mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 19:37:03 +00:00
[7428] Add new .map file format use more compact data store and use
Rewrite .map extractor + extract more useful data + add "-f 0" option for disable size/accuracy optimisation + Compatability vs 2.4.3 client data More fast get .map data Implement fatigue timer Rewrite breath timer Allow absorb/resist for lava/slime environmental damage Need re-extract map for work. Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
parent
95379309e5
commit
6a90d60327
22 changed files with 2280 additions and 877 deletions
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@ -12,10 +12,15 @@ cmake_minimum_required (VERSION 2.6)
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project (MANGOS_MAP_EXTRACTOR)
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project (MANGOS_MAP_EXTRACTOR)
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add_subdirectory (libmpq)
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add_subdirectory (libmpq)
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add_subdirectory (loadlib)
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include_directories (${MANGOS_MAP_EXTRACTOR_SOURCE_DIR}/libmpq)
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include_directories (${MANGOS_MAP_EXTRACTOR_SOURCE_DIR}/libmpq)
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link_directories (${MANGOS_MAP_EXTRACTOR_SOURCE_DIR}/libmpq)
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include_directories (${MANGOS_MAP_EXTRACTOR_SOURCE_DIR}/loadlib)
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add_executable (ad adt.cpp dbcfile.cpp mpq_libmpq.cpp System.cpp)
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link_directories (${MANGOS_MAP_EXTRACTOR_SOURCE_DIR}/libmpq)
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link_directories (${MANGOS_MAP_EXTRACTOR_SOURCE_DIR}/loadlib)
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add_executable (ad dbcfile.cpp mpq_libmpq.cpp System.cpp)
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target_link_libraries (ad libmpq)
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target_link_libraries (ad libmpq)
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target_link_libraries (ad loadlib)
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@ -14,10 +14,10 @@
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#include "dbcfile.h"
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#include "dbcfile.h"
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#include "mpq_libmpq.h"
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#include "mpq_libmpq.h"
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extern unsigned int iRes;
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#include "loadlib/adt.h"
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extern ArchiveSet gOpenArchives;
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#include "loadlib/wdt.h"
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bool ConvertADT(char*, char*);
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extern ArchiveSet gOpenArchives;
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typedef struct
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typedef struct
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{
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{
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@ -25,10 +25,6 @@ typedef struct
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uint32 id;
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uint32 id;
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} map_id;
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} map_id;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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map_id *map_ids;
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map_id *map_ids;
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uint16 *areas;
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uint16 *areas;
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uint16 *LiqType;
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uint16 *LiqType;
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@ -36,18 +32,44 @@ char output_path[128] = ".";
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char input_path[128] = ".";
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char input_path[128] = ".";
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uint32 maxAreaId = 0;
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uint32 maxAreaId = 0;
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//**************************************************
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// Extractor options
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//**************************************************
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enum Extract
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enum Extract
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{
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{
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EXTRACT_MAP = 1,
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EXTRACT_MAP = 1,
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EXTRACT_DBC = 2
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EXTRACT_DBC = 2
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};
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};
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int extract = EXTRACT_MAP | EXTRACT_DBC;
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// Select data for extract
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int CONF_extract = EXTRACT_MAP | EXTRACT_DBC;
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// This option allow limit minimum height to some value (Allow save some memory)
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bool CONF_allow_height_limit = true;
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float CONF_use_minHeight = -500.0f;
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// This option allow use float to int conversion
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bool CONF_allow_float_to_int = true;
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float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256
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float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536
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float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat
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float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat
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// List MPQ for extract from
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char *CONF_mpq_list[]={
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"common.MPQ",
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"common-2.MPQ",
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"lichking.MPQ",
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"expansion.MPQ",
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"patch.MPQ",
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"patch-2.MPQ",
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"patch-3.MPQ",
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"patch-4.MPQ",
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"patch-5.MPQ",
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};
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static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" };
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static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" };
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#define LANG_COUNT 12
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#define LANG_COUNT 12
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#define ADT_RES 64
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void CreateDir( const std::string& Path )
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void CreateDir( const std::string& Path )
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{
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{
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#ifdef WIN32
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#ifdef WIN32
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@ -70,7 +92,14 @@ bool FileExists( const char* FileName )
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void Usage(char* prg)
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void Usage(char* prg)
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{
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{
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printf("Usage:\n%s -[var] [value]\n-i set input path\n-o set output path\n-e extract only MAP(1)/DBC(2) - standard: both(3)\nExample: %s -r 256 -i \"c:\\games\\game\"", prg, prg);
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printf(
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"Usage:\n"\
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"%s -[var] [value]\n"\
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"-i set input path\n"\
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"-o set output path\n"\
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"-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\
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"-f height stored as int (less map size but lost some accuracy) 1 by default\n"\
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"Example: %s -f 0 -i \"c:\\games\\game\"", prg, prg);
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exit(1);
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exit(1);
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}
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}
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@ -80,8 +109,9 @@ void HandleArgs(int argc, char * arg[])
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{
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{
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// i - input path
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// i - input path
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// o - output path
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// o - output path
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// r - resolution, array of (r * r) heights will be created
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// e - extract only MAP(1)/DBC(2) - standard both(3)
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// e - extract only MAP(1)/DBC(2) - standard both(3)
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// f - use float to int conversion
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// h - limit minimum height
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if(arg[c][0] != '-')
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if(arg[c][0] != '-')
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Usage(arg[0]);
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Usage(arg[0]);
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@ -99,11 +129,17 @@ void HandleArgs(int argc, char * arg[])
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else
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else
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Usage(arg[0]);
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Usage(arg[0]);
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break;
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break;
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case 'f':
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if(c + 1 < argc) // all ok
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CONF_allow_float_to_int=atoi(arg[(c++) + 1])!=0;
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else
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Usage(arg[0]);
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break;
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case 'e':
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case 'e':
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if(c + 1 < argc) // all ok
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if(c + 1 < argc) // all ok
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{
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{
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extract=atoi(arg[(c++) + 1]);
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CONF_extract=atoi(arg[(c++) + 1]);
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if(!(extract > 0 && extract < 4))
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if(!(CONF_extract > 0 && CONF_extract < 4))
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Usage(arg[0]);
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Usage(arg[0]);
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}
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}
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else
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else
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@ -165,10 +201,602 @@ void ReadLiquidTypeTableDBC()
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printf("Done! (%u LiqTypes loaded)\n", LiqType_count);
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printf("Done! (%u LiqTypes loaded)\n", LiqType_count);
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}
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}
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//
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// Adt file convertor function and data
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//
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// Map file format data
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#define MAP_MAGIC 'SPAM'
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#define MAP_VERSION_MAGIC '0.1v'
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#define MAP_AREA_MAGIC 'AERA'
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#define MAP_HEIGTH_MAGIC 'TGHM'
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#define MAP_LIQUID_MAGIC 'QILM'
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struct map_fileheader{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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uint32 heightMapSize;
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uint32 liquidMapOffset;
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uint32 liquidMapSize;
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};
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#define MAP_AREA_NO_AREA 0x0001
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struct map_areaHeader{
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uint32 fourcc;
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uint16 flags;
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uint16 gridArea;
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};
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#define MAP_HEIGHT_NO_HIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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struct map_heightHeader{
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uint32 fourcc;
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uint32 flags;
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float gridHeight;
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float gridMaxHeight;
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};
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#define MAP_LIQUID_TYPE_NO_WATER 0x00
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#define MAP_LIQUID_TYPE_WATER 0x01
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#define MAP_LIQUID_TYPE_OCEAN 0x02
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#define MAP_LIQUID_TYPE_MAGMA 0x04
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#define MAP_LIQUID_TYPE_SLIME 0x08
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#define MAP_LIQUID_TYPE_DARK_WATER 0x10
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#define MAP_LIQUID_TYPE_WMO_WATER 0x20
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#define MAP_LIQUID_NO_TYPE 0x0001
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#define MAP_LIQUID_NO_HIGHT 0x0002
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struct map_liquidHeader{
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uint32 fourcc;
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uint16 flags;
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uint16 liquidType;
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uint8 offsetX;
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uint8 offsetY;
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uint8 width;
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uint8 height;
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float liquidLevel;
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};
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float selectUInt8StepStore(float maxDiff)
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{
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return 255 / maxDiff;
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}
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float selectUInt16StepStore(float maxDiff)
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{
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return 65535 / maxDiff;
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}
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// Temporary grid data store
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uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 liquid_type[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x)
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{
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ADT_file adt;
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if (!adt.loadFile(filename))
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return false;
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adt_MCIN *cells = adt.a_grid->getMCIN();
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if (!cells)
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{
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printf("Can't find cells in '%s'\n", filename);
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return false;
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}
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memset(liquid_show, 0, sizeof(liquid_show));
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memset(liquid_type, 0, sizeof(liquid_type));
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memset(liquid_height, 0, sizeof(liquid_height));
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// Prepare map header
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map_fileheader map;
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map.mapMagic = MAP_MAGIC;
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map.versionMagic = MAP_VERSION_MAGIC;
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// Get area flags data
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for (int i=0;i<ADT_CELLS_PER_GRID;i++)
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{
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for(int j=0;j<ADT_CELLS_PER_GRID;j++)
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{
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adt_MCNK * cell = cells->getMCNK(i,j);
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uint32 areaid = cell->areaid;
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if(areaid && areaid <= maxAreaId)
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{
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if(areas[areaid] != 0xffff)
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{
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area_flags[i][j] = areas[areaid];
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continue;
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}
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printf("File: filename\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy);
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}
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area_flags[i][j] = 0xffff;
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}
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}
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//============================================
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// Try pack area data
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//============================================
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bool fullAreaData = false;
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uint32 areaflag = area_flags[0][0];
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for (int y=0;y<ADT_CELLS_PER_GRID;y++)
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{
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for(int x=0;x<ADT_CELLS_PER_GRID;x++)
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{
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if(area_flags[y][x]!=areaflag)
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{
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fullAreaData = true;
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break;
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}
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}
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}
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map.areaMapOffset = sizeof(map);
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map.areaMapSize = sizeof(map_areaHeader);
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map_areaHeader areaHeader;
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areaHeader.fourcc = MAP_AREA_MAGIC;
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areaHeader.flags = 0;
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if (fullAreaData)
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{
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areaHeader.gridArea = 0;
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map.areaMapSize+=sizeof(area_flags);
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}
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else
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{
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areaHeader.flags |= MAP_AREA_NO_AREA;
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areaHeader.gridArea = (uint16)areaflag;
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}
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//
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// Get Height map from grid
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//
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for (int i=0;i<ADT_CELLS_PER_GRID;i++)
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{
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for(int j=0;j<ADT_CELLS_PER_GRID;j++)
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{
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adt_MCNK * cell = cells->getMCNK(i,j);
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if (!cell)
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continue;
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// Height values for triangles stored in order:
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// 1 2 3 4 5 6 7 8 9
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// 10 11 12 13 14 15 16 17
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// 18 19 20 21 22 23 24 25 26
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// For better get height values merge it to V9 and V8 map
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// V9 height map:
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// 1 2 3 4 5 6 7 8 9
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// 18 19 20 21 22 23 24 25 26
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// . . . . . . . .
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// V8 height map:
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// 10 11 12 13 14 15 16 17
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// Set map height as grid height
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for (int y=0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V9[cy][cx]=cell->ypos;
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}
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}
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for (int y=0; y < ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x < ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V8[cy][cx]=cell->ypos;
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}
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}
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// Get custom height
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adt_MCVT *v = cell->getMCVT();
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if (!v)
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continue;
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// get V9 height map
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for (int y=0; y <= ADT_CELL_SIZE; y++)
|
||||||
|
{
|
||||||
|
int cy = i*ADT_CELL_SIZE + y;
