server/src/game
VladimirMangos 49f6a53187 [9726] Restore map outdated format protection and copyright years.
Tom, please update in UpdateFields.h generator 2009->2010 ;)
2010-04-11 08:09:52 +04:00
..
AccountMgr.cpp [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
AccountMgr.h
AchievementMgr.cpp [9708] Compile fix under GCC. 2010-04-09 16:25:21 +02:00
AchievementMgr.h [9707] Fixed typo added by Vladimir to patch in [9704]. 2010-04-09 16:26:41 +04:00
AggressorAI.cpp [9603] Implement use of UNIT_FLAG_PASSIVE for creature. 2010-03-18 11:29:27 +01:00
AggressorAI.h
ArenaTeam.cpp [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
ArenaTeam.h
ArenaTeamHandler.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
AuctionHouseHandler.cpp Merge remote branch 'origin/master' into 330 2010-03-30 13:06:34 +04:00
AuctionHouseMgr.cpp [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
AuctionHouseMgr.h
Bag.cpp [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
Bag.h [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
BattleGround.cpp Now BG honor marks not reawrded in BG 2010-04-08 03:29:13 +04:00
BattleGround.h Now BG honor marks not reawrded in BG 2010-04-08 03:29:13 +04:00
BattleGroundAA.cpp
BattleGroundAA.h
BattleGroundAB.cpp
BattleGroundAB.h
BattleGroundAV.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
BattleGroundAV.h
BattleGroundBE.cpp
BattleGroundBE.h
BattleGroundDS.cpp
BattleGroundDS.h
BattleGroundEY.cpp
BattleGroundEY.h [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
BattleGroundHandler.cpp Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode. 2010-04-03 22:22:30 +04:00
BattleGroundIC.cpp
BattleGroundIC.h
BattleGroundMgr.cpp [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundMgr.h Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode. 2010-04-03 22:22:30 +04:00
BattleGroundNA.cpp
BattleGroundNA.h
BattleGroundRB.cpp [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundRB.h [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundRL.cpp
BattleGroundRL.h
BattleGroundRV.cpp
BattleGroundRV.h
BattleGroundSA.cpp
BattleGroundSA.h
BattleGroundWS.cpp
BattleGroundWS.h [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
Calendar.cpp
Calendar.h
CalendarHandler.cpp [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
Cell.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
CellImpl.h [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
Channel.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
Channel.h
ChannelHandler.cpp
ChannelMgr.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
ChannelMgr.h
CharacterHandler.cpp [9710] Add gm possibilities reset talents for all specs. 2010-04-09 22:43:11 +04:00
Chat.cpp [9710] Add gm possibilities reset talents for all specs. 2010-04-09 22:43:11 +04:00
Chat.h [9710] Add gm possibilities reset talents for all specs. 2010-04-09 22:43:11 +04:00
ChatHandler.cpp Fixed few opcodes. 2010-04-03 17:49:12 +04:00
CombatHandler.cpp [9695] Fixed typo in error output string. 2010-04-08 06:12:52 +04:00
ConfusedMovementGenerator.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
ConfusedMovementGenerator.h [9561] Fixed typos in header guards 2010-03-10 12:48:28 +03:00
Corpse.cpp [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
Corpse.h [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
Creature.cpp [9716] Allow to vendor have same items in list with different extanded price. 2010-04-10 05:41:30 +04:00
Creature.h [9716] Allow to vendor have same items in list with different extanded price. 2010-04-10 05:41:30 +04:00
CreatureAI.cpp [9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS 2010-02-19 02:13:46 +01:00
CreatureAI.h [9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS 2010-02-19 02:13:46 +01:00
CreatureAIImpl.h
CreatureAIRegistry.cpp
CreatureAIRegistry.h
CreatureAISelector.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
CreatureAISelector.h
CreatureEventAI.cpp [9644] Changes in emotes work. 2010-03-30 22:13:55 +04:00
CreatureEventAI.h
CreatureEventAIMgr.cpp [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
CreatureEventAIMgr.h
DBCEnums.h Merge remote branch 'origin/master' into 330 2010-03-31 02:29:02 +04:00
DBCfmt.h Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode. 2010-04-03 22:22:30 +04:00
DBCStores.cpp [9701] Fix basepoints calculation 2010-04-08 23:15:48 +03:00
DBCStores.h [9653] Correctly update talent free points in diff cases. 2010-04-02 03:03:01 +04:00
DBCStructure.h Added some info about realm list and auth response packets. 2010-04-05 13:48:23 +04:00
debugcmds.cpp [9579] Use ObjectGuid in some loot code. 2010-03-13 14:06:27 +03:00
DestinationHolder.cpp
DestinationHolder.h
DestinationHolderImp.h [9461] Some another cases when movegen can be lost while updating. 2010-02-27 01:21:16 +03:00
DuelHandler.cpp
DynamicObject.cpp [9510] Gameobject casting improvements. 2010-03-04 07:38:26 +03:00
DynamicObject.h [9510] Gameobject casting improvements. 2010-03-04 07:38:26 +03:00
FleeingMovementGenerator.cpp [9461] Some another cases when movegen can be lost while updating. 2010-02-27 01:21:16 +03:00
FleeingMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
FollowerReference.cpp
