| .. |
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AccountMgr.cpp
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[8450] Prevented using of plaintext passwords in sql queries
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2009-09-02 02:03:42 +02:00 |
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AccountMgr.h
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[8450] Prevented using of plaintext passwords in sql queries
|
2009-09-02 02:03:42 +02:00 |
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AchievementMgr.cpp
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[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
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2009-09-21 23:25:29 +03:00 |
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AchievementMgr.h
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[8276] Implement achievment ACHIEVEMENT_CRITERIA_TYPE_WIN_BG
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2009-07-29 17:29:10 +04:00 |
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AggressorAI.cpp
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[8422] Implement far sight like spells work for long distance.
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2009-08-26 08:30:40 +04:00 |
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AggressorAI.h
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[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
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2009-04-14 06:52:16 +04:00 |
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AnimalRandomMovementGenerator.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
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ArenaTeam.cpp
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[8565] Fixed crash added in [8560]. Thx to KAPATEJIb.
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2009-09-29 19:13:57 +02:00 |
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ArenaTeam.h
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[8560] Optimized guild and arena team loading at startup.
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2009-09-29 15:41:17 +02:00 |
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ArenaTeamHandler.cpp
|
[8378] Use exceptions instead of explicit size checking for each packet
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2009-08-16 23:50:22 +02:00 |
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AuctionHouseHandler.cpp
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[8389] Implement check really read received packet size and warning it not all data read.
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2009-08-19 00:45:24 +04:00 |
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AuctionHouseMgr.cpp
|
typo in auctionmgr
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2009-09-28 16:14:13 +02:00 |
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AuctionHouseMgr.h
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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Bag.cpp
|
[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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Bag.h
|
[7330] Code warnings and style cleanups. Some bugs fixes.
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2009-02-24 01:54:53 +03:00 |
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BattleGround.cpp
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[8574] Use map pointer in BattleGround for faster access
|
2009-09-30 18:18:33 +02:00 |
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BattleGround.h
|
[8574] Use map pointer in BattleGround for faster access
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2009-09-30 18:18:33 +02:00 |
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BattleGroundAA.cpp
|
[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundAA.h
|
[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundAB.cpp
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[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend()
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2009-09-29 19:16:34 +02:00 |
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BattleGroundAB.h
|
changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundAV.cpp
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[8315] Fixed memory leaks (mostly at server shutdown) and code cleanups.
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2009-08-05 14:27:30 +04:00 |
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BattleGroundAV.h
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[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundBE.cpp
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundBE.h
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundDS.cpp
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[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundDS.h
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[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundEY.cpp
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[8574] Use map pointer in BattleGround for faster access
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2009-09-30 18:18:33 +02:00 |
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BattleGroundEY.h
|
changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundHandler.cpp
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[8577] Remove redundent #include "ObjectAccessor.h"
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2009-10-01 19:30:30 +04:00 |
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BattleGroundMgr.cpp
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[8586] Fixed crash when no event indexes loaded.
|
2009-10-06 03:14:52 +02:00 |
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BattleGroundMgr.h
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[8577] Remove redundent #include "ObjectAccessor.h"
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2009-10-01 19:30:30 +04:00 |
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BattleGroundNA.cpp
|
changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundNA.h
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundRL.cpp
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changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundRL.h
|
changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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BattleGroundRV.cpp
|
[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundRV.h
|
[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundSA.cpp
|
[8315] Fixed memory leaks (mostly at server shutdown) and code cleanups.
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2009-08-05 14:27:30 +04:00 |
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BattleGroundSA.h
|
[7399] Rewrited BattleGround starting code - moved it to battleground class.
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2009-03-07 11:23:23 +01:00 |
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BattleGroundWS.cpp
|
[8574] Use map pointer in BattleGround for faster access
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2009-09-30 18:18:33 +02:00 |
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BattleGroundWS.h
|
changed battleground code for every bg
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2009-09-28 16:41:45 +02:00 |
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Calendar.cpp
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[7017] Updated copyright notice for new year
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2009-01-03 18:09:51 +01:00 |
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Calendar.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
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CalendarHandler.cpp
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[8389] Implement check really read received packet size and warning it not all data read.