|
||||||
|
for (int x=0; x <= ADT_CELL_SIZE; x++)
|
||||||
|
{
|
||||||
|
int cx = j*ADT_CELL_SIZE + x;
|
||||||
|
V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// get V8 height map
|
||||||
|
for (int y=0; y < ADT_CELL_SIZE; y++)
|
||||||
|
{
|
||||||
|
int cy = i*ADT_CELL_SIZE + y;
|
||||||
|
for (int x=0; x < ADT_CELL_SIZE; x++)
|
||||||
|
{
|
||||||
|
int cx = j*ADT_CELL_SIZE + x;
|
||||||
|
V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//============================================
|
||||||
|
// Try pack height data
|
||||||
|
//============================================
|
||||||
|
float maxHeight = -20000;
|
||||||
|
float minHeight = 20000;
|
||||||
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||||
|
{
|
||||||
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
||||||
|
{
|
||||||
|
float h = V8[y][x];
|
||||||
|
if (maxHeight < h) maxHeight = h;
|
||||||
|
if (minHeight > h) minHeight = h;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
||||||
|
{
|
||||||
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
||||||
|
{
|
||||||
|
float h = V9[y][x];
|
||||||
|
if (maxHeight < h) maxHeight = h;
|
||||||
|
if (minHeight > h) minHeight = h;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check for allow limit minimum height (not store height in deep ochean - allow save some memory)
|
||||||
|
if (CONF_allow_height_limit && minHeight < CONF_use_minHeight)
|
||||||
|
{
|
||||||
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||||
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
||||||
|
if (V8[y][x] < CONF_use_minHeight)
|
||||||
|
V8[y][x] = CONF_use_minHeight;
|
||||||
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
||||||
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
||||||
|
if (V9[y][x] < CONF_use_minHeight)
|
||||||
|
V9[y][x] = CONF_use_minHeight;
|
||||||
|
if (minHeight < CONF_use_minHeight)
|
||||||
|
minHeight = CONF_use_minHeight;
|
||||||
|
if (maxHeight < CONF_use_minHeight)
|
||||||
|
maxHeight = CONF_use_minHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
map.heightMapOffset = map.areaMapOffset + map.areaMapSize;
|
||||||
|
map.heightMapSize = sizeof(map_heightHeader);
|
||||||
|
|
||||||
|
map_heightHeader heightHeader;
|
||||||
|
heightHeader.fourcc = MAP_HEIGTH_MAGIC;
|
||||||
|
heightHeader.flags = 0;
|
||||||
|
heightHeader.gridHeight = minHeight;
|
||||||
|
heightHeader.gridMaxHeight = maxHeight;
|
||||||
|
|
||||||
|
if (maxHeight == minHeight)
|
||||||
|
heightHeader.flags |=MAP_HEIGHT_NO_HIGHT;
|
||||||
|
|
||||||
|
// Not need store if flat surface
|
||||||
|
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
|
||||||
|
heightHeader.flags |=MAP_HEIGHT_NO_HIGHT;
|
||||||
|
|
||||||
|
// Try store as packed in uint16 or uint8 values
|
||||||
|
if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT))
|
||||||
|
{
|
||||||
|
float step;
|
||||||
|
// Try Store as uint values
|
||||||
|
if (CONF_allow_float_to_int)
|
||||||
|
{
|
||||||
|
float diff = maxHeight - minHeight;
|
||||||
|
if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256)
|
||||||
|
{
|
||||||
|
heightHeader.flags|=MAP_HEIGHT_AS_INT8;
|
||||||
|
step = selectUInt8StepStore(diff);
|
||||||
|
}
|
||||||
|
else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536)
|
||||||
|
{
|
||||||
|
heightHeader.flags|=MAP_HEIGHT_AS_INT16;
|
||||||
|
step = selectUInt16StepStore(diff);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pack it to int values if need
|
||||||
|
if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
|
||||||
|
{
|
||||||
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||||
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
||||||
|
uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f);
|
||||||
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
||||||
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
||||||
|
uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f);
|
||||||
|
map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8);
|
||||||
|
}
|
||||||
|
else if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
|
||||||
|
{
|
||||||
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||||
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
||||||
|
uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f);
|
||||||
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
||||||
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
||||||
|
uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f);
|
||||||
|
map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
map.heightMapSize+= sizeof(V9) + sizeof(V8);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get liquid map for grid (in WOTLK used MH2O chunk)
|
||||||
|
adt_MH2O * h2o = adt.a_grid->getMH2O();
|
||||||
|
if (h2o)
|
||||||
|
{
|
||||||
|
for (int i=0;i<ADT_CELLS_PER_GRID;i++)
|
||||||
|
{
|
||||||
|
for(int j=0;j<ADT_CELLS_PER_GRID;j++)
|
||||||
|
{
|
||||||
|
adt_liquid_header *h = h2o->getLiquidData(i,j);
|
||||||
|
if (!h)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int count = 0;
|
||||||
|
uint64 show = h2o->getLiquidShowMap(h);
|
||||||
|
for (int y=0; y < h->height;y++)
|
||||||
|
{
|
||||||
|
int cy = i*ADT_CELL_SIZE + y + h->yOffset;
|
||||||
|
for (int x=0; x < h->width; x++)
|
||||||
|
{
|
||||||
|
int cx = j*ADT_CELL_SIZE + x + h->xOffset;
|
||||||
|
if (show & 1)
|
||||||
|
{
|
||||||
|
liquid_show[cy][cx] = true;
|
||||||
|
++count;
|
||||||
|
}
|
||||||
|
show>>=1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 type = LiqType[h->liquidType];
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case LIQUID_TYPE_WATER: liquid_type[i][j] |= MAP_LIQUID_TYPE_WATER; break;
|
||||||
|
case LIQUID_TYPE_OCEAN: liquid_type[i][j] |= MAP_LIQUID_TYPE_OCEAN; break;
|
||||||
|
case LIQUID_TYPE_MAGMA: liquid_type[i][j] |= MAP_LIQUID_TYPE_MAGMA; break;
|
||||||
|
case LIQUID_TYPE_SLIME: liquid_type[i][j] |= MAP_LIQUID_TYPE_SLIME; break;
|
||||||
|
default:
|
||||||
|
printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// Dark water detect
|
||||||
|
if (type == LIQUID_TYPE_OCEAN)
|
||||||
|
{
|
||||||
|
uint8 *lm = h2o->getLiquidLightMap(h);
|
||||||
|
if (!lm)
|
||||||
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!count && liquid_type[i][j])
|
||||||
|
printf("Wrong liquid detect in MH2O chunk");
|
||||||
|
|
||||||
|
float *height = h2o->getLiquidHeightMap(h);
|
||||||
|
int pos = 0;
|
||||||
|
for (int y=0; y<=h->height;y++)
|
||||||
|
{
|
||||||
|
int cy = i*ADT_CELL_SIZE + y + h->yOffset;
|
||||||
|
for (int x=0; x<= h->width; x++)
|
||||||
|
{
|
||||||
|
int cx = j*ADT_CELL_SIZE + x + h->xOffset;
|
||||||
|
if (height)
|
||||||
|
liquid_height[cy][cx] = height[pos];
|
||||||
|
else
|
||||||
|
liquid_height[cy][cx] = h->heightLevel1;
|
||||||
|
pos++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Get from MCLQ chunk (old)
|
||||||
|
for (int i=0;i<ADT_CELLS_PER_GRID;i++)
|
||||||
|
{
|
||||||
|
for(int j=0;j<ADT_CELLS_PER_GRID;j++)
|
||||||
|
{
|
||||||
|
adt_MCNK *cell = cells->getMCNK(i, j);
|
||||||
|
if (!cell)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
adt_MCLQ *liquid = cell->getMCLQ();
|
||||||
|
int count = 0;
|
||||||
|
if (!liquid || cell->sizeMCLQ <= 8)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
for (int y=0; y < ADT_CELL_SIZE; y++)
|
||||||
|
{
|
||||||
|
int cy = i*ADT_CELL_SIZE + y;
|
||||||
|
for (int x=0; x < ADT_CELL_SIZE; x++)
|
||||||
|
{
|
||||||
|
int cx = j*ADT_CELL_SIZE + x;
|
||||||
|
if (liquid->flags[y][x] != 0x0F)
|
||||||
|
{
|
||||||
|
liquid_show[cy][cx] = true;
|
||||||
|
if (liquid->flags[y][x]&(1<<7))
|
||||||
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
|
||||||
|
++count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 c_flag = cell->flags;
|
||||||
|
if(c_flag & (1<<2))
|
||||||
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_WATER; // water
|
||||||
|
if(c_flag & (1<<3))
|
||||||
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_OCEAN; // ochean
|
||||||
|
if(c_flag & (1<<4))
|
||||||
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_MAGMA; // magma/slime
|
||||||
|
|
||||||
|
if (!count && liquid_type[i][j])
|
||||||
|
printf("Wrong liquid detect in MCLQ chunk");
|
||||||
|
|
||||||
|
for (int y=0; y <= ADT_CELL_SIZE; y++)
|
||||||
|
{
|
||||||
|
int cy = i*ADT_CELL_SIZE + y;
|
||||||
|
for (int x=0; x<= ADT_CELL_SIZE; x++)
|
||||||
|
{
|
||||||
|
int cx = j*ADT_CELL_SIZE + x;
|
||||||
|
liquid_height[cy][cx] = liquid->liquid[y][x].height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//============================================
|
||||||
|
// Pack liquid data
|
||||||
|
//============================================
|
||||||
|
uint8 type = liquid_type[0][0];
|
||||||
|
bool fullType = false;
|
||||||
|
for (int y=0;y<ADT_CELLS_PER_GRID;y++)
|
||||||
|
{
|
||||||
|
for(int x=0;x<ADT_CELLS_PER_GRID;x++)
|
||||||
|
{
|
||||||
|
if (liquid_type[y][x]!=type)
|
||||||
|
{
|
||||||
|
fullType = true;
|
||||||
|
y = ADT_CELLS_PER_GRID;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
map_liquidHeader liquidHeader;
|
||||||
|
|
||||||
|
// no water data (if all grid have 0 liquid type)
|
||||||
|
if (type == 0 && !fullType)
|
||||||
|
{
|
||||||
|
// No liquid data
|
||||||
|
map.liquidMapOffset = 0;
|
||||||
|
map.liquidMapSize = 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
int minX = 255, minY = 255;
|
||||||
|
int maxX = 0, maxY = 0;
|
||||||
|
maxHeight = -20000;
|
||||||
|
minHeight = 20000;
|
||||||
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||||
|
{
|
||||||
|
for(int x=0; x<ADT_GRID_SIZE; x++)
|
||||||
|
{
|
||||||
|
if (liquid_show[y][x])
|
||||||
|
{
|
||||||
|
if (minX > x) minX = x;
|
||||||
|
if (maxX < x) maxX = x;
|
||||||
|
if (minY > y) minY = y;
|
||||||
|
if (maxY < y) maxY = y;
|
||||||
|
float h = liquid_height[y][x];
|
||||||
|
if (maxHeight < h) maxHeight = h;
|
||||||
|
if (minHeight > h) minHeight = h;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
map.liquidMapOffset = map.heightMapOffset + map.heightMapSize;
|
||||||
|
map.liquidMapSize = sizeof(map_liquidHeader);
|
||||||
|
liquidHeader.fourcc = MAP_LIQUID_MAGIC;
|
||||||
|
liquidHeader.flags = 0;
|
||||||
|
liquidHeader.liquidType = 0;
|
||||||
|
liquidHeader.offsetX = minX;
|
||||||
|
liquidHeader.offsetY = minY;
|
||||||
|
liquidHeader.width = maxX - minX + 1;
|
||||||
|
liquidHeader.height = maxY - minY + 1;
|
||||||
|
liquidHeader.liquidLevel = minHeight;
|
||||||
|
|
||||||
|
if (maxHeight == minHeight)
|
||||||
|
liquidHeader.flags|=MAP_LIQUID_NO_HIGHT;
|
||||||
|
|
||||||
|
// Not need store if flat surface
|
||||||
|
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit)
|
||||||
|
liquidHeader.flags|=MAP_LIQUID_NO_HIGHT;
|
||||||
|
|
||||||
|
if (!fullType)
|
||||||
|
liquidHeader.flags|=MAP_LIQUID_NO_TYPE;
|
||||||
|
|
||||||
|
if (liquidHeader.flags&MAP_LIQUID_NO_TYPE)
|
||||||
|
liquidHeader.liquidType = type;
|
||||||
|
else
|
||||||
|
map.liquidMapSize+=sizeof(liquid_type);
|
||||||
|
|
||||||
|
if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT))
|
||||||
|
map.liquidMapSize+=sizeof(float)*liquidHeader.width*liquidHeader.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Ok all data prepared - store it
|
||||||
|
FILE *output=fopen(filename2, "wb");
|
||||||
|
if(!output)
|
||||||
|
{
|
||||||
|
printf("Can't create the output file '%s'\n", filename2);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
fwrite(&map, sizeof(map), 1, output);
|
||||||
|
// Store area data
|
||||||
|
fwrite(&areaHeader, sizeof(areaHeader), 1, output);
|
||||||
|
if (!(areaHeader.flags&MAP_AREA_NO_AREA))
|
||||||
|
fwrite(area_flags, sizeof(area_flags), 1, output);
|
||||||
|
|
||||||
|
// Store height data
|
||||||
|
fwrite(&heightHeader, sizeof(heightHeader), 1, output);
|
||||||
|
if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT))
|
||||||
|
{
|
||||||
|
if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
|
||||||
|
{
|
||||||
|
fwrite(uint16_V9, sizeof(uint16_V9), 1, output);
|
||||||
|
fwrite(uint16_V8, sizeof(uint16_V8), 1, output);
|
||||||
|
}
|
||||||
|
else if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
|
||||||
|
{
|
||||||
|
fwrite(uint8_V9, sizeof(uint8_V9), 1, output);
|
||||||
|
fwrite(uint8_V8, sizeof(uint8_V8), 1, output);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
fwrite(V9, sizeof(V9), 1, output);
|
||||||
|
fwrite(V8, sizeof(V8), 1, output);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Store liquid data if need
|
||||||
|
if (map.liquidMapOffset)
|
||||||
|
{
|
||||||
|
fwrite(&liquidHeader, sizeof(liquidHeader), 1, output);
|
||||||
|
if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE))
|
||||||
|
fwrite(liquid_type, sizeof(liquid_type), 1, output);
|
||||||
|
if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT))
|
||||||
|
{
|
||||||
|
for (int y=0; y<liquidHeader.height;y++)
|
||||||
|
fwrite(&liquid_height[y+liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fclose(output);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
void ExtractMapsFromMpq()
|
void ExtractMapsFromMpq()
|
||||||
{
|
{
|
||||||
char mpq_filename[1024];
|
char mpq_filename[1024];
|
||||||
char output_filename[1024];
|
char output_filename[1024];
|
||||||
|
char mpq_map_name[1024];
|
||||||
|
|
||||||
printf("Extracting maps...\n");
|
printf("Extracting maps...\n");
|
||||||
|
|
||||||
|
|
@ -177,35 +805,41 @@ void ExtractMapsFromMpq()
|
||||||
ReadAreaTableDBC();
|
ReadAreaTableDBC();
|
||||||
ReadLiquidTypeTableDBC();
|
ReadLiquidTypeTableDBC();
|
||||||
|
|
||||||
unsigned int total = map_count * ADT_RES * ADT_RES;
|
|
||||||
unsigned int done = 0;
|
|
||||||
|
|
||||||
std::string path = output_path;
|
std::string path = output_path;
|
||||||
path += "/maps/";
|
path += "/maps/";
|
||||||
CreateDir(path);
|
CreateDir(path);
|
||||||
|
|
||||||
for(uint32 x = 0; x < ADT_RES; ++x)
|
printf("Convert map files\n");
|
||||||
{
|
|
||||||
for(uint32 y = 0; y < ADT_RES; ++y)
|
|
||||||
{
|
|
||||||
for(uint32 z = 0; z < map_count; ++z)
|
for(uint32 z = 0; z < map_count; ++z)
|
||||||
{
|
{
|
||||||
sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
|
printf("Extract %s (%d/%d) \n", map_ids[z].name, z, map_count);
|
||||||
sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
|
// Loadup map grid data
|
||||||
ConvertADT(mpq_filename, output_filename);
|
sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
|
||||||
done++;
|
WDT_file wdt;
|
||||||
}
|
if (!wdt.loadFile(mpq_map_name))
|
||||||
// draw progress bar
|
{
|
||||||
printf("Processing........................%d%%\r", (100 * done) / total);
|
// printf("Error loading %s map wdt data\n", map_ids[z].name);
|
||||||
}
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for(uint32 y = 0; y < WDT_MAP_SIZE; ++y)
|
||||||
|
{
|
||||||
|
for(uint32 x = 0; x < WDT_MAP_SIZE; ++x)
|
||||||
|
{
|
||||||
|
if (!wdt.main->adt_list[y][x].exist)
|
||||||
|
continue;
|
||||||
|
sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
|
||||||
|
sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
|
||||||
|
ConvertADT(mpq_filename, output_filename, y, x);
|
||||||
|
}
|
||||||
|
// draw progress bar
|
||||||
|
printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE);
|
||||||
|
}
|
||||||
|
}
|
||||||
delete [] areas;
|
delete [] areas;
|
||||||
delete [] map_ids;
|
delete [] map_ids;
|
||||||
}
|
}
|
||||||
|
|
||||||
//bool WMO(char* filename);
|
|
||||||
|
|
||||||
void ExtractDBCFiles(int locale, bool basicLocale)
|
void ExtractDBCFiles(int locale, bool basicLocale)
|
||||||
{
|
{
|
||||||
printf("Extracting dbc files...\n");
|
printf("Extracting dbc files...\n");
|
||||||
|
|
@ -277,21 +911,10 @@ void LoadLocaleMPQFiles(int const locale)
|
||||||
void LoadCommonMPQFiles()
|
void LoadCommonMPQFiles()
|
||||||
{
|
{
|
||||||
char filename[512];
|
char filename[512];
|
||||||
|
int count = sizeof(CONF_mpq_list)/sizeof(char*);
|
||||||
sprintf(filename,"%s/Data/common-2.MPQ", input_path);
|
for(int i = 0; i < count; ++i)
|
||||||
new MPQArchive(filename);
|
|
||||||
sprintf(filename,"%s/Data/lichking.MPQ", input_path);
|
|
||||||
new MPQArchive(filename);
|
|
||||||
sprintf(filename,"%s/Data/expansion.MPQ", input_path);
|
|
||||||
new MPQArchive(filename);
|
|
||||||
|
|
||||||
for(int i = 1; i < 5; ++i)
|
|
||||||
{
|
{
|
||||||
char ext[3] = "";
|
sprintf(filename, "%s/Data/%s", input_path, CONF_mpq_list[i]);
|
||||||
if(i > 1)
|
|
||||||
sprintf(ext, "-%i", i);
|
|
||||||
|
|
||||||
sprintf(filename, "%s/Data/patch%s.MPQ", input_path, ext);
|
|
||||||
if(FileExists(filename))
|
if(FileExists(filename))
|
||||||
new MPQArchive(filename);
|
new MPQArchive(filename);
|
||||||
}
|
}
|
||||||
|
|
@ -323,7 +946,7 @@ int main(int argc, char * arg[])
|
||||||
//Open MPQs
|
//Open MPQs
|
||||||
LoadLocaleMPQFiles(i);
|
LoadLocaleMPQFiles(i);
|
||||||
|
|
||||||
if((extract & EXTRACT_DBC) == 0)
|
if((CONF_extract & EXTRACT_DBC) == 0)
|
||||||
{
|
{
|
||||||
FirstLocale = i;
|
FirstLocale = i;
|
||||||
break;
|
break;
|
||||||
|
|
@ -349,7 +972,7 @@ int main(int argc, char * arg[])
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (extract & EXTRACT_MAP)
|
if (CONF_extract & EXTRACT_MAP)
|
||||||
{
|
{
|
||||||
printf("Using locale: %s\n", langs[FirstLocale]);
|
printf("Using locale: %s\n", langs[FirstLocale]);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -213,7 +213,15 @@
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\adt.cpp"
|
RelativePath=".\loadlib\loadlib.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\loadlib\adt.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\loadlib\wdt.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
|
|
||||||
|
|
@ -218,13 +218,17 @@
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\adt.cpp"
|
RelativePath=".\loadlib\adt.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\dbcfile.cpp"
|
RelativePath=".\dbcfile.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\loadlib\loadlib.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\mpq_libmpq.cpp"
|
RelativePath=".\mpq_libmpq.cpp"
|
||||||
>
|
>
|
||||||
|
|
@ -253,6 +257,10 @@
|
||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\loadlib\wdt.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<Filter
|
<Filter
|
||||||
Name="libmpq"
|
Name="libmpq"
|
||||||
>
|
>
|
||||||
|
|
|
||||||
|
|
@ -216,7 +216,15 @@
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\adt.cpp"
|
RelativePath=".\loadlib\loadlib.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\loadlib\adt.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\loadlib\wdt.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
|
|
||||||
Binary file not shown.
|
|
@ -1,380 +0,0 @@
|
||||||
#define _CRT_SECURE_NO_DEPRECATE
|
|
||||||
|
|
||||||
#ifdef WIN32
|
|
||||||
#include <windows.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <math.h>
|
|
||||||
#include <string>
|
|
||||||
#include <map>
|
|
||||||
#include <vector>
|
|
||||||
#include <set>
|
|
||||||
|
|
||||||
#include "adt.h"
|
|
||||||
#include "mpq_libmpq.h"
|
|
||||||
|
|
||||||
extern uint16 *areas;
|
|
||||||
extern uint16 *LiqType;
|
|
||||||
extern uint32 maxAreaId;
|
|
||||||
|
|
||||||
vec wmoc;
|
|
||||||
|
|
||||||
Cell *cell;
|
|
||||||
mcell *mcells;
|
|
||||||
int holetab_h[4] = {0x1111, 0x2222, 0x4444, 0x8888};
|
|
||||||
int holetab_v[4] = {0x000F, 0x00F0, 0x0F00, 0xF000};
|
|
||||||
|
|
||||||
bool LoadADT(char* filename)
|
|
||||||
{
|
|
||||||
size_t size;
|
|
||||||
MPQFile mf(filename);
|
|
||||||
|
|
||||||
if(mf.isEof())
|
|
||||||
{
|
|
||||||
//printf("No such file %s\n", filename);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
MapLiqFlag = new uint8[256];
|
|
||||||
for(uint32 j = 0; j < 256; ++j)
|
|
||||||
MapLiqFlag[j] = 0; // no water
|
|
||||||
|
|
||||||
MapLiqHeight = new float[16384];
|
|
||||||
for(uint32 j = 0; j < 16384; ++j)
|
|
||||||
MapLiqHeight[j] = -999999; // no water
|
|
||||||
|
|
||||||
mcells = new mcell;
|
|
||||||
|
|
||||||
wmoc.x = 65 * TILESIZE;
|
|
||||||
wmoc.z = 65 * TILESIZE;
|
|
||||||
|
|
||||||
size_t mcnk_offsets[256], mcnk_sizes[256];
|
|
||||||
|
|
||||||
chunk_num = 0;
|
|
||||||
k = 0;
|
|
||||||
m = 0;
|
|
||||||
while (!mf.isEof())
|
|
||||||
{
|
|
||||||
uint32 fourcc;
|
|
||||||
mf.read(&fourcc, 4);
|
|
||||||
mf.read(&size, 4);
|
|
||||||
|
|
||||||
size_t nextpos = mf.getPos() + size;
|
|
||||||
|
|
||||||
//if(fourcc==0x4d484452) // MHDR header
|
|
||||||
//if(fourcc==0x4d564552) // MVER
|
|
||||||
if(fourcc == 0x4d43494e) // MCIN
|
|
||||||
{
|
|
||||||
for (uint32 i = 0; i < 256; ++i)
|
|
||||||
{
|
|
||||||
mf.read(&mcnk_offsets[i], 4);
|
|
||||||
mf.read(&mcnk_sizes[i], 4);
|
|
||||||
mf.seekRelative(8);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//if(fourcc == 0x4d544558) // MTEX textures (strings)
|
|
||||||
//if(fourcc == 0x4d4d4458) // MMDX m2 models (strings)
|
|
||||||
//if(fourcc == 0x4d4d4944) // MMID offsets for strings in MMDX
|
|
||||||
//if(fourcc == 0x4d574d4f) // MWMO
|
|
||||||
//if(fourcc == 0x4d574944) // MWID offsets for strings in MWMO
|
|
||||||
//if(fourcc == 0x4d444446) // MDDF
|
|
||||||
//if(fourcc == 0x4d4f4446) // MODF
|
|
||||||
if(fourcc == 0x4d48324f) // MH2O new in WotLK
|
|
||||||
{
|
|
||||||
// çäåñü íàäî çàïîìíèòü áàçîâóþ ïîçèöèþ â ôàéëå òê âñå ñìåùåíèÿ áóäóò îò íåãî
|
|
||||||
uint32 base_pos = mf.getPos();
|
|
||||||
uint32 header_pos = 0;
|
|
||||||
MH2O_offsData *LiqOffsData = new MH2O_offsData;
|
|
||||||
MH2O_Data1 *LiqChunkData1 = new MH2O_Data1;
|
|
||||||
float *ChunkLiqHeight = new float[81];
|
|
||||||
for(chunk_num = 0; chunk_num < 256; ++chunk_num)
|
|
||||||
{
|
|
||||||
mf.read(LiqOffsData, 0x0C);
|
|
||||||
header_pos = mf.getPos();
|
|
||||||
if(LiqOffsData->offsData1 != 0) // åñëè äàííûå â Data1 î âîäå åñòü, òî èõ íàäî êîíâåðòèðîâàòü
|
|
||||||
{
|
|
||||||
// ïåðåõîäèì ïî ñìåùåíèþ èç offsData1 ÎÒ ÍÀ×ÀËÀ êóñêà
|
|
||||||
mf.seek(base_pos + LiqOffsData->offsData1);
|
|
||||||
mf.read(LiqChunkData1, 0x18); // ñ÷èòûâàåì ñàìè äàííûå â ñòðóêòóðó òèïà MH2O_Data1
|
|
||||||
// çàíîñèì äàííûå ôëàãà äëÿ êóñêà
|
|
||||||
if(LiqType[LiqChunkData1->LiquidTypeId] == 0xffff)
|
|
||||||
printf("\nCan't find Liquid type for map %s\nchunk %d\n", filename, chunk_num);
|
|
||||||
else if(LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_WATER || LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_OCEAN)
|
|
||||||
MapLiqFlag[chunk_num] |= 1; // water/ocean
|
|
||||||
else if(LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_MAGMA || LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_SLIME)
|
|
||||||
MapLiqFlag[chunk_num] |= 2; // magma/slime
|
|
||||||
// ïðåäâàðèòåëüíî çàïîëíÿåì âåñü êóñîê äàííûìè - íåò âîäû
|
|
||||||
for(int j = 0; j < 81; ++j)
|
|
||||||
{
|
|
||||||
ChunkLiqHeight[j] = -999999; // no liquid/water
|
|
||||||
}
|
|
||||||
// òåïåðü âû÷èñëÿåì òå ÷òî ñ âîäîé è ïåðåçàïèñûâàåì èõ â êóñêå
|
|
||||||
for(int b = 0; b <= LiqChunkData1->height; ++b)
|
|
||||||
{
|
|
||||||
for(int c = LiqChunkData1->xOffset; c <= (LiqChunkData1->xOffset + LiqChunkData1->width); ++c)
|
|
||||||
{
|
|
||||||
int n = (9 * (LiqChunkData1->yOffset + b)) + c;
|
|
||||||
ChunkLiqHeight[n] = LiqChunkData1->heightLevel1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
mf.seek(header_pos); // è íå çàáûòü âåðíóòüñÿ íà èñõîäíóþ ïîçèöèþ èìåííî Â ÕÈÄÅÐÅ
|
|
||||||
}
|
|
||||||
else // åñëè äàííûõ â Data1 íåò, òî íàäî çàïîëíèòü âåñü êóñîê, íî äàííûìè - íåò âîäû
|
|
||||||
{
|
|
||||||
for(int j = 0; j < 81; ++j)
|
|
||||||
ChunkLiqHeight[j] = -999999; // no liquid/water
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!(chunk_num % 16))
|
|
||||||
m = 1024 * (chunk_num / 16); // ñìåùåíèå ïî ðÿäàì êóñêîâ ñ ïåðåêðûòèåì = 1024
|
|
||||||
k = m + (chunk_num % 16) * 8; // óñòàíàâëèâàåìñÿ íà íà÷àëüíûé èíäåêñ äëÿ çàïîëíåíèÿ ðÿäà
|
|
||||||
// çàíîñèì äàííûå êóñêà â ìàññèâ äëÿ êàðòû, ñ ïåðåêðûòèåì è îáðåçàíèåì êóñêîâ òê äàííûõ 81
|
|
||||||
// ýòî àíàëîã ñòàðîãî îáðåçàíèÿ ãðàíè÷íûõ ïðàâûõ-áîêîâûõ è íèæíèõ äàííûõ
|
|
||||||
for(int p = 0; p < 72; p += 9) // íèæíèå 8 íå çàíîñèì òê îíè äóáëèðóåòñÿ ñëåä êóñêîì
|
|
||||||
{
|
|
||||||
for(int s = 0; s < 8; ++s) // 9 çíà÷åíèå â ñòðîêå íå çàíîñèì òê îíî äóáëèðóåòñÿ ñëåä êóñêîì, à â ïðàâûõ-áîêîâûõ îáðåçàåòñÿ äëÿ 128õ128
|
|
||||||
{
|
|
||||||
MapLiqHeight[k] = ChunkLiqHeight[p + s];
|
|
||||||
++k;
|
|
||||||
}
|
|
||||||
k = k + 120;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
delete LiqOffsData;
|
|
||||||
delete LiqChunkData1;
|
|
||||||
delete []ChunkLiqHeight;
|
|
||||||
|
|
||||||
}
|
|
||||||
//case 0x4d434e4b: // MCNK
|
|
||||||
//case 0x4d46424f: // MFBO new in BC
|
|
||||||
//case 0x4d545846: // MTXF new in WotLK
|
|
||||||
mf.seek(nextpos);
|
|
||||||
}
|
|
||||||
|
|
||||||
//printf("Loading chunks info\n");
|
|
||||||
// read individual map chunks
|
|
||||||
chunk_num = 0;
|
|
||||||
k = 0;
|
|
||||||
m = 0;
|
|
||||||
for (int j = 0; j < 16; ++j)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 16; ++i)
|
|
||||||
{
|
|
||||||
mf.seek((int)mcnk_offsets[j * 16 + i]);
|
|
||||||
LoadMapChunk(mf, &(mcells->ch[i][j]));
|
|
||||||
++chunk_num;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
mf.close();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isHole(int holes, int i, int j)
|
|
||||||
{
|
|
||||||
int testi = i / 2;
|
|
||||||
int testj = j / 4;
|
|
||||||
if(testi > 3) testi = 3;
|
|
||||||
if(testj > 3) testj = 3;
|
|
||||||
return (holes & holetab_h[testi] & holetab_v[testj]) != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void LoadMapChunk(MPQFile &mf, chunk *_chunk)
|
|
||||||
{
|
|
||||||
float h;
|
|
||||||
uint32 fourcc;
|
|
||||||
uint32 size;
|
|
||||||
MapChunkHeader header;
|
|
||||||
|
|
||||||
mf.seekRelative(4);
|
|
||||||
mf.read(&size, 4);
|
|
||||||
|
|
||||||
size_t lastpos = mf.getPos() + size;
|
|
||||||
mf.read(&header, 0x80); // what if header size got changed?
