Antz
9d20fe2b32
Initial project location adjustment
2020-02-17 09:22:43 +00:00
Antz
f1c9e0f94b
[Sync] Project header sync
2020-02-17 09:22:26 +00:00
Antz
1997c1e903
Rebase resync
2020-02-17 09:19:44 +00:00
billy1arm
ef445ea523
[12632] Revert previous commit (see Notes)
2020-02-17 00:54:15 +00:00
Schmoozerd
a27787851c
[c12537] Update Authorship information
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(based on commit [12388] - 037f217)
Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a
[c12536] Happy New Year 2013
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Update authorship information and prepare for easier ways next year
Signed-off-by: Schmoozerd <schmoozerd@cmangos>
(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Schmoozerd
e32b9953a1
Cleanup Operator padding
2012-07-20 17:38:23 +02:00
Schmoozerd
94795f2bff
Various Cleanups (game N-O)
2012-07-19 21:51:08 +02:00
Schmoozerd
8068dcf6dd
[11875] Update Copyright notice to year 2012
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Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
zergtmn
5cae1c2211
[11539] Implement group guids with HIGHGUID_GROUP
2011-05-25 19:55:35 +06:00
Vinolentus
5c8797743a
[11473] Avoid unexpected uint64->ObjectGuid convertion in ObjectGuid::GetString
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-05-12 09:32:49 +04:00
Skirnir
75b4f75f4d
[11066] Remove tail whitespaces.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-01-25 00:22:29 +03:00
VladimirMangos
bf0ecf6e71
[10947] Update copyright notice for 2011 year.
2011-01-01 20:33:43 +03:00
Tasssadar
d53fe93e9d
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-10-24 14:54:11 +04:00
VladimirMangos
4598224659
[10542] Fixed ObjectGuid::IsUnit
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Also some better string format for pet guid case.
Thanks to zergtmn for find problem.
2010-09-26 18:33:57 +04:00
VladimirMangos
bfffc715e5
[9919] Output player name in ObjectGuid player output string.
2010-05-17 12:59:19 +04:00
VladimirMangos
c3e07a443d
[9620] Resolve linking problems for script DLLs
2010-03-26 06:54:33 +03:00
VladimirMangos
b658b25ff8
[9618] More use ObjectGuid in spell/etc code
2010-03-25 13:59:46 +03:00
VladimirMangos
c4f3578226
[9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
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* This is let finally hide guid structure in ObjectGuid.h/.cpp code.
* Shared related code.
NOTE: while switch to use new clasess one more problem has been detected
with not-safe code in .pdump work for future per-map multi-threading.
It's need rewrited before will possible safe use in like case.
For current single world thread case it's safe.
2010-03-11 16:32:09 +03:00
VladimirMangos
17d8c4d075
[9553] Make GCC really happy...
2010-03-08 23:42:28 +03:00
VladimirMangos
c8fd454a79
[9551] Add and use PackedGuid wrapper.
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Also
* use more wide bytebuff << >> operators for objects
* use at read packet faisl alsways exception way instead some time used bool results.
2010-03-08 20:23:16 +03:00
VladimirMangos
ad9243ebd0
[9550] Hide unsafe templated ByteBuffer::append function only for internal use.
2010-03-08 19:41:41 +03:00
VladimirMangos
1297318470
[9548] Lost new ObjectGuid.cpp at prev. commit.
2010-03-08 00:52:23 +03:00