[8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty."

This reverts commit 655bb6125abcba28318b2074e1624bb4eb21cadd.

After discussion with Wyk3d fix considered as wrong way.
This commit is contained in:
VladimirMangos 2009-07-02 00:00:13 +04:00 committed by tomrus88
parent f08046f4a5
commit a75d9893a6
2 changed files with 2 additions and 2 deletions

View file

@ -128,7 +128,7 @@ void InstanceSaveManager::RemoveInstanceSave(uint32 InstanceId)
InstanceSaveHashMap::iterator itr = m_instanceSaveById.find( InstanceId );
if(itr != m_instanceSaveById.end())
{
// save the resettime for instances only when they get unloaded
// save the resettime for normal instances only when they get unloaded
if(time_t resettime = itr->second->GetResetTimeForDB())
CharacterDatabase.PExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", (uint64)resettime, InstanceId);
delete itr->second;