|
|
||||||
_chunk->area_id = header.areaid;
|
|
||||||
|
|
||||||
float xbase = header.xpos;
|
|
||||||
float ybase = header.ypos;
|
|
||||||
float zbase = header.zpos;
|
|
||||||
zbase = TILESIZE * 32 - zbase;
|
|
||||||
xbase = TILESIZE * 32 - xbase;
|
|
||||||
if(wmoc.x > xbase) wmoc.x = xbase;
|
|
||||||
if(wmoc.z > zbase) wmoc.z = zbase;
|
|
||||||
int chunkflags = header.flags;
|
|
||||||
//printf("LMC: flags %X\n", chunkflags);
|
|
||||||
float zmin = 999999999.0f;
|
|
||||||
float zmax = -999999999.0f;
|
|
||||||
// must be there, bl!zz uses some crazy format
|
|
||||||
while (mf.getPos() < lastpos)
|
|
||||||
{
|
|
||||||
mf.read(&fourcc, 4);
|
|
||||||
mf.read(&size, 4);
|
|
||||||
size_t nextpos = mf.getPos() + size;
|
|
||||||
if(fourcc == 0x4d435654) // MCVT
|
|
||||||
{
|
|
||||||
for (int j = 0; j < 17; ++j)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < ((j % 2) ? 8 : 9); ++i)
|
|
||||||
{
|
|
||||||
mf.read(&h, 4);
|
|
||||||
float z = h + ybase;
|
|
||||||
if (j % 2)
|
|
||||||
{
|
|
||||||
if(isHole(header.holes, i, j))
|
|
||||||
_chunk->v8[i][j / 2] = -1000;
|
|
||||||
else
|
|
||||||
_chunk->v8[i][j / 2] = z;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if(isHole(header.holes, i, j))
|
|
||||||
_chunk->v9[i][j / 2] = -1000;
|
|
||||||
else
|
|
||||||
_chunk->v9[i][j / 2] = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(z > zmax) zmax = z;
|
|
||||||
//if(z < zmin) zmin = z;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if(fourcc == 0x4d434e52) // MCNR
|
|
||||||
{
|
|
||||||
nextpos = mf.getPos() + 0x1C0; // size fix
|
|
||||||
}
|
|
||||||
else if(fourcc == 0x4d434c51) // íå áóäåì ó÷èòûâàòü åñëè óæå áûëè äàííûå â MH2O, ïåðåñòðàõîâêà :) // MCLQ
|
|
||||||
{
|
|
||||||
// liquid / water level
|
|
||||||
char fcc1[5];
|
|
||||||
mf.read(fcc1, 4);
|
|
||||||
flipcc(fcc1);
|
|
||||||
fcc1[4] = 0;
|
|
||||||
float *ChunkLiqHeight = new float[81];
|
|
||||||
|
|
||||||
if (!strcmp(fcc1, "MCSE"))
|
|
||||||
{
|
|
||||||
for(int j = 0; j < 81; ++j)
|
|
||||||
{
|
|
||||||
ChunkLiqHeight[j] = -999999; // no liquid/water
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
float maxheight;
|
|
||||||
mf.read(&maxheight, 4);
|
|
||||||
for(int j = 0; j < 81; ++j)
|
|
||||||
{
|
|
||||||
LiqData liq;
|
|
||||||
mf.read(&liq, 8);
|
|
||||||
|
|
||||||
if(liq.height > maxheight)
|
|
||||||
ChunkLiqHeight[j] = -999999;
|
|
||||||
else
|
|
||||||
ChunkLiqHeight[j] = h;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(chunkflags & 4 || chunkflags & 8)
|
|
||||||
MapLiqFlag[chunk_num] |= 1; // water
|
|
||||||
if(chunkflags & 16)
|
|
||||||
MapLiqFlag[chunk_num] |= 2; // magma/slime
|
|
||||||
}
|
|
||||||
// çàïîëíåì òàê æå êàê â MH2O
|
|
||||||
if(!(chunk_num % 16))
|
|
||||||
m = 1024 * (chunk_num / 16);
|
|
||||||
k = m + (chunk_num % 16) * 8;
|
|
||||||
|
|
||||||
for(int p = 0; p < 72; p += 9)
|
|
||||||
{
|
|
||||||
for(int s = 0; s < 8; ++s)
|
|
||||||
{
|
|
||||||
MapLiqHeight[k] = ChunkLiqHeight[p + s];
|
|
||||||
++k;
|
|
||||||
}
|
|
||||||
k = k + 120;
|
|
||||||
}
|
|
||||||
delete []ChunkLiqHeight;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
mf.seek(nextpos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void TransformData()
|
|
||||||
{
|
|
||||||
cell = new Cell;
|
|
||||||
|
|
||||||
for(uint32 x = 0; x < 128; ++x)
|
|
||||||
{
|
|
||||||
for(uint32 y = 0; y < 128; ++y)
|
|
||||||
{
|
|
||||||
cell->v8[y][x] = (float)mcells->ch[x / 8][y / 8].v8[x % 8][y % 8];
|
|
||||||
cell->v9[y][x] = (float)mcells->ch[x / 8][y / 8].v9[x % 8][y % 8];
|
|
||||||
}
|
|
||||||
|
|
||||||
// extra 1 point on bounds
|
|
||||||
cell->v9[128][x] = (float)mcells->ch[x / 8][15].v9[x % 8][8];
|
|
||||||
// x == y
|
|
||||||
cell->v9[x][128] = (float)mcells->ch[15][x / 8].v9[8][x % 8];
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// and the last 1
|
|
||||||
cell->v9[128][128] = (float)mcells->ch[15][15].v9[8][8];
|
|
||||||
|
|
||||||
delete mcells;
|
|
||||||
}
|
|
||||||
|
|
||||||
const char MAP_MAGIC[] = "MAP_3.00";
|
|
||||||
|
|
||||||
bool ConvertADT(char *filename, char *filename2)
|
|
||||||
{
|
|
||||||
if(!LoadADT(filename))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
FILE *output=fopen(filename2, "wb");
|
|
||||||
if(!output)
|
|
||||||
{
|
|
||||||
printf("Can't create the output file '%s'\n", filename2);
|
|
||||||
delete [] MapLiqHeight;
|
|
||||||
delete [] MapLiqFlag;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// write magic header
|
|
||||||
fwrite(MAP_MAGIC, 1, 8, output);
|
|
||||||
|
|
||||||
for(uint32 x = 0; x < 16; ++x)
|
|
||||||
{
|
|
||||||
for(uint32 y = 0; y < 16; ++y)
|
|
||||||
{
|
|
||||||
if(mcells->ch[y][x].area_id && mcells->ch[y][x].area_id <= maxAreaId)
|
|
||||||
{
|
|
||||||
if(areas[mcells->ch[y][x].area_id] == 0xffff)
|
|
||||||
printf("\nCan't find area flag for areaid %u.\n", mcells->ch[y][x].area_id);
|
|
||||||
|
|
||||||
fwrite(&areas[mcells->ch[y][x].area_id], 1, 2, output);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
uint16 flag = 0xffff;
|
|
||||||
fwrite(&flag, 1, 2, output);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fwrite(MapLiqFlag, 1, 256, output);
|
|
||||||
delete [] MapLiqFlag;
|
|
||||||
|
|
||||||
fwrite(MapLiqHeight, sizeof(float), 16384, output);
|
|
||||||
delete [] MapLiqHeight;
|
|
||||||
|
|
||||||
TransformData();
|
|
||||||
|
|
||||||
fwrite(&cell->v9, 1, sizeof(cell->v9), output);
|
|
||||||
fwrite(&cell->v8, 1, sizeof(cell->v8), output);
|
|
||||||
fclose(output);
|
|
||||||
delete cell;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
@ -1,128 +0,0 @@
|
||||||
#ifndef ADT_H
|
|
||||||
#define ADT_H
|
|
||||||
|
|
||||||
#define TILESIZE (533.33333f)
|
|
||||||
#define CHUNKSIZE ((TILESIZE) / 16.0f)
|
|
||||||
#define UNITSIZE (CHUNKSIZE / 8.0f)
|
|
||||||
|
|
||||||
typedef unsigned char uint8;
|
|
||||||
typedef unsigned short uint16;
|
|
||||||
typedef unsigned int uint32;
|
|
||||||
class Liquid;
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
float x;
|
|
||||||
float y;
|
|
||||||
float z;
|
|
||||||
} svec;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
double x;
|
|
||||||
double y;
|
|
||||||
double z;
|
|
||||||
} vec;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
vec v[3];
|
|
||||||
} triangle;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
float v9[16 * 8 + 1][16 * 8 + 1];
|
|
||||||
float v8[16 * 8][16 * 8];
|
|
||||||
} Cell;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
double v9[9][9];
|
|
||||||
double v8[8][8];
|
|
||||||
uint16 area_id;
|
|
||||||
} chunk;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
chunk ch[16][16];
|
|
||||||
} mcell;
|
|
||||||
|
|
||||||
struct MapChunkHeader
|
|
||||||
{
|
|
||||||
uint32 flags;
|
|
||||||
uint32 ix;
|
|
||||||
uint32 iy;
|
|
||||||
uint32 nLayers;
|
|
||||||
uint32 nDoodadRefs;
|
|
||||||
uint32 ofsHeight;
|
|
||||||
uint32 ofsNormal;
|
|
||||||
uint32 ofsLayer;
|
|
||||||
uint32 ofsRefs;
|
|
||||||
uint32 ofsAlpha;
|
|
||||||
uint32 sizeAlpha;
|
|
||||||
uint32 ofsShadow;
|
|
||||||
uint32 sizeShadow;
|
|
||||||
uint32 areaid;
|
|
||||||
uint32 nMapObjRefs;
|
|
||||||
uint32 holes;
|
|
||||||
uint16 s1;
|
|
||||||
uint16 s2;
|
|
||||||
uint32 d1;
|
|
||||||
uint32 d2;
|
|
||||||
uint32 d3;
|
|
||||||
uint32 predTex;
|
|
||||||
uint32 nEffectDoodad;
|
|
||||||
uint32 ofsSndEmitters;
|
|
||||||
uint32 nSndEmitters;
|
|
||||||
uint32 ofsLiquid; // not use in WotLK
|
|
||||||
uint32 sizeLiquid; // not use in WotLK
|
|
||||||
float zpos;
|
|
||||||
float xpos;
|
|
||||||
float ypos;
|
|
||||||
uint32 textureId; // new offsColorValues in WotLK
|
|
||||||
uint32 props;
|
|
||||||
uint32 effectId;
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
uint32 offsData1;
|
|
||||||
uint32 used;
|
|
||||||
uint32 offsData2;
|
|
||||||
} MH2O_offsData;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
uint16 LiquidTypeId;
|
|
||||||
uint16 type;
|
|
||||||
float heightLevel1;
|
|
||||||
float heightLevel2;
|
|
||||||
uint8 xOffset;
|
|
||||||
uint8 yOffset;
|
|
||||||
uint8 width;
|
|
||||||
uint8 height;
|
|
||||||
uint32 ofsData2a;
|
|
||||||
uint32 ofsData2b;
|
|
||||||
} MH2O_Data1;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
uint16 unk1;
|
|
||||||
uint16 unk2;
|
|
||||||
float height;
|
|
||||||
} LiqData;
|
|
||||||
|
|
||||||
enum LiquidType
|
|
||||||
{
|
|
||||||
LIQUID_TYPE_WATER = 0,
|
|
||||||
LIQUID_TYPE_OCEAN = 1,
|
|
||||||
LIQUID_TYPE_MAGMA = 2,
|
|
||||||
LIQUID_TYPE_SLIME = 3
|
|
||||||
};
|
|
||||||
|
|
||||||
class MPQFile;
|
|
||||||
|
|
||||||
float *MapLiqHeight;
|
|
||||||
uint8 *MapLiqFlag;
|
|
||||||
uint32 k, m, chunk_num;
|
|
||||||
void LoadMapChunk(MPQFile &, chunk*);
|
|
||||||
#endif
|
|
||||||
13
contrib/extractor/loadlib/CMakeLists.txt
Normal file
13
contrib/extractor/loadlib/CMakeLists.txt
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
# Copyright (C) 2005-2009 MaNGOS project <http://getmangos.com/>
|
||||||
|
#
|
||||||
|
# This file is free software; as a special exception the author gives
|
||||||
|
# unlimited permission to copy and/or distribute it, with or without
|
||||||
|
# modifications, as long as this notice is preserved.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful, but
|
||||||
|
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
|
||||||
|
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
add_library (loadlib loadlib.cpp adt.cpp wdt.cpp)
|
||||||
|
# link loadlib with zlib
|
||||||
|
target_link_libraries (loadlib z)
|
||||||
131
contrib/extractor/loadlib/adt.cpp
Normal file
131
contrib/extractor/loadlib/adt.cpp
Normal file
|
|
@ -0,0 +1,131 @@
|
||||||
|
#define _CRT_SECURE_NO_DEPRECATE
|
||||||
|
|
||||||
|
#include "adt.h"
|
||||||
|
|
||||||
|
// Helper
|
||||||
|
int holetab_h[4] = {0x1111, 0x2222, 0x4444, 0x8888};
|
||||||
|
int holetab_v[4] = {0x000F, 0x00F0, 0x0F00, 0xF000};
|
||||||
|
|
||||||
|
bool isHole(int holes, int i, int j)
|
||||||
|
{
|
||||||
|
int testi = i / 2;
|
||||||
|
int testj = j / 4;
|
||||||
|
if(testi > 3) testi = 3;
|
||||||
|
if(testj > 3) testj = 3;
|
||||||
|
return (holes & holetab_h[testi] & holetab_v[testj]) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file loader class
|
||||||
|
//
|
||||||
|
ADT_file::ADT_file()
|
||||||
|
{
|
||||||
|
a_grid = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ADT_file::~ADT_file()
|
||||||
|
{
|
||||||
|
free();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADT_file::free()
|
||||||
|
{
|
||||||
|
a_grid = 0;
|
||||||
|
FileLoader::free();
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file check function
|
||||||
|
//
|
||||||
|
bool ADT_file::prepareLoadedData()
|
||||||
|
{
|
||||||
|
// Check parent
|
||||||
|
if (!FileLoader::prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Check and prepare MHDR
|
||||||
|
a_grid = (adt_MHDR *)(GetData()+8+version->size);
|
||||||
|
if (!a_grid->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool adt_MHDR::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MHDR')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (size!=sizeof(adt_MHDR)-8)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Check and prepare MCIN
|
||||||
|
if (offsMCIN && !getMCIN()->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Check and prepare MH2O
|
||||||
|
if (offsMH2O && !getMH2O()->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool adt_MCIN::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MCIN')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Check cells data
|
||||||
|
for (int i=0; i<ADT_CELLS_PER_GRID;i++)
|
||||||
|
for (int j=0; j<ADT_CELLS_PER_GRID;j++)
|
||||||
|
if (cells[i][j].offsMCNK && !getMCNK(i,j)->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool adt_MH2O::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MH2O')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Check liquid data
|
||||||
|
// for (int i=0; i<ADT_CELLS_PER_GRID;i++)
|
||||||
|
// for (int j=0; j<ADT_CELLS_PER_GRID;j++)
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool adt_MCNK::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MCNK')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Check height map
|
||||||
|
if (offsMCVT && !getMCVT()->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
// Check liquid data
|
||||||
|
if (offsMCLQ && !getMCLQ()->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool adt_MCVT::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MCVT')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (size != sizeof(adt_MCVT)-8)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool adt_MCLQ::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MCLQ')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
289
contrib/extractor/loadlib/adt.h
Normal file
289
contrib/extractor/loadlib/adt.h
Normal file
|
|
@ -0,0 +1,289 @@
|
||||||
|
#ifndef ADT_H
|
||||||
|
#define ADT_H
|
||||||
|
|
||||||
|
#include "loadlib.h"
|
||||||
|
|
||||||
|
#define TILESIZE (533.33333f)
|
||||||
|
#define CHUNKSIZE ((TILESIZE) / 16.0f)
|
||||||
|
#define UNITSIZE (CHUNKSIZE / 8.0f)
|
||||||
|
|
||||||
|
enum LiquidType
|
||||||
|
{
|
||||||
|
LIQUID_TYPE_WATER = 0,
|
||||||
|
LIQUID_TYPE_OCEAN = 1,
|
||||||
|
LIQUID_TYPE_MAGMA = 2,
|
||||||
|
LIQUID_TYPE_SLIME = 3
|
||||||
|
};
|
||||||
|
|
||||||
|
//**************************************************************************************
|
||||||
|
// ADT file class
|
||||||
|
//**************************************************************************************
|
||||||
|
#define ADT_CELLS_PER_GRID 16
|
||||||
|
