Commit graph

233 commits

Author SHA1 Message Date
VladimirMangos
98adbbc3d3 [9206] Some code cleanups.
* UNIT_STAT_SEARCHING not used
* Remove some commented wrong code
* WaypointMovementGenerator<Creature>::Initialize() not have code
2010-01-18 09:13:50 +03:00
VladimirMangos
8a03785470 [9198] Replace targeted movegen by 2 new: chase/follow movegens.
NOTE: this is mostly just formal adding 2 movegens with very limited cleanups.
Real result from adding 2 new movegens possible after apply more deep cleanups/fixes
in UNIT_STAT_CHASE/UNIT_STAT_FOLLOW set. But this will need more cereful changes
because we have currently sometime strange dependences and places for set for this flags.
Similar cleanups required for other movegen related flags. Infact i have related patches but
need more testing before apply step by step.
2010-01-17 09:37:11 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
NoFantasy
ec0043ac64 [8928] Rename internal names for gossipLocale and also correct reload gossip tables
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-12-06 11:55:53 +01:00
NoFantasy
090c8b8854 [8923] Restructure gossip menus and make it possible to build selections by database
As result, gossip for GO is now possible. Moved related data structures and remove useless from code.
Please note that after some time, table npc_gossip will be fully removed (use menuId in _template in relation to gossip_menu as replacement).
Special thanks to GriffonHeart for help with research, discussions and ideas of code and thanks to Vladimir for helpful input.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-12-06 02:27:26 +01:00
VladimirMangos
b5980f061a [8833] Implement new commands for add/remove/lookup titles.
Inspired by patch suggested by LordJZ.
2009-11-19 07:16:13 +03:00
balrok
7a2764e0fe [8829] some more places where we call redundant SaveToDB
i also added now my assert with which i've found them..
maybe someone want's to look at other cases too :)
2009-11-18 19:13:03 +01:00
XTZGZoReX
da2cceb9da [8801] Rename accmgr macro to sAccountMgr. Thanks to astriconX for pointing out. 2009-11-10 23:09:46 +01:00
XTZGZoReX
0734adb746 [8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
2009-11-08 12:11:34 +01:00
XTZGZoReX
dc725ad6b8 [8785] Use macro instead of explicit call to singleton Instance().
* For: ObjectAccessor, MapManager.
2009-11-08 03:54:41 +01:00
XTZGZoReX
1f23884757 Don't use singleton to access static functions.
* This affects especially ObjectMgr functions:
   - GetCreatureInfo
   - GetGameObjectInfo
   - GetInstanceTemplate
   These are in fact static functions.
2009-11-08 03:54:27 +01:00
VladimirMangos
e078d0dd03 [8769] Implement mails sending at player levelup. 2009-11-03 20:21:11 +03:00
VladimirMangos
d009994f59 [8768] Rewrite code for prepare and send mails.
* Move send functions to new MailDraft class from WorldSession
* Simplify use different args combinations used in SendMailTo
  by groupping its by functionality in Helper classes. This also will prevent wrong way use args combinations.
2009-11-03 17:34:23 +03:00
VladimirMangos
d5dad82f3d [8764] Simplify code for mail items send. Avoid packet unread spam at errors. 2009-11-02 15:58:12 +03:00
VladimirMangos
3c53dded97 [8749] Rename quest_mail_loot_template to mail_loot_template.
Store loot in mail_loot_template indexed by mail template ids.
Provide new SendMail functions for send mail base at mail template.
2009-10-29 08:57:44 +03:00
VladimirMangos
fad1fb92f4 [8731] Restore difficulty 1 spawn use for creatures with special difficulty 1 versions.
* Rename creature template `heroic_entry` => `difficulty_entry_1`
  Possible need add 2 more fields for 2-3
* Use 2 more EventAI EFLAG_* flags for 2-3 difficulty support, update checks.
* Update area trigger code.

Note: support for specialized creature version for difficulties 2-3 not added yet
      and will be used same as difficulty 1 mode.

TODO: Rename area triggers heroickey/etc fields ?
2009-10-25 06:23:00 +03:00
VladimirMangos
1101e3f6b0 [8723] Rename table achievement_criteria_data => achievement_criteria_requirement
And make related renames in code for types, variables and functions.
To make more clear difference achievement createria type from old achievment criteria data type
in DB and code.
2009-10-24 20:50:20 +04:00
tomrus88
3cc7f36006 [8720] Added missing ReqItem 5 and 6 to database.
(backported from commit 7a722b8)
2009-10-24 04:07:57 +04:00
ChipLeo
64316d2af1 [8711] Fixed work .instance unbind all
C-strings can't be compared by !=

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-10-22 22:14:12 +04:00
NoFantasy
45a2ee21ef [8623] Add function to update orientation of unit (for both server and client)
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-10-11 11:32:47 +02:00
VladimirMangos
c5bda77fe2 [8605] Check unused text/summon data in EventAI scripts. 2009-10-09 10:26:19 +04:00
balrok
49c52ddf9c [8600] allow unbinding instances also per map
so command can be called as
.instance unbind all
or
.instance unbind #mapid
now

output also the mapname next to the mapid
for the humanoid users among us ;)
2009-10-08 00:46:55 +02:00
VladimirMangos
d38866cfbc [8590] Restore build at Unix/Linux. 2009-10-06 15:34:33 +04:00
VladimirMangos
a9af7f2b1c Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties. 2009-10-06 02:12:02 +04:00
VladimirMangos
59befa2e0e Merge branch 'master' into 320 2009-10-02 19:09:06 +04:00
VladimirMangos
47bf1dbce6 [8571] Avoid use ^ bitmask operation for bool values compare in general.
Also drop HandleSet32Bit logn unused and wrong coded chat command code.
2009-09-30 19:39:44 +04:00
tomrus88
546f7a7fe5 Merge commit 'origin/master' into 320
Conflicts:
	src/game/BattleGround.cpp
2009-09-28 19:52:54 +04:00
balrok
0ce6395857 gm command for reload of eventindex
also i merged both loading functions together
(union-select gameobject and creature)
those loading functions were pretty similar
2009-09-28 16:42:08 +02:00
tomrus88
258e19a4a3 Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
Ambal
cfea99ea62 [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
Please, update your config files and check new options:

Visibility.Distance.Continents    = 90
Visibility.Distance.Instances     = 120
Visibility.Distance.BGArenas      = 180

Thanks everyone involved in patch tests!

Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-21 23:25:29 +03:00
VladimirMangos
7974e1ebcb Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
balrok
bd30769dec [8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall

cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code

for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint

also note for coding:
if you do something like
    if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)

Signed-off-by: balrok <der-coole-carl@gmx.net>
2009-09-05 13:47:47 +02:00
tomrus88
3882772658 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Player.cpp
2009-08-27 01:54:04 +04:00
VladimirMangos
261ad1c5df [8412] Update some new and old client supported shift-links to proper format.
* List all client and server side supported shift-link types updated in Chat.cpp
* Now Henchant anf Hglyph links can be used in commands as spell links.
* Hitem and Hquest links changed to client supported form.
2009-08-24 02:44:19 +04:00
tomrus88
935c0a44c2 Merge commit 'origin/master' into 320 2009-08-23 18:57:07 +04:00
Triply
38fa6b241c [8402] Optimalized guild_eventlog and guild_bank_eventlog loading from database.
Added config options to set count of eventlog records stored in DB.
Attached SQL files will DROP existing and create new tables. Make sure you create backup (if you need old data).
Renamed few variables in Guild class.
Signed-off-by: Triply <triply@getmangos.com>
2009-08-21 09:42:21 +02:00
tomrus88
f07363e9e0 Merge commit 'origin/master' into 320
Conflicts:
	src/game/MovementHandler.cpp
	src/game/Player.cpp
2009-08-09 20:18:41 +04:00
silviu2009
d7b091793c [8337] Fixed typo in function name. Other cleanups.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-09 10:45:17 +04:00
tomrus88
299f40ac0c Merge commit 'origin/master' into 320 2009-07-26 10:52:21 +04:00
nos4r2zod
13b709a10b [8249] Implement support spell_proc_item_enchant table for ppm item enchantments triggering at hit.
* Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras.
  With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting.

* Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26).
  That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part.

Thanks to MaS0n as author alternative patch that partly used in this patch.
Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-26 04:58:46 +04:00
tomrus88
4c709772c1 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Player.cpp
	src/game/Totem.cpp
2009-07-21 08:22:30 +04:00
Trogvar
22ed15a76e [8203] Correcttly re-apply level scaled item stat mods at player level change.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-19 05:15:09 +04:00
tomrus88
ca2a2195be Merge commit 'origin/master' into 320 2009-07-17 13:26:56 +04:00
XTZGZoReX
a538fa621c [8191] Drop code related to use long time empty spell_affect table.
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-17 04:29:33 +04:00
GriffonHeart
cbfbd13146 [8190] Update killing quest objectives base at creature_template KillCredit fields.
Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also implement KillCreditN field check at loading.
2009-07-17 03:45:40 +04:00
tomrus88
1a47420fe8 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Map.cpp
	src/game/MapInstanced.cpp
	src/game/Player.cpp
	src/game/SpellEffects.cpp
	src/game/Totem.cpp
2009-07-15 09:40:13 +04:00
KAPATEJIb
3b47b66ba9 [8168] Fixed typo in .lookup taxinode output.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-12 16:16:18 +04:00
VladimirMangos
7f3f21ee1a [8167] Use more consistence debug command handler names and move its code to debugcmds.cpp 2009-07-12 16:00:28 +04:00
tomrus88
87930a6d07 Merge commit 'origin/master' into 320 2009-07-08 22:08:09 +04:00
hunuza
38197b539f [8137] Init player display id + native display id on login.
* Temporary reset of display id on save no longer needed.
* Players always have the right model for their gender.

Signed-off-by: hunuza <hunuza@gmail.com>
2009-07-06 18:18:01 +02:00