Commit graph

1514 commits

Author SHA1 Message Date
Neo2003
7d8dc0eeef Implemented gameobjects and creatures grouping (pools of them)
Groups (called pools) can be also member of any game event

Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
Signed-off-by: freghar <compmancz@gmail.com>
2009-02-18 20:19:57 +01:00
VladimirMangos
1932ce1ae7 [7298] Switch to support client 3.0.9 (3551). 2009-02-18 21:27:05 +03:00
VladimirMangos
595d1477da [7297] Fixed profession spells sorting in trainer spell list at client. 2009-02-18 21:03:32 +03:00
VladimirMangos
6793f9256f [7296] Fixed some GCC warnings. 2009-02-18 19:22:56 +03:00
NoFantasy
0be9e35b7b [7295] Make more static world data accessable for scripts use.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-18 15:38:44 +03:00
Maxxie
1fa4ecf482 [7294] Fix: Spell 59752 now removes all movement impairing effects and all effects which cause loss of control.
(cherry picked from commit 2a2167021c751201c6884c336cfe31b881357bef)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-18 01:18:22 +03:00
VladimirMangos
41f85080dd [7293] Not attempt respawn/instance tables for battleground/arena templates (instance id == 0) 2009-02-18 00:37:35 +03:00
GriffonHeart
9b2a772413 [7292] Implement storage for points of interest data in DB.
It can be in current state used for simplify scripting code that set POI and more advansed way later..
Call void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName )
will removed after some time delay, and only void PlayerMenu::SendPointOfInterest( uint32 poi_id ) will exist.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-18 00:29:05 +03:00
DiSlord
946e4fb036 [7291] Better map height calculation by use client data format.
Need re extract map files by use new ad.exe
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-17 21:07:12 +03:00
DiSlord
12e27aecee Fix work for some auras if used mod set duration to 0
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-17 20:36:18 +03:00
GriffonHeart
74fdc7bee7 [7290] Command .npc setdeathstate on/off.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-17 13:33:41 +03:00
GriffonHeart
25a57cca18 [7289] Make quest related check work in case absent English localization in DB.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-17 11:26:26 +03:00
NoFantasy
16cb8a5eda [7288] Implement CreatureAI::JustReachedHome scripting call for home movement end point event.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-16 19:14:44 +03:00
VladimirMangos
e7fc5e390b Speedup check in Player::HasQuestForItem and Player::HasQuestForGO, related cleanups. 2009-02-16 19:02:55 +03:00
NoFantasy
58f2c540bf [7287] Remove wrong implementation for spell 37573 dummy effect. It better implement in scripts anyway.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-16 18:05:12 +03:00
VladimirMangos
d47ab7e032 [7286] Remove unused local variable. 2009-02-16 17:52:07 +03:00
zhenya
8dc3586889 [7285] More code cleanups in static data structures use.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-16 17:10:24 +03:00
VladimirMangos
b30d1e65a0 Fixed crash at out of range access to array data in battleground code. 2009-02-16 17:06:30 +03:00
VladimirMangos
f75f112bfc [7284] Avoid 2 times skill value request. 2009-02-15 23:50:54 +03:00
zhenya
22656b33e3 [7283] Use map for trainer spells for fast find data by spell id.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-15 22:49:12 +03:00
VladimirMangos
02b4b2f0b1 Small BattleGroundQueue::RemovePlayer cleanup. 2009-02-15 22:46:15 +03:00
zhenya
cdfee0fdfc [7282] Store guilds in map for fast search by id, some other guild/arenateam related cleanups.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-15 14:03:29 +03:00
GriffonHeart
1fb8a52032 Propertly send SMSG_SET_PHASE_SHIFT to inform client about phase shift at phase change.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-15 12:00:47 +03:00
VladimirMangos
2817f301ad [7281] Cleanup in unused and incorrectly marked as unused aura names and comments. 2009-02-15 09:34:35 +03:00
DiSlord
56e97b4d9e [7280] Implement 287 SPELL_AURA_DEFLECT_SPELLS aura
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-14 19:08:06 +03:00
DiSlord
b049b4ee54 Fix chance calc added by SPELL_AURA_MOD_COMBAT_RESULT_CHANCE
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-14 19:07:22 +03:00
Lightguard
8d03a850c6 [7279] Allow equipped items loading at relogin to arena map.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-14 15:08:07 +03:00
NoFantasy
3b4402b88b [7278] In case gossip flag use gossip menu instead quest menu as client expected.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-14 14:21:16 +03:00
VladimirMangos
d9c74376b3 [7277] Correctly show guild bank tab info text for author and members not only after login but also after change. 2009-02-14 14:10:49 +03:00
VladimirMangos
b052777f71 Implemented limit category check for item/gem at equip or gem inserting. 2009-02-14 12:17:04 +03:00
Triply
1eadd9b7b4 [7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
Added more checks to CreateBattleGround() method
This commit doesn't fix anything
2009-02-13 14:47:10 +01:00
balrok
bd89568993 [7275] getbattlegroundqueueidfromlevel returns now bg-specific queueids
before this commit, queueids were staticaly given for
9-19,20-29,30-39... but for instance alterac valley needs
51-60,61-70,71-80.. this patch allows this,
if you change the minlevel in battleground_template you also could make
23-32,33-42.. levelranges
not that we always use 10lvl-steps.. this is actually hardcoded..
2009-02-13 10:32:21 +03:00
domingo
6b715047a7 [7274] Fixed work of warrior talent 12296.
* Proper tick in 3 sec
* Replace amount calculation hack by more proved formula.
* Ignore in combat state.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-13 08:59:26 +03:00
NoFantasy
93328cc861 [7273] Fix show 0-level quests in gossip quest list. Another case.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-13 00:22:20 +03:00
tomrus88
1306be5c95 Fixed arena related client crash 2009-02-12 18:04:03 +03:00
freghar
f04ec2b98b [7272] Trailing whitespace cleaning
The "please use git diff --check before commit" thing.

