server/contrib/vmap_extractor_v3/vmapextract/wmo.h
Schmoozerd 8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00

136 lines
3.2 KiB
C++

/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WMO_H
#define WMO_H
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#include <string>
#include <set>
#include "vec3d.h"
#include "loadlib/loadlib.h"
// MOPY flags
#define WMO_MATERIAL_NOCAMCOLLIDE 0x01
#define WMO_MATERIAL_DETAIL 0x02
#define WMO_MATERIAL_NO_COLLISION 0x04
#define WMO_MATERIAL_HINT 0x08
#define WMO_MATERIAL_RENDER 0x10
#define WMO_MATERIAL_COLLIDE_HIT 0x20
#define WMO_MATERIAL_WALL_SURFACE 0x40
class WMOInstance;
class WMOManager;
class MPQFile;
/* for whatever reason a certain company just can't stick to one coordinate system... */
static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); }
class WMORoot
{
public:
uint32 nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootWMOID, liquidType;
unsigned int col;
float bbcorn1[3];
float bbcorn2[3];
WMORoot(std::string &filename);
~WMORoot();
bool open();
bool ConvertToVMAPRootWmo(FILE *output);
private:
std::string filename;
char outfilename;
};
struct WMOLiquidHeader
{
int xverts, yverts, xtiles, ytiles;
float pos_x;
float pos_y;
float pos_z;
short type;
};
struct WMOLiquidVert
{
uint16 unk1;
uint16 unk2;
float height;
};
class WMOGroup
{
public:
// MOGP
int groupName, descGroupName, mogpFlags;
float bbcorn1[3];
float bbcorn2[3];
uint16 moprIdx;
uint16 moprNItems;
uint16 nBatchA;
uint16 nBatchB;
uint32 nBatchC, fogIdx, liquidType, groupWMOID;
int mopy_size,moba_size;
int LiquEx_size;
unsigned int nVertices; // number when loaded
int nTriangles; // number when loaded
char *MOPY;
uint16 *MOVI;
uint16 *MoviEx;
float *MOVT;
uint16 *MOBA;
int *MobaEx;
WMOLiquidHeader *hlq;
WMOLiquidVert *LiquEx;
char *LiquBytes;
uint32 liquflags;
WMOGroup(std::string &filename);
~WMOGroup();
bool open();
int ConvertToVMAPGroupWmo(FILE *output, WMORoot *rootWMO, bool pPreciseVectorData);
private:
std::string filename;
char outfilename;
};
class WMOInstance
{
static std::set<int> ids;
public:
std::string MapName;
int currx;
int curry;
WMOGroup *wmo;
Vec3D pos;
Vec3D pos2, pos3, rot;
uint32 indx,id, d2, d3;
int doodadset;
WMOInstance(MPQFile &f,const char* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile);
static void reset();
};
#endif