You can still used its (for example to upgrade DB from 0.12 state)
but its will not included in installed sql updates list at Unix/Linus
for speedup 'make install'.
Just note about related _not_ mangos bug: this table _expected_ to have primary key by pair (`realmid`,`acctid`).
If used DB not have it for table, then this wrongly setup of DB.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Use counter for aura uses lock for recursivly mark as used in some cases.
* At aura remove add aura to deleting delayed auras list for aura target.
* Remove now unneeded hacks from aura handlers and aura tick code (maybe not all found yet)
* Use new aura delete locking for simplify proc spell event code.
* Prevent apply aura boost spells if aura deleted while adding to target by triggered spells.
* Re-implement aura list updating at auras update for target to better way skip
removed from aura list auras while auras update.
Basically, the reason for the EULA removal is to ensure the validity of
the GNU GPLv2 license, which might be invalidated in some countries by
the EULA.
Instead, a WARNING file with (hopefully) clear statements has been added.
The basic meaning remains the same - every user should check if he/she
is not breaking any local laws by MaNGOS usage.
And the MaNGOS team/project will not provide any resources/help for
(possible) illegal public usage, simply to protect everyone willing to
help, including services through which the help could be provided (ie. forum).
Signed-off-by: freghar <compmancz@gmail.com>
* Target don't must lost stealth at hit by NOT_BREAK_STEALTH spell also.
* Target don't must aggro at hit not NO_INITIAL_AGGRO spell
if caster still not detected by aggro. This possoble in case when cast not remove
stealth (spell have NOT_BREAK_STEALTH)
* This fixed spell 921 wrong lost stealth at success and possible some other spells.
* Not set owner for will summoned gameobjects.
Its not expected to have owner, and must be accessable to all players (or team).
* Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner.
* Cleanup Spell::EffectSummonObjectWild.
* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
add and use BattleGroundScoreMap typedef
* Delete AreaTeam objects stored in global map at shutdown
* Delete Corpse objects stored in global map at shutdown
* Store guild bank log entries as objectes instead pointers in log event lists
* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras
This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
Small changes also to prevent visual "fall" flight form for viewer at login,
and another changes to prevent recasting default warrior stance.
This also resolve bug with not removing some form bonuses at lost form at re-login.
This provided more clear place where dependent auras can be applied/removed,
if expected manual apply _with_ aura remove at parent aura expire.
This can be used for more cases.
In current state it implement additional effects for
29836 and ranks, 61846 and ranks, 31869, 53379 and ranks, 20254 and ranks,
20138 an ranks, 48263, and 48265.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>