tomrus88
f7c733cd21
Fixed warnings.
2009-05-31 12:13:40 +04:00
tomrus88
42795a5539
Fixed merge error.
2009-05-26 17:08:25 +04:00
tomrus88
bec88f184d
Merge commit 'origin/master' into 310
2009-05-26 17:04:13 +04:00
tomrus88
058e74da21
[7895] Fixed build problem and some warnings in VS2010 projects.
2009-05-26 17:02:57 +04:00
tomrus88
52effd119c
Merge commit 'origin/master' into 310
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Conflicts:
src/game/TargetedMovementGenerator.cpp
win/VC71/shared.vcproj
2009-05-21 20:17:19 +04:00
tomrus88
61d1829431
[7866] Added VS 2010 Beta 1 project files. Requires libeay32.dll update. This is experimental changes. Use it on own risk. (cherry picked from commit 732a8e66ab877563be3163b1307144d2003a7d2a)
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Signed-off-by: tomrus88 <tomrus88@gmail.com>
2009-05-21 20:10:04 +04:00
tomrus88
8163470c2c
[7865] Dropped VC 7.1 (VS 2003) support.
2009-05-21 19:52:36 +04:00
tomrus88
d6782d067b
Added VS 2010 Beta 1 project files. Requires libeay32.dll update.
2009-05-21 19:41:12 +04:00
tomrus88
c86290fa50
Merge commit 'origin/master' into 310
2009-05-11 15:11:02 +04:00
Ambal
2aff48cc5d
[7810] Moved ZThread related code on ACE framework.
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Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00
tomrus88
e75e66063e
Merge commit 'origin/master' into 310
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Conflicts:
src/game/UpdateData.cpp
2009-05-05 10:44:12 +04:00
VladimirMangos
b446585be4
[7765] Fixed build in proper way in case selected Debug_NoPCH windows configuration
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* Build mangosd fiels in proper dir
* Use Win32 getrevision version
* Use proper prebuild libs at script DLL linking
2009-05-05 04:39:35 +04:00
tomrus88
966e12a9cd
Merge commit 'origin/master' into 310
2009-05-03 18:19:45 +04:00
Ambal
8d3585f5ee
[7744] Use Precompiled Headers for fast build in win.
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Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
For Compile without precompiled headers use Debug_NoPCH configuration.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-03 18:07:55 +04:00
tomrus88
55d6fbe3cb
Merge commit 'origin/master' into 310
2009-04-25 17:24:05 +04:00
AlexDereka
4a32920b9d
[7711] Removed Sqlite Code.
2009-04-24 21:28:16 +04:00
tomrus88
14e9afa46f
Merge branch 'master' into 310
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Conflicts:
src/game/Unit.cpp
2009-04-07 13:22:10 +04:00
AlexDereka
6bb6ff0f7e
[7622] Added creatureAI with related database tables.
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Code and concept (also known as EventAI) by ScriptDev2.
Note: database table layout are compatible with original db-scripts.
2009-04-05 23:05:44 +04:00
VladimirMangos
bb9e2ab658
Merge commit 'origin/master' into 310
2009-03-27 03:22:41 +03:00
VladimirMangos
c4d4bb5620
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
tomrus88
963aed5e0b
Merge branch 'master' into 310
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Conflicts:
src/game/Player.cpp
src/game/Player.h
src/game/Unit.cpp
2009-03-26 14:28:37 +03:00
VladimirMangos
c33eff13f4
[7540] Move most reputation/force faction reaction code to new ReputationMgr.
2009-03-26 11:28:56 +03:00
tomrus88
976cd6da9c
Added new files to VC71, VC80 projects
2009-03-21 19:36:23 +03:00
tomrus88
e5d9ea8cb0
Merge branch 'master' into 310
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Conflicts:
src/game/World.cpp
src/game/WorldSession.h
src/game/WorldSocket.cpp
2009-03-21 17:02:15 +03:00
tomrus88
e774fd3730
Small fix for my previous commit
2009-03-21 16:54:41 +03:00
tomrus88
cc6d0e0568
Small update
2009-03-15 10:10:21 +03:00
tomrus88
31b3ee95ad
Merge branch 'master' into 310
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Conflicts:
src/game/Level2.cpp
src/game/PetHandler.cpp
src/game/Player.cpp
src/game/Player.h
src/game/SkillHandler.cpp
2009-03-11 12:22:58 +03:00
VladimirMangos
186e0e14e3
[7423] Disable incremental limking for binaries in debug mode.
