zhenya
8144f30199
[7730] Some optimizantion and code style.
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Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-04-29 01:05:21 +04:00
VladimirMangos
eb198f8239
[7645] Fixed problems wit temporary unsummoned pets and cleanup code.
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* Save temporary unsummoned pet to current slot (instead non_in_slot mode) and
prevent save as current pet summoned while temporay unsummon (arena)
* Prevent overwrite temporary summoned pet data
* At player loading set temporary unsummoned pet data instead pet loading
if pet expected to be temporary unsummoned in current player state (loading in taxi flight/etc)
* Restore proper pet at arena leave and unsummon in arena summoned.
2009-04-11 08:46:48 +04:00
VladimirMangos
263bf2ab22
[7644] Fixed pet slot values using in pet save.
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Problem exist from client version switch when stable slot amount changed.
In result this has been source problems with stable use (3-4 slots) and possible pet lost in some cases
or "not save state" for summoned pets.
Use enums to avoid repeating problem, use more safe value for not-in-slot save (for summoned pets)
Fixed data preparing for MSG_LIST_STABLED_PETS.
2009-04-10 09:02:04 +04:00
NoFantasy
02247d411b
[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and use its instead explicit packet creating.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-04 03:06:02 +04:00
VladimirMangos
c33eff13f4
[7540] Move most reputation/force faction reaction code to new ReputationMgr.
2009-03-26 11:28:56 +03:00
AlexDereka
ef014420a5
[7539] Fixed log output
2009-03-26 00:39:10 +03:00
VladimirMangos
df9caf58cd
[7538] Hide some implementation details for reputation/forced faction reaction.
2009-03-25 21:28:04 +03:00
VladimirMangos
befa6c5c86
[7508] Revert to "check first, proccess later" code style in WorldSession::HandleRemoveGlyph.
2009-03-21 19:45:30 +03:00
tomrus88
28dc20c6e2
Small code cleanup and partial merge with dev branch
2009-03-21 19:07:38 +03:00
GriffonHeart
73e6ba114f
[7502] Fixed :customize characters
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Signed-off-by: AlexDereka <Dereka.Alex@gmail.com>
2009-03-20 16:11:30 +03:00
balrok
54f2dbefa0
[7403] much more unneeded includes removed
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now i extended my script:
NAME="Chat"; ack -c $NAME | ack ":1$" | sed 's/:1//' | xargs /usr/bin/ack-grep -l "include \""$NAME".h\"" | xargs /bin/sed -i '/include "'$NAME'.h"/d'
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-08 02:22:17 +03:00
VladimirMangos
bff0cb8c75
[7379] Implement some money related achievement criteria.
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* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS:
* ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL:
* ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY:
2009-03-05 02:49:40 +03:00
VladimirMangos
9b3daf3933
[7330] Code warnings and style cleanups. Some bugs fixes.
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1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
2009-02-24 01:54:53 +03:00
aerione_alt
a3bb9cdb48
[7323] Character Customize should not force rename.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-22 05:39:51 +03:00
GriffonHeart
75121a5823
[7255] Allows saving characters in Battle Grounds.
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* Now player can join to BG after logout during 5 minutes, if BG in progress.
* All players after server crash or restart should appear at the battlemaster
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-09 16:15:29 +03:00
freghar
11ed0e99a8
[7146] Trailing whitespace code cleanup
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Signed-off-by: freghar <compmancz@gmail.com>
2009-01-22 18:10:16 +01:00
ApoC
be051a706c
[7112] Fixed glyphs apply on character load.
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Signed-off-by: ApoC <apoc@nymfe.net>
2009-01-19 02:10:06 +01:00
VladimirMangos
e1a4ad241d
[7059] Drop spell slot fields as unused for characters and pets.
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Also temporary fix spell slot setting in 7047_01_characters_character_spell.sql
2009-01-09 22:31:06 +03:00
arrai
c6f48843ad
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
VladimirMangos
18fb4db8f2
[6993] Fixing FFA PvP player flags for 3.0.3
2008-12-31 14:11:05 +03:00
VladimirMangos
eeabb03e2d
[6937] Implement another character level requirement for heroic character creating.
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Add option to mangosd.conf for set required level for this limitation or let disable limitation.
2008-12-24 05:54:49 +03:00
freghar
d75812749f
[6922] Whitespace and newline fixes
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This should fix the GCC "no newline at end of file" warnings.
Signed-off-by: freghar <compmancz@gmail.com>
2008-12-22 12:47:33 +03:00
VladimirMangos
c1ae939fb1
Implement new mangos.conf setting HeroicCharactersPerRealm for set cstiom (default 1) amount heroic class chanarcters for account per realm.
