..
AccountMgr.cpp
[7037] Avoid unneeded #ifdef
2009-01-06 13:19:40 +03:00
AccountMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
AchievementMgr.cpp
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
2009-04-30 03:07:05 +04:00
AchievementMgr.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
AggressorAI.cpp
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00
AggressorAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ArenaTeam.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
ArenaTeam.h
[7415] Fixed removing player from battlegrounds
2009-03-08 22:18:53 +01:00
ArenaTeamHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
AuctionHouseHandler.cpp
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange.
2009-04-19 22:54:40 +04:00
AuctionHouseMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
AuctionHouseMgr.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Bag.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Bag.h
[7330] Code warnings and style cleanups. Some bugs fixes.
2009-02-24 01:54:53 +03:00
BattleGround.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGround.h
[7632] more "if"-condition related codestyle in battlegroundfiles
2009-04-07 17:25:53 +00:00
BattleGroundAA.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundAA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundAB.cpp
[7632] more "if"-condition related codestyle in battlegroundfiles
2009-04-07 17:25:53 +00:00
BattleGroundAB.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundAV.cpp
[7632] more "if"-condition related codestyle in battlegroundfiles
2009-04-07 17:25:53 +00:00
BattleGroundAV.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundBE.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundBE.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundDS.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundDS.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundEY.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundEY.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundHandler.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundMgr.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundMgr.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundNA.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundNA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRL.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundRL.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRV.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRV.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundSA.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundSA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundWS.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundWS.h
[7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards. Implement functions for BattleGroundWeekends. Patch originally provided by Balrok. Thx
2009-03-09 22:32:11 +01:00
Calendar.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Calendar.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CalendarHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Cell.h
[7114] Code cleanups.
2009-01-19 15:13:57 +03:00
CellImpl.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Channel.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
Channel.h
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
ChannelHandler.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ChannelMgr.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
CharacterHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Chat.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
Chat.h
[7714] Implement new command .character level for set level provided level.
2009-04-26 01:24:09 +04:00
ChatHandler.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CombatHandler.cpp
removed unneeded World.h includes
2009-03-08 01:26:52 +03:00
ConfusedMovementGenerator.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
ConfusedMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Corpse.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Corpse.h
[7577] Implement YellToZone for different world object types.
2009-03-29 01:09:15 +03:00
Creature.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Creature.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureAI.cpp
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
CreatureAI.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureAIImpl.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp
[7622] Added creatureAI with related database tables.
2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureAISelector.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CreatureEventAI.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureEventAI.h
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00
CreatureEventAIMgr.cpp
[7689] Batter EventAI loading checks and fix one from possible crash cases.
2009-04-19 23:51:05 +04:00
CreatureEventAIMgr.h
[7717] Use more safe code in EventAI.
2009-04-26 19:19:36 +04:00
DBCEnums.h
[7684] Resolve possible conflict in summon property enum type and enum names (currently commented)
2009-04-18 12:44:19 +04:00
DBCfmt.h
[7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat.
2009-04-26 20:32:45 +04:00
DBCStores.cpp
[7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat.
2009-04-26 20:32:45 +04:00
DBCStores.h
[7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat.
2009-04-26 20:32:45 +04:00
DBCStructure.h
[7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat.
2009-04-26 20:32:45 +04:00
debugcmds.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
DestinationHolder.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
DestinationHolder.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
DestinationHolderImp.h
removed unneeded creature.h includes
2009-03-08 02:08:33 +03:00
DuelHandler.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
DynamicObject.cpp
[7506] Remove dual ERROR in logs
2009-03-21 11:47:57 +03:00
DynamicObject.h
[7577] Implement YellToZone for different world object types.
2009-03-29 01:09:15 +03:00
FleeingMovementGenerator.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
FleeingMovementGenerator.h
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
FollowerReference.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
FollowerReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
FollowerRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Formulas.h
[7296] Fixed some GCC warnings.
2009-02-18 19:22:56 +03:00
GameEventMgr.cpp
[7724] Fixed possible crash when a drunk player gets fall damage
2009-04-27 18:18:16 +04:00
GameEventMgr.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
GameObject.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
GameObject.h
[7715] Provided way for scripts set alternative gameobject state for client show.
2009-04-26 07:21:11 +04:00
GlobalEvents.cpp
[7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg.
2009-01-06 14:49:36 +03:00
GlobalEvents.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
GMTicketMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
GMTicketMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GossipDef.cpp
[7732] Fixed compile warnings.
2009-04-29 05:17:02 +04:00
GossipDef.h
[7306] Updated POI icons defines.
2009-02-19 21:15:10 +03:00
GridDefines.h
[7362] Use IN_MILISECONDS where appropriate, other cleanups.