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Anyway it always fail and back to non-incremental way.
2009-03-09 13:56:38 +03:00
VladimirMangos
be74937146
[7393] Implement access to client side holiday ids.
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* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
tomrus88
e6a66cdc54
Updated to new client build
2009-03-04 14:58:11 +03:00
Neo2003
7d8dc0eeef
Implemented gameobjects and creatures grouping (pools of them)
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Groups (called pools) can be also member of any game event
Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
Signed-off-by: freghar <compmancz@gmail.com>
2009-02-18 20:19:57 +01:00
VladimirMangos
7c3ab4b453
Move auction related code from ObjectMgr to AuctionHouseMgr.
2009-02-12 04:50:29 +03:00
VladimirMangos
ef1c243187
Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->AuctionHouseMgr.h
2009-02-12 04:50:28 +03:00
VladimirMangos
c138b5462d
[7101] Fixed build at VC80/VC90 x64 with proper call getrevision.exe
2009-01-18 03:36:45 +03:00
VladimirMangos
e07baf2914
[7055] Build getrevision as Win32 application for x64 platform.
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This allow build x64 binaries at Win32 platform.
2009-01-08 19:17:32 +03:00
GriffonHeart
5332b4496d
[7026] Current arena season id and state send and setting in mangosd.conf.
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Also classes and DB data for new batlegrounds/arena.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-01-05 02:20:58 +03:00
VladimirMangos
9c5dab1248
[6953] Cleanup packed guids write/read code.
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* Remove unused function writeGUID and move function readGUID (with some changes) to ByteBuffer class.
* Remove now empty Tools.cpp/Tools.h from project.
2008-12-27 17:27:20 +03:00
tomrus88
391b3f5939
Merge branch 'master' into 303
2008-12-22 16:02:55 +03:00
VladimirMangos
2a4ff3d819
Bump for 0.13.0 development.
2008-12-22 15:54:26 +03:00
tomrus88
9fda3da212
Merge branch 'master' into 303
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Conflicts:
src/game/ObjectMgr.cpp
src/game/Unit.cpp
2008-12-22 15:44:49 +03:00
VladimirMangos
bf3ffdaff6
MaNGOS 0.12 release.
2008-12-22 15:25:43 +03:00
Neo2003
8ae33af8f6
[6878] Fixed a typo in VC for ACE_Wrappers
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Signed-off-by: freghar <compmancz@gmail.com>
(cherry picked from commit d94f03b0aeec431ec6cee4f469d45d3209434fe7)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-09 00:28:27 +03:00
Neo2003
31a052d468
[6878] Fixed a typo in VC for ACE_Wrappers
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Signed-off-by: freghar <compmancz@gmail.com>
(cherry picked from commit d94f03b0aeec431ec6cee4f469d45d3209434fe7)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-06 05:23:01 +03:00
tomrus88
ee7f7a0a08
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/mangosd/mangosd.conf.dist.in
2008-11-30 14:05:56 +03:00
VladimirMangos
874339ecee
Fixed path to source file in VC80/VC90 framework.vcproj
2008-11-29 08:03:59 +03:00
tomrus88
397efd4fac
Merge branch 'master' into 303
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Conflicts:
src/game/SpellEffects.cpp
2008-11-18 18:08:58 +03:00
VladimirMangos
c37cfd0c2f
[6836] Use /bigobj option in VC80/VC90 x64 builds for game.vcproj buuld.
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This will solve problems with fatal error (too many sections in ObjectMrg.obj).
2008-11-17 17:59:06 +03:00
tomrus88
52b0ab1f89
Merge branch 'master' into 303
2008-11-17 01:50:37 +03:00
hunuza
79558a32d9
Introduce player map references.
2008-11-16 21:47:18 +01:00
tomrus88
e738198eb4
Merge branch 'master' into 303
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Conflicts:
src/game/ItemPrototype.h
src/game/ObjectMgr.cpp
src/shared/Database/SQLStorage.cpp
2008-11-16 17:20:43 +03:00