* Base at TOM_RUS reseach save/load character specific account data in new table `character_account_data`
* Move its in sql update from `account_data` to new table.
* For client packets that can be send in loggined state or just after logout but assocualted
with recently logout character add new login status STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT
* Store low guid for loggedin player or recently logout into WorldSession.
This is solve problems with talents/glyphs/etc that affect of some talent/passive ability bonus in case:
affected talent/ability spell aura already applied before spellmod apply and not affecte as must until relearn/reload.
Example: talent 14983 and later applied glyph 42971.
Also drop dead code for removed in 3.x talent 12303.
* Move CMSG_MOVE_KNOCK_BACK_ACK (player case) to Unit::KnockBackFrom
* Implement creature case, most at hack way currently :(
Need information about expected server packet, and possible some disorientation movegen apply at short time.
* In adition of spell 781 implement related creature versions.
* Fixed warnings spawn at reading CMSG_MOVE_KNOCK_BACK_ACK, CMSG_MOVE_HOVER_ACK, CMSG_MOVE_WATER_WALK_ACK.
* Added basic infrastructure for visibility update in case difference player and current view point.
Just for note: seletect additional arg way beacuse repeatable search object will slow but store pointer will not safe,
so use middle case: get view point pointer early as possible at visibility updates.
* Implement dynamic object and creature activisation while it's target of far sight spell effect
* Use this for SPELL_AURA_BIND_SIGHT, SPELL_AURA_FAR_SIGHT and SPELL_EFFECT_ADD_FARSIGHT.
* Note2: some spyglass like spells let look _around_ at long distance, this hard implement in current grid loading system
Without additional changes and not implemented (you will see empty area without creatures in likes case)
* Also fixed warning spam at CMSG_MOVE_SET_CAN_FLY_ACK receive by use proper packet sructure reading.
* Drop learning form passives at form psell learning, and cast it explictly from code in all cases.
* Drop cast form passives at learning.
* Note: talents that have dependent form time passives still work in original way: learned and casted at learn if need.
* Drop hack for spell 24907 casting at form apply: it casted fines as result normal triggered effect in related form spell.
Original patch provided by nos4r2zod.
* --enable-builtin-ace (default) set use builting in mangos sources ACE version build and use
* --disable-builtin-ace set use installed in system ACE version (if any) or
error if no system version installed. This let easy use system version of ACE
if it prefered by some reasons (for example 5.5.2 ACE package at 6.x FreeBSD)
* This also fix proper detection Stack_Trace.h existance in both cases.
More proper header existance check base at patch suggested by Plaes.
Thanks to Splinter for testing.
* Rename IsSingleFromSpellSpecificPerCaster to IsSingleFromSpellSpecificPerTargetPerCaster for clear meaning.
* Rename IsSingleFromSpellSpecificRanksPerTarget to IsSingleFromSpellSpecificSpellRanksPerTarget for clear meaning.
* Add new IsSingleFromSpellSpecificPerTarget for case single spell specific aura allowed to be at target from any caster and use it.
Move some spell psecific checks (mostly sellf casted) from IsSingleFromSpellSpecificPerCaster to new function.
* List all client and server side supported shift-link types updated in Chat.cpp
* Now Henchant anf Hglyph links can be used in commands as spell links.
* Hitem and Hquest links changed to client supported form.
First start of mangos will take more time then usually, because of guild_rank change. If you want to speed first start up, execute command:
UPDATE guild_rank SET rid = rid - 1;
Signed-off-by: Triply <triply@getmangos.com>
Added config options to set count of eventlog records stored in DB.
Attached SQL files will DROP existing and create new tables. Make sure you create backup (if you need old data).
Renamed few variables in Guild class.
Signed-off-by: Triply <triply@getmangos.com>
* Use pkg-config for ACE (req. ACE 5.5.2 or later), in mangos included 5.6.6.
* Use pkg-config for OpenSSL
* Enable silent builds with >=automake-1.11
Note: possible you will need install pkg-config tool at your Unix/Linux
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Propertly reject self targeting for pet spell 2947 and ranks, and spell 54646.
* Some related fixes for pet spells with target mode TARGET_SINGLE_FRIEND_2
* Implement original caster bonus part of spell 54646.
* This let more easy catch packet structure chnages at client switch.
* Fixed structure CMSG_GUILD_BANK_SWAP_ITEMS
* Fixed structure CMSG_SPLIT_ITEM, CMSG_SELL_ITEM
* Added read data amount fixes for some other packets.
Thanks to TOM_RUS in help check correct packets structure.
Note: not all packets possible fixed. Please report for not fixed cases at errors:
"opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)"