2009-03-01 05:22:56 +03:00
GridNotifiers.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
GridNotifiers.h
[7622] Added creatureAI with related database tables.
2009-04-05 23:05:44 +04:00
GridNotifiersImpl.h
[7411] Use similar localization classes for World::SendWorldText muti-line message.
2009-03-08 12:32:09 +03:00
GridStates.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
GridStates.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Group.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Group.h
[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid.
2009-03-14 17:01:30 +01:00
GroupHandler.cpp
[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid.
2009-03-14 17:01:30 +01:00
GroupReference.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GroupReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GroupRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GuardAI.cpp
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00
GuardAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
Guild.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Guild.h
[7422] Allow localization base at guildmaster locale default guild rank names at guild creating.
2009-03-09 11:41:22 +03:00
GuildHandler.cpp
[7716] Fixed some typos and possible crashes.
2009-04-26 18:49:07 +04:00
HomeMovementGenerator.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
HomeMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
HostilRefManager.cpp
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
HostilRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp
removed unneeded creature.h includes
2009-03-08 02:08:33 +03:00
IdleMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
InstanceData.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
InstanceData.h
[7622] Added creatureAI with related database tables.
2009-04-05 23:05:44 +04:00
InstanceSaveMgr.cpp
[7727] Use more simple code for element erase.
2009-04-28 00:00:19 +04:00
InstanceSaveMgr.h
Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later)
2008-11-08 11:44:13 +03:00
Item.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Item.h
Small cleanups in item checks code.
2009-03-14 19:20:16 +03:00
ItemEnchantmentMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ItemHandler.cpp
[7716] Fixed some typos and possible crashes.
2009-04-26 18:49:07 +04:00
ItemPrototype.h
[7512] Implement checks of item bag mask at server startup.
2009-03-22 03:32:10 +03:00
Language.h
[7643] Allow set, store and output creture EventAI data version in addition to world DB and script library versions.
2009-04-09 17:30:59 +04:00
Level0.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
Level1.cpp
[7690] Move GetCreature/GetGameobject to class Map.
2009-04-20 19:08:13 +04:00
Level2.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Level3.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
LFGHandler.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
LootHandler.cpp
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
2009-04-30 03:07:05 +04:00
LootMgr.cpp
[7732] Fixed compile warnings.
2009-04-29 05:17:02 +04:00
LootMgr.h
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
2009-04-30 03:07:05 +04:00
Mail.cpp
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange.
2009-04-19 22:54:40 +04:00
Mail.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Makefile.am
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
Map.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Map.h
[7690] Move GetCreature/GetGameobject to class Map.
2009-04-20 19:08:13 +04:00
MapInstanced.cpp
[7716] Fixed some typos and possible crashes.
2009-04-26 18:49:07 +04:00
MapInstanced.h
[7593] Map::EnsureGridLoaded related cleanups and fixes:
2009-04-01 03:23:35 +04:00
MapManager.cpp
[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
2009-01-21 02:48:32 +01:00
MapManager.h
[7440] Use server-side only zone info. Optimize related calles in case zone and subzone use.
2009-03-11 10:08:12 +03:00
MapReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MapRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MiscHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
MotionMaster.cpp
[7459] Support case when movegen at own Finilize add another movegen.
2009-03-14 23:41:18 +03:00
MotionMaster.h
[7237] Fixed crash when MotionMaster's Clean or ExpireMovement called from MovementGenerator update.
2009-02-07 03:29:06 +01:00
MovementGenerator.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
NPCHandler.cpp
[7740] More correct flags in trainer list data for profession ranks.
2009-05-01 04:02:10 +04:00
NPCHandler.h
[7285] More code cleanups in static data structures use.
2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
NullCreatureAI.h
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
Object.cpp
[7648] Resolve problems with expected fall damage at near teleport.
2009-04-11 11:06:30 +04:00
Object.h
[7696] Fixed compile warnings
2009-04-22 17:03:34 +04:00
ObjectAccessor.cpp
[7690] Move GetCreature/GetGameobject to class Map.
2009-04-20 19:08:13 +04:00
ObjectAccessor.h
[7690] Move GetCreature/GetGameobject to class Map.
2009-04-20 19:08:13 +04:00
ObjectDefines.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectGridLoader.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
ObjectGridLoader.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectMgr.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
ObjectMgr.h
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange.
2009-04-19 22:54:40 +04:00
ObjectPosSelector.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectPosSelector.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Opcodes.cpp
Merge branch 'master' into 308
2009-01-13 20:08:41 +03:00
Opcodes.h
Merge branch 'master' into 308
2009-01-13 20:08:41 +03:00
Path.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
pchdef.cpp
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
pchdef.h
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
Pet.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Pet.h
[7644] Fixed pet slot values using in pet save.
