Commit graph

4282 commits

Author SHA1 Message Date
Frankir
fc8efb0e91 [6818] Correctly apply taken damage debufs/bonuses in cases non-physical melee damage.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-12 05:27:58 +03:00
tomrus88
ca33f8a1ab Merge branch 'master' into 303 2008-11-12 00:56:01 +03:00
tomrus88
204b61c220 Added empty vehicle class, vehicle*.dbc struct's 2008-11-11 00:05:00 +03:00
VladimirMangos
b24ace11cf [6817] Add VC90 sollution/project file versions for git_id tool. 2008-11-10 10:56:00 +03:00
tomrus88
6fae544fbe Merge branch 'master' into 303
Conflicts:
	src/game/WorldSocket.cpp
	src/shared/Database/DBCStructure.h
	src/shared/Database/DBCfmt.cpp
2008-11-10 01:10:52 +03:00
tomrus88
96f2b1d314 Load SummonProperties.dbc, data not used yet 2008-11-10 00:58:14 +03:00
Wyk3d
2d46c5da11 [6816] Cleaned up git_id
Added the -f option to fetch from origin and check for fast-forward
Added alternates for the -r,-h and -l options
Added usage output for -h
Other cleanups
2008-11-09 23:39:17 +02:00
arrai
8e54a3c1cf [6815] Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Original patch provided by mobel/simak 2008-11-09 20:44:53 +01:00
derex
a44ada6d6b [6814] git_id on *nix. 2008-11-09 17:32:39 +02:00
VladimirMangos
755717e8ac [6813] Allow have team dependent graveyards at entrance map for instances.
Entrance map graveyards selected by same way as local (by distance from entrance)
Until DB support will work in old way base at current DB data.
2008-11-09 17:02:58 +03:00
evilstar
1da8ff0043 [6812] Implement localization of creature/gameobject name that say/yell.
Original patch deeply rewrited.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-09 13:19:08 +03:00
Wyk3d
61a3159c31 [6811] Use unordered_map only from gcc 4.3.x where it became deprecated 2008-11-09 12:01:26 +02:00
tomrus88
90b0c47592 uint->int 2008-11-09 11:39:01 +03:00
tomrus88
50e538c32f Merge branch 'master' into 303 2008-11-09 11:37:52 +03:00
Fredi
928ea2bdcf [6810] Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-09 11:21:13 +03:00
Arthorius
397d855569 [6809] Not reset display model at shapeshift aura remove if it not set at apply.
This must resolve problems with model reset at warrior stance switch.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-09 09:44:12 +03:00
VladimirMangos
d2be8dbe8f Implement expansion class check and unique class limit. 2008-11-09 04:17:13 +03:00
arrai
73e595ef87 Implemented some spell achievements 2008-11-09 01:31:12 +01:00
tomrus88
7a384e9374 Merge branch 'master' into 303 2008-11-09 01:45:34 +03:00
tomrus88
f6ff7b5a45 Updated some enums 2008-11-09 01:43:22 +03:00
Wyk3d
ca31e21740 [6808] Fixed VC9 build when TR1 is not present and added revision number output to the exception report 2008-11-08 22:03:42 +02:00
tomrus88
7974d1cb94 Merge branch 'master' into 303
Conflicts:
	src/game/Player.cpp
	src/game/Spell.cpp
2008-11-08 16:52:28 +03:00
Wyk3d
82ad991969 [6807] Fixed multi line messages and other bugs in git_id 2008-11-08 12:00:03 +02:00
VladimirMangos
0dba9362d6 [6806] Not output error at loading empty character_ticket table. 2008-11-08 11:48:02 +03:00
VladimirMangos
5222f49820 Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later) 2008-11-08 11:44:13 +03:00
VladimirMangos
ac222e92b1 [6805] Small fixes in send/received packet and simple code cleanup also. 2008-11-08 07:26:28 +03:00
VladimirMangos
d5b713e9c0 [6804] [sql/updates/2008_11_07_03_characters_guild_bank_tab.sql sql/updates/2008_11_07_04_realmd_account.sql] Not use varchar(L) with L > 255 for compatibility with mysql version < 5.0.3. 2008-11-08 06:05:46 +03:00
VladimirMangos
7e10e20810 [6803] [sql/updates/2008_11_07_01_characters_character_db_version.sql sql/updates/2008_11_07_02_realmd_realmd_db_version.sql] Implement characters/realmd DB version requiremnts checks support.
