server/src/game
VladimirMangos 085811fc06 [10336] Server side checks for casting non-combat spells in combat.
Interrupt casting non combat spell spell at neter to combat
and prevent it casting in combat (last checked by client
but better recheck at server for prevent cheating).
2010-08-10 02:01:08 +04:00
..
AccountMgr.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
AccountMgr.h [9767] Add the posibility to keep deleted characters in the database for a while and also add related commands. 2010-04-20 22:12:50 +04:00
AchievementMgr.cpp [10323] Implement achivement view commands. 2010-08-06 02:15:09 +04:00
AchievementMgr.h [10323] Implement achivement view commands. 2010-08-06 02:15:09 +04:00
AggressorAI.cpp [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
AggressorAI.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
ArenaTeam.cpp [10245] Allow have custom starting area team/personal rating. 2010-07-22 10:29:59 +04:00
ArenaTeam.h [9358] Not use PLAYER_FIELD_ARENA_TEAM_INFO_1_1 directly. 2010-02-11 19:30:44 +03:00
ArenaTeamHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
AuctionHouseHandler.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
AuctionHouseMgr.cpp [10267] Fixed typo in comment. 2010-07-25 00:10:32 +04:00
AuctionHouseMgr.h [10264] Fixed build at Unix after auction changes. 2010-07-24 18:54:02 +04:00
Bag.cpp [10110] Add function Get/SetObjectScale and update code where scale is set. 2010-06-27 12:39:29 +02:00
Bag.h [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
BattleGround.cpp [9892] Cleanups for BattleGroundEY code 2010-05-14 23:29:49 +04:00
BattleGround.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundAA.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundAA.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundAB.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundAB.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundAV.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundAV.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundBE.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundBE.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundDS.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundDS.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundEY.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
BattleGroundEY.h [10257] Fixed typo in "alliance" in recent commit changes. 2010-07-24 15:27:27 +04:00
BattleGroundHandler.cpp [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
BattleGroundIC.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundIC.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundMgr.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
BattleGroundMgr.h [9971] Typo in BattleGroundQueue::AddGroup arg name 2010-05-25 13:44:41 +04:00
BattleGroundNA.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundNA.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundRB.cpp [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundRB.h [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundRL.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundRL.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundRV.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundRV.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundSA.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundSA.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
BattleGroundWS.cpp [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED 2010-05-18 04:59:58 +04:00
BattleGroundWS.h [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED 2010-05-18 04:59:58 +04:00
Calendar.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
Calendar.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
CalendarHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
Camera.cpp [10073] Make object active at applying view on it 2010-06-18 00:19:12 +04:00
Camera.h [10139] Fix camera iteration in CameraCall function also dropped not needed for now viewpoint's member 2010-07-02 22:17:36 +04:00
Cell.h [9736] Added more usable interface for grid visits 2010-04-12 15:15:55 +04:00
CellImpl.h [10112] Rename GetObjectSize function to GetObjectBoundingRadius 2010-06-27 14:14:23 +02:00
Channel.cpp Replaced hardcoded value with enum. 2010-05-11 16:49:49 +04:00
Channel.h Replaced hardcoded value with enum. 2010-05-11 16:49:49 +04:00
ChannelHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
ChannelMgr.cpp Replaced hardcoded value with enum. 2010-05-11 16:49:49 +04:00
ChannelMgr.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
CharacterDatabaseCleaner.cpp [9849] Implement character database clean up. 2010-05-07 23:08:24 +02:00