#define ADT_CELL_SIZE 8
|
||||||
|
#define ADT_GRID_SIZE (ADT_CELLS_PER_GRID*ADT_CELL_SIZE)
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file height map chunk
|
||||||
|
//
|
||||||
|
class adt_MCVT
|
||||||
|
{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
public:
|
||||||
|
float height_map[(ADT_CELL_SIZE+1)*(ADT_CELL_SIZE+1)+ADT_CELL_SIZE*ADT_CELL_SIZE];
|
||||||
|
|
||||||
|
bool prepareLoadedData();
|
||||||
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file liquid map chunk (old)
|
||||||
|
//
|
||||||
|
class adt_MCLQ
|
||||||
|
{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
public:
|
||||||
|
float height1;
|
||||||
|
float height2;
|
||||||
|
struct liquid_data{
|
||||||
|
uint32 light;
|
||||||
|
float height;
|
||||||
|
} liquid[ADT_CELL_SIZE+1][ADT_CELL_SIZE+1];
|
||||||
|
|
||||||
|
// 1<<0 - ochen
|
||||||
|
// 1<<1 - lava/slime
|
||||||
|
// 1<<2 - water
|
||||||
|
// 1<<6 - all water
|
||||||
|
// 1<<7 - dark water
|
||||||
|
// == 0x0F - not show liquid
|
||||||
|
uint8 flags[ADT_CELL_SIZE][ADT_CELL_SIZE];
|
||||||
|
uint8 data[84];
|
||||||
|
bool prepareLoadedData();
|
||||||
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file cell chunk
|
||||||
|
//
|
||||||
|
class adt_MCNK
|
||||||
|
{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
public:
|
||||||
|
uint32 flags;
|
||||||
|
uint32 ix;
|
||||||
|
uint32 iy;
|
||||||
|
uint32 nLayers;
|
||||||
|
uint32 nDoodadRefs;
|
||||||
|
uint32 offsMCVT; // height map
|
||||||
|
uint32 offsMCNR; // Normal vectors for each vertex
|
||||||
|
uint32 offsMCLY; // Texture layer definitions
|
||||||
|
uint32 offsMCRF; // A list of indices into the parent file's MDDF chunk
|
||||||
|
uint32 offsMCAL; // Alpha maps for additional texture layers
|
||||||
|
uint32 sizeMCAL;
|
||||||
|
uint32 offsMCSH; // Shadow map for static shadows on the terrain
|
||||||
|
uint32 sizeMCSH;
|
||||||
|
uint32 areaid;
|
||||||
|
uint32 nMapObjRefs;
|
||||||
|
uint32 holes;
|
||||||
|
uint16 s[2];
|
||||||
|
uint32 data1;
|
||||||
|
uint32 data2;
|
||||||
|
uint32 data3;
|
||||||
|
uint32 predTex;
|
||||||
|
uint32 nEffectDoodad;
|
||||||
|
uint32 offsMCSE;
|
||||||
|
uint32 nSndEmitters;
|
||||||
|
uint32 offsMCLQ; // Liqid level (old)
|
||||||
|
uint32 sizeMCLQ; //
|
||||||
|
float zpos;
|
||||||
|
float xpos;
|
||||||
|
float ypos;
|
||||||
|
uint32 offsMCCV; // offsColorValues in WotLK
|
||||||
|
uint32 props;
|
||||||
|
uint32 effectId;
|
||||||
|
|
||||||
|
bool prepareLoadedData();
|
||||||
|
adt_MCVT *getMCVT()
|
||||||
|
{
|
||||||
|
if (offsMCVT)
|
||||||
|
return (adt_MCVT *)((uint8 *)this + offsMCVT);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
adt_MCLQ *getMCLQ()
|
||||||
|
{
|
||||||
|
if (offsMCLQ)
|
||||||
|
return (adt_MCLQ *)((uint8 *)this + offsMCLQ);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file grid chunk
|
||||||
|
//
|
||||||
|
class adt_MCIN
|
||||||
|
{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
public:
|
||||||
|
struct adt_CELLS{
|
||||||
|
uint32 offsMCNK;
|
||||||
|
uint32 size;
|
||||||
|
uint32 flags;
|
||||||
|
uint32 asyncId;
|
||||||
|
} cells[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
|
||||||
|
|
||||||
|
bool prepareLoadedData();
|
||||||
|
// offset from begin file (used this-84)
|
||||||
|
adt_MCNK *getMCNK(int x, int y)
|
||||||
|
{
|
||||||
|
if (cells[x][y].offsMCNK)
|
||||||
|
return (adt_MCNK *)((uint8 *)this + cells[x][y].offsMCNK - 84);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
#define ADT_LIQUID_HEADER_FULL_LIGHT 0x01
|
||||||
|
#define ADT_LIQUID_HEADER_NO_HIGHT 0x02
|
||||||
|
|
||||||
|
struct adt_liquid_header{
|
||||||
|
uint16 liquidType; // Index from LiquidType.dbc
|
||||||
|
uint16 formatFlags;
|
||||||
|
float heightLevel1;
|
||||||
|
float heightLevel2;
|
||||||
|
uint8 xOffset;
|
||||||
|
uint8 yOffset;
|
||||||
|
uint8 width;
|
||||||
|
uint8 height;
|
||||||
|
uint32 offsData2a;
|
||||||
|
uint32 offsData2b;
|
||||||
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file liquid data chunk (new)
|
||||||
|
//
|
||||||
|
class adt_MH2O
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
|
||||||
|
struct adt_LIQUID{
|
||||||
|
uint32 offsData1;
|
||||||
|
uint32 used;
|
||||||
|
uint32 offsData2;
|
||||||
|
} liquid[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
|
||||||
|
|
||||||
|
bool prepareLoadedData();
|
||||||
|
|
||||||
|
adt_liquid_header *getLiquidData(int x, int y)
|
||||||
|
{
|
||||||
|
if (liquid[x][y].used && liquid[x][y].offsData1)
|
||||||
|
return (adt_liquid_header *)((uint8*)this + 8 + liquid[x][y].offsData1);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
float *getLiquidHeightMap(adt_liquid_header *h)
|
||||||
|
{
|
||||||
|
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
|
||||||
|
return 0;
|
||||||
|
if (h->offsData2b)
|
||||||
|
return (float *)((uint8*)this + 8 + h->offsData2b);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8 *getLiquidLightMap(adt_liquid_header *h)
|
||||||
|
{
|
||||||
|
if (h->formatFlags&ADT_LIQUID_HEADER_FULL_LIGHT)
|
||||||
|
return 0;
|
||||||
|
if (h->offsData2b)
|
||||||
|
{
|
||||||
|
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
|
||||||
|
return (uint8 *)((uint8*)this + 8 + h->offsData2b);
|
||||||
|
return (uint8 *)((uint8*)this + 8 + h->offsData2b + (h->width+1)*(h->height+1)*4);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 *getLiquidFullLightMap(adt_liquid_header *h)
|
||||||
|
{
|
||||||
|
if (!(h->formatFlags&ADT_LIQUID_HEADER_FULL_LIGHT))
|
||||||
|
return 0;
|
||||||
|
if (h->offsData2b)
|
||||||
|
{
|
||||||
|
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
|
||||||
|
return (uint32 *)((uint8*)this + 8 + h->offsData2b);
|
||||||
|
return (uint32 *)((uint8*)this + 8 + h->offsData2b + (h->width+1)*(h->height+1)*4);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint64 getLiquidShowMap(adt_liquid_header *h)
|
||||||
|
{
|
||||||
|
if (h->offsData2a)
|
||||||
|
return *((uint64 *)((uint8*)this + 8 + h->offsData2a));
|
||||||
|
else
|
||||||
|
return 0xFFFFFFFFFFFFFFFFLL;
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// Adt file header chunk
|
||||||
|
//
|
||||||
|
class adt_MHDR
|
||||||
|
{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
|
||||||
|
uint32 pad;
|
||||||
|
uint32 offsMCIN; // MCIN
|
||||||
|
uint32 offsTex; // MTEX
|
||||||
|
uint32 offsModels; // MMDX
|
||||||
|
uint32 offsModelsIds; // MMID
|
||||||
|
uint32 offsMapObejcts; // MWMO
|
||||||
|
uint32 offsMapObejctsIds; // MWID
|
||||||
|
uint32 offsDoodsDef; // MDDF
|
||||||
|
uint32 offsObjectsDef; // MODF
|
||||||
|
uint32 offsMFBO; // MFBO
|
||||||
|
uint32 offsMH2O; // MH2O
|
||||||
|
uint32 data1;
|
||||||
|
uint32 data2;
|
||||||
|
uint32 data3;
|
||||||
|
uint32 data4;
|
||||||
|
uint32 data5;
|
||||||
|
public:
|
||||||
|
bool prepareLoadedData();
|
||||||
|
adt_MCIN *getMCIN(){ return (adt_MCIN *)((uint8 *)&pad+offsMCIN);}
|
||||||
|
adt_MH2O *getMH2O(){ return offsMH2O ? (adt_MH2O *)((uint8 *)&pad+offsMH2O) : 0;}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
class ADT_file : public FileLoader{
|
||||||
|
public:
|
||||||
|
bool prepareLoadedData();
|
||||||
|
ADT_file();
|
||||||
|
~ADT_file();
|
||||||
|
void free();
|
||||||
|
|
||||||
|
adt_MHDR *a_grid;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
63
contrib/extractor/loadlib/loadlib.cpp
Normal file
63
contrib/extractor/loadlib/loadlib.cpp
Normal file
|
|
@ -0,0 +1,63 @@
|
||||||
|
#define _CRT_SECURE_NO_DEPRECATE
|
||||||
|
|
||||||
|
#include "loadlib.h"
|
||||||
|
#include "../mpq_libmpq.h"
|
||||||
|
|
||||||
|
class MPQFile;
|
||||||
|
|
||||||
|
FileLoader::FileLoader()
|
||||||
|
{
|
||||||
|
data = 0;
|
||||||
|
data_size = 0;
|
||||||
|
version = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
FileLoader::~FileLoader()
|
||||||
|
{
|
||||||
|
free();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FileLoader::loadFile(char *filename)
|
||||||
|
{
|
||||||
|
free();
|
||||||
|
MPQFile mf(filename);
|
||||||
|
if(mf.isEof())
|
||||||
|
{
|
||||||
|
printf("No such file %s\n", filename);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
data_size = mf.getSize();
|
||||||
|
|
||||||
|
data = new uint8 [data_size];
|
||||||
|
if (data)
|
||||||
|
{
|
||||||
|
mf.read(data, data_size);
|
||||||
|
mf.close();
|
||||||
|
if (prepareLoadedData())
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
printf("Error loading %s", filename);
|
||||||
|
mf.close();
|
||||||
|
free();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FileLoader::prepareLoadedData()
|
||||||
|
{
|
||||||
|
// Check version
|
||||||
|
version = (file_MVER *) data;
|
||||||
|
if (version->fcc != 'MVER')
|
||||||
|
return false;
|
||||||
|
if (version->ver != FILE_FORMAT_VERSION)
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void FileLoader::free()
|
||||||
|
{
|
||||||
|
if (data) delete[] data;
|
||||||
|
data = 0;
|
||||||
|
data_size = 0;
|
||||||
|
version = 0;
|
||||||
|
}
|
||||||
57
contrib/extractor/loadlib/loadlib.h
Normal file
57
contrib/extractor/loadlib/loadlib.h
Normal file
|
|
@ -0,0 +1,57 @@
|
||||||
|
#ifndef LOAD_LIB_H
|
||||||
|
#define LOAD_LIB_H
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
|
typedef __int64 int64;
|
||||||
|
typedef long int32;
|
||||||
|
typedef short int16;
|
||||||
|
typedef char int8;
|
||||||
|
typedef unsigned __int64 uint64;
|
||||||
|
typedef unsigned long uint32;
|
||||||
|
typedef unsigned short uint16;
|
||||||
|
typedef unsigned char uint8;
|
||||||
|
#else
|
||||||
|
#include <stdint.h>
|
||||||
|
#ifndef uint64_t
|
||||||
|
#include <linux/types.h>
|
||||||
|
#endif
|
||||||
|
typedef int64_t int64;
|
||||||
|
typedef long int32;
|
||||||
|
typedef short int16;
|
||||||
|
typedef char int8;
|
||||||
|
typedef uint64_t uint64;
|
||||||
|
typedef unsigned long uint32;
|
||||||
|
typedef unsigned short uint16;
|
||||||
|
typedef unsigned char uint8;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define FILE_FORMAT_VERSION 18
|
||||||
|
|
||||||
|
//
|
||||||
|
// File version chunk
|
||||||
|
//
|
||||||
|
struct file_MVER
|
||||||
|
{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
uint32 size;
|
||||||
|
uint32 ver;
|
||||||
|
};
|
||||||
|
|
||||||
|
class FileLoader{
|
||||||
|
uint8 *data;
|
||||||
|
uint32 data_size;
|
||||||
|
public:
|
||||||
|
virtual bool prepareLoadedData();
|
||||||
|
uint8 *GetData() {return data;}
|
||||||
|
uint32 GetDataSize() {return data_size;}
|
||||||
|
|
||||||
|
file_MVER *version;
|
||||||
|
FileLoader();
|
||||||
|
~FileLoader();
|
||||||
|
bool loadFile(char *filename);
|
||||||
|
virtual void free();
|
||||||
|
};
|
||||||
|
#endif
|
||||||
62
contrib/extractor/loadlib/wdt.cpp
Normal file
62
contrib/extractor/loadlib/wdt.cpp
Normal file
|
|
@ -0,0 +1,62 @@
|
||||||
|
#define _CRT_SECURE_NO_DEPRECATE
|
||||||
|
|
||||||
|
#include "wdt.h"
|
||||||
|
|
||||||
|
bool wdt_MWMO::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MWMO')
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool wdt_MPHD::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MPHD')
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool wdt_MAIN::prepareLoadedData()
|
||||||
|
{
|
||||||
|
if (fcc != 'MAIN')
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
WDT_file::WDT_file()
|
||||||
|
{
|
||||||
|
mphd = 0;
|
||||||
|
main = 0;
|
||||||
|
wmo = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
WDT_file::~WDT_file()
|
||||||
|
{
|
||||||
|
free();
|
||||||
|
}
|
||||||
|
|
||||||
|
void WDT_file::free()
|
||||||
|
{
|
||||||
|
mphd = 0;
|
||||||
|
main = 0;
|
||||||
|
wmo = 0;
|
||||||
|
FileLoader::free();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool WDT_file::prepareLoadedData()
|
||||||
|
{
|
||||||
|
// Check parent
|
||||||
|
if (!FileLoader::prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
mphd = (wdt_MPHD *)((uint8*)version+version->size+8);
|
||||||
|
if (!mphd->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
main = (wdt_MAIN *)((uint8*)mphd + mphd->size+8);
|
||||||
|
if (!main->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
wmo = (wdt_MWMO *)((uint8*)main+ main->size+8);
|
||||||
|
if (!wmo->prepareLoadedData())
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
68
contrib/extractor/loadlib/wdt.h
Normal file
68
contrib/extractor/loadlib/wdt.h
Normal file
|
|
@ -0,0 +1,68 @@
|
||||||
|
#ifndef WDT_H
|
||||||
|
#define WDT_H
|
||||||
|
#include "loadlib.h"
|
||||||
|
|
||||||
|
//**************************************************************************************
|
||||||
|
// WDT file class and structures
|
||||||
|
//**************************************************************************************
|
||||||
|
#define WDT_MAP_SIZE 64
|
||||||
|
|
||||||
|
class wdt_MWMO{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
public:
|
||||||
|
uint32 size;
|
||||||
|
bool prepareLoadedData();
|
||||||
|
};
|
||||||
|
|
||||||
|
class wdt_MPHD{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
public:
|
||||||
|
uint32 size;
|
||||||
|
|
||||||
|
uint32 data1;
|
||||||
|
uint32 data2;
|
||||||
|
uint32 data3;
|
||||||
|
uint32 data4;
|
||||||
|
uint32 data5;
|
||||||
|
uint32 data6;
|
||||||
|
uint32 data7;
|
||||||
|
uint32 data8;
|
||||||
|
bool prepareLoadedData();
|
||||||
|
};
|
||||||
|
|
||||||
|
class wdt_MAIN{
|
||||||
|
union{
|
||||||
|
uint32 fcc;
|
||||||
|
char fcc_txt[4];
|
||||||
|
};
|
||||||
|
public:
|
||||||
|
uint32 size;
|
||||||
|
|
||||||
|
struct adtData{
|
||||||
|
uint32 exist;
|
||||||
|
uint32 data1;
|
||||||
|
} adt_list[64][64];
|
||||||
|
|
