server/src/game
2009-02-02 12:56:13 +03:00
..
AccountMgr.cpp [7037] Avoid unneeded #ifdef 2009-01-06 13:19:40 +03:00
AccountMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AchievementMgr.cpp [7218] Fixed used message CHAT_MSG_GUILD_ACHIEVEMENT format. 2009-02-01 22:37:53 +03:00
AchievementMgr.h [7040] Move achievment rewards dat to new DB table. Implement sending item rewards by mail. 2009-01-06 16:21:22 +03:00
AddonHandler.cpp Merge branch 'master' into 308 2009-01-13 20:08:41 +03:00
AddonHandler.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AggressorAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AggressorAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AnimalRandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ArenaTeam.cpp Some more info about SMSG_ARENA_TEAM_ROSTER structure. 2009-01-26 23:59:17 +03:00
ArenaTeam.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ArenaTeamHandler.cpp [7062] Fixed arena team inviting. 2009-01-10 03:12:59 +01:00
AuctionHouse.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AuctionHouseObject.h [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
Bag.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Bag.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
BattleGround.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
BattleGround.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAA.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAA.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAB.cpp [7142] Fixed teleporting ghosts away from grave at lost control. 2009-01-22 03:44:07 +03:00
BattleGroundAB.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAV.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAV.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundBE.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundBE.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundDS.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundDS.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundEY.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundEY.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundHandler.cpp [7110] Make some methods in BattleGroundMgr static. 2009-01-18 21:25:18 +01:00
BattleGroundMgr.cpp [7180] 303 changes in PvpLogDataPacket. 2009-01-26 22:30:56 +03:00
BattleGroundMgr.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundNA.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundNA.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundRL.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundRL.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundRV.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundRV.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundSA.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundSA.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundWS.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundWS.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
Calendar.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Calendar.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CalendarHandler.cpp Switch to support client 3.0.8a (build 3506) 2009-01-30 02:10:23 +03:00
Cell.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
CellImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Channel.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Channel.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ChannelHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ChannelMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CharacterHandler.cpp [7146] Trailing whitespace code cleanup 2009-01-22 18:10:16 +01:00
Chat.cpp [7219] Improvements ins shift-links work. 2009-02-02 03:10:47 +03:00
Chat.h [7219] Improvements ins shift-links work. 2009-02-02 03:10:47 +03:00
ChatHandler.cpp [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. 2009-01-07 18:23:56 +03:00
CombatHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ConfusedMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ConfusedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Corpse.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
Corpse.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
Creature.cpp [7214] Phase system continue development - Commands and fixes. 2009-02-01 08:13:16 +03:00
Creature.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
CreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAIImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAIRegistry.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAIRegistry.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
debugcmds.cpp Replaced dynamic by static allocation in server packets header. Added command to test large packets. 2009-01-04 18:42:06 +01:00
DestinationHolder.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolder.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolderImp.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DuelHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DynamicObject.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
DynamicObject.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FleeingMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FleeingMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Formulas.h [7095] Experience basic gain coefficient for expansion 2 zones. 2009-01-17 17:22:31 +03:00
GameEvent.cpp [7151] Startup log cleanup and beautification. 2009-01-23 04:29:35 +03:00
GameEvent.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GameObject.cpp [7217] Remove outdated for 3.0.x gameobject 187039 invisibility (type 10) set in code. 2009-02-01 22:03:56 +03:00