Note: each DB (mangos/charactes/realmd) have independent checks for version.
Also fixed required_* field name in mangos DB. It need updated with each sql update applied to related DB.
2008-11-08 05:07:45 +03:00
VladimirMangos
85c6e30bed [6802] Fixed build of realmd (absent macro arg) after recent git_id adding. 2008-11-08 04:16:45 +03:00
Wyk3d
7b0cdcdac5 [6801] Fixed some compile errors in git_id 2008-11-08 02:17:52 +02:00
Wyk3d
cfd9ccdaaf [6800] Added revision number output.
* Changed genrevision to use * instead of unknown when some info can not be found
* Added the git_id tool which is used to generate changes to revision_nr.h and the commit message
2008-11-08 01:50:42 +02:00
VladimirMangos
4476d483d4 Fixed comment text and code indentifiers spelling.
GetFieldNames part provided by Paradox.
2008-11-06 19:22:23 +03:00
tomrus88
78ec66babc Merge branch 'master' into 303
Conflicts:
	contrib/extractor/System.cpp
	contrib/extractor/ad.exe
	src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
VladimirMangos
9f2b553e05 Restore mangos build at Unix/Linux by droping broken by me in prev my commit unused code. 2008-11-04 22:20:50 +03:00
tomrus88
d4ab3ca463 Merge branch 'master' into 303 2008-11-04 18:28:39 +03:00
tomrus88
3e8ebb024f Fixed: pet spells, possible sql injection, increased sql query size once again 2008-11-04 18:25:37 +03:00
tomrus88
b2d24ba0f7 Packet fixes, pet spells 2008-11-04 18:25:35 +03:00
arrai
3d86187c4a Implemented ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM
Added basic support for timed achievements
2008-11-04 00:54:29 +01:00
VladimirMangos
3e43600c3b Correct check for ACE_BIG_ENDIAN. Warning fixed and code cleanups. 2008-11-03 23:59:06 +03:00
tomrus88
9cc6f1f3ec Merge branch 'master' into 303
Conflicts:
	src/game/Level2.cpp
	src/game/Pet.cpp
	src/game/Player.cpp
2008-11-03 14:44:58 +03:00
tomrus88
8d54103456 Fixed spell.dbc structure 2008-11-03 14:22:55 +03:00
VladimirMangos
004bdf1d3c Fixed some format arg type/value pairs. Other warnings. 2008-11-03 14:21:24 +03:00
Wyk3d
c8bd17f67b Added two parameter versions of the AsyncQuery function 2008-11-02 22:21:02 +02:00
VladimirMangos
8563b88859 Fixed some format arg type/value pairs. Other warnings. 2008-11-01 23:53:35 +03:00
arrai
0d6805ec94 Implemented ACHIEVEMENT_FLAG_REALM_FIRST_REACH 2008-10-31 12:53:35 +01:00
tomrus88
5ca92eddd7 Fixed MSG_CORPSE_QUERY for dungeons/raids, fixed SMSG_ATTACKERSTATEUPDATE 2008-10-30 23:02:48 +03:00
arrai
e92cc728c3 Reverted wrong commit d2785283e - the real source for not matching the flags was a mixed up index in DBCfmt.cpp
Added database integrity check for creature_equip_template
Differ between stored and pending completed achievements
2008-10-29 17:58:56 +01:00
tomrus88
5a26f822ce Some achievement*.dbc research 2008-10-29 16:47:56 +03:00
arrai
5364fc2847 Removed wrong assumed flag, use achievement points to differ between achievements and counters 2008-10-29 12:17:37 +01:00
arrai
deccb566ae Further work on the achievement system
Implemented ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT
Fixed SMSG_CRITERIA_UPDATE structure
Implemented parts of ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL - there are still some unknown additional conditions for this criteria type
Fixed sAchievementStore lookup errors caused by an invalid DBCfmt
2008-10-28 00:06:52 +01:00