Commit graph

20 commits

Author SHA1 Message Date
ApoC
a5331ab517 [6910] Implemented rewritten arenas. Original author w12x@getmangos.com
Many thanks also to:
  Balrok@github.com for long time updating.
  Triply@github.com for great work in rewriting process.
  All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-16 00:17:24 +01:00
VladimirMangos
a89080730d [6909] Correctly equip all possible amount non stackable items from custom initial items with >1 amount instead equip single and ignore other.
Also corrently report error at buy to equip slot not single item (impossible using normal client way)
instead silencely ingnore amount and equip single by stack price.
2008-12-15 03:12:46 +03:00
hunuza
0f12997ef1 [6899] Pass const reference instead of value for some strings in some functions.
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-12 14:17:37 +01:00
hunuza
ac2748a141 [6897] Avoid DB access on uninvite from group.
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-11 21:37:24 +01:00
arrai
bc816b70fc [6896] Fixed fall damage after teleports 2008-12-11 17:19:32 +01:00
arrai
9f8e51ff41 [6891] small performance fix for previous commit 2008-12-10 16:02:26 +01:00
arrai
69e9ab315f [6890] Implemented more correct way of calculating fall damage by using fall distance and not fall time. Thanks to DasMy for finding an appropriate formula 2008-12-10 15:09:03 +01:00
VladimirMangos
3da9f3f4cc [6889] Backport some not client version specific changes and fixes from 303 branch. 2008-12-09 14:08:29 +03:00
hunuza
818c378854 [6868] Don't load data field from DB to save money or arena team id.
Signed-off-by: hunuza <hunuza@gmail.com>
2008-11-30 18:31:17 +01:00
ApoC
571221148a [6867] Optimized working with DB in Guild code. No need of parsing/saving players data fields anymore.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-30 17:31:44 +01:00
dythzer
7ea5f922ea [6862] Some additional mangosd.conf options for player startup and gameplay customizing.
Signed-off-by: dythzer <micke223@gmail.com>

Some implementations rewrited. And suggested option names changed.
Also now gm not allowed logout instant in case fight/duel to prevent unexpected death.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-30 10:21:10 +03:00
VladimirMangos
9fc7dd9ead [6853] [2008_11_27_01_mangos_playercreateinfo_item.sql] Use DBC data for creating initial character items.
Thanks to WCell team for DBC structure research.
`playercreateinfo_item` content removed from mangos.sql and table can be used now only for custom additional initial items.
2008-11-28 02:20:02 +03:00
hunuza
79558a32d9 Introduce player map references. 2008-11-16 21:47:18 +01:00
arrai
8e54a3c1cf [6815] Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Original patch provided by mobel/simak 2008-11-09 20:44:53 +01:00
VladimirMangos
5222f49820 Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later) 2008-11-08 11:44:13 +03:00
hunuza
90828fa699 Cache highest arena team/guild ids. Some code clean up. 2008-11-05 16:58:57 +01:00
VladimirMangos
88b1974df6 Fixed warnings, unused code and typos.
Including fix  _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
VladimirMangos
3e43600c3b Correct check for ACE_BIG_ENDIAN. Warning fixed and code cleanups. 2008-11-03 23:59:06 +03:00
VladimirMangos
d54e53c709 Better check client inventory pos data received in some client packets to skip invalid cases. 2008-11-01 21:18:36 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00