Commit graph

102 commits

Author SHA1 Message Date
tomrus88
3c43e9dd52 Merge commit 'origin/master' into 310 2009-05-09 16:03:32 +04:00
VladimirMangos
fffaec6d71 [7802] Use more appropriate field types in character_achievement* tables. Better check data at loading. 2009-05-08 19:45:04 +04:00
tomrus88
b5548f9f12 Small fixes. 2009-05-08 18:09:53 +04:00
VladimirMangos
da04a946e7 [7779] Sort achievement criteria switch cases. 2009-05-06 01:04:24 +04:00
DonTomika
b27694f88b [7778] Implement honorable kill related achievement criteria
* ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS
* ACHIEVEMENT_CRITERIA_TYPE_HK_RACE

Signed-off-by: ApoC <apoc@nymfe.net>
2009-05-05 22:27:45 +02:00
DonTomika
6e87802fa5 [7775] Implement duel related achievement criteria
* ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL
* ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-05 14:53:18 +04:00
DonTomika
f60df52dfc [7773] Implement some statistics only achievement criteria
* ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED
* ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN
* ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-05 14:27:41 +04:00
DonTomika
220006d176 [7772] Implement ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-05 13:57:04 +04:00
DonTomika
d351c09f9d [7753] Implement ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-04 06:42:30 +04:00
Trazom
dba73b611d [7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
Zone dependent achievement criteria required DB support.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-30 03:07:05 +04:00
VladimirMangos
512c015dc2 [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
zhenya
8144f30199 [7730] Some optimizantion and code style.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-04-29 01:05:21 +04:00
VladimirMangos
b62c142425 [7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat. 2009-04-26 20:32:45 +04:00
AlexDereka
c9d51a6dc7 [7716] Fixed some typos and possible crashes. 2009-04-26 18:49:07 +04:00
Trazom
eedc10d46f [7703] Implement heal/damage total counters and related BG achievments.
* ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE
* ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-23 23:56:15 +04:00
Trazom
9136354e7f [7702] Implement some damage/healing achievement statistics.
* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT
* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED
* ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED
* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED
* ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED
* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-23 22:04:08 +04:00
DonTomika
adf9eb942d [7700] Implement ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-23 00:09:28 +04:00
raven_coda
c88f2164fc [7694] Fixed achievement criteria set at loading.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-21 22:10:47 +04:00
VladimirMangos
35970244e5 [7692] Implement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE and reimplement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS.
Also correctly set this criteria at login.
2009-04-20 23:16:07 +04:00
Trazom
6c62fe750c [7683] Fixed update ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST for daily quests.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-18 00:10:59 +04:00
Trazom
718185cf8e [7682] Implement support ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-17 23:41:48 +04:00
Trazom
5c660c844f [7653] Implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE
Correct complete if ACHIEVEMENT_FLAG_SUMM set

Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-12 02:49:17 +04:00
Triply
4ec75c7c9e [7639] Correctly fixed error spam, revert [7637]. Thx to vladimir
Signed-off-by: Triply <triply@getmangos.com>
2009-04-08 19:10:47 +02:00
rastikzzz
3f0bef7a32 [7637] Prevent console spam - FATAL: Unknown arena team type %u for some arena team.
Signed-off-by: Triply <triply@getmangos.com>
2009-04-08 18:18:03 +02:00
VladimirMangos
863a747251 [7633] Implement support multiply basic requirements for crireria in achievement_criteria_data.
Also implement additional basic requirements for proper implementing checks for ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE
Req. DB support.
2009-04-08 04:20:26 +04:00
VladimirMangos
5c7b3e1f50 [7628] Implement .reload for static achievement tables. 2009-04-07 03:11:11 +04:00
VladimirMangos
7d06858866 [7627] Replace built-in in code table by new DB table achievement_criteria_data for store additional data for achievement criteria.
Required DB support.
2009-04-06 23:02:20 +04:00
DiSlord
0f23722eb8 [7619] Work under Achievement and AchievementCriteriaCompletion Flags
Remove wrong (not fully correct) check in IsCompletedAchievement

Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 19:43:14 +04:00
freghar
0fc68c5e1e [7609] Trailing whitespace cleaning
Here we are again! "git diff --check" !!