||||||
|
bool prepareLoadedData();
|
||||||
|
};
|
||||||
|
|
||||||
|
class WDT_file : public FileLoader{
|
||||||
|
public:
|
||||||
|
bool prepareLoadedData();
|
||||||
|
|
||||||
|
WDT_file();
|
||||||
|
~WDT_file();
|
||||||
|
void free();
|
||||||
|
|
||||||
|
wdt_MPHD *mphd;
|
||||||
|
wdt_MAIN *main;
|
||||||
|
wdt_MWMO *wmo;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -4,6 +4,7 @@
|
||||||
#ifndef MPQ_H
|
#ifndef MPQ_H
|
||||||
#define MPQ_H
|
#define MPQ_H
|
||||||
|
|
||||||
|
#include "loadlib/loadlib.h"
|
||||||
#include "libmpq/mpq.h"
|
#include "libmpq/mpq.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
|
|
@ -13,7 +14,6 @@
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
typedef unsigned int uint32;
|
|
||||||
class MPQArchive
|
class MPQArchive
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
||||||
638
src/game/Map.cpp
638
src/game/Map.cpp
|
|
@ -41,9 +41,6 @@
|
||||||
#define DEFAULT_GRID_EXPIRY 300
|
#define DEFAULT_GRID_EXPIRY 300
|
||||||
#define MAX_GRID_LOAD_TIME 50
|
#define MAX_GRID_LOAD_TIME 50
|
||||||
|
|
||||||
// magic *.map header
|
|
||||||
const char MAP_MAGIC[] = "MAP_3.00";
|
|
||||||
|
|
||||||
GridState* si_GridStates[MAX_GRID_STATE];
|
GridState* si_GridStates[MAX_GRID_STATE];
|
||||||
|
|
||||||
Map::~Map()
|
Map::~Map()
|
||||||
|
|
@ -66,9 +63,9 @@ bool Map::ExistMap(uint32 mapid,int x,int y)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
char magic[8];
|
map_fileheader header;
|
||||||
fread(magic,1,8,pf);
|
fread(&header, sizeof(header), 1, pf);
|
||||||
if(strncmp(MAP_MAGIC,magic,8))
|
if (header.mapMagic != MAP_MAGIC || header.versionMagic != MAP_VERSION_MAGIC)
|
||||||
{
|
{
|
||||||
sLog.outError("Map file '%s' is non-compatible version (outdated?). Please, create new using ad.exe program.",tmp);
|
sLog.outError("Map file '%s' is non-compatible version (outdated?). Please, create new using ad.exe program.",tmp);
|
||||||
delete [] tmp;
|
delete [] tmp;
|
||||||
|
|
@ -78,7 +75,6 @@ bool Map::ExistMap(uint32 mapid,int x,int y)
|
||||||
|
|
||||||
delete [] tmp;
|
delete [] tmp;
|
||||||
fclose(pf);
|
fclose(pf);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -157,29 +153,13 @@ void Map::LoadMap(uint32 mapid, uint32 instanceid, int x,int y)
|
||||||
snprintf(tmp, len, (char *)(sWorld.GetDataPath()+"maps/%03u%02u%02u.map").c_str(),mapid,x,y);
|
snprintf(tmp, len, (char *)(sWorld.GetDataPath()+"maps/%03u%02u%02u.map").c_str(),mapid,x,y);
|
||||||
sLog.outDetail("Loading map %s",tmp);
|
sLog.outDetail("Loading map %s",tmp);
|
||||||
// loading data
|
// loading data
|
||||||
FILE *pf=fopen(tmp,"rb");
|
GridMaps[x][y] = new GridMap();
|
||||||
if(!pf)
|
if (!GridMaps[x][y]->loadData(tmp))
|
||||||
{
|
{
|
||||||
delete [] tmp;
|
sLog.outError("Error load map file: \n %s\n", tmp);
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
char magic[8];
|
|
||||||
fread(magic,1,8,pf);
|
|
||||||
if(strncmp(MAP_MAGIC,magic,8))
|
|
||||||
{
|
|
||||||
sLog.outError("Map file '%s' is non-compatible version (outdated?). Please, create new using ad.exe program.",tmp);
|
|
||||||
delete [] tmp;
|
|
||||||
fclose(pf); //close file before return
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
delete [] tmp;
|
delete [] tmp;
|
||||||
|
return;
|
||||||
GridMap * buf= new GridMap;
|
|
||||||
fread(buf,1,sizeof(GridMap),pf);
|
|
||||||
fclose(pf);
|
|
||||||
|
|
||||||
GridMaps[x][y] = buf;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Map::LoadMapAndVMap(uint32 mapid, uint32 instanceid, int x,int y)
|
void Map::LoadMapAndVMap(uint32 mapid, uint32 instanceid, int x,int y)
|
||||||
|
|
@ -1031,7 +1011,11 @@ bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool pForce)
|
||||||
{
|
{
|
||||||
if (i_InstanceId == 0)
|
if (i_InstanceId == 0)
|
||||||
{
|
{
|
||||||
if(GridMaps[gx][gy]) delete (GridMaps[gx][gy]);
|
if(GridMaps[gx][gy])
|
||||||
|
{
|
||||||
|
GridMaps[gx][gy]->unloadData();
|
||||||
|
delete GridMaps[gx][gy];
|
||||||
|
}
|
||||||
// x and y are swapped
|
// x and y are swapped
|
||||||
VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gy, gx);
|
VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gy, gx);
|
||||||
}
|
}
|
||||||
|
|
@ -1056,28 +1040,212 @@ void Map::UnloadAll(bool pForce)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
//*****************************
|
||||||
|
// Grid function
|
||||||
|
//*****************************
|
||||||
|
GridMap::GridMap()
|
||||||
{
|
{
|
||||||
GridPair p = MaNGOS::ComputeGridPair(x, y);
|
m_flags = 0;
|
||||||
|
// Area data
|
||||||
|
m_gridArea = 0;
|
||||||
|
m_area_map = NULL;
|
||||||
|
// Height level data
|
||||||
|
m_gridHeight = INVALID_HEIGHT;
|
||||||
|
m_gridGetHeight = &GridMap::getHeightFromFlat;
|
||||||
|
m_V9 = NULL;
|
||||||
|
m_V8 = NULL;
|
||||||
|
// Liquid data
|
||||||
|
m_liquidType = 0;
|
||||||
|
m_liquid_offX = 0;
|
||||||
|
m_liquid_offY = 0;
|
||||||
|
m_liquid_width = 0;
|
||||||
|
m_liquid_height = 0;
|
||||||
|
m_liquidLevel = INVALID_HEIGHT;
|
||||||
|
m_liquid_type = NULL;
|
||||||
|
m_liquid_map = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
// half opt method
|
GridMap::~GridMap()
|
||||||
int gx=(int)(32-x/SIZE_OF_GRIDS); //grid x
|
|
||||||
int gy=(int)(32-y/SIZE_OF_GRIDS); //grid y
|
|
||||||
|
|
||||||
float lx=MAP_RESOLUTION*(32 -x/SIZE_OF_GRIDS - gx);
|
|
||||||
float ly=MAP_RESOLUTION*(32 -y/SIZE_OF_GRIDS - gy);
|
|
||||||
|
|
||||||
// ensure GridMap is loaded
|
|
||||||
const_cast<Map*>(this)->EnsureGridCreated(GridPair(63-gx,63-gy));
|
|
||||||
|
|
||||||
// find raw .map surface under Z coordinates
|
|
||||||
float mapHeight;
|
|
||||||
if(GridMap* gmap = GridMaps[gx][gy])
|
|
||||||
{
|
{
|
||||||
int lx_int = (int)lx;
|
unloadData();
|
||||||
int ly_int = (int)ly;
|
}
|
||||||
lx -= lx_int;
|
|
||||||
ly -= ly_int;
|
bool GridMap::loadData(char *filename)
|
||||||
|
{
|
||||||
|
// Unload old data if exist
|
||||||
|
unloadData();
|
||||||
|
|
||||||
|
map_fileheader header;
|
||||||
|
// Not return error if file not found
|
||||||
|
FILE *in = fopen(filename, "rb");
|
||||||
|
if (!in)
|
||||||
|
return true;
|
||||||
|
fread(&header, sizeof(header),1,in);
|
||||||
|
if (header.mapMagic == MAP_MAGIC && header.versionMagic == MAP_VERSION_MAGIC)
|
||||||
|
{
|
||||||
|
// loadup area data
|
||||||
|
if (header.areaMapOffset && !loadAreaData(in, header.areaMapOffset, header.areaMapSize))
|
||||||
|
{
|
||||||
|
sLog.outError("Error loading map area data\n");
|
||||||
|
fclose(in);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// loadup height data
|
||||||
|
if (header.heightMapOffset && !loadHeihgtData(in, header.heightMapOffset, header.heightMapSize))
|
||||||
|
{
|
||||||
|
sLog.outError("Error loading map height data\n");
|
||||||
|
fclose(in);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// loadup liquid data
|
||||||
|
if (header.liquidMapOffset && !loadLiquidData(in, header.liquidMapOffset, header.liquidMapSize))
|
||||||
|
{
|
||||||
|
sLog.outError("Error loading map liquids data\n");
|
||||||
|
fclose(in);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
fclose(in);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
sLog.outError("Map file '%s' is non-compatible version (outdated?). Please, create new using ad.exe program.", filename);
|
||||||
|
fclose(in);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GridMap::unloadData()
|
||||||
|
{
|
||||||
|
if (m_area_map) delete[] m_area_map;
|
||||||
|
if (m_V9) delete[] m_V9;
|
||||||
|
if (m_V8) delete[] m_V8;
|
||||||
|
if (m_liquid_type) delete[] m_liquid_type;
|
||||||
|
if (m_liquid_map) delete[] m_liquid_map;
|
||||||
|
m_area_map = NULL;
|
||||||
|
m_V9 = NULL;
|
||||||
|
m_V8 = NULL;
|
||||||
|
m_liquid_type = NULL;
|
||||||
|
m_liquid_map = NULL;
|
||||||
|
m_gridGetHeight = &GridMap::getHeightFromFlat;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GridMap::loadAreaData(FILE *in, uint32 offset, uint32 size)
|
||||||
|
{
|
||||||
|
map_areaHeader header;
|
||||||
|
fseek(in, offset, SEEK_SET);
|
||||||
|
fread(&header, sizeof(header), 1, in);
|
||||||
|
if (header.fourcc != MAP_AREA_MAGIC)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
m_gridArea = header.gridArea;
|
||||||
|
if (!(header.flags&MAP_AREA_NO_AREA))
|
||||||
|
{
|
||||||
|
m_area_map = new uint16 [16*16];
|
||||||
|
fread(m_area_map, sizeof(uint16), 16*16, in);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size)
|
||||||
|
{
|
||||||
|
map_heightHeader header;
|
||||||
|
fseek(in, offset, SEEK_SET);
|
||||||
|
fread(&header, sizeof(header), 1, in);
|
||||||
|
if (header.fourcc != MAP_HEIGTH_MAGIC)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
m_gridHeight = header.gridHeight;
|
||||||
|
if (!(header.flags&MAP_HEIGHT_NO_HIGHT))
|
||||||
|
{
|
||||||
|
if ((header.flags&MAP_HEIGHT_AS_INT16))
|
||||||
|
{
|
||||||
|
m_uint16_V9 = new uint16 [129*129];
|
||||||
|
m_uint16_V8 = new uint16 [128*128];
|
||||||
|
fread(m_uint16_V9, sizeof(uint16), 129*129, in);
|
||||||
|
fread(m_uint16_V8, sizeof(uint16), 128*128, in);
|
||||||
|
m_gridIntHeightMultiplier = (header.gridMaxHeight - header.gridHeight) / 65535;
|
||||||
|
m_gridGetHeight = &GridMap::getHeightFromUint16;
|
||||||
|
}
|
||||||
|
else if ((header.flags&MAP_HEIGHT_AS_INT8))
|
||||||
|
{
|
||||||
|
m_uint8_V9 = new uint8 [129*129];
|
||||||
|
m_uint8_V8 = new uint8 [128*128];
|
||||||
|
fread(m_uint8_V9, sizeof(uint8), 129*129, in);
|
||||||
|
fread(m_uint8_V8, sizeof(uint8), 128*128, in);
|
||||||
|
m_gridIntHeightMultiplier = (header.gridMaxHeight - header.gridHeight) / 255;
|
||||||
|
m_gridGetHeight = &GridMap::getHeightFromUint8;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_V9 = new float [129*129];
|
||||||
|
m_V8 = new float [128*128];
|
||||||
|
fread(m_V9, sizeof(float), 129*129, in);
|
||||||
|
fread(m_V8, sizeof(float), 128*128, in);
|
||||||
|
m_gridGetHeight = &GridMap::getHeightFromFloat;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
m_gridGetHeight = &GridMap::getHeightFromFlat;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 size)
|
||||||
|
{
|
||||||
|
map_liquidHeader header;
|
||||||
|
fseek(in, offset, SEEK_SET);
|
||||||
|
fread(&header, sizeof(header), 1, in);
|
||||||
|
if (header.fourcc != MAP_LIQUID_MAGIC)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
m_liquidType = header.liquidType;
|
||||||
|
m_liquid_offX = header.offsetX;
|
||||||
|
m_liquid_offY = header.offsetY;
|
||||||
|
m_liquid_width = header.width;
|
||||||
|
m_liquid_height= header.height;
|
||||||
|
m_liquidLevel = header.liquidLevel;
|
||||||
|
|
||||||
|
if (!(header.flags&MAP_LIQUID_NO_TYPE))
|
||||||
|
{
|
||||||
|
m_liquid_type = new uint8 [16*16];
|
||||||
|
fread(m_liquid_type, sizeof(uint8), 16*16, in);
|
||||||
|
}
|
||||||
|
if (!(header.flags&MAP_LIQUID_NO_HIGHT))
|
||||||
|
{
|
||||||
|
m_liquid_map = new float [m_liquid_width*m_liquid_height];
|
||||||
|
fread(m_liquid_map, sizeof(float), m_liquid_width*m_liquid_height, in);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16 GridMap::getArea(float x, float y)
|
||||||
|
{
|
||||||
|
if (!m_area_map)
|
||||||
|
return m_gridArea;
|
||||||
|
|
||||||
|
x = 16 * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
y = 16 * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
int lx = (int)x & 15;
|
||||||
|
int ly = (int)y & 15;
|
||||||
|
return m_area_map[lx*16 + ly];
|
||||||
|
}
|
||||||
|
|
||||||
|
float GridMap::getHeightFromFlat(float x, float y) const
|
||||||
|
{
|
||||||
|
return m_gridHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
float GridMap::getHeightFromFloat(float x, float y) const
|
||||||
|
{
|
||||||
|
if (!m_V8 || !m_V9)
|
||||||
|
return m_gridHeight;
|
||||||
|
|
||||||
|
x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
|
||||||
|
int x_int = (int)x;
|
||||||
|
int y_int = (int)y;
|
||||||
|
x -= x_int;
|
||||||
|
y -= y_int;
|
||||||
|
x_int&=(MAP_RESOLUTION - 1);
|
||||||
|
y_int&=(MAP_RESOLUTION - 1);
|
||||||
|
|
||||||
// Height stored as: h5 - its v8 grid, h1-h4 - its v9 grid
|
// Height stored as: h5 - its v8 grid, h1-h4 - its v9 grid
|
||||||
// +--------------> X
|
// +--------------> X
|
||||||
|
|
@ -1092,18 +1260,18 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
||||||
// For find height need
|
// For find height need
|
||||||
// 1 - detect triangle
|
// 1 - detect triangle
|
||||||
// 2 - solve linear equation from triangle points
|
// 2 - solve linear equation from triangle points
|
||||||
|
|
||||||
// Calculate coefficients for solve h = a*x + b*y + c
|
// Calculate coefficients for solve h = a*x + b*y + c
|
||||||
|
|
||||||
float a,b,c;
|
float a,b,c;
|
||||||
// Select triangle:
|
// Select triangle:
|
||||||
if (lx+ly < 1)
|
if (x+y < 1)
|
||||||
{
|
{
|
||||||
if (lx > ly)
|
if (x > y)
|
||||||
{
|
{
|
||||||
// 1 triangle (h1, h2, h5 points)
|
// 1 triangle (h1, h2, h5 points)
|
||||||
float h1 = gmap->v9[lx_int][ly_int];
|
float h1 = m_V9[(x_int )*129 + y_int];
|
||||||
float h2 = gmap->v9[lx_int+1][ly_int];
|
float h2 = m_V9[(x_int+1)*129 + y_int];
|
||||||
float h5 = 2 * gmap->v8[lx_int][ly_int];
|
float h5 = 2 * m_V8[x_int*128 + y_int];
|
||||||
a = h2-h1;
|
a = h2-h1;
|
||||||
b = h5-h1-h2;
|
b = h5-h1-h2;
|
||||||
c = h1;
|
c = h1;
|
||||||
|
|
@ -1111,9 +1279,9 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// 2 triangle (h1, h3, h5 points)
|
// 2 triangle (h1, h3, h5 points)
|
||||||
float h1 = gmap->v9[lx_int][ly_int];
|
float h1 = m_V9[x_int*129 + y_int ];
|
||||||
float h3 = gmap->v9[lx_int][ly_int+1];
|
float h3 = m_V9[x_int*129 + y_int+1];
|
||||||
