server/contrib/vmap_extractor_v3/vmapextract
Machiavelli 32aede1a82 [12075] Don't check registry for game folder on windows, use relative "Data" dir, similar to linux.
Fixes annoyance when you have multiple wow clients and building vmaps fails for reason that extractor takes path from wrong client even though it is located inside the correct directory

Signed-off-by: stfx <stfx@hotmail.de>
2012-08-02 10:08:40 +02:00
..
loadlib [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
adtfile.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
adtfile.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
CMakeLists.txt [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
dbcfile.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
dbcfile.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
model.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
model.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
modelheaders.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
mpq_libmpq.cpp [10167] Bump vmap extractor version to 3.00 2010-07-08 23:53:07 +02:00
mpq_libmpq04.h [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
vec3d.h [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
vmapexport.cpp [12075] Don't check registry for game folder on windows, use relative "Data" dir, similar to linux. 2012-08-02 10:08:40 +02:00
vmapexport.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
wdtfile.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
wdtfile.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
wmo.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
wmo.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00