sanctum32
8f8068714c
[12709] Add some safety to some preprocessor defines (original author @Schmoozerd)
2020-02-17 09:20:46 +00:00
sanctum32
b077ec4fe3
[12708] Fix a typo for spell 37096 (original author @Grz3s)
2020-02-17 09:20:45 +00:00
sanctum32
dfb5ea40f3
[12707] Fixed compilation error, thanks @Salja2012 and @mAd-DaWg for pointing
2020-02-17 09:20:45 +00:00
sanctum32
6081b6a816
[12706] Implement some spells for Ahune encounter
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Spell entries: 46371, 46372 and 46430 (original author @xfurry)
2020-02-17 09:20:44 +00:00
sanctum32
ae593e19f0
[12705] Fix SMSG_BINDPOINTUPDATE and SMSG_PLAYERBOUND sent data
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also improve DebugLog output (original author @Schmoozerd)
2020-02-17 09:20:43 +00:00
sanctum32
a5a5009d44
[12704] Fix (at least) two false positive startup errors
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* Fix startup-error related to quest 10162
* Fix startup-error for spell 53821 (original author @Schmoozerd)
2020-02-17 09:20:43 +00:00
sanctum32
1b9c1a44ee
[12703] Fix spell 61254
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* Also rearrange code for Aura::HandleAuraModIncreaseHealth
* Fix some behaviour with SetHealth/SetPower if set to max health/power (original author @Schmoozerd)
2020-02-17 09:20:42 +00:00
sanctum32
9775f0bd8c
[12702] Add additional miscValue to AIEvent throwing (original author @Schmoozerd), also fixed compile
2020-02-17 09:20:41 +00:00
sanctum32
868e4772b0
[12701] Keep CombatMovement, Running and Waypoint-Paused states afte…
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…r evade
2020-02-17 09:20:41 +00:00
sanctum32
9b3c263b27
[12700] Stop movement of dead npcs (original author @Schmoozerd)
2020-02-17 09:20:40 +00:00
sanctum32
09b06fc780
[12699] Change Debug Output to EventAIError output if no target is f…
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…ound (original author @Schmoozerd)
2020-02-17 09:20:40 +00:00
sanctum32
cd7226f0a7
[12698] Add visual vomiting to Spell::EffectInebriate
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Vomit chance is guessed
Patch 3.2.0 (04-Aug-2009): A 'Drunken Vomit' feature was implemented. This causes the character to 'vomit' upon drinking too much alcohol. (original author @zwerg)
2020-02-17 09:20:39 +00:00
sanctum32
7ae2fd2a6e
[12697] Improve alcohol handling
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Fixes client crash when using Barbershop Chair while drunk
Also allow .mod drunk to modify the drunk state of the targeted player (original author @Shauren)
2020-02-17 09:20:38 +00:00
sanctum32
4cebb3880c
[12696] Fix guid sent in SMSG_PLAYERBOUND, it should be caster's gui…
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…d, not player's (original author @Shauren)
2020-02-17 09:20:38 +00:00
sanctum32
6658234c07
[12695] Improve WaypointMMGen
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* Add correct Reset position (Npc will evade now to the last reached waypoint, and not to the next waypoint)
* Add proper return value for the CONDITION_LAST_WAYPOINT
* Let WaypointMMGen behave better after evading (keep PAUSED state, keep waittimer (original author @Schmoozerd)
2020-02-17 09:20:37 +00:00
sanctum32
1c381f206b
[12694] Fix a stupid mistake from me introduced in [12472] \n
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(original author @Schmoozerd)
2020-02-17 09:20:36 +00:00
sanctum32
c51359a547
[12693] Improvements for NPC summoning code
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* Inherit faction for guardians and similar - this will prevent a bunch of pet faction related error messages
* Inherit level from responsible caster and not only caster
* Improve default position selection for summon spells for GO-casts \n
(original author @Schmoozerd)
2020-02-17 09:20:36 +00:00
sanctum32
edd057033a
[19692] Implement target limitation for spell 72254 (original author is @dufernst)
2020-02-17 09:20:35 +00:00
sanctum32
7cf1ed7c68
[12691] Fix a bug with vmap extraction
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This bug appears to have no real impact in wotlk original author @Schmoozerd
2020-02-17 09:20:35 +00:00
sanctum32
6c84f6f537
merged ed3d3ccde9
2020-02-17 09:20:34 +00:00
sanctum32
28ad733c49
[12690] Extractor cmake file cleanup
2020-02-17 09:20:34 +00:00
sanctum32
2744e8b3c9
[12688] Missing changes for last commit
2020-02-17 09:20:33 +00:00
sanctum32
d75cef90e3
[12687] Fixed extractor build on gcc
2020-02-17 09:20:32 +00:00
sanctum32
0a448519fa
[12686] Fixed max player money definition
2020-02-17 09:20:32 +00:00
sanctum32
49bcd5a4ad
[12685] Add some safety to rare case of target-selection for unreachable
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target
Thanks to Atari for reporting and researching this problem
2020-02-17 09:20:31 +00:00
sanctum32
c6ae586f4a
[12684] Fix a VC90 compile problem. Also add some const correctness
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author @Schmoozerd
2020-02-17 09:20:31 +00:00
sanctum32
ab23f6978a
[12683] Add support for client 1.12.3 (build 6141) to realmd
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original author @wowpsp
2020-02-17 09:20:30 +00:00
sanctum32
f41967cfa3
[12682] Add ACTION_T_THROW_AI_EVENT and EVENT_T_RECEIVE_AI_EVENT to …
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original author @Schmoozerd, commit is based on
64fa443957
2020-02-17 09:20:30 +00:00
sanctum32
2629260ba2
[12681] Replaced tabs by space for last commit
2020-02-17 09:20:29 +00:00
sanctum32
5c4b9d3ccd
[12680] Fixed false vmap extrator error, submitted updated extractor binary
2020-02-17 09:20:28 +00:00
billy1arm
0d939a804c
[m] Updated MMaps extraction exceptions
2020-02-17 09:20:28 +00:00
sanctum32
d8a1fa4acb
Update realmd to not give vanilla clients session expired messages
2020-02-17 09:20:27 +00:00
sanctum32
fe7bf3f808
[12678] missing changes for last commit... dammit!
2020-02-17 09:20:27 +00:00
sanctum32
5ea21772c6
[12677] Update characters.sql structure
2020-02-17 09:20:26 +00:00
Schmoozerd
c7a07a7dc6
[12676] AI-Event throwing and receiving implementation
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Add new AI hooks to
* SendAIEvent (either around the npc, or to a specified npc)
* ReceiveAIEvent (hook to receive sent events)
2020-02-17 09:20:25 +00:00
rsa
60a7bec73f
[12675] Fix MoveGen's interrupting after last commit
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Signed-off-by: Schmoozerd <schmoozerd@cmangos>
(based on commit [12473] - baa6525)
2020-02-17 09:20:25 +00:00
boxa
394be2c5bf
[12674] Rework StopMove to not start movement if already stopped
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thx to Schmoozerd for hint
thx to rsa for pointing to bug
Signed-off-by: Schmoozerd <schmoozerd@cmangos>
2020-02-17 09:20:24 +00:00
Schmoozerd
de2cc58be9
[12673] Let Taunt behave more expectedly in case we have non-generic orientation settings
2020-02-17 09:20:23 +00:00
Schmoozerd
e269f49f8e
[12672] Improve Waypoint Management
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* Allow waypoints that have point-ids not from 1 to n
* Remove possibly bad sql-statements to "fix" the above property
* Simplify code a little bit
Remaining TODO: Bring commands up-to-date and also make things more simple instead of using the database to store visual waypoints
2020-02-17 09:20:23 +00:00
Dramacydal
5083596e26
[12671] Fix compile
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Signed-off-by: Dramacydal <PulLumBerMal@gmail.com>
2020-02-17 09:20:22 +00:00
Schmoozerd
3d1d3805a2
[12670] Use normal cast time for triggered spells by default
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Close cmangos/issues#195
Please report problems that might (or might not) arise
Signed-off-by: Schmoozerd <schmoozerd@cmangos>
(based on commit [12468] - 47aa389)
2020-02-17 09:20:21 +00:00
Schmoozerd
5e944a2c12
[12669] Add GO-Casting to SCRIPT_COMMAND_CAST_SPELL
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Close cmangos/issues#203
(based on commit [12467] - c10539a)
2020-02-17 09:20:21 +00:00
Schmoozerd
7e89da0bbe
[12668] Add outcommented helper to assign zone/area to gameobject by guid
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(based on commit ceb9305)
Signed-off-by: Dramacydal <PulLumBerMal@gmail.com>
2020-02-17 09:20:20 +00:00
NeatElves
818687444f
[12667] Implement spells 48129, 60320, 60321
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Original implemented by Tartalo and Faq at TC.
Thanks to NeatElves for porting
Signed-off-by: Schmoozerd <schmoozerd@cmangos>
(based on commit [12466] - 2d9047e)
Signed-off-by: Dramacydal <PulLumBerMal@gmail.com>
2020-02-17 09:20:20 +00:00
Dramacydal
00e0be6ed4
[12666] Fix strange typo in Player::ApplyEquipSpell
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Signed-off-by: Dramacydal <PulLumBerMal@gmail.com>
2020-02-17 09:20:19 +00:00
Dramacydal
48568c3219
[12665] Correct summon object slot effects
2020-02-17 09:20:18 +00:00
Dramacydal
2cbca9deb6
[12664] Define a few effects and auras
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Merge branch 'master' of github.com:cmangos/mangos-cata
2020-02-17 09:20:18 +00:00
sanctum32
67c4fdcac2
[12663] renamed sql updates, no more cxxxx... or mxxxx... prefixes
2020-02-17 09:20:17 +00:00
sanctum32
b4db2f63dd
[12662] Basic implementaion of hotfixes
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original author of this patch is Shauren
commit is based on 67e61b7e64
2020-02-17 09:20:16 +00:00
sanctum32
ea6eef5a13
[12661] Implemented SMSG_PLAY_ONE_SHOT_ANIM_KIT packet
2020-02-17 09:20:15 +00:00