float h5 = 2 * gmap->v8[lx_int][ly_int];
|
float h5 = 2 * m_V8[x_int*128 + y_int];
|
||||||
a = h5 - h1 - h3;
|
a = h5 - h1 - h3;
|
||||||
b = h3 - h1;
|
b = h3 - h1;
|
||||||
c = h1;
|
c = h1;
|
||||||
|
|
@ -1121,12 +1289,12 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (lx > ly)
|
if (x > y)
|
||||||
{
|
{
|
||||||
// 3 triangle (h2, h4, h5 points)
|
// 3 triangle (h2, h4, h5 points)
|
||||||
float h2 = gmap->v9[lx_int+1][ly_int];
|
float h2 = m_V9[(x_int+1)*129 + y_int ];
|
||||||
float h4 = gmap->v9[lx_int+1][ly_int+1];
|
float h4 = m_V9[(x_int+1)*129 + y_int+1];
|
||||||
float h5 = 2 * gmap->v8[lx_int][ly_int];
|
float h5 = 2 * m_V8[x_int*128 + y_int];
|
||||||
a = h2 + h4 - h5;
|
a = h2 + h4 - h5;
|
||||||
b = h4 - h2;
|
b = h4 - h2;
|
||||||
c = h5 - h4;
|
c = h5 - h4;
|
||||||
|
|
@ -1134,16 +1302,265 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// 4 triangle (h3, h4, h5 points)
|
// 4 triangle (h3, h4, h5 points)
|
||||||
float h3 = gmap->v9[lx_int][ly_int+1];
|
float h3 = m_V9[(x_int )*129 + y_int+1];
|
||||||
float h4 = gmap->v9[lx_int+1][ly_int+1];
|
float h4 = m_V9[(x_int+1)*129 + y_int+1];
|
||||||
float h5 = 2 * gmap->v8[lx_int][ly_int];
|
float h5 = 2 * m_V8[x_int*128 + y_int];
|
||||||
a = h4 - h3;
|
a = h4 - h3;
|
||||||
b = h3 + h4 - h5;
|
b = h3 + h4 - h5;
|
||||||
c = h5 - h4;
|
c = h5 - h4;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Calculate height
|
// Calculate height
|
||||||
float _mapheight = a * lx + b * ly + c;
|
return a * x + b * y + c;
|
||||||
|
}
|
||||||
|
|
||||||
|
float GridMap::getHeightFromUint8(float x, float y) const
|
||||||
|
{
|
||||||
|
if (!m_uint8_V8 || !m_uint8_V9)
|
||||||
|
return m_gridHeight;
|
||||||
|
|
||||||
|
x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
|
||||||
|
int x_int = (int)x;
|
||||||
|
int y_int = (int)y;
|
||||||
|
x -= x_int;
|
||||||
|
y -= y_int;
|
||||||
|
x_int&=(MAP_RESOLUTION - 1);
|
||||||
|
y_int&=(MAP_RESOLUTION - 1);
|
||||||
|
|
||||||
|
int32 a, b, c;
|
||||||
|
uint8 *V9_h1_ptr = &m_uint8_V9[x_int*128 + x_int + y_int];
|
||||||
|
if (x+y < 1)
|
||||||
|
{
|
||||||
|
if (x > y)
|
||||||
|
{
|
||||||
|
// 1 triangle (h1, h2, h5 points)
|
||||||
|
int32 h1 = V9_h1_ptr[ 0];
|
||||||
|
int32 h2 = V9_h1_ptr[129];
|
||||||
|
int32 h5 = 2 * m_uint8_V8[x_int*128 + y_int];
|
||||||
|
a = h2-h1;
|
||||||
|
b = h5-h1-h2;
|
||||||
|
c = h1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// 2 triangle (h1, h3, h5 points)
|
||||||
|
int32 h1 = V9_h1_ptr[0];
|
||||||
|
int32 h3 = V9_h1_ptr[1];
|
||||||
|
int32 h5 = 2 * m_uint8_V8[x_int*128 + y_int];
|
||||||
|
a = h5 - h1 - h3;
|
||||||
|
b = h3 - h1;
|
||||||
|
c = h1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (x > y)
|
||||||
|
{
|
||||||
|
// 3 triangle (h2, h4, h5 points)
|
||||||
|
int32 h2 = V9_h1_ptr[129];
|
||||||
|
int32 h4 = V9_h1_ptr[130];
|
||||||
|
int32 h5 = 2 * m_uint8_V8[x_int*128 + y_int];
|
||||||
|
a = h2 + h4 - h5;
|
||||||
|
b = h4 - h2;
|
||||||
|
c = h5 - h4;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// 4 triangle (h3, h4, h5 points)
|
||||||
|
int32 h3 = V9_h1_ptr[ 1];
|
||||||
|
int32 h4 = V9_h1_ptr[130];
|
||||||
|
int32 h5 = 2 * m_uint8_V8[x_int*128 + y_int];
|
||||||
|
a = h4 - h3;
|
||||||
|
b = h3 + h4 - h5;
|
||||||
|
c = h5 - h4;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Calculate height
|
||||||
|
return (float)((a * x) + (b * y) + c)*m_gridIntHeightMultiplier + m_gridHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
float GridMap::getHeightFromUint16(float x, float y) const
|
||||||
|
{
|
||||||
|
if (!m_uint16_V8 || !m_uint16_V9)
|
||||||
|
return m_gridHeight;
|
||||||
|
|
||||||
|
x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
|
||||||
|
int x_int = (int)x;
|
||||||
|
int y_int = (int)y;
|
||||||
|
x -= x_int;
|
||||||
|
y -= y_int;
|
||||||
|
x_int&=(MAP_RESOLUTION - 1);
|
||||||
|
y_int&=(MAP_RESOLUTION - 1);
|
||||||
|
|
||||||
|
int32 a, b, c;
|
||||||
|
uint16 *V9_h1_ptr = &m_uint16_V9[x_int*128 + x_int + y_int];
|
||||||
|
if (x+y < 1)
|
||||||
|
{
|
||||||
|
if (x > y)
|
||||||
|
{
|
||||||
|
// 1 triangle (h1, h2, h5 points)
|
||||||
|
int32 h1 = V9_h1_ptr[ 0];
|
||||||
|
int32 h2 = V9_h1_ptr[129];
|
||||||
|
int32 h5 = 2 * m_uint16_V8[x_int*128 + y_int];
|
||||||
|
a = h2-h1;
|
||||||
|
b = h5-h1-h2;
|
||||||
|
c = h1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// 2 triangle (h1, h3, h5 points)
|
||||||
|
int32 h1 = V9_h1_ptr[0];
|
||||||
|
int32 h3 = V9_h1_ptr[1];
|
||||||
|
int32 h5 = 2 * m_uint16_V8[x_int*128 + y_int];
|
||||||
|
a = h5 - h1 - h3;
|
||||||
|
b = h3 - h1;
|
||||||
|
c = h1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (x > y)
|
||||||
|
{
|
||||||
|
// 3 triangle (h2, h4, h5 points)
|
||||||
|
int32 h2 = V9_h1_ptr[129];
|
||||||
|
int32 h4 = V9_h1_ptr[130];
|
||||||
|
int32 h5 = 2 * m_uint16_V8[x_int*128 + y_int];
|
||||||
|
a = h2 + h4 - h5;
|
||||||
|
b = h4 - h2;
|
||||||
|
c = h5 - h4;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// 4 triangle (h3, h4, h5 points)
|
||||||
|
int32 h3 = V9_h1_ptr[ 1];
|
||||||
|
int32 h4 = V9_h1_ptr[130];
|
||||||
|
int32 h5 = 2 * m_uint16_V8[x_int*128 + y_int];
|
||||||
|
a = h4 - h3;
|
||||||
|
b = h3 + h4 - h5;
|
||||||
|
c = h5 - h4;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Calculate height
|
||||||
|
return (float)((a * x) + (b * y) + c)*m_gridIntHeightMultiplier + m_gridHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
float GridMap::getLiquidLevel(float x, float y)
|
||||||
|
{
|
||||||
|
if (!m_liquid_map)
|
||||||
|
return m_liquidLevel;
|
||||||
|
|
||||||
|
x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
|
||||||
|
int cx_int = ((int)x & (MAP_RESOLUTION-1)) - m_liquid_offY;
|
||||||
|
int cy_int = ((int)y & (MAP_RESOLUTION-1)) - m_liquid_offX;
|
||||||
|
|
||||||
|
if (cx_int < 0 || cx_int >=m_liquid_height)
|
||||||
|
return INVALID_HEIGHT;
|
||||||
|
if (cy_int < 0 || cy_int >=m_liquid_width )
|
||||||
|
return INVALID_HEIGHT;
|
||||||
|
|
||||||
|
return m_liquid_map[cx_int*m_liquid_width + cy_int];
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8 GridMap::getTerrainType(float x, float y)
|
||||||
|
{
|
||||||
|
if (!m_liquid_type)
|
||||||
|
return m_liquidType;
|
||||||
|
|
||||||
|
x = 16 * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
y = 16 * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
int lx = (int)x & 15;
|
||||||
|
int ly = (int)y & 15;
|
||||||
|
return m_liquid_type[lx*16 + ly];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get water state on map
|
||||||
|
inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData *data)
|
||||||
|
{
|
||||||
|
// Check water type (if no water return)
|
||||||
|
if (!m_liquid_type && !m_liquidType)
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
|
||||||
|
// Get cell
|
||||||
|
float cx = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
|
||||||
|
float cy = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
|
||||||
|
|
||||||
|
int x_int = (int)cx & (MAP_RESOLUTION-1);
|
||||||
|
int y_int = (int)cy & (MAP_RESOLUTION-1);
|
||||||
|
|
||||||
|
// Check water type in cell
|
||||||
|
uint8 type = m_liquid_type ? m_liquid_type[(x_int>>3)*16 + (y_int>>3)] : m_liquidType;
|
||||||
|
if (type == 0)
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
|
||||||
|
// Check req liquid type mask
|
||||||
|
if (ReqLiquidType && !(ReqLiquidType&type))
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
|
||||||
|
// Check water level:
|
||||||
|
// Check water height map
|
||||||
|
int lx_int = x_int - m_liquid_offY;
|
||||||
|
int ly_int = y_int - m_liquid_offX;
|
||||||
|
if (lx_int < 0 || lx_int >=m_liquid_height)
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
if (ly_int < 0 || ly_int >=m_liquid_width )
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
|
||||||
|
// Get water level
|
||||||
|
float liquid_level = m_liquid_map ? m_liquid_map[lx_int*m_liquid_width + ly_int] : m_liquidLevel;
|
||||||
|
// Get ground level (sub 0.2 for fix some errors)
|
||||||
|
float ground_level = getHeight(x, y);
|
||||||
|
|
||||||
|
// Check water level and ground level
|
||||||
|
if (liquid_level < ground_level || z < ground_level - 2)
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
|
||||||
|
// All ok in water -> store data
|
||||||
|
if (data)
|
||||||
|
{
|
||||||
|
data->type = type;
|
||||||
|
data->level = liquid_level;
|
||||||
|
data->depth_level = ground_level;
|
||||||
|
}
|
||||||
|
|
||||||
|
// For speed check as int values
|
||||||
|
int delta = (liquid_level - z) * 10;
|
||||||
|
|
||||||
|
// Get position delta
|
||||||
|
if (delta > 20) // Under water
|
||||||
|
return LIQUID_MAP_UNDER_WATER;
|
||||||
|
if (delta > 0 ) // In water
|
||||||
|
return LIQUID_MAP_IN_WATER;
|
||||||
|
if (delta > -1) // Walk on water
|
||||||
|
return LIQUID_MAP_WATER_WALK;
|
||||||
|
// Above water
|
||||||
|
return LIQUID_MAP_ABOVE_WATER;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline GridMap *Map::GetGrid(float x, float y)
|
||||||
|
{
|
||||||
|
// half opt method
|
||||||
|
int gx=(int)(32-x/SIZE_OF_GRIDS); //grid x
|
||||||
|
int gy=(int)(32-y/SIZE_OF_GRIDS); //grid y
|
||||||
|
|
||||||
|
// ensure GridMap is loaded
|
||||||
|
EnsureGridCreated(GridPair(63-gx,63-gy));
|
||||||
|
|
||||||
|
return GridMaps[gx][gy];
|
||||||
|
}
|
||||||
|
|
||||||
|
float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
||||||
|
{
|
||||||
|
// find raw .map surface under Z coordinates
|
||||||
|
float mapHeight;
|
||||||
|
if(GridMap *gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
|
{
|
||||||
|
float _mapheight = gmap->getHeight(x,y);
|
||||||
|
|
||||||
// look from a bit higher pos to find the floor, ignore under surface case
|
// look from a bit higher pos to find the floor, ignore under surface case
|
||||||
if(z + 2.0f > _mapheight)
|
if(z + 2.0f > _mapheight)
|
||||||
|
|
@ -1202,25 +1619,9 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const
|
||||||
|
|
||||||
uint16 Map::GetAreaFlag(float x, float y, float z) const
|
uint16 Map::GetAreaFlag(float x, float y, float z) const
|
||||||
{
|
{
|
||||||
//local x,y coords
|
|
||||||
float lx,ly;
|
|
||||||
int gx,gy;
|
|
||||||
GridPair p = MaNGOS::ComputeGridPair(x, y);
|
|
||||||
|
|
||||||
// half opt method
|
|
||||||
gx=(int)(32-x/SIZE_OF_GRIDS) ; //grid x
|
|
||||||
gy=(int)(32-y/SIZE_OF_GRIDS); //grid y
|
|
||||||
|
|
||||||
lx=16*(32 -x/SIZE_OF_GRIDS - gx);
|
|
||||||
ly=16*(32 -y/SIZE_OF_GRIDS - gy);
|
|
||||||
//DEBUG_LOG("my %d %d si %d %d",gx,gy,p.x_coord,p.y_coord);
|
|
||||||
|
|
||||||
// ensure GridMap is loaded
|
|
||||||
const_cast<Map*>(this)->EnsureGridCreated(GridPair(63-gx,63-gy));
|
|
||||||
|
|
||||||
uint16 areaflag;
|
uint16 areaflag;
|
||||||
if(GridMaps[gx][gy])
|
if(GridMap *gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
areaflag = GridMaps[gx][gy]->area_flag[(int)(lx)][(int)(ly)];
|
areaflag = gmap->getArea(x, y);
|
||||||
// this used while not all *.map files generated (instances)
|
// this used while not all *.map files generated (instances)
|
||||||
else
|
else
|
||||||
areaflag = GetAreaFlagByMapId(i_id);
|
areaflag = GetAreaFlagByMapId(i_id);
|
||||||
|
|
@ -1251,44 +1652,24 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const
|
||||||
|
|
||||||
uint8 Map::GetTerrainType(float x, float y ) const
|
uint8 Map::GetTerrainType(float x, float y ) const
|
||||||
{
|
{
|
||||||
//local x,y coords
|
if(GridMap *gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
float lx,ly;
|
return gmap->getTerrainType(x, y);
|
||||||
int gx,gy;
|
|
||||||
|
|
||||||
// half opt method
|
|
||||||
gx=(int)(32-x/SIZE_OF_GRIDS) ; //grid x
|
|
||||||
gy=(int)(32-y/SIZE_OF_GRIDS); //grid y
|
|
||||||
|
|
||||||
lx=16*(32 -x/SIZE_OF_GRIDS - gx);
|
|
||||||
ly=16*(32 -y/SIZE_OF_GRIDS - gy);
|
|
||||||
|
|
||||||
// ensure GridMap is loaded
|
|
||||||
const_cast<Map*>(this)->EnsureGridCreated(GridPair(63-gx,63-gy));
|
|
||||||
|
|
||||||
if(GridMaps[gx][gy])
|
|
||||||
return GridMaps[gx][gy]->terrain_type[(int)(lx)][(int)(ly)];
|
|
||||||
else
|
else
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ZLiquidStatus Map::getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData *data) const
|
||||||
|
{
|
||||||
|
if(GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
|
return gmap->getLiquidStatus(x, y, z, ReqLiquidType, data);
|
||||||
|
else
|
||||||
|
return LIQUID_MAP_NO_WATER;
|
||||||
|
}
|
||||||
|
|
||||||
float Map::GetWaterLevel(float x, float y ) const
|
float Map::GetWaterLevel(float x, float y ) const
|
||||||
{
|
{
|
||||||
//local x,y coords
|
if(GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
float lx,ly;
|
return gmap->getLiquidLevel(x, y);
|
||||||
int gx,gy;
|
|
||||||
|
|
||||||
// half opt method
|
|
||||||
gx=(int)(32-x/SIZE_OF_GRIDS) ; //grid x
|
|
||||||
gy=(int)(32-y/SIZE_OF_GRIDS); //grid y
|
|
||||||
|
|
||||||
lx=128*(32 -x/SIZE_OF_GRIDS - gx);
|
|
||||||
ly=128*(32 -y/SIZE_OF_GRIDS - gy);
|
|
||||||
|
|
||||||
// ensure GridMap is loaded
|
|
||||||
const_cast<Map*>(this)->EnsureGridCreated(GridPair(63-gx,63-gy));
|
|
||||||
|
|
||||||
if(GridMaps[gx][gy])
|
|
||||||
return GridMaps[gx][gy]->liquid_level[(int)(lx)][(int)(ly)];
|
|
||||||
else
|
else
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
@ -1315,24 +1696,27 @@ uint32 Map::GetZoneId(uint16 areaflag,uint32 map_id)
|
||||||
|
|
||||||
bool Map::IsInWater(float x, float y, float pZ) const
|
bool Map::IsInWater(float x, float y, float pZ) const
|
||||||
{
|
{
|
||||||
// This method is called too often to use vamps for that (4. parameter = false).
