kenji-nx/src/Ryujinx.Input
LotP dbaf317f15 Memory changes 3.1
Fixes audio bug causing static noise to play in certain games.

Fixes inputs being dropped after a certain amount of playtime.
2025-11-23 13:47:48 -06:00
..
Assigner Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
HLE Memory changes 3.1 2025-11-23 13:47:48 -06:00
Motion editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Button.cs Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
ButtonType.cs Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
GamepadButtonInputId.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GamepadFeaturesFlag.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GamepadStateSnapshot.cs Memory Changes part 2 2025-09-12 21:24:19 -05:00
IGamepad.cs Memory Changes part 2 2025-09-12 21:24:19 -05:00
IGamepadDriver.cs Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808) 2024-05-17 16:58:03 -03:00
IKeyboard.cs Memory changes 3 2025-11-23 13:43:14 -06:00
IMouse.cs Memory changes 3 2025-11-23 13:43:14 -06:00
Key.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
KeyboardStateSnapshot.cs Memory changes 3 2025-11-23 13:43:14 -06:00
MotionInputId.cs feature: Virtual dual Joy-Con 2025-04-08 19:30:40 -05:00
MouseButton.cs [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
MouseStateSnapshot.cs Memory changes 3 2025-11-23 13:43:14 -06:00
Ryujinx.Input.csproj infra: Remove Ryujinx.Common references from project files that indirectly reference the same file 2025-05-31 02:59:10 -05:00
StickInputId.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00