mirror of
https://github.com/mangosfour/server.git
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136 lines
3.2 KiB
C++
136 lines
3.2 KiB
C++
/*
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* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef WMO_H
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#define WMO_H
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#define TILESIZE (533.33333f)
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#define CHUNKSIZE ((TILESIZE) / 16.0f)
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#include <string>
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#include <set>
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#include "vec3d.h"
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#include "loadlib/loadlib.h"
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// MOPY flags
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#define WMO_MATERIAL_NOCAMCOLLIDE 0x01
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#define WMO_MATERIAL_DETAIL 0x02
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#define WMO_MATERIAL_NO_COLLISION 0x04
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#define WMO_MATERIAL_HINT 0x08
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#define WMO_MATERIAL_RENDER 0x10
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#define WMO_MATERIAL_COLLIDE_HIT 0x20
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#define WMO_MATERIAL_WALL_SURFACE 0x40
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class WMOInstance;
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class WMOManager;
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class MPQFile;
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/* for whatever reason a certain company just can't stick to one coordinate system... */
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static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); }
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class WMORoot
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{
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public:
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uint32 nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootWMOID, liquidType;
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unsigned int col;
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float bbcorn1[3];
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float bbcorn2[3];
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WMORoot(std::string &filename);
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~WMORoot();
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bool open();
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bool ConvertToVMAPRootWmo(FILE *output);
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private:
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std::string filename;
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char outfilename;
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};
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struct WMOLiquidHeader
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{
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int xverts, yverts, xtiles, ytiles;
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float pos_x;
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float pos_y;
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float pos_z;
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short type;
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};
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struct WMOLiquidVert
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{
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uint16 unk1;
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uint16 unk2;
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float height;
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};
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class WMOGroup
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{
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public:
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// MOGP
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int groupName, descGroupName, mogpFlags;
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float bbcorn1[3];
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float bbcorn2[3];
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uint16 moprIdx;
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uint16 moprNItems;
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uint16 nBatchA;
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uint16 nBatchB;
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uint32 nBatchC, fogIdx, liquidType, groupWMOID;
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int mopy_size,moba_size;
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int LiquEx_size;
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unsigned int nVertices; // number when loaded
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int nTriangles; // number when loaded
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char *MOPY;
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uint16 *MOVI;
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uint16 *MoviEx;
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float *MOVT;
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uint16 *MOBA;
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int *MobaEx;
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WMOLiquidHeader *hlq;
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WMOLiquidVert *LiquEx;
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char *LiquBytes;
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uint32 liquflags;
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WMOGroup(std::string &filename);
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~WMOGroup();
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bool open();
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int ConvertToVMAPGroupWmo(FILE *output, WMORoot *rootWMO, bool pPreciseVectorData);
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private:
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std::string filename;
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char outfilename;
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};
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class WMOInstance
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{
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static std::set<int> ids;
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public:
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std::string MapName;
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int currx;
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int curry;
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WMOGroup *wmo;
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Vec3D pos;
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Vec3D pos2, pos3, rot;
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uint32 indx,id, d2, d3;
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int doodadset;
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WMOInstance(MPQFile &f,const char* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile);
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static void reset();
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};
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#endif
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