Signed-off-by: freghar <compmancz@gmail.com>
2009-02-12 15:14:40 +01:00
rilex
d952b7ebcf [7271] Implement mangosd stop and pause if it work as Windows service.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-12 15:13:17 +03:00
VladimirMangos
671a942d14 [7270] Apply mangos code style. 2009-02-12 15:05:14 +03:00
Triply
7c67848b48 Fixed arena matches for same faction (players were all in one group - and they couldn't attack each other) 2009-02-12 10:48:07 +01:00
balrok
b75157946c [7269] Use enum type for battleground queue type ids, and related cleanups.
* renamed a variable to make the content of it more clear: type->arenaslot
* renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
  just to make it easier reading the code (cause there existed
  3 different names for this..)
* renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
  again this is just for better understanding
* Renamed [GS]etQueueType and m_Queue_type
* Renamed to [GS]etQueueId and m_QueueId

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-12 09:00:28 +03:00
NoFantasy
109813be29 [7268] Fix show 0-level quests in gossip quest list.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-12 06:00:10 +03:00
VladimirMangos
50b6bfd7f1 [7267] Drop auctionhouse.location. 2009-02-12 04:54:15 +03:00
VladimirMangos
2d242c86a8 [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
Note: `auctionhouse`.`location` field not used after this. But not removed to simplify backporting to mangos-0.12.
2009-02-12 04:52:02 +03:00
VladimirMangos
4fd34bf101 More auction related code refactoring, 2009-02-12 04:50:30 +03:00
VladimirMangos
7c3ab4b453 Move auction related code from ObjectMgr to AuctionHouseMgr. 2009-02-12 04:50:29 +03:00
VladimirMangos
ef1c243187 Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->AuctionHouseMgr.h 2009-02-12 04:50:28 +03:00
DiSlord
bb7d68347f [7265] Move feral bonus get to struct ItemPrototype
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-11 02:04:20 +03:00
DiSlord
4792d20b4e [7264] Use AP fields as signed integer
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-11 00:09:31 +03:00
DiSlord
13c5d3a33c Fix apply SPELLMOD_MULTIPLE_VALUE for SPELL_AURA_MANA_SHIELD drain
Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-10 23:58:32 +03:00
DiSlord
14be347015 [7263] Fixed AP calculation in some cases
Fixed use AP dynamic mods (bonuses from stats)
Apply ITEM_MOD_ATTACK_POWER for ranged AP
Implement feral AP from weapon dps for druids

Signed-off-by: DiSlord <dislord@nomail.com>
2009-02-10 21:24:45 +03:00