CharacterDatabaseCleaner.h [9849] Implement character database clean up. 2010-05-07 23:08:24 +02:00
CharacterHandler.cpp [10332] Save cast item guid for auras also. 2010-08-09 06:17:23 +04:00
Chat.cpp [10334] Update shift-link related functions for chat command parsing. 2010-08-10 00:20:58 +04:00
Chat.h [10334] Update shift-link related functions for chat command parsing. 2010-08-10 00:20:58 +04:00
ChatHandler.cpp [10310] Clarify argument in emote related functions, expecting emote id 2010-08-03 01:01:45 +02:00
CombatHandler.cpp [9925] Add more log filters 2010-05-18 12:38:52 +04:00
ConfusedMovementGenerator.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
ConfusedMovementGenerator.h [9561] Fixed typos in header guards 2010-03-10 12:48:28 +03:00
Corpse.cpp [10110] Add function Get/SetObjectScale and update code where scale is set. 2010-06-27 12:39:29 +02:00
Corpse.h [10073] Make object active at applying view on it 2010-06-18 00:19:12 +04:00
Creature.cpp [10304] Use loop instead repeating code in models check. 2010-08-01 06:17:11 +04:00
Creature.h [10296] Move ChooseDisplayId to Creature class for access from script side 2010-07-30 21:08:58 +02:00
CreatureAI.cpp [10053] Use UNIT_STAT_CONTROLED for mark unit state under direct player control. 2010-06-14 10:27:44 +04:00
CreatureAI.h [9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS 2010-02-19 02:13:46 +01:00
CreatureAIImpl.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
CreatureAIRegistry.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
CreatureAIRegistry.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
CreatureAISelector.cpp [10069] Really do "Avoid assign random move to player owned creatures as default movegen." 2010-06-17 02:51:15 +04:00
CreatureAISelector.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
CreatureEventAI.cpp [10296] Move ChooseDisplayId to Creature class for access from script side 2010-07-30 21:08:58 +02:00
CreatureEventAI.h [10277] Use typedef CreatureEventAIList, some other code style cleanups in EventAI code. 2010-07-27 12:20:59 +04:00
CreatureEventAIMgr.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
CreatureEventAIMgr.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
DBCEnums.h [10205] Correctly implement flying mount restrictions in zone 4395 by use of special area flag. 2010-07-17 05:53:17 +02:00
DBCfmt.h [10323] Implement achivement view commands. 2010-08-06 02:15:09 +04:00
DBCStores.cpp [10328] Avoid explcit client max level use for selction bg/arena bracket. 2010-08-08 01:53:00 +04:00
DBCStores.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
DBCStructure.h [10323] Implement achivement view commands. 2010-08-06 02:15:09 +04:00
debugcmds.cpp [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
DestinationHolder.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
DestinationHolder.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
DestinationHolderImp.h [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
DuelHandler.cpp [9925] Add more log filters 2010-05-18 12:38:52 +04:00
DynamicObject.cpp [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
DynamicObject.h [10147] Dynamic objects not have interactive size. 2010-07-04 00:11:27 +04:00
FleeingMovementGenerator.cpp [9461] Some another cases when movegen can be lost while updating. 2010-02-27 01:21:16 +03:00
FleeingMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
FollowerReference.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
FollowerReference.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
FollowerRefManager.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
Formulas.h [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
GameEventMgr.cpp [10296] Move ChooseDisplayId to Creature class for access from script side 2010-07-30 21:08:58 +02:00
GameEventMgr.h [10107] Pool/event info in .npc info and .gobject target commands 2010-06-26 18:56:22 +04:00
GameObject.cpp [10326] Process GAMEOBJECT_TYPE_FISHINGHOLE in normal way as for other GO's 2010-08-06 15:30:47 +02:00
GameObject.h [10326] Process GAMEOBJECT_TYPE_FISHINGHOLE in normal way as for other GO's 2010-08-06 15:30:47 +02:00
GMTicketHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
GMTicketMgr.cpp [9629] Replace some PQuery/PExecute by more simple Query/Execute. 2010-03-27 12:08:50 +01:00
GMTicketMgr.h Merge branch 'master' into 330 2010-01-08 16:03:27 +03:00
GossipDef.cpp [10305] Add additional AddMenuItem function for GossipMenu 2010-08-01 16:41:55 +02:00
GossipDef.h [10305] Add additional AddMenuItem function for GossipMenu 2010-08-01 16:41:55 +02:00
GridDefines.h [10052] Camera System 2010-06-14 07:23:03 +04:00
