Commit graph

135 commits

Author SHA1 Message Date
tomrus88
8d6b26b6ab Fixed creature_template loading. Thanks to DrOverclock. 2009-05-29 19:31:36 +04:00
tomrus88
84ed071e16 Merged and fixed some whitespaces. 2009-05-29 10:40:13 +04:00
NoFantasy
84464e5f3f [7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd add unit_class field to creature_template.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-29 05:51:17 +04:00
Seizerkiller
2fc277fdb6 [7904] Change creature damage calculation formula.
* Add new creature_template field `dmg_multiplier`
* Make attackpower include in creature damage not dependent from attack speed.

NOTE: included in sql update recalculation for creature damage related fields only make
temporary possible usable values. Real values need revisited by DB devs for correctness.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-28 20:10:42 +04:00
AlexDereka
a32d2c5f5c Fixed gameobject_template. 2009-05-27 22:09:59 +04:00
tomrus88
885d1256b2 Added new fields to database. 2009-05-27 16:44:50 +04:00
tomrus88
6734694a90 Merge commit 'origin/master' into 310
Conflicts:
	src/game/Player.cpp
2009-05-16 00:47:37 +04:00
VladimirMangos
803a815fa4 [7815] Apply mangos code style: Replace tabs by spaces in recent added code. 2009-05-13 15:48:23 +04:00
tomrus88
c86290fa50 Merge commit 'origin/master' into 310 2009-05-11 15:11:02 +04:00
Ambal
2aff48cc5d [7810] Moved ZThread related code on ACE framework.
Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00
tomrus88
55d6fbe3cb Merge commit 'origin/master' into 310 2009-04-25 17:24:05 +04:00
AlexDereka
4a32920b9d [7711] Removed Sqlite Code. 2009-04-24 21:28:16 +04:00
tomrus88
abae3cac91 Merge branch 'master' into 310
Conflicts:
	src/game/Unit.cpp
	src/shared/Database/SQLStorage.cpp
2009-03-30 15:01:04 +04:00
NoFantasy
036a74b284 [7560] Implement IconName for gameobject
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also small fix for 7558 sql update (for re-apply support)
2009-03-28 05:59:55 +03:00
VladimirMangos
bb9e2ab658 Merge commit 'origin/master' into 310 2009-03-27 03:22:41 +03:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
tomrus88
963aed5e0b Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/Player.h
	src/game/Unit.cpp
2009-03-26 14:28:37 +03:00
VladimirMangos
59b7d05e8d [7534] Fixed some problems in achievement messages broadcasting.
* Send SMSG_CRITERIA_UPDATE to player itself only. This will fix bug when, for example near player death
  owerwrite another player death count in statistics until next death or relogin.
* Send to near player  CHAT_MSG_ACHIEVEMENT instead CHAT_MSG_GUILD_ACHIEVEMENT
* Not send CHAT_MSG_GUILD_ACHIEVEMENT to player itself.
* Limit around broadcast of SMSG_ACHIEVEMENT_EARNED to CONFIG_LISTEN_RANGE_SAY (same as for CHAT_MSG_ACHIEVEMENT)
2009-03-24 17:59:30 +03:00
tomrus88
ea96cf4e52 Updated to new client build 9722 2009-03-24 08:33:34 +03:00
VladimirMangos
f4482f247f [7532] Avoid warnings at use size_t with printf fromat strings. 2009-03-24 06:03:22 +03:00
tomrus88
9debf4dfc0 Merge branch 'master' into 310
Conflicts:
	src/game/MiscHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/shared/Database/DBCStores.cpp
2009-03-22 09:41:17 +03:00
VladimirMangos
54acc587da [7513] Implement currencies tab work. Also check related item data at server startup. 2009-03-22 05:22:03 +03:00
VladimirMangos
38395ac07d [7512] Implement checks of item bag mask at server startup. 2009-03-22 03:32:10 +03:00
VladimirMangos
695ceabe3e [7509] Use defines instead explcit value for talent rank cound (in general and for pets) 2009-03-21 20:14:30 +03:00
tomrus88
28dc20c6e2 Small code cleanup and partial merge with dev branch 2009-03-21 19:07:38 +03:00
tomrus88
c3d9c3e7c3 Moved some code around 2009-03-21 18:08:59 +03:00
tomrus88
a2d3941588 Merged and updated to latest PTR build 9704 2009-03-19 14:18:17 +03:00
ApoC
3c819a6269 [7485] Added support for PostgreSQL connection using Unix sockets.
For using socket connection specify host name as . and port as
path to Unix socket directory or . for default path specified
in PostgreSQL compile time.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-03-18 12:17:17 +01:00
tomrus88
9d2acc22b4 Merge branch 'master' into 310
Conflicts:
	src/game/GameObject.cpp
2009-03-18 07:45:29 +03:00
VladimirMangos
4215b65b8c [7477] Implement work ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM 2009-03-17 10:20:34 +03:00
VladimirMangos
4aaf758ab7 [7464] Move check of spell using for lock open to single function. Remove more hacks. 2009-03-16 00:43:53 +03:00
tomrus88
31b3ee95ad Merge branch 'master' into 310
Conflicts:
	src/game/Level2.cpp
	src/game/PetHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/game/SkillHandler.cpp
2009-03-11 12:22:58 +03:00
VladimirMangos
60a3366892 [7421] Check fread result at DBC file loading.
This is more safe in general and prevent "warning: ignoring return value of 'size_t fread(void*, size_t, size_t, FILE*)', declared with attribute warn_unused_result"
2009-03-09 10:13:21 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
VladimirMangos
5a8f379a70 [7391] Prevent achievement counter overflow, implement ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE generic support.
Before overflow has been possible at 4294967295 lols for example.

ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE in many cases require check special conditions and targets.
For this allow call it from scripts:
* Add Player::UpdateAchievementCriteria functiona ccessable from scripts
* In emote case it allowed call in form player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote_id, achievement_id, target_unit_ptr);
2009-03-06 22:28:34 +03:00
tomrus88
6aadc16d7d Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/QueryHandler.cpp
2009-03-06 08:03:34 +03:00
VladimirMangos
c18d20782b Implement some death related achievements
* ACHIEVEMENT_CRITERIA_TYPE_DEATH (normal and arena types counting)
* ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON (instance types by man limit counting)
  Note: need fixed for cases when max allowed players different from recommended count.
* ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM (environment damage sources by types)

Fixed:
* ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER
   - self-kill counting as death from players
   - same team player kill in opposition kills counter.

Also cleanup in Player::EnvironmentalDamage use DBCStructure.h comment.
2009-03-06 04:26:48 +03:00
NoFantasy
167b192ff2 [7382] Add 2 unknown field to creature_template sent in SMSG_CREATURE_QUERY_RESPONSE to client
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-05 16:17:43 +03:00
VladimirMangos
bff0cb8c75 [7379] Implement some money related achievement criteria.
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS:
* ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL:
* ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY:
2009-03-05 02:49:40 +03:00
VladimirMangos
03273a49da factionTemplate->faction can be 0, add appropriate checks to prevent crashes and unexpected work. 2009-03-03 17:13:11 +03:00
tomrus88
9e1e845e54 Fixed talents display and inspect 2009-03-01 18:20:22 +03:00
VladimirMangos
ce8bd43bef Merge commit 'origin/master' into 310 (at [7360]) 2009-03-01 01:18:20 +03:00
freghar
74b9874fd8 [7356] Use tabs for indent in Makefiles
Signed-off-by: freghar <compmancz@gmail.com>
2009-02-27 21:23:19 +01:00
tomrus88
ffca6c8c57 Fixed some opcodes 2009-02-27 19:25:11 +03:00
tomrus88
d3872fa572 In world with 3.1 2009-02-25 20:52:47 +03:00
VladimirMangos
9b3daf3933 [7330] Code warnings and style cleanups. Some bugs fixes.
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.

Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
2009-02-24 01:54:53 +03:00
VladimirMangos
1932ce1ae7 [7298] Switch to support client 3.0.9 (3551). 2009-02-18 21:27:05 +03:00
NoFantasy
0be9e35b7b [7295] Make more static world data accessable for scripts use.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-18 15:38:44 +03:00
VladimirMangos
b052777f71 Implemented limit category check for item/gem at equip or gem inserting. 2009-02-14 12:17:04 +03:00
VladimirMangos
2d242c86a8 [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
Note: `auctionhouse`.`location` field not used after this. But not removed to simplify backporting to mangos-0.12.
2009-02-12 04:52:02 +03:00