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* Simplify render target bindings * Implement multiple viewports * Pack glViewportIndexed calls into a single glViewportArray * Use ARB_viewport_array when available * Cache framebuffer attachments * Use get accessors in OGLExtension * Address feedback |
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| .. | ||
| Diagnostics/Demangler | ||
| Font | ||
| Ipc | ||
| Kernel | ||
| Services | ||
| SystemState | ||
| ErrorCode.cs | ||
| ErrorModule.cs | ||
| GlobalStateTable.cs | ||
| Homebrew.cs | ||
| Horizon.cs | ||
| IdDictionary.cs | ||
| Process.cs | ||
| ServiceCtx.cs | ||