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71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
/*
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* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MODEL_H
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#define MODEL_H
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#include "loadlib/loadlib.h"
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#include "vec3d.h"
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//#include "mpq.h"
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#include "modelheaders.h"
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#include <vector>
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class Model;
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class WMOInstance;
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class MPQFile;
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Vec3D fixCoordSystem(Vec3D v);
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class Model
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{
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public:
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ModelHeader header;
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uint32 offsBB_vertices, offsBB_indices;
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Vec3D *BB_vertices, *vertices;
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uint16 *BB_indices, *indices;
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size_t nIndices;
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bool open();
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bool ConvertToVMAPModel(char * outfilename);
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bool ok;
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Model(std::string &filename);
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~Model();
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private:
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std::string filename;
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char outfilename;
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};
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class ModelInstance
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{
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public:
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Model *model;
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uint32 id;
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Vec3D pos, rot;
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unsigned int d1, scale;
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float w,sc;
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ModelInstance() {}
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ModelInstance(MPQFile &f,const char* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile);
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};
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#endif
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