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2009-08-19 00:45:24 +04:00 |
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Cell.h
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[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
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2009-09-21 23:25:29 +03:00 |
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CellImpl.h
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[8526] Added upper limit for cell search radius, affect max visibility and AOE spell range. Set to 333 yards.
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2009-09-22 00:23:49 +03:00 |
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Channel.cpp
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[8185] Allow set visible gm level for in gm list and in who list checks.
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2009-07-16 02:54:57 +04:00 |
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Channel.h
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[7403] much more unneeded includes removed
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2009-03-08 02:22:17 +03:00 |
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ChannelHandler.cpp
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[8378] Use exceptions instead of explicit size checking for each packet
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2009-08-16 23:50:22 +02:00 |
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ChannelMgr.cpp
|
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp.
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2009-07-27 18:53:20 +04:00 |
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ChannelMgr.h
|
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp.
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2009-07-27 18:53:20 +04:00 |
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CharacterHandler.cpp
|
[8476] Revert some recent cleanup changes, some other fixes and cleanups.
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2009-09-05 22:09:37 +04:00 |
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Chat.cpp
|
gm command for reload of eventindex
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2009-09-28 16:42:08 +02:00 |
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Chat.h
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[8571] Avoid use ^ bitmask operation for bool values compare in general.
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2009-09-30 19:39:44 +04:00 |
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ChatHandler.cpp
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[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
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2009-09-21 23:25:29 +03:00 |
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CombatHandler.cpp
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[8378] Use exceptions instead of explicit size checking for each packet
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2009-08-16 23:50:22 +02:00 |
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ConfusedMovementGenerator.cpp
|
[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-06-26 01:57:34 +04:00 |
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ConfusedMovementGenerator.h
|
[7017] Updated copyright notice for new year
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2009-01-03 18:09:51 +01:00 |
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Corpse.cpp
|
[8422] Implement far sight like spells work for long distance.
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2009-08-26 08:30:40 +04:00 |
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Corpse.h
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
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Creature.cpp
|
Move visibility update functions to more appropriate classes.
|
2009-10-01 19:01:42 +04:00 |
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Creature.h
|
[8553] removed spiritguide from code
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2009-09-28 16:45:06 +02:00 |
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CreatureAI.cpp
|
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
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2009-04-14 10:14:10 +04:00 |
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CreatureAI.h
|
[8547] implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/)
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2009-09-28 16:14:54 +02:00 |
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CreatureAIImpl.h
|
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
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2009-04-14 06:52:16 +04:00 |
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CreatureAIRegistry.cpp
|
[7622] Added creatureAI with related database tables.
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2009-04-05 23:05:44 +04:00 |
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CreatureAIRegistry.h
|
[7017] Updated copyright notice for new year
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2009-01-03 18:09:51 +01:00 |
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CreatureAISelector.cpp
|
[7731] Some code cleanups, warrning fixes.
|
2009-04-29 04:03:59 +04:00 |
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CreatureAISelector.h
|
[7017] Updated copyright notice for new year
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2009-01-03 18:09:51 +01:00 |
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CreatureEventAI.cpp
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
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CreatureEventAI.h
|
[8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL.
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2009-07-23 17:28:06 +04:00 |
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CreatureEventAIMgr.cpp
|
[8258] Replace redundent PQuery uses by Query in EventAI code.
|
2009-07-27 17:55:01 +04:00 |
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CreatureEventAIMgr.h
|
[7717] Use more safe code in EventAI.
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2009-04-26 19:19:36 +04:00 |
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DBCEnums.h
|
[8343] Extand level allowed range for item use to upper values if it end at max player level.
|
2009-08-10 14:22:50 +04:00 |
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DBCfmt.h
|
[8456] Implement area check for SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE
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2009-09-02 23:10:37 +04:00 |
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DBCStores.cpp
|
[8151] Fixed some format warnings and typos.
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2009-07-09 01:09:12 +04:00 |
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DBCStores.h
|
[7995] Check display id correctness for creature and gameobjects.
