Antz
9d20fe2b32
Initial project location adjustment
2020-02-17 09:22:43 +00:00
Antz
f1c9e0f94b
[Sync] Project header sync
2020-02-17 09:22:26 +00:00
Antz
1997c1e903
Rebase resync
2020-02-17 09:19:44 +00:00
billy1arm
c94dbc84c2
[m] Lots of Doxygen fixes/additions - thanks to lfxGroove
2020-02-17 08:59:03 +00:00
billy1arm
ef445ea523
[12632] Revert previous commit (see Notes)
2020-02-17 00:54:15 +00:00
Schmoozerd
a27787851c
[c12537] Update Authorship information
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(based on commit [12388] - 037f217)
Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a
[c12536] Happy New Year 2013
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Update authorship information and prepare for easier ways next year
Signed-off-by: Schmoozerd <schmoozerd@cmangos>
(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Yaki Khadafi
c05133f8fb
[0036] Fix chat handler. Author: @DDuarte
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Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 07:37:35 +00:00
Schmoozerd
835d1c7479
[12069] Cleanup comment style
2012-07-22 14:39:31 +02:00
Schmoozerd
e32b9953a1
Cleanup Operator padding
2012-07-20 17:38:23 +02:00
Schmoozerd
c5c09cee3c
Various Cleanups (game C-E)
2012-07-19 21:45:58 +02:00
stfx
f3f3349661
[11973] Various Cleanups
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-04-22 19:48:05 +02:00
Schmoozerd
8068dcf6dd
[11875] Update Copyright notice to year 2012
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Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
stfx
5b0c0c9fa4
[11814] Use the same variable to store the message for AFK and DND
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Also make code in this area easier to read
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-10-07 17:22:27 +02:00
VladimirMangos
719e298795
[11470] Final cleanup uint64 guid cases
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Also drop logout player update fields cleanup that in any cases not saved.
2011-05-11 21:36:27 +04:00
VladimirMangos
5ff698f53a
[11468] Finally remove all uses Object::GetGUID from core sources.
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GetGUID() is now depricted function and will removed soon.
Still exist just for give time for update patches/scripts.
2011-05-11 01:47:34 +04:00
VladimirMangos
ef6a48fe03
[11465] non-ObjectGuid guids in random places.
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Only ChannelMgr code wide use uint64 guids now, and Map object stores.
2011-05-10 21:27:49 +04:00
VladimirMangos
151e5eae9c
[11458] Non-item related uint64 guids replaced by ObjectGUids in Player.h
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Also let ObjectAccessor::FindPlayer optimize empty guid case work.
2011-05-09 21:54:09 +04:00
zergtmn
6498941ead
[11430] Introduce GuildMgr
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Move all guild-related functions from our overpowered ObjectMgr to GuildMgr.
Thx leak for idea.
2011-05-06 19:27:36 +06:00
VladimirMangos
cf685da47a
[11139] Use for Creature/GameObject local per-map guids
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* Creature/GameObject guid generators moved to Map
* For avoid wrong not converted cases generic function in ObjectMgr has been replaced by
specilized guid generation function like sObjectMgr.GeneratePlayerLowGuid().
This let catch all cases that need update in custom code or scripts.
* Drop many ObjectAcessor.h now dead code. This is also make mangos more thread safe.
* Restore one more time unix build broken in prev. commits.
Note: many cases when something not wotk in instance but work in continents
possible magicly start work after this commit. For example, some gm commands.
From large systems that need more chnages for start work in full power in instances
can be referecned pool/gamevent system. Last need just small hacks drop changes but
in will addded in independent commit.
2011-02-12 09:52:16 +03:00
VladimirMangos
bf0ecf6e71
[10947] Update copyright notice for 2011 year.
2011-01-01 20:33:43 +03:00
zergtmn
ec6089bbd8
[10935] Move script calls to ScriptMgr
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- Script library presence is now optional.
- Some script hooks have new names. Scripting libraries need to be adjusted accordingly.
Signed-off-by: zergtmn <zerg@myisp.com>
2010-12-29 21:48:06 +05:00
VladimirMangos
246126d7b4
[10921] Allow from mute player chat messages CHAT_MSG_AFK and CHAT_MSG_DND.
2010-12-26 03:14:33 +03:00
VladimirMangos
cc0655a402
[10782] Use Team enum types in all appropriate cases and catches bug in result fix.
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* Fixed wrong arenaid use at leave arena queue.
* Fixed memory lost and etc at not virtual EndBattleground call
* Fixed crash at arena join with fake data from client.
* Code cleanups.
2010-11-25 01:11:17 +03:00
VladimirMangos
7a26fdd45d
[10636] Ignore another map target for text emote.