2009-04-10 09:02:04 +04:00
PetAI.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
PetAI.h
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
PetHandler.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
PetitionsHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Player.cpp
[7740] More correct flags in trainer list data for profession ranks.
2009-05-01 04:02:10 +04:00
Player.h
[7740] More correct flags in trainer list data for profession ranks.
2009-05-01 04:02:10 +04:00
PlayerDump.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
PlayerDump.h
[7665] Include achievement data to pdumps.
2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
PointMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
PoolHandler.cpp
[7555] Check pool_id bafire access to pool data in PoolHandler::CheckPool
2009-03-28 00:04:39 +03:00
PoolHandler.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
QueryHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
QuestDef.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
QuestDef.h
Small code cleanup and partial merge with dev branch
2009-03-21 19:07:38 +03:00
QuestHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
RandomMovementGenerator.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
RandomMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ReactorAI.cpp
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00
ReactorAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
ReputationMgr.cpp
[7553] Fixed character save/creating.
2009-03-27 06:02:07 +03:00
ReputationMgr.h
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
ScriptCalls.cpp
[7672] Move ReceiveEmote from script API to AI API.
2009-04-15 06:08:52 +04:00
ScriptCalls.h
[7672] Move ReceiveEmote from script API to AI API.
2009-04-15 06:08:52 +04:00
SharedDefines.h
[7685] Load emotes.dbc and make emotes/emotetexts accessable from script DLL. Also some enum updates.
2009-04-18 16:07:15 +04:00
SkillDiscovery.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
SkillDiscovery.h
[7133] Re-implement explicit spell discovery code.
2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
SkillExtraItems.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
SkillHandler.cpp
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange.
2009-04-19 22:54:40 +04:00
SocialMgr.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
SocialMgr.h
[7123] Cleanup in using STD's containers erase method.
2009-01-20 20:07:44 +01:00
Spell.cpp
[7742] Fix my prev. commit
2009-05-02 00:27:47 +02:00
Spell.h
[7742] Fix my prev. commit
2009-05-02 00:27:47 +02:00
SpellAuraDefines.h
Update spell auras list for 3.0.9
2009-02-19 19:11:18 +03:00
SpellAuras.cpp
[7734] Implement spell 58204 and 58205 used in DK introduction quest.
2009-04-29 23:28:52 +04:00
SpellAuras.h
[7599] Fixed windows build
2009-04-01 23:34:01 +02:00
SpellEffects.cpp
[7739] Implement boss spell 38441.
2009-04-30 21:25:35 +04:00
SpellHandler.cpp
[7690] Move GetCreature/GetGameobject to class Map.
2009-04-20 19:08:13 +04:00
SpellMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
SpellMgr.h
[7716] Fixed some typos and possible crashes.
2009-04-26 18:49:07 +04:00
StatSystem.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
TargetedMovementGenerator.cpp
[7480] Clear flight flag early for safe.
2009-03-17 21:35:52 +03:00
TargetedMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
TaxiHandler.cpp
[7690] Move GetCreature/GetGameobject to class Map.
2009-04-20 19:08:13 +04:00
TemporarySummon.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
TemporarySummon.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ThreatManager.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
ThreatManager.h
[7620] Make GCC happy. Restore build at Unix/Linux.
2009-04-05 19:57:08 +04:00
Totem.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
Totem.h
[7111] Fixes in Spell Effect immunes
2009-01-19 02:57:50 +03:00
TotemAI.cpp
[7697] Interrupt casting at enter to evade mode.
2009-04-22 18:05:59 +04:00
TotemAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
TradeHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Transports.cpp
[7733] Fixed compile error on VC2005ee.
2009-04-29 15:30:19 +04:00
Transports.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Traveller.h
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
Unit.cpp
[7743] Coding style fix.
2009-05-02 00:38:14 +02:00
Unit.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
UnitEvents.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
UpdateData.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
UpdateData.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
UpdateFields.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
UpdateMask.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Vehicle.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
Vehicle.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp
removed unneeded World.h includes
2009-03-08 01:26:52 +03:00
WaypointManager.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
WaypointManager.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
WaypointMovementGenerator.h
Fixed bug with not send not finished move for recently visible creature with waypoint movement generator.
2009-02-25 06:44:18 +03:00
Weather.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
Weather.h
[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
2009-01-21 02:48:32 +01:00
World.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
World.h
[7643] Allow set, store and output creture EventAI data version in addition to world DB and script library versions.
2009-04-09 17:30:59 +04:00
WorldLog.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
WorldLog.h
[7114] Code cleanups.
2009-01-19 15:13:57 +03:00
WorldSession.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
WorldSession.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
WorldSocket.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
WorldSocket.h
[7022] Added support for packets > 64 kb
2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp
[7733] Fixed compile error on VC2005ee.
2009-04-29 15:30:19 +04:00
WorldSocketMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00