Signed-off-by: freghar <compmancz@gmail.com>
2009-04-03 16:46:39 +02:00
VladimirMangos
99fe98169a [7608] Implement ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT. 2009-04-03 07:01:17 +04:00
VladimirMangos
0c2f74bb02 [7607] Improvements in support some generic achievement classes
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
2009-04-03 04:56:45 +04:00
VladimirMangos
7118b937f2 [7590] Prevent send achievement packets at login.
For speed (player not in world and grid broadcast not work anyway)
and correctness (guild members don't must be spammed)
2009-03-30 13:07:33 +04:00
VladimirMangos
e65dc5747f [7575] Avoid unrelated skill search at ACHIEVEMENT_CRITERIA_TYPE_*_SKILL_LEVEL update 2009-03-28 23:45:23 +03:00
Trazom
f0ebade751 [7573] Implement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-28 22:40:38 +03:00
VladimirMangos
b768401438 [7553] Fixed character save/creating. 2009-03-27 06:02:07 +03:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
VladimirMangos
18ec7c8011 [7547] Improvments in reputation achievements implememtaion.
* Speedup achievement checks at reputation updates.
* Implement
  - ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION
  - ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION
  - ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS
2009-03-26 20:38:19 +03:00
DonTomika
ff0c31e103 [7545] Fixed exploration achievements for certian areas 2009-03-26 17:06:46 +01:00
VladimirMangos
c33eff13f4 [7540] Move most reputation/force faction reaction code to new ReputationMgr. 2009-03-26 11:28:56 +03:00
AlexDereka
ef014420a5 [7539] Fixed log output 2009-03-26 00:39:10 +03:00
VladimirMangos
df9caf58cd [7538] Hide some implementation details for reputation/forced faction reaction. 2009-03-25 21:28:04 +03:00
VladimirMangos
59b7d05e8d [7534] Fixed some problems in achievement messages broadcasting.
* Send SMSG_CRITERIA_UPDATE to player itself only. This will fix bug when, for example near player death
  owerwrite another player death count in statistics until next death or relogin.
* Send to near player  CHAT_MSG_ACHIEVEMENT instead CHAT_MSG_GUILD_ACHIEVEMENT
* Not send CHAT_MSG_GUILD_ACHIEVEMENT to player itself.
* Limit around broadcast of SMSG_ACHIEVEMENT_EARNED to CONFIG_LISTEN_RANGE_SAY (same as for CHAT_MSG_ACHIEVEMENT)
2009-03-24 17:59:30 +03:00
VladimirMangos
f4482f247f [7532] Avoid warnings at use size_t with printf fromat strings. 2009-03-24 06:03:22 +03:00
emsy
8fa0ef7ab9 [7530] Fixed counting exalted reputation achievements work for factions with base reputation != 0.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-24 03:44:37 +03:00
VladimirMangos
2215f77ec3 [7478] Avoid rescan data at some achievments triggering for speed.
Only if chnage can affect result
* ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL
* ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS
* ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION
* ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION if
2009-03-17 17:35:46 +03:00
VladimirMangos
4215b65b8c [7477] Implement work ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM 2009-03-17 10:20:34 +03:00
VladimirMangos
95379309e5 [7427] Sort ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE achievements by normal/heroic and check current player mode fit.
Also ignore any ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE achievements with not implemented custom requirements.
2009-03-09 19:00:05 +03:00
VladimirMangos
bf718ea961 [7418] Implement new log filter LogFilter_AchievementUpdates that let avoid achievments updates spam in logs if not needed.
Enabled by default.
2009-03-09 07:59:27 +03:00
VladimirMangos
42b5130931 [7394] Check loot_template.maxcount for max allowed value (255) and make better report for this case.
Also optimize strcture LootStoreItem that let use 4 byte for loot template element in memory instead 5 bytes.
But limit group id to 127 max value. Check this at loading.
2009-03-07 03:54:31 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00