GameObject.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
GlobalEvents.cpp [7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg. 2009-01-06 14:49:36 +03:00
GlobalEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketMgr.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GossipDef.cpp Fixed quest items objectived show in quest description SMSG_QUEST_QUERY_RESPONSE. 2009-01-28 06:14:43 +03:00
GossipDef.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GridDefines.h [7120] Revert "Reduced number of cells (doubled max visibility distance)." 2009-01-20 01:33:59 +02:00
GridNotifiers.cpp Phase system development continue. 2009-01-31 06:06:01 +03:00
GridNotifiers.h Phase system development continue. 2009-01-31 06:06:01 +03:00
GridNotifiersImpl.h Phase system development continue. 2009-01-31 06:06:01 +03:00
GridStates.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GridStates.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Group.cpp [7213] Fixed quest related GO activation/deactivation at join/leave/convert raid group. 2009-02-01 03:23:29 +03:00
Group.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupHandler.cpp [7129] Changed uint64 results to const uint64& on some methods. 2009-01-21 02:10:03 +01:00
GroupReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Guild.cpp [7146] Trailing whitespace code cleanup 2009-01-22 18:10:16 +01:00
Guild.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuildHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HomeMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HomeMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
IdleMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceSaveMgr.cpp [7151] Startup log cleanup and beautification. 2009-01-23 04:29:35 +03:00
InstanceSaveMgr.h Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later) 2008-11-08 11:44:13 +03:00
Item.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Item.h [7089] Implement ITEM_ENCHANTMENT_TYPE_USE_SPELL support. 2009-01-15 03:08:45 +03:00
ItemEnchantmentMgr.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemEnchantmentMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemHandler.cpp Fixed typo in log output and misc code cleanups. 2009-01-16 18:11:58 +03:00
ItemPrototype.h [7094] Implemented spell interrupt flag 0x10 2009-01-17 02:37:44 +01:00
Language.h [7107] Output skill points (current, max, perm/temp bonus) for known skill in .lookup skill. 2009-01-18 22:18:13 +03:00
Level0.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Level1.cpp [7219] Improvements ins shift-links work. 2009-02-02 03:10:47 +03:00
Level2.cpp [7219] Improvements ins shift-links work. 2009-02-02 03:10:47 +03:00
Level3.cpp [7219] Improvements ins shift-links work. 2009-02-02 03:10:47 +03:00
LFGHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
LootHandler.cpp [7065] Fix herbs consum at milling. 2009-01-10 21:45:58 +03:00
LootMgr.cpp [7212] Fixed check possibility quest drop present in loot template for player in case groupped loot. 2009-02-01 03:22:58 +03:00
LootMgr.h Fixed typo and restore loot rates work. 2009-01-23 15:51:55 +03:00
Mail.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Mail.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Makefile.am [7026] Current arena season id and state send and setting in mangosd.conf. 2009-01-05 02:20:58 +03:00
Map.cpp Phase system development continue. 2009-01-31 06:06:01 +03:00
Map.h [7141] Implement heroic raid instance mode support. 2009-01-22 03:27:59 +03:00
MapInstanced.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapInstanced.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapManager.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
MapManager.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
MapReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MiscHandler.cpp Cleanup code for UNIT_FIELD_BYTES_1 parts. 2009-01-31 05:55:10 +03:00
MotionMaster.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MotionMaster.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementHandler.cpp [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDamage 2009-01-04 23:20:21 +03:00
NPCHandler.cpp [7169] Fixed use castable trainer spells (some from its explictly self-castable). 2009-01-26 22:30:40 +03:00
NPCHandler.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
NullCreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
NullCreatureAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Object.cpp Fixed client crash 2009-02-02 12:56:13 +03:00
Object.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
ObjectAccessor.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
ObjectAccessor.h [7159] Allow GO cast as need (use go coordinates for target select in some cases) 2009-01-24 03:44:45 +03:00
ObjectDefines.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectGridLoader.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectGridLoader.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectMgr.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
ObjectMgr.h [7166] Make reserved name check case-insensitive. 2009-01-25 02:38:08 +03:00
ObjectPosSelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectPosSelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Opcodes.cpp Merge branch 'master' into 308 2009-01-13 20:08:41 +03:00
Opcodes.h Merge branch 'master' into 308 2009-01-13 20:08:41 +03:00
Path.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Pet.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
Pet.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
