* Apply expected healing bonus to spell 53601.
* Allow stacking spell 62600 and 22842 effects at caster.
* Update charges for absorb shield with charges and preopertly expire it at last charge.
This fix spell 62600 effect remove at next damage.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Support mutiply beacon buffs at same target (as will be in 3.2.x) in triggering part.
* Bonus heal caster expected original paladin, and used his heal bonuses, LoS not required for bonus heal.
* Fixed bug with not apply not-caster affected area spell (hostile area spell or talent 53563)
to another caster with same area aura active. Correctly remove only specific caster area aura at expire.
* Not show area spell icon for telent 53563 at beacon for this aura.
* Allow stacking dummy auras from diff casters, check formal aura types for effect at add aura stacking check.
Last important for area auars that can have SPELL_AURA_NONE in modifier data instead formal effect auars at caster.
* Move precast spell and add one more to Aura boosts for proper remove at cancel.
* Check in ispositivespell as positive to allow cancel in client.
(cherry picked from commit 6566ec2bbd3654921446b6522e9800ef835ffffe)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
all warnings from Wunused
and some from Wall
cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code
for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint
also note for coding:
if you do something like
if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)
Signed-off-by: balrok <der-coole-carl@gmx.net>
(cherry picked from commit 7efab7fd38c3a753e967648ca8ef1f2cdfbac76c)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
With some fixes and rewrites.
This is solve problems with talents/glyphs/etc that affect of some talent/passive ability bonus in case:
affected talent/ability spell aura already applied before spellmod apply and not affecte as must until relearn/reload.
Example: talent 14983 and later applied glyph 42971.
Also drop dead code for removed in 3.x talent 12303.
* Drop learning form passives at form psell learning, and cast it explictly from code in all cases.
* Drop cast form passives at learning.
* Note: talents that have dependent form time passives still work in original way: learned and casted at learn if need.
* Drop hack for spell 24907 casting at form apply: it casted fines as result normal triggered effect in related form spell.
Original patch provided by nos4r2zod.
* Make spell 40216 and 42016 casted/remove at aura 40214 apply/remove.
And drop related spell_area possible existed data.
* In general restore apply area limitations to spell casting in GM mode.
* Use counter for aura uses lock for recursivly mark as used in some cases.
* At aura remove add aura to deleting delayed auras list for aura target.
* Remove now unneeded hacks from aura handlers and aura tick code (maybe not all found yet)
* Use new aura delete locking for simplify proc spell event code.
* Prevent apply aura boost spells if aura deleted while adding to target by triggered spells.
* Re-implement aura list updating at auras update for target to better way skip
removed from aura list auras while auras update.