NoFantasy
25d9fd265b
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
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Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-07-30 18:26:08 +02:00
VladimirMangos
2284df7868
[10198] Partly revert old changes in load instance reset time.
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* Its has been added for raid/heroic instances in time adding
support MapDifficulty.dbc. Its wrongly assign reset events
for each instance instaed use generic event for map/difficulty pair.
In result at this event triggering instance can be attempt resetted
multiply time.
* Also comment this in InstanceResetEvent fields notes
2010-07-16 01:28:38 +04:00
TGM
e4495d4c2d
Fixed typo in enum value name.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-07-15 21:59:03 +04:00
VladimirMangos
f72b8e60a5
[10196] Use enum for instance reset event types, some related cleanup code.
2010-07-15 18:31:38 +04:00
VladimirMangos
67a7892075
[10114] Store associated InstanceSave for dungeon map in Map object
2010-06-27 21:11:26 +04:00
VladimirMangos
593f1e81b9
[10103] More cleanups in InstanceSave
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* Use single function for erase element from save list.
* Make lock bool checks class local (it need be replaced by normal lock object in future)
* Remove redundent now friend class declarations.
2010-06-24 09:10:57 +04:00
Caskast
c2ae24c16c
[10095] Fixed typo in function name.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-22 13:17:01 +04:00
VladimirMangos
e88a718c5d
[10094] Extract instance reset scheduler from InstanceSaveMgr
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Reset scheduler code not need explicit access to instance saves,
and no reson mix it with instance save managment code in single class
2010-06-22 04:40:33 +04:00
VladimirMangos
6487c24f29
[9545] Rename ObjectDefines.h -> ObjectGuid.h
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Also move unrelated generic defines to Common.h
2010-03-07 20:05:32 +03:00
VladimirMangos
fe6e2e1746
[9122] Updated copyright notice for new year.
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Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
VladimirMangos
fe1fae46ee
[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.
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Comment for recently added field also.
2009-11-18 23:57:20 +03:00
VladimirMangos
37ba6623bb
[8828] Independent instance reset time for different difficulties.
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* Store reset time for map/difficulty pairs.
* Use DBC data for reset time and max players instead `instance_template` fields (dropped)
for each existed map/difficulty pair.
* Fix some "heroic" related checks in spells/etc.
2009-11-18 10:08:41 +03:00
XTZGZoReX
0734adb746
[8789] Rename several singleton macros to use more consistent names.
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* objmgr -> sObjectMgr
* spellmgr -> sSpellMgr
* WaypointMgr -> sWaypointMgr
* poolhandler -> sPoolMgr
* objaccessor -> sObjectAccessor
* mapmgr -> sMapMgr
* sInstanceSaveManager -> sInstanceSaveMgr
* ticketmgr -> sTicketMgr
* CreatureEAI_Mgr -> sEventAIMgr
* auctionmgr -> sAuctionMgr
* achievementmgr -> sAchievementMgr
2009-11-08 12:11:34 +01:00
VladimirMangos
d38866cfbc
[8590] Restore build at Unix/Linux.
2009-10-06 15:34:33 +04:00
VladimirMangos
a9af7f2b1c
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Ambal
2aff48cc5d
[7810] Moved ZThread related code on ACE framework.
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Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00
VladimirMangos
5222f49820
Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later)
2008-11-08 11:44:13 +03:00
TheLuda
800ee76535
Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
2008-10-14 00:29:20 +02:00