|
// Check surface in x, y point for liquid
|
||||||
// The pZ pos is taken anyway for future use
|
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
float z = GetHeight(x,y,pZ,false); // use .map base surface height
|
{
|
||||||
|
LiquidData liquid_status;
|
||||||
// underground or instance without vmap
|
if (getLiquidStatus(x, y, pZ, MAP_ALL_LIQUIDS, &liquid_status))
|
||||||
if(z <= INVALID_HEIGHT)
|
{
|
||||||
|
if (liquid_status.level - liquid_status.depth_level > 2)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
float water_z = GetWaterLevel(x,y);
|
|
||||||
uint8 flag = GetTerrainType(x,y);
|
|
||||||
return (z < (water_z-2)) && (flag & 0x01);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Map::IsUnderWater(float x, float y, float z) const
|
bool Map::IsUnderWater(float x, float y, float z) const
|
||||||
{
|
{
|
||||||
float water_z = GetWaterLevel(x,y);
|
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
|
||||||
uint8 flag = GetTerrainType(x,y);
|
{
|
||||||
return (z < (water_z-2)) && (flag & 0x01);
|
if (getLiquidStatus(x, y, z, MAP_LIQUID_TYPE_WATER|MAP_LIQUID_TYPE_OCEAN)&LIQUID_MAP_UNDER_WATER)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Map::CheckGridIntegrity(Creature* c, bool moved) const
|
bool Map::CheckGridIntegrity(Creature* c, bool moved) const
|
||||||
|
|
|
||||||
138
src/game/Map.h
138
src/game/Map.h
|
|
@ -68,14 +68,135 @@ typedef RGuard<GridRWLock, ZThread::Lockable> GridReadGuard;
|
||||||
typedef WGuard<GridRWLock, ZThread::Lockable> GridWriteGuard;
|
typedef WGuard<GridRWLock, ZThread::Lockable> GridWriteGuard;
|
||||||
typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard;
|
typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard;
|
||||||
|
|
||||||
typedef struct
|
//******************************************
|
||||||
|
// Map file format defines
|
||||||
|
//******************************************
|
||||||
|
#define MAP_MAGIC 'SPAM'
|
||||||
|
#define MAP_VERSION_MAGIC '0.1v'
|
||||||
|
#define MAP_AREA_MAGIC 'AERA'
|
||||||
|
#define MAP_HEIGTH_MAGIC 'TGHM'
|
||||||
|
#define MAP_LIQUID_MAGIC 'QILM'
|
||||||
|
|
||||||
|
struct map_fileheader{
|
||||||
|
uint32 mapMagic;
|
||||||
|
uint32 versionMagic;
|
||||||
|
uint32 areaMapOffset;
|
||||||
|
uint32 areaMapSize;
|
||||||
|
uint32 heightMapOffset;
|
||||||
|
uint32 heightMapSize;
|
||||||
|
uint32 liquidMapOffset;
|
||||||
|
uint32 liquidMapSize;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define MAP_AREA_NO_AREA 0x0001
|
||||||
|
struct map_areaHeader{
|
||||||
|
uint32 fourcc;
|
||||||
|
uint16 flags;
|
||||||
|
uint16 gridArea;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define MAP_HEIGHT_NO_HIGHT 0x0001
|
||||||
|
#define MAP_HEIGHT_AS_INT16 0x0002
|
||||||
|
#define MAP_HEIGHT_AS_INT8 0x0004
|
||||||
|
|
||||||
|
struct map_heightHeader{
|
||||||
|
uint32 fourcc;
|
||||||
|
uint32 flags;
|
||||||
|
float gridHeight;
|
||||||
|
float gridMaxHeight;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define MAP_LIQUID_NO_TYPE 0x0001
|
||||||
|
#define MAP_LIQUID_NO_HIGHT 0x0002
|
||||||
|
struct map_liquidHeader{
|
||||||
|
uint32 fourcc;
|
||||||
|
uint16 flags;
|
||||||
|
uint16 liquidType;
|
||||||
|
uint8 offsetX;
|
||||||
|
uint8 offsetY;
|
||||||
|
uint8 width;
|
||||||
|
uint8 height;
|
||||||
|
float liquidLevel;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum ZLiquidStatus{
|
||||||
|
LIQUID_MAP_NO_WATER = 0x00000000,
|
||||||
|
LIQUID_MAP_ABOVE_WATER = 0x00000001,
|
||||||
|
LIQUID_MAP_WATER_WALK = 0x00000002,
|
||||||
|
LIQUID_MAP_IN_WATER = 0x00000004,
|
||||||
|
LIQUID_MAP_UNDER_WATER = 0x00000008
|
||||||
|
};
|
||||||
|
|
||||||
|
#define MAP_LIQUID_TYPE_NO_WATER 0x00
|
||||||
|
#define MAP_LIQUID_TYPE_WATER 0x01
|
||||||
|
#define MAP_LIQUID_TYPE_OCEAN 0x02
|
||||||
|
#define MAP_LIQUID_TYPE_MAGMA 0x04
|
||||||
|
#define MAP_LIQUID_TYPE_SLIME 0x08
|
||||||
|
|
||||||
|
#define MAP_ALL_LIQUIDS (MAP_LIQUID_TYPE_WATER | MAP_LIQUID_TYPE_OCEAN | MAP_LIQUID_TYPE_MAGMA | MAP_LIQUID_TYPE_SLIME)
|
||||||
|
|
||||||
|
#define MAP_LIQUID_TYPE_DARK_WATER 0x10
|
||||||
|
#define MAP_LIQUID_TYPE_WMO_WATER 0x20
|
||||||
|
|
||||||
|
struct LiquidData{
|
||||||
|
uint32 type;
|
||||||
|
float level;
|
||||||
|
float depth_level;
|
||||||
|
};
|
||||||
|
|
||||||
|
class GridMap
|
||||||
{
|
{
|
||||||
uint16 area_flag[16][16];
|
uint32 m_flags;
|
||||||
uint8 terrain_type[16][16];
|
// Area data
|
||||||
float liquid_level[128][128];
|
uint16 m_gridArea;
|
||||||
float v9[MAP_RESOLUTION + 1][MAP_RESOLUTION + 1];
|
uint16 *m_area_map;
|
||||||
float v8[MAP_RESOLUTION][MAP_RESOLUTION];
|
// Height level data
|
||||||
}GridMap;
|
float m_gridHeight;
|
||||||
|
float m_gridIntHeightMultiplier;
|
||||||
|
union{
|
||||||
|
float *m_V9;
|
||||||
|
uint16 *m_uint16_V9;
|
||||||
|
uint8 *m_uint8_V9;
|
||||||
|
};
|
||||||
|
union{
|
||||||
|
float *m_V8;
|
||||||
|
uint16 *m_uint16_V8;
|
||||||
|
uint8 *m_uint8_V8;
|
||||||
|
};
|
||||||
|
// Liquid data
|
||||||
|
uint16 m_liquidType;
|
||||||
|
uint8 m_liquid_offX;
|
||||||
|
uint8 m_liquid_offY;
|
||||||
|
uint8 m_liquid_width;
|
||||||
|
uint8 m_liquid_height;
|
||||||
|
float m_liquidLevel;
|
||||||
|
uint8 *m_liquid_type;
|
||||||
|
float *m_liquid_map;
|
||||||
|
|
||||||
|
bool loadAreaData(FILE *in, uint32 offset, uint32 size);
|
||||||
|
bool loadHeihgtData(FILE *in, uint32 offset, uint32 size);
|
||||||
|
bool loadLiquidData(FILE *in, uint32 offset, uint32 size);
|
||||||
|
|
||||||
|
// Get height functions and pointers
|
||||||
|
typedef float (GridMap::*pGetHeightPtr) (float x, float y) const;
|
||||||
|
pGetHeightPtr m_gridGetHeight;
|
||||||
|
float getHeightFromFloat(float x, float y) const;
|
||||||
|
float getHeightFromUint16(float x, float y) const;
|
||||||
|
float getHeightFromUint8(float x, float y) const;
|
||||||
|
float getHeightFromFlat(float x, float y) const;
|
||||||
|
|
||||||
|
public:
|
||||||
|
GridMap();
|
||||||
|
~GridMap();
|
||||||
|
bool loadData(char *filaname);
|
||||||
|
void unloadData();
|
||||||
|
|
||||||
|
uint16 getArea(float x, float y);
|
||||||
|
inline float getHeight(float x, float y) {return (this->*m_gridGetHeight)(x, y);}
|
||||||
|
float getLiquidLevel(float x, float y);
|
||||||
|
uint8 getTerrainType(float x, float y);
|
||||||
|
ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData *data = 0);
|
||||||
|
};
|
||||||
|
|
||||||
struct CreatureMover
|
struct CreatureMover
|
||||||
{
|
{
|
||||||
|
|
@ -190,6 +311,8 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
|
||||||
float GetHeight(float x, float y, float z, bool pCheckVMap=true) const;
|
float GetHeight(float x, float y, float z, bool pCheckVMap=true) const;
|
||||||
bool IsInWater(float x, float y, float z) const; // does not use z pos. This is for future use
|
bool IsInWater(float x, float y, float z) const; // does not use z pos. This is for future use
|
||||||
|
|
||||||
|
ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData *data = 0) const;
|
||||||
|
|
||||||
uint16 GetAreaFlag(float x, float y, float z) const;
|
uint16 GetAreaFlag(float x, float y, float z) const;
|
||||||
uint8 GetTerrainType(float x, float y ) const;
|
uint8 GetTerrainType(float x, float y ) const;
|
||||||
float GetWaterLevel(float x, float y ) const;
|
float GetWaterLevel(float x, float y ) const;
|
||||||
|
|
@ -277,6 +400,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
|
||||||
private:
|
private:
|
||||||
void LoadVMap(int pX, int pY);
|
void LoadVMap(int pX, int pY);
|
||||||
void LoadMap(uint32 mapid, uint32 instanceid, int x,int y);
|
void LoadMap(uint32 mapid, uint32 instanceid, int x,int y);
|
||||||
|
GridMap *GetGrid(float x, float y);
|
||||||
|
|
||||||
void SetTimer(uint32 t) { i_gridExpiry = t < MIN_GRID_DELAY ? MIN_GRID_DELAY : t; }
|
void SetTimer(uint32 t) { i_gridExpiry = t < MIN_GRID_DELAY ? MIN_GRID_DELAY : t; }
|
||||||
//uint64 CalculateGridMask(const uint32 &y) const;
|
//uint64 CalculateGridMask(const uint32 &y) const;
|
||||||
|
|
|
||||||
|
|
@ -351,8 +351,11 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this)
|
||||||
|
|
||||||
m_regenTimer = 0;
|
m_regenTimer = 0;
|
||||||
m_weaponChangeTimer = 0;
|
m_weaponChangeTimer = 0;
|
||||||
m_breathTimer = 0;
|
for (int i=0; i<MAX_TIMERS; i++)
|
||||||
m_isunderwater = UNDERWATER_NONE;
|
m_MirrorTimer[i] = DISABLED_MIRROR_TIMER;
|
||||||
|
|
||||||
|
m_MirrorTimerFlags = UNDERWATER_NONE;
|
||||||
|
m_MirrorTimerFlagsLast = UNDERWATER_NONE;
|
||||||
m_isInWater = false;
|
m_isInWater = false;
|
||||||
m_drunkTimer = 0;
|
m_drunkTimer = 0;
|
||||||
m_drunk = 0;
|
m_drunk = 0;
|
||||||
|
|
@ -797,25 +800,14 @@ bool Player::StoreNewItemInBestSlots(uint32 titem_id, uint32 titem_amount)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::StartMirrorTimer(MirrorTimerType Type, uint32 MaxValue)
|
void Player::SendMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 CurrentValue, int32 Regen)
|
||||||
{
|
{
|
||||||
uint32 BreathRegen = (uint32)-1;
|
if (MaxValue == DISABLED_MIRROR_TIMER)
|
||||||
|
{
|
||||||
WorldPacket data(SMSG_START_MIRROR_TIMER, (21));
|
if (CurrentValue!=DISABLED_MIRROR_TIMER)
|
||||||
data << (uint32)Type;
|
StopMirrorTimer(Type);
|
||||||
data << MaxValue;
|
return;
|
||||||
data << MaxValue;
|
|
||||||
data << BreathRegen;
|
|
||||||
data << (uint8)0;
|
|
||||||
data << (uint32)0; // spell id
|
|
||||||
GetSession()->SendPacket(&data);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::ModifyMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 CurrentValue, uint32 Regen)
|
|
||||||
{
|
|
||||||
if(Type==BREATH_TIMER)
|
|
||||||
m_breathTimer = ((MaxValue + 1*IN_MILISECONDS) - CurrentValue) / Regen;
|
|
||||||
|
|
||||||
WorldPacket data(SMSG_START_MIRROR_TIMER, (21));
|
WorldPacket data(SMSG_START_MIRROR_TIMER, (21));
|
||||||
data << (uint32)Type;
|
data << (uint32)Type;
|
||||||
data << CurrentValue;
|
data << CurrentValue;
|
||||||
|
|
@ -828,9 +820,7 @@ void Player::ModifyMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 Cur
|
||||||
|
|
||||||
void Player::StopMirrorTimer(MirrorTimerType Type)
|
void Player::StopMirrorTimer(MirrorTimerType Type)
|
||||||
{
|
{
|
||||||
if(Type==BREATH_TIMER)
|
m_MirrorTimer[Type] = DISABLED_MIRROR_TIMER;
|
||||||
m_breathTimer = 0;
|
|
||||||
|
|
||||||
WorldPacket data(SMSG_STOP_MIRROR_TIMER, 4);
|
WorldPacket data(SMSG_STOP_MIRROR_TIMER, 4);
|
||||||
data << (uint32)Type;
|
data << (uint32)Type;
|
||||||
GetSession()->SendPacket( &data );
|
GetSession()->SendPacket( &data );
|
||||||
|
|
@ -841,12 +831,22 @@ void Player::EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 da
|
||||||
if(!isAlive() || isGameMaster())
|
if(!isAlive() || isGameMaster())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Absorb, resist some environmental damage type
|
||||||
|
uint32 absorb = 0;
|
||||||
|
uint32 resist = 0;
|
||||||
|
if (type == DAMAGE_LAVA)
|
||||||
|
CalcAbsorbResist(this, SPELL_SCHOOL_MASK_FIRE, DIRECT_DAMAGE, damage, &absorb, &resist);
|
||||||
|
else if (type == DAMAGE_SLIME)
|
||||||
|
CalcAbsorbResist(this, SPELL_SCHOOL_MASK_NATURE, DIRECT_DAMAGE, damage, &absorb, &resist);
|
||||||
|
|
||||||
|
damage-=absorb+resist;
|
||||||
|
|
||||||
WorldPacket data(SMSG_ENVIRONMENTALDAMAGELOG, (21));
|
WorldPacket data(SMSG_ENVIRONMENTALDAMAGELOG, (21));
|
||||||
data << (uint64)guid;
|
data << (uint64)guid;
|
||||||
data << (uint8)(type!=DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL);
|
data << (uint8)(type!=DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL);
|
||||||
data << (uint32)damage;
|
data << (uint32)damage;
|
||||||
data << (uint32)0;
|
data << (uint32)absorb; // absorb
|
||||||
data << (uint32)0;
|
data << (uint32)resist; // resist
|
||||||
SendMessageToSet(&data, true);
|
SendMessageToSet(&data, true);
|
||||||
|
|
||||||
DealDamage(this, damage, NULL, SELF_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
DealDamage(this, damage, NULL, SELF_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
||||||
|
|
@ -866,97 +866,154 @@ void Player::EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 da
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::HandleDrowning()
|
int32 Player::getMaxTimer(MirrorTimerType timer)
|
||||||
{
|
{
|
||||||
if(!(m_isunderwater&~UNDERWATER_INLAVA))
|
switch (timer)
|
||||||
return;
|
|
||||||
|
|
||||||
//if player is GM, have waterbreath, is dead or if breathing is disabled then return
|
|
||||||
if(isGameMaster() || !isAlive() || HasAuraType(SPELL_AURA_WATER_BREATHING) || GetSession()->GetSecurity() >= sWorld.getConfig(CONFIG_DISABLE_BREATHING))
|
|
||||||
{
|
{
|
||||||
StopMirrorTimer(BREATH_TIMER);
|
case FATIGUE_TIMER:
|
||||||
// drop every flag _except_ LAVA - otherwise waterbreathing will prevent lava damage
|
return MINUTE*IN_MILISECONDS;
|
||||||
m_isunderwater &= UNDERWATER_INLAVA;
|
case BREATH_TIMER:
|
||||||
return;
|
{
|
||||||
}
|
if (!isAlive() || HasAuraType(SPELL_AURA_WATER_BREATHING) || GetSession()->GetSecurity() >= sWorld.getConfig(CONFIG_DISABLE_BREATHING))
|
||||||
|
return DISABLED_MIRROR_TIMER;
|
||||||
uint32 UnderWaterTime = 3*MINUTE*IN_MILISECONDS; // default duration
|
int32 UnderWaterTime = 3*MINUTE*IN_MILISECONDS;
|
||||||
|
|
||||||
AuraList const& mModWaterBreathing = GetAurasByType(SPELL_AURA_MOD_WATER_BREATHING);
|
AuraList const& mModWaterBreathing = GetAurasByType(SPELL_AURA_MOD_WATER_BREATHING);
|
||||||
for(AuraList::const_iterator i = mModWaterBreathing.begin(); i != mModWaterBreathing.end(); ++i)
|
for(AuraList::const_iterator i = mModWaterBreathing.begin(); i != mModWaterBreathing.end(); ++i)
|
||||||
UnderWaterTime = uint32(UnderWaterTime * (100.0f + (*i)->GetModifier()->m_amount) / 100.0f);
|
UnderWaterTime = uint32(UnderWaterTime * (100.0f + (*i)->GetModifier()->m_amount) / 100.0f);
|
||||||
|
return UnderWaterTime;
|
||||||
|
}
|
||||||
|
case FIRE_TIMER:
|
||||||
|
{
|
||||||
|
if (!isAlive())
|
||||||
|
return DISABLED_MIRROR_TIMER;
|
||||||
|
return 1*IN_MILISECONDS;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
if ((m_isunderwater & UNDERWATER_INWATER) && !(m_isunderwater & UNDERWATER_INLAVA) && isAlive())
|
void Player::UpdateMirrorTimers()
|
||||||
{
|
{
|
||||||
//single trigger timer
|
// Desync flags for update on next HandleDrowning
|
||||||
if (!(m_isunderwater & UNDERWATER_WATER_TRIGGER))
|
if (m_MirrorTimerFlags)
|
||||||
{
|
m_MirrorTimerFlagsLast = ~m_MirrorTimerFlags;
|
||||||
m_isunderwater|= UNDERWATER_WATER_TRIGGER;
|
|
||||||
m_breathTimer = UnderWaterTime + 1*IN_MILISECONDS;
|
|
||||||
}
|
}
|
||||||
//single trigger "show Breathbar"
|
|
||||||
if ( m_breathTimer <= UnderWaterTime && !(m_isunderwater & UNDERWATER_WATER_BREATHB))
|
void Player::HandleDrowning(uint32 time_diff)
|
||||||
{
|
{
|
||||||
m_isunderwater|= UNDERWATER_WATER_BREATHB;
|
if (!m_MirrorTimerFlags)
|
||||||
StartMirrorTimer(BREATH_TIMER, UnderWaterTime);
|
return;
|
||||||
|
|
||||||
|
// In water
|
||||||
|
if (m_MirrorTimerFlags & UNDERWATER_INWATER)
|
||||||
|
{
|
||||||
|
// Breath timer not activated - activate it
|
||||||
|
if (m_MirrorTimer[BREATH_TIMER] == DISABLED_MIRROR_TIMER)
|
||||||
|
{
|
||||||
|
m_MirrorTimer[BREATH_TIMER] = getMaxTimer(BREATH_TIMER);
|
||||||
|
SendMirrorTimer(BREATH_TIMER, m_MirrorTimer[BREATH_TIMER], m_MirrorTimer[BREATH_TIMER], -1);
|
||||||
}
|
}
|
||||||
//continuous trigger drowning "Damage"
|
else // If activated - do tick
|
||||||
if ((m_breathTimer == 0) && (m_isunderwater & UNDERWATER_INWATER))
|
|
||||||
{
|
{
|
||||||
|
m_MirrorTimer[BREATH_TIMER]-=time_diff;
|
||||||
|
// Timer limit - need deal damage
|
||||||
|
if (m_MirrorTimer[BREATH_TIMER] < 0)
|
||||||
|
{
|
||||||
|
m_MirrorTimer[BREATH_TIMER]+= 1*IN_MILISECONDS;
|
||||||
|
// Calculate and deal damage
|
||||||
// TODO: Check this formula
|
// TODO: Check this formula
|
||||||
uint64 guid = GetGUID();
|
|
||||||
uint32 damage = GetMaxHealth() / 5 + urand(0, getLevel()-1);
|
uint32 damage = GetMaxHealth() / 5 + urand(0, getLevel()-1);
|
||||||
|
EnvironmentalDamage(GetGUID(), DAMAGE_DROWNING, damage);
|
||||||
EnvironmentalDamage(guid, DAMAGE_DROWNING,damage);
|
}
|
||||||
m_breathTimer = 2000;
|
else if (!(m_MirrorTimerFlagsLast & UNDERWATER_INWATER)) // Update time in client if need
|
||||||
|
SendMirrorTimer(BREATH_TIMER, getMaxTimer(BREATH_TIMER), m_MirrorTimer[BREATH_TIMER], -1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//single trigger retract bar
|
else if (m_MirrorTimer[BREATH_TIMER] != DISABLED_MIRROR_TIMER) // Regen timer
|
||||||
else if (!(m_isunderwater & UNDERWATER_INWATER) && (m_isunderwater & UNDERWATER_WATER_TRIGGER) && (m_breathTimer > 0) && isAlive())
|
|
||||||
{
|
|
||||||
uint32 BreathRegen = 10;
|
|
||||||
// m_breathTimer will be reduced in ModifyMirrorTimer
|
|
||||||
ModifyMirrorTimer(BREATH_TIMER, UnderWaterTime, m_breathTimer,BreathRegen);
|
|
||||||
m_isunderwater = UNDERWATER_WATER_BREATHB_RETRACTING;
|
|
||||||
}
|
|
||||||
//remove bar
|
|
||||||
else if ((m_breathTimer < 50) && !(m_isunderwater & UNDERWATER_INWATER) && (m_isunderwater == UNDERWATER_WATER_BREATHB_RETRACTING))
|
|
||||||
{
|
{
|
||||||
|
int32 UnderWaterTime = getMaxTimer(BREATH_TIMER);
|
||||||
|
// Need breath regen
|
||||||
|
m_MirrorTimer[BREATH_TIMER]+=10*time_diff;
|
||||||
|
if (m_MirrorTimer[BREATH_TIMER] >= UnderWaterTime || !isAlive())
|
||||||
StopMirrorTimer(BREATH_TIMER);
|
StopMirrorTimer(BREATH_TIMER);
|
||||||
m_isunderwater = UNDERWATER_NONE;
|
else if (m_MirrorTimerFlagsLast & UNDERWATER_INWATER)
|
||||||
}
|
SendMirrorTimer(BREATH_TIMER, UnderWaterTime, m_MirrorTimer[BREATH_TIMER], 10);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::HandleLava()
|
// In dark water
|
||||||
|
if (m_MirrorTimerFlags & UNDERWARER_INDARKWATER)
|
||||||
{
|
{
|
||||||
if ((m_isunderwater & UNDERWATER_INLAVA) && isAlive())
|
// Fatigue timer not activated - activate it
|
||||||
|
if (m_MirrorTimer[FATIGUE_TIMER] == DISABLED_MIRROR_TIMER)
|
||||||
{
|
{
|
||||||
/*
|
m_MirrorTimer[FATIGUE_TIMER] = getMaxTimer(FATIGUE_TIMER);
|
||||||
* arrai: how is this supposed to work? UNDERWATER_INLAVA is always set in this scope!