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2009-06-11 22:43:18 +04:00 |
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DBCStructure.h
|
[8456] Implement area check for SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE
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2009-09-02 23:10:37 +04:00 |
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debugcmds.cpp
|
[8169] Implement new optional table spell_check and console command .debug spellcheck
|
2009-07-12 22:15:56 +04:00 |
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DestinationHolder.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
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DestinationHolder.h
|
[8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652
|
2009-09-04 14:10:09 +02:00 |
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DestinationHolderImp.h
|
[8465] Removed not needed checks.
|
2009-09-04 14:10:17 +02:00 |
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DuelHandler.cpp
|
[8378] Use exceptions instead of explicit size checking for each packet
|
2009-08-16 23:50:22 +02:00 |
|
DynamicObject.cpp
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
DynamicObject.h
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
|
FleeingMovementGenerator.cpp
|
[8077] Resolve mixed store and use 2 different flags values types in single field.
|
2009-06-26 01:57:34 +04:00 |
|
FleeingMovementGenerator.h
|
Mobs fleeing and getting assistance feature implementaion.
|
2009-05-21 01:33:28 +04:00 |
|
FollowerReference.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
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FollowerReference.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
FollowerRefManager.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
Formulas.h
|
[7296] Fixed some GCC warnings.
|
2009-02-18 19:22:56 +03:00 |
|
GameEventMgr.cpp
|
[8502] Disable quests related to specific game events at startup if event not active.
|
2009-09-15 11:42:39 +02:00 |
|
GameEventMgr.h
|
[8502] Disable quests related to specific game events at startup if event not active.
|
2009-09-15 11:42:39 +02:00 |
|
GameObject.cpp
|
Move visibility update functions to more appropriate classes.
|
2009-10-01 19:01:42 +04:00 |
|
GameObject.h
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
|
GlobalEvents.cpp
|
[7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg.
|
2009-01-06 14:49:36 +03:00 |
|
GlobalEvents.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
GMTicketHandler.cpp
|
[8389] Implement check really read received packet size and warning it not all data read.
|
2009-08-19 00:45:24 +04:00 |
|
GMTicketMgr.cpp
|
[7730] Some optimizantion and code style.
|
2009-04-29 01:05:21 +04:00 |
|
GMTicketMgr.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
GossipDef.cpp
|
Merge commit 'origin/master' into 310
|
2009-06-02 15:01:26 +04:00 |
|
GossipDef.h
|
[7306] Updated POI icons defines.
|
2009-02-19 21:15:10 +03:00 |
|
GridDefines.h
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
GridNotifiers.cpp
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
|
GridNotifiers.h
|
[8496] Resolve some #include cycles and unsafe code.
|
2009-09-14 05:59:57 +04:00 |
|
GridNotifiersImpl.h
|
[8550] call Unit::Update() also for spiritguides
|
2009-09-28 16:44:25 +02:00 |
|
GridStates.cpp
|
[7403] much more unneeded includes removed
|
2009-03-08 02:22:17 +03:00 |
|
GridStates.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
Group.cpp
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
|
Group.h
|
[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid.
|
2009-03-14 17:01:30 +01:00 |
|
GroupHandler.cpp
|
[8378] Use exceptions instead of explicit size checking for each packet
|
2009-08-16 23:50:22 +02:00 |
|
GroupReference.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
GroupReference.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
GroupRefManager.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
GuardAI.cpp
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
|
GuardAI.h
|
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
|
2009-04-14 06:52:16 +04:00 |
|
Guild.cpp
|
[8585] Fixed problem with guild_bank_rights not removed when guild master deleted rank. Problem reported by leak, Thx.
|
2009-10-04 18:22:30 +02:00 |
|
Guild.h
|
[8560] Optimized guild and arena team loading at startup.
|
2009-09-29 15:41:17 +02:00 |
|
GuildHandler.cpp
|
[8480] Provided real-time update for guidl ranks rights.
|
2009-09-07 05:41:31 +04:00 |
|
HomeMovementGenerator.cpp
|
[8077] Resolve mixed store and use 2 different flags values types in single field.
|
2009-06-26 01:57:34 +04:00 |
|
HomeMovementGenerator.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
HostilRefManager.cpp
|
[7552] Move client version dependend DBC code to src/game.
|
2009-03-27 01:59:26 +03:00 |
|
HostilRefManager.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
IdleMovementGenerator.cpp
|
Mobs fleeing and getting assistance feature implementaion.
