ||
| Loaders | ||
| Logging | ||
| Memory | ||
| Resource | ||
| Utilities | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| RyujinxProfileImage.jpg | ||
| Switch.cs | ||