|
SendMirrorTimer(FATIGUE_TIMER, m_MirrorTimer[FATIGUE_TIMER], m_MirrorTimer[FATIGUE_TIMER], -1);
|
||||||
// Single trigger Set BreathTimer
|
|
||||||
if (!(m_isunderwater & UNDERWATER_INLAVA))
|
|
||||||
{
|
|
||||||
m_isunderwater|= UNDERWATER_WATER_BREATHB;
|
|
||||||
m_breathTimer = 1*IN_MILISECONDS;
|
|
||||||
}
|
}
|
||||||
*/
|
else
|
||||||
// Reset BreathTimer and still in the lava
|
|
||||||
if (!m_breathTimer)
|
|
||||||
{
|
{
|
||||||
uint64 guid = GetGUID();
|
m_MirrorTimer[FATIGUE_TIMER]-=time_diff;
|
||||||
uint32 damage = urand(600, 700); // TODO: Get more detailed information about lava damage
|
// Timer limit - need deal damage or teleport ghost to graveyard
|
||||||
|
if (m_MirrorTimer[FATIGUE_TIMER] < 0)
|
||||||
|
{
|
||||||
|
m_MirrorTimer[FATIGUE_TIMER]+= 1*IN_MILISECONDS;
|
||||||
|
if (isAlive()) // Calculate and deal damage
|
||||||
|
{
|
||||||
|
uint32 damage = GetMaxHealth() / 5 + urand(0, getLevel()-1);
|
||||||
|
EnvironmentalDamage(GetGUID(), DAMAGE_EXHAUSTED, damage);
|
||||||
|
}
|
||||||
|
else if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) // Teleport ghost to graveyard
|
||||||
|
RepopAtGraveyard();
|
||||||
|
}
|
||||||
|
else if (!(m_MirrorTimerFlagsLast & UNDERWARER_INDARKWATER))
|
||||||
|
SendMirrorTimer(FATIGUE_TIMER, getMaxTimer(FATIGUE_TIMER), m_MirrorTimer[FATIGUE_TIMER], -1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (m_MirrorTimer[FATIGUE_TIMER] != DISABLED_MIRROR_TIMER) // Regen timer
|
||||||
|
{
|
||||||
|
int32 DarkWaterTime = getMaxTimer(FATIGUE_TIMER);
|
||||||
|
m_MirrorTimer[FATIGUE_TIMER]+=10*time_diff;
|
||||||
|
if (m_MirrorTimer[FATIGUE_TIMER] >= DarkWaterTime || !isAlive())
|
||||||
|
StopMirrorTimer(FATIGUE_TIMER);
|
||||||
|
else if (m_MirrorTimerFlagsLast & UNDERWARER_INDARKWATER)
|
||||||
|
SendMirrorTimer(FATIGUE_TIMER, DarkWaterTime, m_MirrorTimer[FATIGUE_TIMER], 10);
|
||||||
|
}
|
||||||
|
|
||||||
EnvironmentalDamage(guid, DAMAGE_LAVA, damage);
|
if (m_MirrorTimerFlags & (UNDERWATER_INLAVA|UNDERWATER_INSLIME))
|
||||||
|
|
||||||
m_breathTimer = 1*IN_MILISECONDS;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (!isAlive()) // Disable breath timer and reset underwater flags
|
|
||||||
{
|
{
|
||||||
m_breathTimer = 0;
|
// Breath timer not activated - activate it
|
||||||
m_isunderwater = UNDERWATER_NONE;
|
if (m_MirrorTimer[FIRE_TIMER] == DISABLED_MIRROR_TIMER)
|
||||||
|
m_MirrorTimer[FIRE_TIMER] = getMaxTimer(FIRE_TIMER);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_MirrorTimer[FIRE_TIMER]-=time_diff;
|
||||||
|
if (m_MirrorTimer[FIRE_TIMER] < 0)
|
||||||
|
{
|
||||||
|
m_MirrorTimer[FIRE_TIMER]+= 1*IN_MILISECONDS;
|
||||||
|
// Calculate and deal damage
|
||||||
|
// TODO: Check this formula
|
||||||
|
uint32 damage = urand(600, 700);
|
||||||
|
if (m_MirrorTimerFlags&UNDERWATER_INLAVA)
|
||||||
|
EnvironmentalDamage(GetGUID(), DAMAGE_LAVA, damage);
|
||||||
|
else
|
||||||
|
EnvironmentalDamage(GetGUID(), DAMAGE_SLIME, damage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
m_MirrorTimer[FIRE_TIMER] = DISABLED_MIRROR_TIMER;
|
||||||
|
|
||||||
|
// Recheck timers flag
|
||||||
|
m_MirrorTimerFlags&=~UNDERWATER_EXIST_TIMERS;
|
||||||
|
for (int i = 0; i< MAX_TIMERS; ++i)
|
||||||
|
if (m_MirrorTimer[i]!=DISABLED_MIRROR_TIMER)
|
||||||
|
{
|
||||||
|
m_MirrorTimerFlags|=UNDERWATER_EXIST_TIMERS;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
m_MirrorTimerFlagsLast = m_MirrorTimerFlags;
|
||||||
|
}
|
||||||
|
|
||||||
///The player sobers by 256 every 10 seconds
|
///The player sobers by 256 every 10 seconds
|
||||||
void Player::HandleSobering()
|
void Player::HandleSobering()
|
||||||
|
|
@ -1227,21 +1284,8 @@ void Player::Update( uint32 p_time )
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Breathtimer
|
|
||||||
if(m_breathTimer > 0)
|
|
||||||
{
|
|
||||||
if(p_time >= m_breathTimer)
|
|
||||||
m_breathTimer = 0;
|
|
||||||
else
|
|
||||||
m_breathTimer -= p_time;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//Handle Water/drowning
|
//Handle Water/drowning
|
||||||
HandleDrowning();
|
HandleDrowning(p_time);
|
||||||
|
|
||||||
//Handle lava
|
|
||||||
HandleLava();
|
|
||||||
|
|
||||||
//Handle detect stealth players
|
//Handle detect stealth players
|
||||||
if (m_DetectInvTimer > 0)
|
if (m_DetectInvTimer > 0)
|
||||||
|
|
@ -19352,21 +19396,48 @@ PartyResult Player::CanUninviteFromGroup() const
|
||||||
|
|
||||||
void Player::UpdateUnderwaterState( Map* m, float x, float y, float z )
|
void Player::UpdateUnderwaterState( Map* m, float x, float y, float z )
|
||||||
{
|
{
|
||||||
float water_z = m->GetWaterLevel(x,y);
|
LiquidData liquid_status;
|
||||||
float terrain_z = m->GetHeight(x,y,z, false); // use .map base surface height
|
ZLiquidStatus res = m->getLiquidStatus(x, y, z, MAP_ALL_LIQUIDS, &liquid_status);
|
||||||
uint8 flag1 = m->GetTerrainType(x,y);
|
if (!res)
|
||||||
|
{
|
||||||
|
m_MirrorTimerFlags &= ~(UNDERWATER_INWATER|UNDERWATER_INLAVA|UNDERWATER_INSLIME|UNDERWARER_INDARKWATER);
|
||||||
|
// Small hack for enable breath in WMO
|
||||||
|
if (IsInWater())
|
||||||
|
m_MirrorTimerFlags|=UNDERWATER_INWATER;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//!Underwater check, not in water if underground or above water level - take UC royal quater for example
|
// All liquids type - check under water position
|
||||||
if (terrain_z <= INVALID_HEIGHT || z < (terrain_z-2) || z > (water_z - 2) )
|
if (liquid_status.type&(MAP_LIQUID_TYPE_WATER|MAP_LIQUID_TYPE_OCEAN|MAP_LIQUID_TYPE_MAGMA|MAP_LIQUID_TYPE_SLIME))
|
||||||
m_isunderwater &= ~UNDERWATER_INWATER;
|
{
|
||||||
else if ((z < (water_z - 2)) && (flag1 & 0x01))
|
if ( res & LIQUID_MAP_UNDER_WATER)
|
||||||
m_isunderwater |= UNDERWATER_INWATER;
|
m_MirrorTimerFlags |= UNDERWATER_INWATER;
|
||||||
|
|
||||||
//!in lava check, anywhere under lava level
|
|
||||||
if ((terrain_z <= INVALID_HEIGHT || z < (terrain_z - 0)) && (flag1 == 0x00) && IsInWater())
|
|
||||||
m_isunderwater |= UNDERWATER_INLAVA;
|
|
||||||
else
|
else
|
||||||
m_isunderwater &= ~UNDERWATER_INLAVA;
|
m_MirrorTimerFlags &= ~UNDERWATER_INWATER;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Allow travel in dark water on taxi or transport
|
||||||
|
if (liquid_status.type & MAP_LIQUID_TYPE_DARK_WATER && !isInFlight() && !(GetUnitMovementFlags()&MOVEMENTFLAG_ONTRANSPORT))
|
||||||
|
m_MirrorTimerFlags |= UNDERWARER_INDARKWATER;
|
||||||
|
else
|
||||||
|
m_MirrorTimerFlags &= ~UNDERWARER_INDARKWATER;
|
||||||
|
|
||||||
|
// in lava check, anywhere in lava level
|
||||||
|
if (liquid_status.type&MAP_LIQUID_TYPE_MAGMA)
|
||||||
|
{
|
||||||
|
if (res & (LIQUID_MAP_UNDER_WATER|LIQUID_MAP_IN_WATER|LIQUID_MAP_WATER_WALK))
|
||||||
|
m_MirrorTimerFlags |= UNDERWATER_INLAVA;
|
||||||
|
else
|
||||||
|
m_MirrorTimerFlags &= ~UNDERWATER_INLAVA;
|
||||||
|
}
|
||||||
|
// in slime check, anywhere in slime level
|
||||||
|
if (liquid_status.type&MAP_LIQUID_TYPE_SLIME)
|
||||||
|
{
|
||||||
|
if (res & (LIQUID_MAP_UNDER_WATER|LIQUID_MAP_IN_WATER|LIQUID_MAP_WATER_WALK))
|
||||||
|
m_MirrorTimerFlags |= UNDERWATER_INSLIME;
|
||||||
|
else
|
||||||
|
m_MirrorTimerFlags &= ~UNDERWATER_INSLIME;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::SetCanParry( bool value )
|
void Player::SetCanParry( bool value )
|
||||||
|
|
|
||||||
|
|
@ -69,10 +69,11 @@ enum PlayerUnderwaterState
|
||||||
{
|
{
|
||||||
UNDERWATER_NONE = 0x00,
|
UNDERWATER_NONE = 0x00,
|
||||||
UNDERWATER_INWATER = 0x01, // terrain type is water and player is afflicted by it
|
UNDERWATER_INWATER = 0x01, // terrain type is water and player is afflicted by it
|
||||||
UNDERWATER_WATER_TRIGGER = 0x02, // m_breathTimer has been initialized
|
UNDERWATER_INLAVA = 0x02, // terrain type is lava and player is afflicted by it
|
||||||
UNDERWATER_WATER_BREATHB = 0x04, // breathbar has been send to client
|
UNDERWATER_INSLIME = 0x04, // terrain type is lava and player is afflicted by it
|
||||||
UNDERWATER_WATER_BREATHB_RETRACTING = 0x10, // breathbar is currently refilling - the player is above water level
|
UNDERWARER_INDARKWATER = 0x08, // terrain type is dark water and player is afflicted by it
|
||||||
UNDERWATER_INLAVA = 0x80 // terrain type is lava and player is afflicted by it
|
|
||||||
|
UNDERWATER_EXIST_TIMERS = 0x10
|
||||||
};
|
};
|
||||||
|
|
||||||
enum PlayerSpellState
|
enum PlayerSpellState
|
||||||
|
|
@ -500,6 +501,8 @@ enum MirrorTimerType
|
||||||
BREATH_TIMER = 1,
|
BREATH_TIMER = 1,
|
||||||
FIRE_TIMER = 2
|
FIRE_TIMER = 2
|
||||||
};
|
};
|
||||||
|
#define MAX_TIMERS 3
|
||||||
|
#define DISABLED_MIRROR_TIMER -1
|
||||||
|
|
||||||
// 2^n values
|
// 2^n values
|
||||||
enum PlayerExtraFlags
|
enum PlayerExtraFlags
|
||||||
|
|
@ -1709,6 +1712,7 @@ class MANGOS_DLL_SPEC Player : public Unit
|
||||||
uint32 DurabilityRepairAll(bool cost, float discountMod, bool guildBank);
|
uint32 DurabilityRepairAll(bool cost, float discountMod, bool guildBank);
|
||||||
uint32 DurabilityRepair(uint16 pos, bool cost, float discountMod, bool guildBank);
|
uint32 DurabilityRepair(uint16 pos, bool cost, float discountMod, bool guildBank);
|
||||||
|
|
||||||
|
void UpdateMirrorTimers();
|
||||||
void StopMirrorTimers()
|
void StopMirrorTimers()
|
||||||
{
|
{
|
||||||
StopMirrorTimer(FATIGUE_TIMER);
|
StopMirrorTimer(FATIGUE_TIMER);
|
||||||
|
|
@ -2020,8 +2024,6 @@ class MANGOS_DLL_SPEC Player : public Unit
|
||||||
bool IsFlying() const { return HasUnitMovementFlag(MOVEMENTFLAG_FLYING); }
|
bool IsFlying() const { return HasUnitMovementFlag(MOVEMENTFLAG_FLYING); }
|
||||||
bool IsAllowUseFlyMountsHere() const;
|
bool IsAllowUseFlyMountsHere() const;
|
||||||
|
|
||||||
void HandleDrowning();
|
|
||||||
|
|
||||||
void SetClientControl(Unit* target, uint8 allowMove);
|
void SetClientControl(Unit* target, uint8 allowMove);
|
||||||
|
|
||||||
void EnterVehicle(Vehicle *vehicle);
|
void EnterVehicle(Vehicle *vehicle);
|
||||||
|
|
@ -2236,12 +2238,14 @@ class MANGOS_DLL_SPEC Player : public Unit
|
||||||
/*********************************************************/
|
/*********************************************************/
|
||||||
/*** ENVIRONMENTAL SYSTEM ***/
|
/*** ENVIRONMENTAL SYSTEM ***/
|
||||||
/*********************************************************/
|
/*********************************************************/
|
||||||
void HandleLava();
|
|
||||||
void HandleSobering();
|
void HandleSobering();
|
||||||
void StartMirrorTimer(MirrorTimerType Type, uint32 MaxValue);
|
void SendMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 CurrentValue, int32 Regen);
|
||||||
void ModifyMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 CurrentValue, uint32 Regen);
|
|
||||||
void StopMirrorTimer(MirrorTimerType Type);
|
void StopMirrorTimer(MirrorTimerType Type);
|
||||||
uint8 m_isunderwater;
|
void HandleDrowning(uint32 time_diff);
|
||||||
|
int32 getMaxTimer(MirrorTimerType timer);
|
||||||
|
int32 m_MirrorTimer[MAX_TIMERS];
|
||||||
|
uint8 m_MirrorTimerFlags;
|
||||||
|
uint8 m_MirrorTimerFlagsLast;
|
||||||
bool m_isInWater;
|
bool m_isInWater;
|
||||||
|
|
||||||
/*********************************************************/
|
/*********************************************************/
|
||||||
|
|
@ -2325,7 +2329,6 @@ class MANGOS_DLL_SPEC Player : public Unit
|
||||||
bool m_DailyQuestChanged;
|
bool m_DailyQuestChanged;
|
||||||
time_t m_lastDailyQuestTime;
|
time_t m_lastDailyQuestTime;
|
||||||
|
|
||||||
uint32 m_breathTimer;
|
|
||||||
uint32 m_drunkTimer;
|
uint32 m_drunkTimer;
|
||||||
uint16 m_drunk;
|
uint16 m_drunk;
|
||||||
uint32 m_weaponChangeTimer;
|
uint32 m_weaponChangeTimer;
|
||||||
|
|
|
||||||
|
|
@ -2490,15 +2490,9 @@ void Aura::HandleAuraHover(bool apply, bool Real)
|
||||||
|
|
||||||
void Aura::HandleWaterBreathing(bool apply, bool Real)
|
void Aura::HandleWaterBreathing(bool apply, bool Real)
|
||||||
{
|
{
|
||||||
if(!apply && !m_target->HasAuraType(SPELL_AURA_WATER_BREATHING))
|
// update timers in client
|
||||||
{
|
if(m_target->GetTypeId()==TYPEID_PLAYER)
|
||||||
// update for enable timer in case not moving target
|
((Player*)m_target)->UpdateMirrorTimers();
|
||||||
if(m_target->GetTypeId()==TYPEID_PLAYER && m_target->IsInWorld())
|
|
||||||
{
|
|
||||||
((Player*)m_target)->UpdateUnderwaterState(m_target->GetMap(),m_target->GetPositionX(),m_target->GetPositionY(),m_target->GetPositionZ());
|
|
||||||
((Player*)m_target)->HandleDrowning();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Aura::HandleAuraModShapeshift(bool apply, bool Real)
|
void Aura::HandleAuraModShapeshift(bool apply, bool Real)
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "7427"
|
#define REVISION_NR "7428"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue