Commit graph

208 commits

Author SHA1 Message Date
Antz
9d20fe2b32 Initial project location adjustment 2020-02-17 09:22:43 +00:00
Antz
f1c9e0f94b [Sync] Project header sync 2020-02-17 09:22:26 +00:00
Salja
ab2c78ba59 Implemented Phase Definitions, Terrainswap and multiphasing
* fixes cataclysm aura effect SPELL_AURA_PHASE without phasemasks defined in miscValueA

NOTE:
 - Need some more test and feedback!

Thanks to:
 - Naios: Main Author
 - Cyberbrest: For the hard research work about multiphasing.
 - Venugh: He helped me with a lot of strange compile Errors.
 - Shauren: For the 4.3.4 phaseshift packet.
 - Booksize: He showed me how terrainswap works
 - Zakamurite: For Backporting some to MaNGOS
 - All other Author
2020-02-17 09:21:22 +00:00
sanctum32
3490f642cf [12736] Implemented reforge, also added missing part for HandleObjectUpdateFailedOpcode 2020-02-17 09:21:09 +00:00
sanctum32
a253344a02 [12659] Fixed mounts 2020-02-17 09:20:13 +00:00
Antz
1997c1e903 Rebase resync 2020-02-17 09:19:44 +00:00
billy1arm
c94dbc84c2 [m] Lots of Doxygen fixes/additions - thanks to lfxGroove 2020-02-17 08:59:03 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
Dramacydal
988bad89e8 [c12627] Implement loading TransportAnimation.dbc 2020-02-17 00:25:04 +00:00
Dramacydal
2be2854ff2 [c12553] Correct DestructibleModelDataEntry and fix ingame destructible go display 2020-02-16 22:27:04 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Yaki Khadafi
ef0f63e05b [12216] Implement currency loot and update loot opcodes.
Now negative item value in loot tables represent currency id.

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:42:34 +00:00
Yaki Khadafi
257afbf540 [12211] Fix taxies
Original author: @Shauren

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:42:29 +00:00
Yaki Khadafi
56e59031b2 [12200] Implement storing talent tree roles
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:42:18 +00:00
Yaki Khadafi
f552049968 [12199] Fix health regeneration.
Author: @NorthStrider

Fix HP scaling from stamina. Author: @Subv
Fix HP regen bonus from items.

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:42:17 +00:00
cyberium
9022705faf [12195] Improve AreaTrigger teleport requirement checks
Implement AreaLockStatus concept by rsa

Also drop basicly unneeded `areatrigger_teleport`.required_failed_text field.
This concept is still in testing phase, please feedback results of some glitches that might exist!

TODO: Use Player::GetAreaLockStatus or GetAreaTriggerLockStatus for other "CanEnter" checks as well.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2020-02-16 20:42:13 +00:00
Yaki Khadafi
092052608f [12180] Fix bugs related to talent trees.
Implement mastery spells learn

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:41:58 +00:00
Yaki Khadafi
372e8e04bf [12173] Some battleground changes
- bg list works
- placeholders for pvp rewards and rated bg stats packets
- other bg opcode changes

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:41:51 +00:00
Yaki Khadafi
55ebf1b64f [12161] Update talents:
Fix talent learn
Fix talent reset
Fix talent inspecting

original author: @Shauren

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:41:38 +00:00
Yaki Khadafi
b4d7780f46 [12140] Basic curency support. Based on @Supabad, @Shocker, @Shauren work.
TODO: reward/take currencies from quests, take currencies with extended cost, reset currencies week count.

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:41:19 +00:00
Salja
d8eb7327a1 [12140] Added NumTalentsAtLevel and TalentTreePrimarySpells DBCLoad Support. Thanks Trinity
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 20:41:18 +00:00
Yaki Khadafi
faec714783 [12136] Fix typos
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:41:14 +00:00
Yaki Khadafi
6dd0ba1d14 [0169] Implemented vendors selling currencies.
Also fix crash from recent master merge.

Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 20:33:11 +00:00
Yaki Khadafi
3ceed0edfb [0159] Update quest system.
TODO:
- implement currency requirements/rewards
- skill rewards
- skill learned requirements.
- not show quests with RewSkill to players which do not have that skill

Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 20:16:01 +00:00
Yaki Khadafi
455f9d0aac [0125] Fix SpellShapeshiftEntry
Remove unexistant moveflags2
Fix spell 68992

Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 18:53:29 +00:00
Salja
d7b5567041 [0121] Some Typos
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 16:19:50 +00:00
Yaki Khadafi
93c5b1cf1d [0111] Implement rest of spell scaling
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 16:19:19 +00:00
Yaki Khadafi
d16be01744 [0109] More spell cast time calculation research, defined SpellAttributesEx9 and SpellAttributesEx10
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 16:19:17 +00:00
Netcho
fe0e119e13 [0105] Fix most of the linking errors with SD2, still 1 more to be solved
Signed-off-by: Netcho <kkotlarski@abv.bg>
2020-02-16 16:18:41 +00:00
Yaki Khadafi
a7bf0fe70b [0103] Use SpellScaling.dbc to calculate cast time
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 16:18:21 +00:00
Yaki Khadafi
33ab9c7277 [0090] Documented SpellAttributesEx8 and AFLAG_EFFECT_AMOUNT_SEND
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 14:32:25 +00:00
Salja
27d05326b0 [0088] Implement loading of gtSpellScaling.dbc Thanks Subv
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 14:32:00 +00:00
Salja
26827d9320 [0068] Typo
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 08:29:45 +00:00
Salja
0d7006dd23 [0023] Use DBC data to set the correct amount of hp and mana based on player level and class. Patch by Subv
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:54:23 +00:00
Salja
9c731c9a74 Some struct fixes msic fixes crash fixes and and and =)
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:53:51 +00:00
Salja
22bfaa12b0 Mage 400 INTO master/434
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 01:59:51 +00:00
Schmoozerd
835d1c7479 [12069] Cleanup comment style 2012-07-22 14:39:31 +02:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
c5c09cee3c Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
Schmoozerd
1c7e46a4a8 [12055] Add some defines for hard-coded field-indexes that need special convertion on SQL-Storage loading - Idea by Vladimir 2012-07-18 13:50:54 +02:00
Schmoozerd
7fd1f64319 [11971] Add wrapper HasAttribute to check if a spell has an attribute
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-04-21 02:02:34 +02:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
stfx
09e331767d [11833] remove trailing whitespaces
Signed-off-by: SilverIce <slifeleaf@gmail.com>
2011-10-18 15:17:54 +03:00
TOM_RUS
d1e7f793ab Edited src/game/DBCStructure.h via GitHub 2011-09-04 15:08:54 +04:00
Shauren
8e4c46ff2a [11785] Implement dungeon encounters (DBC part), thanks to rsa for porting it to mangos
Signed-off-by: Laise <fenrisse@gmail.com>
2011-09-04 13:15:22 +03:00
VladimirMangos
7db70dd969 [11713] Load ItemClass.dbc
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-07-07 03:35:21 +04:00
VladimirMangos
c686697c2d [11623] Implement ClassFamilyMask as wrapper for uint64+uint32 spell family masks
Inspired by patch suggested by darkstalker

Also
* Remove existed enums for family masks as contra-productive for developement.
* Drop one from horrible hack checks in SpellMgr::IsNoStackSpellDueToSpell
  (spells for any fimilies with exactly 0x800 mask) I fail find useful cases
  for current spell data with this check. All cases expected work correct without it.
  If will some problems detected with this please report for fix in less strange way.
2011-06-11 21:20:42 +04:00
VladimirMangos
108a167c46 [11587] Use SkillRaceClassInfo.dbc data for check spell training.
* Show race/class specific min level in trainer list (for weapon master for example)
  and use it for check spell traing possibility.
* Hide for specific race/class some spells marked by flag  ABILITY_SKILL_NONTRAINABLE
  This possible in cases when spell available for race/class but learned from talent/etc
  and then don't must be show for race/calss pair in trainer list. Single case in 3.3.5a.
* Add to code tables for profession ranks for seelct correct rank related reqlevel
  and check DB side data for it. Note: DB reqlevel values redundant for profession rank
  spells now.
* Use for reqlevel selection (if DB value not provided) learned spell insteed cast-spell
  spellLevel field. This let in more cases select training reqlevel without provided DB value.
  For LogFilter_DbStrictedCheck = 0 mode output data about like redundant reqlevel values
  in traner tables.
2011-06-02 09:55:25 +04:00
VladimirMangos
b5c3ec952f [11533] Fixed wrong call IsFitToFamilyMask in my prev commit.
Also prevent like wrong usage in future by additional check.
2011-05-24 18:08:45 +04:00