|
2009-05-21 01:33:28 +04:00 |
|
IdleMovementGenerator.h
|
Mobs fleeing and getting assistance feature implementaion.
|
2009-05-21 01:33:28 +04:00 |
|
InstanceData.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
InstanceData.h
|
[7871] Drop unused second arg in InstanceData::OnCreatureCreate.
|
2009-05-22 06:33:08 +04:00 |
|
InstanceSaveMgr.cpp
|
[8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty."
|
2009-07-02 00:01:43 +04:00 |
|
InstanceSaveMgr.h
|
[7810] Moved ZThread related code on ACE framework.
|
2009-05-11 12:14:22 +04:00 |
|
Item.cpp
|
[8277] Add new line at the end of some .cpp to make gcc happy
|
2009-07-29 18:34:37 +04:00 |
|
Item.h
|
Merge commit 'origin/master' into 310
|
2009-06-09 09:51:34 +04:00 |
|
ItemEnchantmentMgr.cpp
|
[7730] Some optimizantion and code style.
|
2009-04-29 01:05:21 +04:00 |
|
ItemEnchantmentMgr.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
ItemHandler.cpp
|
[8577] Remove redundent #include "ObjectAccessor.h"
|
2009-10-01 19:30:30 +04:00 |
|
ItemPrototype.h
|
[8449] Deprecate healing/damage item mods and merge internal data in to spell power.
|
2009-09-01 22:45:56 +04:00 |
|
Language.h
|
[8571] Avoid use ^ bitmask operation for bool values compare in general.
|
2009-09-30 19:39:44 +04:00 |
|
Level0.cpp
|
[8580] Restore build at *nix after my recent included cleanup.
|
2009-10-02 01:39:58 +04:00 |
|
Level1.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
Level2.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
Level3.cpp
|
[8571] Avoid use ^ bitmask operation for bool values compare in general.
|
2009-09-30 19:39:44 +04:00 |
|
LFGHandler.cpp
|
[8378] Use exceptions instead of explicit size checking for each packet
|
2009-08-16 23:50:22 +02:00 |
|
LootHandler.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
LootMgr.cpp
|
[8424] Added support for strict chatmessage validation
|
2009-08-27 01:08:21 +02:00 |
|
LootMgr.h
|
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
|
2009-04-30 03:07:05 +04:00 |
|
Mail.cpp
|
[8442] Fixed displaying return button in mails
|
2009-08-30 19:46:52 +02:00 |
|
Mail.h
|
[7898] Improve client error output at different mail send errors, cleanup code.
|
2009-05-27 01:14:17 +04:00 |
|
Makefile.am
|
[8275] Remove unneeded static linkage in src/game/
|
2009-07-29 14:50:51 +02:00 |
|
Map.cpp
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
Map.h
|
call OnObjectDBLoad(Creature/GameObject) for battleground at object-loading
|
2009-09-28 16:15:01 +02:00 |
|
MapInstanced.cpp
|
[8574] Use map pointer in BattleGround for faster access
|
2009-09-30 18:18:33 +02:00 |
|
MapInstanced.h
|
call OnObjectDBLoad(Creature/GameObject) for battleground at object-loading
|
2009-09-28 16:15:01 +02:00 |
|
MapManager.cpp
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
MapManager.h
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
MapReference.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
MapRefManager.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
MiscHandler.cpp
|
[8446] Update ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING only for real alive cases.
|
2009-09-01 15:55:09 +04:00 |
|
MotionMaster.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
MotionMaster.h
|
Mobs fleeing and getting assistance feature implementaion.
|
2009-05-21 01:33:28 +04:00 |
|
MovementGenerator.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
MovementGenerator.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
MovementGeneratorImpl.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
MovementHandler.cpp
|
[8494] Fixed typo in MovementHandler.cpp : GetPlayer()->Relocate() function was called twice.
|
2009-09-13 20:45:51 +03:00 |
|
NPCHandler.cpp
|
Move visibility update functions to more appropriate classes.
|
2009-10-01 19:01:42 +04:00 |
|
NPCHandler.h
|
[7285] More code cleanups in static data structures use.