PetAI.cpp [7128] Cleanup in PetHandler.cpp and little PetAI.cpp 2009-01-21 01:31:42 +01:00
PetAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PetHandler.cpp Small vehicle related code cleanup. 2009-01-24 01:45:57 +03:00
PetitionsHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Player.cpp Add custom chance for some spells in 16180 and ranks (added in 308) 2009-01-31 19:41:42 +03:00
Player.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
PlayerDump.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PlayerDump.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PointMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PointMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
QueryHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
QuestDef.cpp [7203] Update MaxLevel money quest reward to expirience convertion for 303. 2009-01-31 00:58:34 +03:00
QuestDef.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
QuestHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
RandomMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
RandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ScriptCalls.cpp [7151] Startup log cleanup and beautification. 2009-01-23 04:29:35 +03:00
ScriptCalls.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SharedDefines.h Cleanup code for UNIT_FIELD_BYTES_1 parts. 2009-01-31 05:55:10 +03:00
SkillDiscovery.cpp [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillDiscovery.h [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillExtraItems.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillHandler.cpp Not store dependent spells in character_spell 2009-01-24 12:03:43 +03:00
SocialMgr.cpp [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
SocialMgr.h [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
Spell.cpp Fix some targeting data get from client 2009-01-31 22:02:23 +03:00
Spell.h [7183] Updated spell casting pushback system. 2009-01-26 22:30:59 +03:00
SpellAuraDefines.h Rename some auras 2009-01-28 02:13:09 +03:00
SpellAuras.cpp Set only one charge for 54741 mage spell 2009-01-31 20:37:28 +03:00
SpellAuras.h [7195] Implement SPELL_AURA_PHASE (261) and basics of phases system work (for player/creatures/pets only) 2009-01-27 19:17:52 +03:00
SpellEffects.cpp [7216] Create gameobject in death point instead spawn point in spell 23019 effect. 2009-02-01 21:31:56 +03:00
SpellHandler.cpp [7165] More strict checking for client casted spells. 2009-01-25 00:13:33 +03:00
SpellMgr.cpp [7202] Fix warlock armor buff stack 2009-01-30 23:01:03 +03:00
SpellMgr.h Use spell_bonus_data table for store custom damage/healing bonus coefficients 2009-01-28 02:23:16 +03:00
StatSystem.cpp [7099] Implement some item/enchants mods from 303: 2009-01-18 01:34:50 +03:00
TargetedMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TargetedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TaxiHandler.cpp [7135] Implement support for single taxi master with different path for teams. 2009-01-21 19:46:47 +03:00
TemporarySummon.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TemporarySummon.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ThreatManager.cpp [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDamage 2009-01-04 23:20:21 +03:00
ThreatManager.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Totem.cpp [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
Totem.h [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
TotemAI.cpp Phase system development continue. 2009-01-31 06:06:01 +03:00
TotemAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TradeHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Transports.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
Transports.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Traveller.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Unit.cpp [7210] Implement shaman 51505 and ranks crit, and work 55447 glyph 2009-02-01 00:26:09 +03:00
Unit.h Add some function for find/remove aura and use it in some cases 2009-02-01 00:23:33 +03:00
UnitEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateData.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateFields.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateMask.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Vehicle.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Vehicle.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WaypointManager.cpp [7151] Startup log cleanup and beautification. 2009-01-23 04:29:35 +03:00
WaypointManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WaypointMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WaypointMovementGenerator.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Weather.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
Weather.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
World.cpp Phase system development continue. 2009-01-31 06:06:01 +03:00
World.h [7174] Implement new option GM.Visible for set original GM visibility state at login. 2009-01-26 22:30:46 +03:00
WorldLog.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WorldLog.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
WorldSession.cpp [7146] Trailing whitespace code cleanup 2009-01-22 18:10:16 +01:00
WorldSession.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
WorldSocket.cpp [7189] Prevent use wrong security levels (>= SEC_CONSOLE) 2009-01-26 22:31:05 +03:00
WorldSocket.h [7022] Added support for packets > 64 kb 2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WorldSocketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00