GridMap.cpp [10082] Drop now unused dotconfpp lib code. 2010-06-20 02:20:51 +04:00
GridMap.h [9995] Move GridMap class (and related structs/enums) to separate cpp/h. 2010-05-28 13:34:14 +02:00
GridNotifiers.cpp [10052] Camera System 2010-06-14 07:23:03 +04:00
GridNotifiers.h [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
GridNotifiersImpl.h [10335] Make sure DynamicObjectUpdater::VisitHelper does not overwrite existing PersistentAreaAura and leave orphaned aura in m_modAuras. 2010-08-09 23:56:43 +02:00
GridStates.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
GridStates.h [9996] Remove grid state debugging code and move state machine to MapManager. 2010-05-28 15:01:04 +02:00
Group.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
Group.h [10216] Re-implement ROLL_VOTE_DISENCHANT disable case 2010-07-18 05:40:34 +04:00
GroupHandler.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
GroupReference.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
GroupReference.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
GroupRefManager.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
GuardAI.cpp [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
GuardAI.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
Guild.cpp [10301] Init guild create date at create in same value in memory and DB. 2010-07-31 23:01:37 +04:00
Guild.h [10285] Use lazy computition for Guild::GetAccountsNumber 2010-07-29 22:31:40 +04:00
GuildHandler.cpp [10301] Init guild create date at create in same value in memory and DB. 2010-07-31 23:01:37 +04:00
HomeMovementGenerator.cpp [9445] Possible fix often crashes in waypoint movegen. 2010-02-24 22:40:16 +03:00
HomeMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
HostileRefManager.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
HostileRefManager.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
IdleMovementGenerator.cpp [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
IdleMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
InstanceData.cpp [9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id) 2010-04-26 09:12:48 +04:00
InstanceData.h [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
InstanceSaveMgr.cpp [10198] Partly revert old changes in load instance reset time. 2010-07-16 01:28:38 +04:00
InstanceSaveMgr.h [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
Item.cpp [10122] Avoid use EquippedItemInventoryTypeMask mask for not item targeted spells check. 2010-06-29 22:16:14 +04:00
Item.h [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
ItemEnchantmentMgr.cpp [9386] Store some config values in Rate emun. 2010-02-15 00:17:44 +03:00
ItemEnchantmentMgr.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
ItemHandler.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
ItemPrototype.h [10230] Avoid use enum valuse/define like naming style for enum type name. 2010-07-20 01:18:13 +04:00
Language.h [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
Level0.cpp [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
Level1.cpp [10334] Update shift-link related functions for chat command parsing. 2010-08-10 00:20:58 +04:00
Level2.cpp [10334] Update shift-link related functions for chat command parsing. 2010-08-10 00:20:58 +04:00
Level3.cpp [10334] Update shift-link related functions for chat command parsing. 2010-08-10 00:20:58 +04:00
LFGHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
LootHandler.cpp [9934] Skinning related fixes 2010-05-19 15:35:20 +04:00
LootMgr.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
LootMgr.h [9964] Implement Treshold in Masterloot. 2010-05-23 18:17:33 +04:00
Mail.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
Mail.h [9730] Mail send related fixes in recent code. 2010-04-12 05:07:47 +04:00
Makefile.am [10157] Fix makefile and make gcc happy. 2010-07-07 19:31:23 +02:00
Map.cpp [10272] Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. 2010-07-26 08:09:08 +02:00
Map.h [10272] Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. 2010-07-26 08:09:08 +02:00
MapInstanced.cpp [10113] Some cleanups in Instance loading code. 2010-06-27 19:50:52 +04:00
MapInstanced.h [10113] Some cleanups in Instance loading code. 2010-06-27 19:50:52 +04:00
MapManager.cpp [10193] Use for Transport::Update arg uint32 type as for other world objects 2010-07-15 05:18:16 +04:00
MapManager.h [10104] Cleaned up WorldObject::HasInArc 2010-06-24 16:33:52 +02:00
MapReference.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
MapRefManager.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
MiscHandler.cpp [10318] Gender field in SMSG_WHO packet. 2010-08-04 15:45:05 +04:00