|
2009-02-16 17:10:24 +03:00 |
|
NullCreatureAI.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
NullCreatureAI.h
|
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
|
2009-04-14 10:14:10 +04:00 |
|
Object.cpp
|
[8582] Correctly use yell range for boss textemote broadcast.
|
2009-10-02 04:50:23 +04:00 |
|
Object.h
|
Move visibility update functions to more appropriate classes.
|
2009-10-01 19:01:42 +04:00 |
|
ObjectAccessor.cpp
|
Move visibility update functions to more appropriate classes.
|
2009-10-01 19:01:42 +04:00 |
|
ObjectAccessor.h
|
Move visibility update functions to more appropriate classes.
|
2009-10-01 19:01:42 +04:00 |
|
ObjectDefines.h
|
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
|
2009-05-30 22:44:20 +04:00 |
|
ObjectGridLoader.cpp
|
call OnObjectDBLoad(Creature/GameObject) for battleground at object-loading
|
2009-09-28 16:15:01 +02:00 |
|
ObjectGridLoader.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
ObjectMgr.cpp
|
[8560] Optimized guild and arena team loading at startup.
|
2009-09-29 15:41:17 +02:00 |
|
ObjectMgr.h
|
[8209] Comment fix.
|
2009-07-19 17:41:11 +02:00 |
|
ObjectPosSelector.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
ObjectPosSelector.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
Opcodes.cpp
|
[8436] Return CMSG_SET_ACTIVE_VOICE_CHANNEL to STATUS_AUTHED.
|
2009-08-29 21:29:55 +04:00 |
|
Opcodes.h
|
[8433] Implement proper store and use character specific account data.
|
2009-08-29 11:26:57 +04:00 |
|
Path.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
pchdef.cpp
|
[7744] Use Precompiled Headers for fast build in win.
|
2009-05-03 18:07:55 +04:00 |
|
pchdef.h
|
[8200] Use FASTBUILD precompiled mode for debug case also.
|
2009-07-19 02:40:41 +04:00 |
|
Pet.cpp
|
[8419] Allow updating pet stats at loading more early (before InitStatsForLevel).
|
2009-08-25 15:34:23 +04:00 |
|
Pet.h
|
[8126] Improvemets in player/pet/charter name checks.
|
2009-07-05 20:30:33 +04:00 |
|
PetAI.cpp
|
[8422] Implement far sight like spells work for long distance.
|
2009-08-26 08:30:40 +04:00 |
|
PetAI.h
|
[8291] Now allow auto-casting pet spells out of combat by PetAI, related code cleanups.
|
2009-08-01 23:19:59 +04:00 |
|
PetHandler.cpp
|
[8378] Use exceptions instead of explicit size checking for each packet
|
2009-08-16 23:50:22 +02:00 |
|
PetitionsHandler.cpp
|
[8402] Optimalized guild_eventlog and guild_bank_eventlog loading from database.
|
2009-08-21 09:42:21 +02:00 |
|
Player.cpp
|
[8583] Prevent crash at casting DK spells by non-DK characters.
|
2009-10-02 21:55:53 +04:00 |
|
Player.h
|
[8583] Prevent crash at casting DK spells by non-DK characters.
|
2009-10-02 21:55:53 +04:00 |
|
PlayerDump.cpp
|
[8305] Fixed item loading from pdumps.
|
2009-08-04 13:19:32 +04:00 |
|
PlayerDump.h
|
[7665] Include achievement data to pdumps.
|
2009-04-14 01:04:19 +04:00 |
|
PointMovementGenerator.cpp
|
[8273] Use UNIT_STAT_ROAMING for PointMovement generator.
|
2009-07-29 12:39:14 +02:00 |
|
PointMovementGenerator.h
|
Mobs fleeing and getting assistance feature implementaion.
|
2009-05-21 01:33:28 +04:00 |
|
PoolHandler.cpp
|
[8508] Not assign boolean value to integer variable, expecting to always be 0.
|
2009-09-19 11:57:57 +02:00 |
|
PoolHandler.h
|
[8508] Not assign boolean value to integer variable, expecting to always be 0.
|
2009-09-19 11:57:57 +02:00 |
|
QueryHandler.cpp
|
[8382] Implement ByteArray functions for skip read of fields not needed for server in received packets.
