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[11231] Add dummy aura effect for spell 43969
TODO: fix spell so that no initial aggro are made. Possibly other requirements are needed for effect. Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 9 additions and 1 deletions
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@ -2394,6 +2394,14 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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return;
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}
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}
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case 43969: // Feathered Charm
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{
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// Steelfeather Quest Credit, Are there any requirements for this, like area?
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if (m_removeMode == AURA_REMOVE_BY_EXPIRE)
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target->CastSpell(target, 43984, true);
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return;
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}
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case 44191: // Flame Strike
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case 44191: // Flame Strike
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{
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{
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if (target->GetMap()->IsDungeon())
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if (target->GetMap()->IsDungeon())
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11230"
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#define REVISION_NR "11231"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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