2010-10-21 11:01:42 +04:00
VladimirMangos
851e15c70a
[10635] Convert many opcode handlers to ObjectGuid use.
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Also re-enabled anticheating check for bank window open
base at .bank command access rights.
2010-10-21 10:43:14 +04:00
stfxpi
3bc4f053cc
[10541] Allow set afk/dnd message in afk/dnd state
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-09-26 17:27:05 +04:00
VladimirMangos
14127b4d08
[10518] Prevent emotes animation in feign death state.
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In 3.x this has been posisble only with cheating tool.
2010-09-22 22:52:49 +04:00
VladimirMangos
dbe9c6f190
[10371] More wide use ObjectGuid in group code.
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Also drop some unused functions.
And fix some uint32 -> uint6 guid assigns.
2010-08-18 13:43:55 +04:00
NoFantasy
8aaf32798f
[10310] Clarify argument in emote related functions, expecting emote id
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Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-08-03 01:01:45 +02:00
VladimirMangos
a121f7a3e5
[10242] Rewrite internal work chat command system.
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* Use single command search function with recursion and reuse it in now more simple
and consistent for execute/help/loading
* Add intergiry checks for hardcoded part of commands list. Fix some cases base at it.
* Fixed diff small problems in past code:
- in console single symbol commands rejected (without dot start)
- .help not output propertly subcommands list for not found subcommand
- some other...
2010-07-22 06:51:16 +04:00
SilverIce
e427ce80cc
[10052] Camera System
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(based on SilverIce's repo commit 4f2f4ab + next 3 more)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-14 07:23:03 +04:00
VladimirMangos
722135b326
[9838] More log filters and macro uses.
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* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
2010-05-05 18:46:10 +04:00
SilverIce
e3f3f3410a
[9736] Added more usable interface for grid visits
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(based on SilverIce's repo commit f20f01e)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-04-12 15:15:55 +04:00
tomrus88
4f6006b9db
Fixed few opcodes.
2010-04-03 17:49:12 +04:00
AlexDereka
ebfb0f9835
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
AlexDereka
5368751c13
[9386] Store some config values in Rate emun.
2010-02-15 00:17:44 +03:00
XTZGZoReX
0ff9250de2
[9245] Remove CellLock class and all cell-level thread locking.
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* It was wasting CPU power as cell-level locking is not needed.
* Future multithreading will be on map-level.
* CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data.
* Some minor cleanup in Cell::Visit/Map::Visit.
2010-01-23 21:36:15 +01:00
VladimirMangos
e15f548bed
Merge branch 'master' into 330
2010-01-08 16:03:27 +03:00
VladimirMangos
fe6e2e1746
[9122] Updated copyright notice for new year.
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Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
tomrus88
2a80cc694a
Fixed some enums.
2009-12-30 01:15:59 +03:00
if85myh
5a1bf04585
Make code more compatible with C++ standart strict follow compilers.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-12-26 20:45:25 +03:00
tomrus88
1ba1696434
Chat fix.
2009-12-18 02:48:16 +03:00
XTZGZoReX
0734adb746
[8789] Rename several singleton macros to use more consistent names.
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* objmgr -> sObjectMgr
* spellmgr -> sSpellMgr
* WaypointMgr -> sWaypointMgr
* poolhandler -> sPoolMgr
* objaccessor -> sObjectAccessor
* mapmgr -> sMapMgr
* sInstanceSaveManager -> sInstanceSaveMgr
* ticketmgr -> sTicketMgr
* CreatureEAI_Mgr -> sEventAIMgr
* auctionmgr -> sAuctionMgr
* achievementmgr -> sAchievementMgr
2009-11-08 12:11:34 +01:00
Ambal
cfea99ea62
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
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Please, update your config files and check new options:
Visibility.Distance.Continents = 90
Visibility.Distance.Instances = 120
Visibility.Distance.BGArenas = 180
Thanks everyone involved in patch tests!
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-21 23:25:29 +03:00
arrai
43a4d1505e
[8424] Added support for strict chatmessage validation
2009-08-27 01:08:21 +02:00
arrai
a24f39a36f
[8378] Use exceptions instead of explicit size checking for each packet
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CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
2009-08-16 23:50:22 +02:00
VladimirMangos
512c015dc2
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
VladimirMangos
78dd259c38
[7672] Move ReceiveEmote from script API to AI API.
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This is also fix triggering ReceiveEmote for EventAI broken at it move to mangos sources.
2009-04-15 06:08:52 +04:00
Trogvar
1dcbbd7f48
[7482] Fixed recently added crash code in text emote handler.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-18 00:11:43 +03:00