|
2009-08-18 03:49:50 +04:00 |
|
QuestDef.cpp
|
[7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes.
|
2009-06-02 14:47:13 +04:00 |
|
QuestDef.h
|
[8355] Implement QUEST_STATUS_FAILED and simplify related code.
|
2009-08-12 13:08:47 +02:00 |
|
QuestHandler.cpp
|
[8533] Not remove timed quest and correctly fail when time runs out.
|
2009-09-25 16:02:53 +02:00 |
|
RandomMovementGenerator.cpp
|
[8077] Resolve mixed store and use 2 different flags values types in single field.
|
2009-06-26 01:57:34 +04:00 |
|
RandomMovementGenerator.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
ReactorAI.cpp
|
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
|
2009-04-27 03:40:50 +04:00 |
|
ReactorAI.h
|
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
|
2009-04-14 06:52:16 +04:00 |
|
ReputationMgr.cpp
|
[8277] Add new line at the end of some .cpp to make gcc happy
|
2009-07-29 18:34:37 +04:00 |
|
ReputationMgr.h
|
[7552] Move client version dependend DBC code to src/game.
|
2009-03-27 01:59:26 +03:00 |
|
ScriptCalls.cpp
|
Merge 'master' into 310
|
2009-04-18 17:21:29 +04:00 |
|
ScriptCalls.h
|
Merge 'master' into 310
|
2009-04-18 17:21:29 +04:00 |
|
SharedDefines.h
|
[8556] Implement implicit target 36. Qsa is on rampage today, somebody stop him! :)
|
2009-09-28 19:04:34 +03:00 |
|
SkillDiscovery.cpp
|
[8426] Use upper/lower iterator pairs as result instead 2 function calls.
|
2009-08-27 10:56:20 +04:00 |
|
SkillDiscovery.h
|
[7133] Re-implement explicit spell discovery code.
|
2009-01-21 06:39:54 +03:00 |
|
SkillExtraItems.cpp
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
SkillExtraItems.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
SkillHandler.cpp
|
[8577] Remove redundent #include "ObjectAccessor.h"
|
2009-10-01 19:30:30 +04:00 |
|
SocialMgr.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
SocialMgr.h
|
[7123] Cleanup in using STD's containers erase method.
|
2009-01-20 20:07:44 +01:00 |
|
Spell.cpp
|
[8583] Prevent crash at casting DK spells by non-DK characters.
|
2009-10-02 21:55:53 +04:00 |
|
Spell.h
|
[8553] removed spiritguide from code
|
2009-09-28 16:45:06 +02:00 |
|
SpellAuraDefines.h
|
[8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
|
2009-09-25 20:19:07 +03:00 |
|
SpellAuras.cpp
|
[8579] Really make talent 51685 and ranks work, some cleanups
|
2009-10-01 23:17:17 +04:00 |
|
SpellAuras.h
|
[8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
|
2009-09-25 20:19:07 +03:00 |
|
SpellEffects.cpp
|
[8553] removed spiritguide from code
|
2009-09-28 16:45:06 +02:00 |
|
SpellHandler.cpp
|
[8403] Fixed cast spell opcode parsing for some cases with additional data.
|
2009-08-22 04:47:21 +04:00 |
|
SpellMgr.cpp
|
[8558] fixed typo which disabled accidently some spells
|
2009-09-28 22:59:03 +02:00 |
|
SpellMgr.h
|
[8552] implemented spells which can be casted while dead
|
2009-09-28 16:44:49 +02:00 |
|
StatSystem.cpp
|
[8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
|
2009-09-25 20:19:07 +03:00 |
|
TargetedMovementGenerator.cpp
|
[8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652
|
2009-09-04 14:10:09 +02:00 |
|
TargetedMovementGenerator.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
TaxiHandler.cpp
|
[8378] Use exceptions instead of explicit size checking for each packet
|
2009-08-16 23:50:22 +02:00 |
|
TemporarySummon.cpp
|
[8177] Fixed calling SummonedCreatureDespawn from TemporarySummon::UnSummon
|
2009-07-13 22:16:06 +02:00 |
|
TemporarySummon.h
|
[8154] Export only needed method from TemporarySummon class instead of whole class.
