* fixes cataclysm aura effect SPELL_AURA_PHASE without phasemasks defined in miscValueA
NOTE:
- Need some more test and feedback!
Thanks to:
- Naios: Main Author
- Cyberbrest: For the hard research work about multiphasing.
- Venugh: He helped me with a lot of strange compile Errors.
- Shauren: For the 4.3.4 phaseshift packet.
- Booksize: He showed me how terrainswap works
- Zakamurite: For Backporting some to MaNGOS
- All other Author
* Add game directory to AdditionalIncludes (VC90)
* Add game directory to AdditionalIncludes (VC100)
* Simplify #include macros for subdirectories
Thanks to Shyax, LordJZ and Zergtmn for testing cmake
This includes class TransportBase as helper class for transporter
And class TransportInfo has helper class for passengers on a transporter
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This includes class TransportBase as helper class for transporter
And class TransportInfo has helper class for passengers on a transporter
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
Thanks to Silverice for feedback!
This system interprets the content of the table `creature_linking_template`. To trigger different actions on different events of the npcs that are linked together.
Possible event/ action combinations can be taken form the flags in CreatureLinkingMgr.h::CreatureLinkingFlags
Thanks to Chris K, cyberium, Dolomit6, grether, Kerbe, Naicisum, Paradox, Xeross
and other contributers for creating, long time improvments and patch up-to-date state support.
AHBot disabled by default. For enable it you need have ahbot.conf
in same dir where mangosd.conf placed and enable options:
AuctionHouseBot.Seller.Enabled and/or AuctionHouseBot.Buyer.Enabled
Original version ahbot.conf can be found by path:
src/game/AuctionHouseBot/ahbot.conf.dist.in
Note: chat commands from patch not included in commits and will added later after
additional work.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
1. Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
2. Precission increased. There are no more position desync issues since client's position calculation formulas used.
3. Now possible to move by paths with multiple points, send whole path to client.