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* Fixed: not apply healling bonus to spell 40972 heal amount. Patch provided by Blaymoira.
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1 changed files with 3 additions and 1 deletions
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@ -7710,7 +7710,9 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
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// Healing Done
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// These Spells are doing fixed amount of healing (TODO found less hack-like check)
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if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395)
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if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
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spellProto->Id == 33778 || spellProto->Id == 379 ||
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spellProto->Id == 38395 || spellProto->Id == 40972)
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return healamount;
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int32 AdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto));
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