MotionMaster.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
MotionMaster.h [9568] Add function to manually start random movement. 2010-03-11 00:47:34 +01:00
MovementGenerator.cpp [9446] Compile fix in MovementGenerator.cpp 2010-02-24 22:20:37 +01:00
MovementGenerator.h [9779] Drop trailing whitespaces. 2010-04-23 05:28:51 +04:00
MovementGeneratorImpl.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
MovementHandler.cpp [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
NPCHandler.cpp [10244] Implement .stable gm command for open pet stable anywhere. 2010-07-22 08:49:15 +04:00
NPCHandler.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
NullCreatureAI.cpp [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
NullCreatureAI.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
Object.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
Object.h [10145] Use better (but still hack) way for gameobject size calculation 2010-07-03 23:26:59 +04:00
ObjectAccessor.cpp [9997] Some changes in HashMapHolder. 2010-05-28 15:30:33 +02:00
ObjectAccessor.h [9997] Some changes in HashMapHolder. 2010-05-28 15:30:33 +02:00
ObjectGridLoader.cpp [10052] Camera System 2010-06-14 07:23:03 +04:00
ObjectGridLoader.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
ObjectGuid.cpp [9919] Output player name in ObjectGuid player output string. 2010-05-17 12:59:19 +04:00
ObjectGuid.h [9918] Fixed player's tapped creature loot access by group in diff cases 2010-05-17 12:56:57 +04:00
ObjectMgr.cpp [10307] Rename two tables to prefix scripted_, making the tables have consistent names 2010-08-01 23:10:37 +02:00
ObjectMgr.h [10299] Add new script call ProcessEventId 2010-07-31 17:52:38 +02:00
ObjectPosSelector.cpp [9566] Restore build 2010-03-10 21:04:04 +02:00
ObjectPosSelector.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
Opcodes.cpp [10297] Drop CMSG_SET_FACTION_CHEAT support. 2010-07-31 07:21:36 +04:00
Opcodes.h Fix. 2010-06-29 18:19:00 +04:00
Path.h [9824] Use in taxi flight movegen original taxipath data. 2010-05-02 06:14:26 +04:00
pchdef.cpp
pchdef.h [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
Pet.cpp [10333] Traditional post-commit typo fix :( 2010-08-09 06:20:19 +04:00
Pet.h [9653] Correctly update talent free points in diff cases. 2010-04-02 03:03:01 +04:00
PetAI.cpp [9925] Add more log filters 2010-05-18 12:38:52 +04:00
PetAI.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
PetHandler.cpp [10074] Add IsPassive(SpellEntry*) function and use in cases wjern entry already known. 2010-06-18 02:17:51 +04:00
PetitionsHandler.cpp [9864] Use proper arg for player name send. 2010-05-11 08:32:32 +04:00
Player.cpp [10332] Save cast item guid for auras also. 2010-08-09 06:17:23 +04:00
Player.h [10327] Implement reputation rates and aura effects for Spell::EffectReputation(). 2010-08-07 21:19:59 +02:00
PlayerDump.cpp [10026] PDump code fixes and cleanups 2010-06-03 17:11:58 +04:00
PlayerDump.h [10026] PDump code fixes and cleanups 2010-06-03 17:11:58 +04:00
PointMovementGenerator.cpp [9618] More use ObjectGuid in spell/etc code 2010-03-25 13:59:46 +03:00
PointMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
PoolManager.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
PoolManager.h [10089] Change in event system work with pool system. 2010-06-21 06:13:02 +04:00
QueryHandler.cpp [10290] Simplify startup check for creature models 2010-07-30 17:32:45 +02:00
QuestDef.cpp [10171] Clarify acoount password/lock command errors. 2010-07-09 23:20:39 +04:00
QuestDef.h [10169] New config option Quests.IgnoreRaid 2010-07-09 17:19:43 +04:00
QuestHandler.cpp [10032] Remove not needed local declaration of dialog status and rename some to clarify. 2010-06-05 13:21:35 +02:00
RandomMovementGenerator.cpp [9844] Fix some whitespace errors. 2010-05-07 12:25:12 +02:00
RandomMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
ReactorAI.cpp [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
ReactorAI.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
ReputationMgr.cpp [10297] Drop CMSG_SET_FACTION_CHEAT support. 2010-07-31 07:21:36 +04:00
ReputationMgr.h [10297] Drop CMSG_SET_FACTION_CHEAT support. 2010-07-31 07:21:36 +04:00
ScriptCalls.cpp [10299] Add new script call ProcessEventId 2010-07-31 17:52:38 +02:00
ScriptCalls.h [10303] Clarify bool used for script call ProcessEventId 2010-08-01 02:19:31 +02:00
SharedDefines.h [10270] Implement basic system for reputation spillover 2010-07-25 17:05:34 +02:00
SkillDiscovery.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
SkillDiscovery.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
