Commit graph

61 commits

Author SHA1 Message Date
multiplexer
d440ff3184 Restructured/Reordered Npc Commands
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-09 03:10:19 +03:00
balrok
54f2dbefa0 [7403] much more unneeded includes removed
now i extended my script:
NAME="Chat"; ack -c $NAME | ack ":1$" | sed 's/:1//' | xargs /usr/bin/ack-grep -l "include \""$NAME".h\"" | xargs /bin/sed -i '/include "'$NAME'.h"/d'

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-08 02:22:17 +03:00
balrok
f3ea479f6e removed duplicated includes
i used the following script
(i have no awk-skills :-/ i guess with awk it will look much better)
for i in `ls *.h`
do
    HEADER="#include \\\""`echo $i | sed 's/\./\\\\./'`"\\\"" #a grep-readable #include "file.h"
    # following should deletes the first occurence of a duplicated
    # (#include) line
    # if an include is more then once in this file this script
    # has to be run more often - i don't know a better solution
    grep -cH "$HEADER" *.[hcpp]* | grep -v :1$ | grep -v :0 | sed -r 's/:[0-9]*$//' | xargs sed -i '0,/#include "'$i'"/{//d;}'
done

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Restored build for x64: WorldSession expected to be fist include in WorldSession.cpp
2009-03-08 02:08:16 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
Neo2003
7d8dc0eeef Implemented gameobjects and creatures grouping (pools of them)
Groups (called pools) can be also member of any game event

Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
Signed-off-by: freghar <compmancz@gmail.com>
2009-02-18 20:19:57 +01:00
VladimirMangos
6793f9256f [7296] Fixed some GCC warnings. 2009-02-18 19:22:56 +03:00
GriffonHeart
74fdc7bee7 [7290] Command .npc setdeathstate on/off.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-17 13:33:41 +03:00
VladimirMangos
42e12136a8 [7221] Add output player names as sift-links in more chat commands. 2009-02-02 23:14:05 +03:00
VladimirMangos
4039fa8a4a [7219] Improvements ins shift-links work.
* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages.
* Support shift-links parsing withoyt '|c' color prefix
* Many related code cleanups.
2009-02-02 03:10:47 +03:00
VladimirMangos
ed59d22dec [7215] .gobject setphase now really work. 2009-02-01 09:39:08 +03:00
VladimirMangos
4602ff9c21 [7214] Phase system continue development - Commands and fixes.
* Fixed creature/gameobject save from game (used in commands code only)
* Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands
  for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change.
  In creature/gameobject case change saved in DB.
* Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link
  (work for objects loaded in game in command time).
2009-02-01 08:13:16 +03:00
VladimirMangos
aa24bd836e [7207] Phase system development continue for DB/in_game objects
* Store phase mask for creatures/gameobjects/corpse in DB
* Propertly set phase for summoned creatures/gameobjects/pets/corpses/spell related dynobjects
* Select proper phase for spawned creature/gameobjects and save it in DB

TODO: in game commands.
2009-01-31 06:11:50 +03:00
VladimirMangos
de277ad917 [7187] Replace some tabs in sources. 2009-01-26 15:07:12 +03:00
VladimirMangos
bbf8fd0742 Not store dependent spells in character_spell
* Mark spells learned in result character creating, another spell learning, skill grow,
  quest reward as dependent and not store its in `character_spell`.
* Prevent re-learning known spell in expected state
* Prevent re-learning low rank spell as active if higher rank known.
* New type of non-stacked ranked spells check: skill dependent spell bonuses.
* Activate (show propetly and cast if need) lesser spell rank
  for non-stackable in spellbooks spells at unlearn high rank
2009-01-24 12:03:43 +03:00
VladimirMangos
148b7fd3ab [7108] Allow use shift-links to creature entries (from .lookup creature) in .npc add command. 2009-01-18 22:18:34 +03:00
VladimirMangos
cc5fc88fb2 [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. 2009-01-07 18:23:56 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
freghar
73ca2b7a54 [6982] Implemented gmlevel-based command security
This is just a simple check if target's gmlevel is lesser
than the caller's one. If it is, an error is returned.
Offline checks for some commands are included.

That in simple words means no further .goname to a gmlevel 3 player
from a gmlevel 2 or 1 account, so gmlevel 3 can work in peace.