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Note: set option to 0 disable heroic characters creating.
Also non-player account not have now any limits (except 10 clinet limit) for heroic characters creating.
2008-12-21 04:40:40 +03:00
tomrus88
4c258e20a1
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
2008-12-19 17:30:26 +03:00
Wyk3d
162ca267f1
[6919] Fixed character rename at login and optimized the query.
2008-12-19 15:52:18 +02:00
tomrus88
71b1065c8b
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
src/game/Chat.h
src/game/Player.h
src/game/World.h
src/game/debugcmds.cpp
2008-12-16 07:30:23 +03:00
ApoC
a5331ab517
[6910] Implemented rewritten arenas. Original author w12x@getmangos.com
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Many thanks also to:
Balrok@github.com for long time updating.
Triply@github.com for great work in rewriting process.
All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-16 00:17:24 +01:00
ApoC
c51a6bc59e
Fixed runtime abort in WorldSession::HandleChangePlayerNameOpcodeCallBack .
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Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-15 14:31:31 +01:00
tomrus88
ac4791e419
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
src/shared/Database/DBCStructure.h
2008-12-15 01:23:37 +03:00
hunuza
08a3105312
[6907] Make DB access on char rename async.
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Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-14 00:20:38 +01:00
tomrus88
4f55ef857a
Merge branch 'master' into 303
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Conflicts:
src/game/MovementHandler.cpp
2008-12-13 23:16:44 +03:00
derex
fc5e12c828
[6904] Fix possible crash by client sending several times CMSG_PLAYER_LOGIN.
2008-12-13 19:07:36 +02:00
tomrus88
0f7077546f
Implemented character customize future.
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Not tested, but should work...
2008-12-12 01:44:52 +03:00
tomrus88
db64bf6b80
Merge branch 'master' into 303
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I hope it merged correctly...
Conflicts:
contrib/extractor/ad.exe
src/game/MovementHandler.cpp
src/game/Player.h
2008-12-11 12:22:37 +03:00
hunuza
2e2055c469
[6892] Some small code clean ups and optimisations.
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Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-10 16:42:56 +01:00
VladimirMangos
3da9f3f4cc
[6889] Backport some not client version specific changes and fixes from 303 branch.
2008-12-09 14:08:29 +03:00
tomrus88
518d7f6297
Merge branch 'master' into 303
2008-12-01 08:21:10 +03:00
ApoC
571221148a
[6867] Optimized working with DB in Guild code. No need of parsing/saving players data fields anymore.
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Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-30 17:31:44 +01:00
tomrus88
1c28b1ad50
Merge branch 'master' into 303
2008-11-30 16:17:02 +03:00
hunuza
1ad9adc467
[6865] Improve db access in guild and arena team code.
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Note: Using SetUInt32ValueInDB() is still not safe, because it's executed async.
Three possible solutions:
1) remove data field
2) get rid of SetUInt32ValueInDB() calls (probably not possible)
3) make SaveValuesArrayInDB() executed directly
2008-11-30 13:19:49 +01:00
tomrus88
ee7f7a0a08
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/mangosd/mangosd.conf.dist.in
2008-11-30 14:05:56 +03:00
tomrus88
700d3cf609
Some work on Runic Power and Milling Spell Effect
2008-11-30 13:53:33 +03:00
dythzer
7ea5f922ea
[6862] Some additional mangosd.conf options for player startup and gameplay customizing.
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Signed-off-by: dythzer <micke223@gmail.com>
Some implementations rewrited. And suggested option names changed.
Also now gm not allowed logout instant in case fight/duel to prevent unexpected death.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-30 10:21:10 +03:00
tomrus88
c0c0c9c776
barber shop race/gender checks, fly check for map 571
2008-11-19 01:00:41 +03:00
arrai
56c8d2549c
Implemented ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP
2008-11-18 19:17:51 +01:00
tomrus88
397efd4fac
Merge branch 'master' into 303
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Conflicts:
src/game/SpellEffects.cpp
2008-11-18 18:08:58 +03:00
hunuza
ac00eee418
Replace some MapManager::Instance().GetMap() calls with WorldObject::GetMap()
2008-11-17 17:24:53 +01:00
tomrus88
768fa2d2de
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
src/game/Pet.cpp
src/game/Player.cpp
2008-11-15 15:35:52 +03:00
arrai
5905aec683
[6819] [2008_11_12_01_character_character_aura.sql] Fixed storing stacked auras
2008-11-12 22:23:17 +01:00
tomrus88
1d3667e765
Some work on visible auras
2008-11-09 18:47:26 +03:00