SkillExtraItems.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
SkillExtraItems.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
SkillHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
SocialMgr.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
SocialMgr.h Fix. 2010-06-16 17:01:36 +04:00
Spell.cpp [10336] Server side checks for casting non-combat spells in combat. 2010-08-10 02:01:08 +04:00
Spell.h [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
SpellAuraDefines.h [10236] Implement SPELL_AURA_OPEN_STABLE (292). 2010-07-21 04:59:04 +04:00
SpellAuras.cpp [10332] Save cast item guid for auras also. 2010-08-09 06:17:23 +04:00
SpellAuras.h [10332] Save cast item guid for auras also. 2010-08-09 06:17:23 +04:00
SpellEffects.cpp [10330] Add dummy aura effect of spell 10255 and dummy effect of 10254 2010-08-08 23:40:33 +02:00
SpellHandler.cpp [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
SpellMgr.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
SpellMgr.h [10274] Make gcc happy after last commits. Restore Unix build. 2010-07-26 21:12:56 +04:00
StatSystem.cpp [9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change 2010-04-27 13:13:50 +03:00
TargetedMovementGenerator.cpp [10112] Rename GetObjectSize function to GetObjectBoundingRadius 2010-06-27 14:14:23 +02:00
TargetedMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
TaxiHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
TemporarySummon.cpp [9618] More use ObjectGuid in spell/etc code 2010-03-25 13:59:46 +03:00
TemporarySummon.h [9620] Resolve linking problems for script DLLs 2010-03-26 06:54:33 +03:00
ThreatManager.cpp [10229] Small cleanup in taxi related checks 2010-07-20 00:42:58 +04:00
ThreatManager.h [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
Totem.cpp [10289] Adjust creature models system 2010-07-30 16:40:17 +02:00
Totem.h [9411] More SpellEffectIndex using in apropriate cases 2010-02-19 06:45:11 +03:00
TotemAI.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
TotemAI.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
TradeHandler.cpp [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT. 2010-07-17 02:06:28 +02:00
Transports.cpp [10299] Add new script call ProcessEventId 2010-07-31 17:52:38 +02:00
Transports.h [10193] Use for Transport::Update arg uint32 type as for other world objects 2010-07-15 05:18:16 +04:00
Traveller.h [10229] Small cleanup in taxi related checks 2010-07-20 00:42:58 +04:00
Unit.cpp [10336] Server side checks for casting non-combat spells in combat. 2010-08-10 02:01:08 +04:00
Unit.h [10310] Clarify argument in emote related functions, expecting emote id 2010-08-03 01:01:45 +02:00
UnitAuraProcHandler.cpp [10300] Fixed some strange GetAura arg values. 2010-07-31 21:46:24 +04:00
UnitEvents.h [10230] Avoid use enum valuse/define like naming style for enum type name. 2010-07-20 01:18:13 +04:00
UpdateData.cpp [9579] Use ObjectGuid in some loot code. 2010-03-13 14:06:27 +03:00
UpdateData.h [10230] Avoid use enum valuse/define like naming style for enum type name. 2010-07-20 01:18:13 +04:00
UpdateFields.h I guess that will do the trick. 2010-06-29 18:19:41 +04:00
UpdateMask.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
Vehicle.cpp [9428] Remove redundant calls to Set(Max)Health, already done by SelectLevel function. 2010-02-21 16:19:16 +01:00
Vehicle.h [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
VoiceChatHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
WaypointManager.cpp [9912] Partly revert [9911] :/ 2010-05-16 09:51:52 +04:00
WaypointManager.h [9912] Partly revert [9911] :/ 2010-05-16 09:51:52 +04:00
WaypointMovementGenerator.cpp [10299] Add new script call ProcessEventId 2010-07-31 17:52:38 +02:00
WaypointMovementGenerator.h [9830] Implement taxi/transport event scripts support. 2010-05-03 19:39:53 +04:00
Weather.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
Weather.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
World.cpp [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
World.h [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
WorldSession.cpp [10142] Read/write time as uint64 in [character_]account_data 2010-07-03 09:25:53 +04:00
WorldSession.h [10297] Drop CMSG_SET_FACTION_CHEAT support. 2010-07-31 07:21:36 +04:00
WorldSocket.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
WorldSocket.h [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D). 2010-04-15 09:11:54 +02:00
WorldSocketMgr.cpp [10082] Drop now unused dotconfpp lib code. 2010-06-20 02:20:51 +04:00
WorldSocketMgr.h [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D). 2010-04-15 09:11:54 +02:00