Commit graph

178 commits

Author SHA1 Message Date
VladimirMangos
803a815fa4 [7815] Apply mangos code style: Replace tabs by spaces in recent added code. 2009-05-13 15:48:23 +04:00
tomrus88
c86290fa50 Merge commit 'origin/master' into 310 2009-05-11 15:11:02 +04:00
Ambal
2aff48cc5d [7810] Moved ZThread related code on ACE framework.
Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00
tomrus88
55d6fbe3cb Merge commit 'origin/master' into 310 2009-04-25 17:24:05 +04:00
AlexDereka
4a32920b9d [7711] Removed Sqlite Code. 2009-04-24 21:28:16 +04:00
tomrus88
abae3cac91 Merge branch 'master' into 310
Conflicts:
	src/game/Unit.cpp
	src/shared/Database/SQLStorage.cpp
2009-03-30 15:01:04 +04:00
NoFantasy
036a74b284 [7560] Implement IconName for gameobject
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also small fix for 7558 sql update (for re-apply support)
2009-03-28 05:59:55 +03:00
VladimirMangos
bb9e2ab658 Merge commit 'origin/master' into 310 2009-03-27 03:22:41 +03:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
tomrus88
963aed5e0b Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/Player.h
	src/game/Unit.cpp
2009-03-26 14:28:37 +03:00
VladimirMangos
59b7d05e8d [7534] Fixed some problems in achievement messages broadcasting.
* Send SMSG_CRITERIA_UPDATE to player itself only. This will fix bug when, for example near player death
  owerwrite another player death count in statistics until next death or relogin.
* Send to near player  CHAT_MSG_ACHIEVEMENT instead CHAT_MSG_GUILD_ACHIEVEMENT
* Not send CHAT_MSG_GUILD_ACHIEVEMENT to player itself.
* Limit around broadcast of SMSG_ACHIEVEMENT_EARNED to CONFIG_LISTEN_RANGE_SAY (same as for CHAT_MSG_ACHIEVEMENT)
2009-03-24 17:59:30 +03:00
tomrus88
ea96cf4e52 Updated to new client build 9722 2009-03-24 08:33:34 +03:00
VladimirMangos
f4482f247f [7532] Avoid warnings at use size_t with printf fromat strings. 2009-03-24 06:03:22 +03:00
tomrus88
9debf4dfc0 Merge branch 'master' into 310
Conflicts:
	src/game/MiscHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/shared/Database/DBCStores.cpp
2009-03-22 09:41:17 +03:00
VladimirMangos
54acc587da [7513] Implement currencies tab work. Also check related item data at server startup. 2009-03-22 05:22:03 +03:00
VladimirMangos
38395ac07d [7512] Implement checks of item bag mask at server startup. 2009-03-22 03:32:10 +03:00
VladimirMangos
695ceabe3e [7509] Use defines instead explcit value for talent rank cound (in general and for pets) 2009-03-21 20:14:30 +03:00
tomrus88
28dc20c6e2 Small code cleanup and partial merge with dev branch 2009-03-21 19:07:38 +03:00
tomrus88
c3d9c3e7c3 Moved some code around 2009-03-21 18:08:59 +03:00
tomrus88
a2d3941588 Merged and updated to latest PTR build 9704 2009-03-19 14:18:17 +03:00
ApoC
3c819a6269 [7485] Added support for PostgreSQL connection using Unix sockets.
For using socket connection specify host name as . and port as
path to Unix socket directory or . for default path specified
in PostgreSQL compile time.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-03-18 12:17:17 +01:00
tomrus88
9d2acc22b4 Merge branch 'master' into 310
Conflicts:
	src/game/GameObject.cpp
2009-03-18 07:45:29 +03:00
VladimirMangos
4215b65b8c [7477] Implement work ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM 2009-03-17 10:20:34 +03:00
VladimirMangos
4aaf758ab7 [7464] Move check of spell using for lock open to single function. Remove more hacks. 2009-03-16 00:43:53 +03:00
tomrus88
31b3ee95ad Merge branch 'master' into 310
Conflicts:
	src/game/Level2.cpp
	src/game/PetHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/game/SkillHandler.cpp
2009-03-11 12:22:58 +03:00
VladimirMangos
60a3366892 [7421] Check fread result at DBC file loading.
This is more safe in general and prevent "warning: ignoring return value of 'size_t fread(void*, size_t, size_t, FILE*)', declared with attribute warn_unused_result"
2009-03-09 10:13:21 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
VladimirMangos
5a8f379a70 [7391] Prevent achievement counter overflow, implement ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE generic support.
Before overflow has been possible at 4294967295 lols for example.

ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE in many cases require check special conditions and targets.
For this allow call it from scripts:
* Add Player::UpdateAchievementCriteria functiona ccessable from scripts
* In emote case it allowed call in form player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote_id, achievement_id, target_unit_ptr);
2009-03-06 22:28:34 +03:00
tomrus88
6aadc16d7d Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/QueryHandler.cpp
2009-03-06 08:03:34 +03:00
VladimirMangos
c18d20782b Implement some death related achievements
* ACHIEVEMENT_CRITERIA_TYPE_DEATH (normal and arena types counting)
* ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON (instance types by man limit counting)
  Note: need fixed for cases when max allowed players different from recommended count.
* ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM (environment damage sources by types)

Fixed:
* ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER
   - self-kill counting as death from players
   - same team player kill in opposition kills counter.

Also cleanup in Player::EnvironmentalDamage use DBCStructure.h comment.
2009-03-06 04:26:48 +03:00
NoFantasy
167b192ff2 [7382] Add 2 unknown field to creature_template sent in SMSG_CREATURE_QUERY_RESPONSE to client
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-05 16:17:43 +03:00
VladimirMangos
bff0cb8c75 [7379] Implement some money related achievement criteria.
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS:
* ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL:
* ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY:
2009-03-05 02:49:40 +03:00
VladimirMangos
03273a49da factionTemplate->faction can be 0, add appropriate checks to prevent crashes and unexpected work. 2009-03-03 17:13:11 +03:00
tomrus88
9e1e845e54 Fixed talents display and inspect 2009-03-01 18:20:22 +03:00
VladimirMangos
ce8bd43bef Merge commit 'origin/master' into 310 (at [7360]) 2009-03-01 01:18:20 +03:00
freghar
74b9874fd8 [7356] Use tabs for indent in Makefiles
Signed-off-by: freghar <compmancz@gmail.com>
2009-02-27 21:23:19 +01:00
tomrus88
ffca6c8c57 Fixed some opcodes 2009-02-27 19:25:11 +03:00
tomrus88
d3872fa572 In world with 3.1 2009-02-25 20:52:47 +03:00
VladimirMangos
9b3daf3933 [7330] Code warnings and style cleanups. Some bugs fixes.
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.

Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
2009-02-24 01:54:53 +03:00
VladimirMangos
1932ce1ae7 [7298] Switch to support client 3.0.9 (3551). 2009-02-18 21:27:05 +03:00
NoFantasy
0be9e35b7b [7295] Make more static world data accessable for scripts use.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-18 15:38:44 +03:00
VladimirMangos
b052777f71 Implemented limit category check for item/gem at equip or gem inserting. 2009-02-14 12:17:04 +03:00
VladimirMangos
2d242c86a8 [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
Note: `auctionhouse`.`location` field not used after this. But not removed to simplify backporting to mangos-0.12.
2009-02-12 04:52:02 +03:00
VladimirMangos
fdd8176d74 [7227] Implement prismatic sockets. Related code cleanups.
Big thanks to TOM_RUS for help in reseach!
2009-02-04 02:09:46 +03:00
VladimirMangos
0fd361a0a3 Switch to support client 3.0.8a (build 3506)
Merge commit 'origin/308'
2009-01-30 02:10:23 +03:00
Energy
fbe212d359 [7155] One more mount allowed instance.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-01-23 19:28:23 +03:00
begemot
9bede601a2 [7151] Startup log cleanup and beautification.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-01-23 04:29:35 +03:00
VladimirMangos
100801b713 [7147] Check creature template type/family at server startup. 2009-01-23 01:28:05 +03:00
freghar
11ed0e99a8 [7146] Trailing whitespace code cleanup
Signed-off-by: freghar <compmancz@gmail.com>
2009-01-22 18:10:16 +01:00
VladimirMangos
3afd542de2 [7143] Avoid selection quest taxi nodes for taxi master map.
Preper at loading more stricted taxi nodes mask for normal taxi network
with excliuded quest only nodes (used from spells with SPELL_EFFECT_SEND_TAXI.
Use prepered mask at search nearest to taxi master taxi node.
2009-01-22 05:14:26 +03:00