|
2009-07-09 13:11:52 +02:00 |
|
ThreatManager.cpp
|
[8163] Fixed typo and wrong check affecting threat calculation.
|
2009-07-12 00:18:28 +04:00 |
|
ThreatManager.h
|
[7620] Make GCC happy. Restore build at Unix/Linux.
|
2009-04-05 19:57:08 +04:00 |
|
Totem.cpp
|
[8277] Add new line at the end of some .cpp to make gcc happy
|
2009-07-29 18:34:37 +04:00 |
|
Totem.h
|
[7111] Fixes in Spell Effect immunes
|
2009-01-19 02:57:50 +03:00 |
|
TotemAI.cpp
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
TotemAI.h
|
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
|
2009-04-14 06:52:16 +04:00 |
|
TradeHandler.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
Transports.cpp
|
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
|
2009-07-15 02:13:52 +04:00 |
|
Transports.h
|
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
|
2009-07-15 02:13:52 +04:00 |
|
Traveller.h
|
[8077] Resolve mixed store and use 2 different flags values types in single field.
|
2009-06-26 01:57:34 +04:00 |
|
Unit.cpp
|
[8583] Prevent crash at casting DK spells by non-DK characters.
|
2009-10-02 21:55:53 +04:00 |
|
Unit.h
|
[8552] implemented spells which can be casted while dead
|
2009-09-28 16:44:49 +02:00 |
|
UnitEvents.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
UpdateData.cpp
|
[8231] Use more safe destination buffer size for zlib compression.
|
2009-07-22 15:59:36 +04:00 |
|
UpdateData.h
|
[8496] Resolve some #include cycles and unsafe code.
|
2009-09-14 05:59:57 +04:00 |
|
UpdateFields.h
|
Updated to 3.1.3.9947 client build.
|
2009-06-02 14:58:59 +04:00 |
|
UpdateMask.h
|
[7730] Some optimizantion and code style.
|
2009-04-29 01:05:21 +04:00 |
|
Vehicle.cpp
|
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
|
2009-07-15 02:13:52 +04:00 |
|
Vehicle.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |
|
VoiceChatHandler.cpp
|
[8389] Implement check really read received packet size and warning it not all data read.
|
2009-08-19 00:45:24 +04:00 |
|
WaypointManager.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
WaypointManager.h
|
[7580] Add Policies/Singleton.h include in all headers where it expected.
|
2009-03-29 15:49:44 +04:00 |
|
WaypointMovementGenerator.cpp
|
[8475] fixed some gcc-warnings
|
2009-09-05 13:47:47 +02:00 |
|
WaypointMovementGenerator.h
|
[8282] Correct typo in SetStoppedByPlayer() and it's related.
|
2009-07-31 12:54:44 +02:00 |
|
Weather.cpp
|
[7403] much more unneeded includes removed
|
2009-03-08 02:22:17 +03:00 |
|
Weather.h
|
[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
|
2009-01-21 02:48:32 +01:00 |
|
World.cpp
|
gm command for reload of eventindex
|
2009-09-28 16:42:08 +02:00 |
|
World.h
|
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
|
2009-09-21 23:25:29 +03:00 |
|
WorldLog.cpp
|
[8480] Provided real-time update for guidl ranks rights.
|
2009-09-07 05:41:31 +04:00 |
|
WorldLog.h
|
[7810] Moved ZThread related code on ACE framework.
|
2009-05-11 12:14:22 +04:00 |
|
WorldSession.cpp
|
[8577] Remove redundent #include "ObjectAccessor.h"
|
2009-10-01 19:30:30 +04:00 |
|
WorldSession.h
|
[8433] Implement proper store and use character specific account data.
|
2009-08-29 11:26:57 +04:00 |
|
WorldSocket.cpp
|
[8496] Resolve some #include cycles and unsafe code.
|
2009-09-14 05:59:57 +04:00 |
|
WorldSocket.h
|
[7022] Added support for packets > 64 kb
|
2009-01-04 19:20:06 +01:00 |
|
WorldSocketMgr.cpp
|
[7733] Fixed compile error on VC2005ee.
|
2009-04-29 15:30:19 +04:00 |
|
WorldSocketMgr.h
|
[7017] Updated copyright notice for new year
|
2009-01-03 18:09:51 +01:00 |