Signed-off-by: freghar <compmancz@gmail.com>
2008-12-29 23:54:05 +01:00
tomrus88
ac4791e419 Merge branch 'master' into 303
Conflicts:
	src/game/CharacterHandler.cpp
	src/shared/Database/DBCStructure.h
2008-12-15 01:23:37 +03:00
balrok
a62801aee9 [6908] Faster setting online=0 at startup and semilar queries.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-15 00:13:39 +03:00
tomrus88
0f7077546f Implemented character customize future.
Not tested, but should work...
2008-12-12 01:44:52 +03:00
tomrus88
b2ca98fa4e Merge branch 'master' into 303 2008-11-18 21:10:48 +03:00
VladimirMangos
e3abf5c936 [6838] [2008_11_18_01_mangos_creature_movement.sql 2008_11_18_02_mangos_mangos_string.sql] Implement localization support for creature_movemant.
Implemented in same way as db script localization. creature_movemant now store indexes in db_script_string.
In game waypoint text setting disabled. Unclear how this possible implement with localization data.
2008-11-18 20:42:10 +03:00
tomrus88
397efd4fac Merge branch 'master' into 303
Conflicts:
	src/game/SpellEffects.cpp
2008-11-18 18:08:58 +03:00
hunuza
ac00eee418 Replace some MapManager::Instance().GetMap() calls with WorldObject::GetMap() 2008-11-17 17:24:53 +01:00
tomrus88
871d5f8c99 Small progress with vehicles 2008-11-12 00:49:19 +03:00
tomrus88
78ec66babc Merge branch 'master' into 303
Conflicts:
	contrib/extractor/System.cpp
	contrib/extractor/ad.exe
	src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
VladimirMangos
88b1974df6 Fixed warnings, unused code and typos.
Including fix  _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
tomrus88
d4ab3ca463 Merge branch 'master' into 303 2008-11-04 18:28:39 +03:00
hunuza
843a0d7d02 Cache GM tickets on server startup. 2008-11-03 21:32:42 +01:00
tomrus88
9cc6f1f3ec Merge branch 'master' into 303
Conflicts:
	src/game/Level2.cpp
	src/game/Pet.cpp
	src/game/Player.cpp
2008-11-03 14:44:58 +03:00
tomrus88
b62f376d73 No real changes
(cherry picked from commit 80e8f17627db58b3d275407547687aec6d10362b)
2008-11-03 14:12:57 +03:00
VladimirMangos
e4a2d43a47 Better check client inventory pos data received in some client packets to skip invalid cases. 2008-11-03 14:05:12 +03:00
VladimirMangos
aaddf4b51b Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source. 2008-11-03 14:05:11 +03:00
VladimirMangos
166007525e More fixes for wrong format arg/value pairs. 2008-11-03 01:48:16 +03:00
hunuza
fa37c291d6 Replace some PQuery() calls with more simple Query() 2008-11-02 23:22:18 +01:00
hunuza
f2852a95b7 Removed some unnecessary database queries.
Removed unnecessary database queries in some command handlers.
Replaced them with access to cached data or queries for only the needed data.
Move database access in gossip select code to less often called place.
2008-11-02 15:58:24 +01:00
VladimirMangos
8563b88859 Fixed some format arg type/value pairs. Other warnings. 2008-11-01 23:53:35 +03:00
tomrus88
715df4e28c No real changes
(cherry picked from commit 80e8f17627db58b3d275407547687aec6d10362b)
2008-11-01 22:23:35 +03:00
VladimirMangos
d54e53c709 Better check client inventory pos data received in some client packets to skip invalid cases. 2008-11-01 21:18:36 +03:00
VladimirMangos
6f6ec21b72 Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source. 2008-11-01 21:10:54 +03:00
tomrus88
a2ed231947 Compile fix 2008-11-01 17:38:32 +03:00
tomrus88
5d79048e68 No real changes 2008-11-01 08:42:49 +03:00
tomrus88
cffc766fb6 Merge commit 'origin/master' into 303
Conflicts:
	src/game/SpellEffects.cpp
	src/game/World.cpp
2008-11-01 08:10:24 +03:00
dythzer
eb97c9e717 [2008_10_31_02_mangos_mangos_string.sql 2008_10_31_03_mangos_command.sql] Added new command: .npc tame - Creates a pet of the selected creature.
Works for all classes, not only hunter. Pet also saved in DB.

Signed-off-by: dythzer <micke223@gmail.com>

Command renamed to .npc tame and code updated to use common function with spell effect.
Targeted creature not killed and tamed pet show up before player.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-01 03:24:05 +03:00
tomrus88
4758be3791 Merge branch 'master' into 303 2008-10-31 19:03:31 +03:00
VladimirMangos
0bf682fdbd Fixied crash at .pinfo command use from console.
Also apply mangos code style to related code.
2008-10-30 21:04:51 +03:00
VladimirMangos
83f034ae5d Some command handlers renames and declaration sorting. 2008-10-30 05:14:14 +03:00
dythzer
569032d907 [2008_10_29_04_mangos_mangos_string.sql 2008_10_29_05_mangos_command.sql] Added new command: .npc follow - Makes the selected NPC follow you around like a pet
Signed-off-by: dythzer <micke223@gmail.com>

* Also implement .npc unfollow for cancel following.
* Help and mangos strings.
* Unrelated small fixes in mangos.sql.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-10-29 22:50:19 +03:00
dythzer
67779b76b7 [2008_10_29_01_mangos_string.sql 2008_10_29_02_mangos_command.sql] Added new command: .waterwalk on/off - disable or enable waterwalk mode
for selected player

Signed-off-by: dythzer <micke223@gmail.com>

Add help text and mangos strings.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-10-29 17:02:23 +03:00