FollowerReference.h
FollowerRefManager.h
Formulas.h [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
GameEventMgr.cpp [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
GameEventMgr.h
GameObject.cpp [9618] More use ObjectGuid in spell/etc code 2010-03-25 13:59:46 +03:00
GameObject.h [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
GMTicketHandler.cpp
GMTicketMgr.cpp [9629] Replace some PQuery/PExecute by more simple Query/Execute. 2010-03-27 12:08:50 +01:00
GMTicketMgr.h
GossipDef.cpp Added quest flags to gossip menu. 2010-04-04 15:49:23 +04:00
GossipDef.h
GridDefines.h [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
GridNotifiers.cpp [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVisibility instead 2010-04-11 06:27:57 +04:00
GridNotifiers.h [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVisibility instead 2010-04-11 06:27:57 +04:00
GridNotifiersImpl.h [9601] check for UNIT_FLAG_OOC_NOT_ATTACKABLE in DynamicObjectUpdater::VisitHelper 2010-03-17 21:29:20 +01:00
GridStates.cpp
GridStates.h
Group.cpp Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode. 2010-04-03 22:22:30 +04:00
Group.h Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode. 2010-04-03 22:22:30 +04:00
GroupHandler.cpp Fixed few opcodes. 2010-04-03 17:49:12 +04:00
GroupReference.cpp
GroupReference.h
GroupRefManager.h
GuardAI.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
GuardAI.h
Guild.cpp [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
Guild.h [9607] Fix SMSG_GUILD_INFO time part. 2010-03-19 17:19:01 +01:00
GuildHandler.cpp [9607] Fix SMSG_GUILD_INFO time part. 2010-03-19 17:19:01 +01:00
HomeMovementGenerator.cpp [9445] Possible fix often crashes in waypoint movegen. 2010-02-24 22:40:16 +03:00
HomeMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
HostileRefManager.cpp
HostileRefManager.h
IdleMovementGenerator.cpp [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
IdleMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
InstanceData.cpp
InstanceData.h
InstanceSaveMgr.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
InstanceSaveMgr.h [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
Item.cpp [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
Item.h [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
ItemEnchantmentMgr.cpp [9386] Store some config values in Rate emun. 2010-02-15 00:17:44 +03:00
ItemEnchantmentMgr.h
ItemHandler.cpp [9723] Finaly cleanup usage ventorslot values. 2010-04-11 00:25:31 +04:00
ItemPrototype.h [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
Language.h [9656] Implement '.list talents' command. 2010-04-02 06:38:27 +04:00
Level0.cpp [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
Level1.cpp [9602] Simplify creating mail draft with content text, cleanup includes. 2010-03-18 12:10:47 +03:00
Level2.cpp Merge remote branch 'origin/master' into 330 2010-04-03 11:33:45 +04:00
Level3.cpp [9710] Add gm possibilities reset talents for all specs. 2010-04-09 22:43:11 +04:00
LFGHandler.cpp Add structure and prevent spam for some LFG opcodes. 2010-03-11 20:52:28 +01:00
LootHandler.cpp 111 2010-03-13 16:12:13 +03:00
LootMgr.cpp [9632] Restore load/save known titles. 2010-03-27 23:03:04 +01:00
LootMgr.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
Mail.cpp [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
Mail.h Fixed typo in mail query. 2010-03-25 19:46:26 +03:00
Makefile.am [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
Map.cpp [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVisibility instead 2010-04-11 06:27:57 +04:00
Map.h [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVisibility instead 2010-04-11 06:27:57 +04:00
MapInstanced.cpp [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
MapInstanced.h [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
MapManager.cpp [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
MapManager.h [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
MapReference.h
MapRefManager.h
MiscHandler.cpp Fixed console spam. 2010-04-05 13:59:28 +04:00
MotionMaster.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
MotionMaster.h [9568] Add function to manually start random movement. 2010-03-11 00:47:34 +01:00
MovementGenerator.cpp [9446] Compile fix in MovementGenerator.cpp 2010-02-24 22:20:37 +01:00
MovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
MovementGeneratorImpl.h
MovementHandler.cpp [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
NPCHandler.cpp Fixed bug with professions in trainer list not being marked as known until trainer list re-opened. 2010-03-27 19:41:15 +03:00
NPCHandler.h
NullCreatureAI.cpp
NullCreatureAI.h
Object.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
Object.h [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
ObjectAccessor.cpp [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
ObjectAccessor.h [9650] Some corpse related clean ups. 2010-03-31 16:40:47 +02:00
ObjectGridLoader.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
ObjectGridLoader.h
ObjectGuid.cpp [9620] Resolve linking problems for script DLLs 2010-03-26 06:54:33 +03:00
ObjectGuid.h [9724] Temporary back to 0 player highguid. 2010-04-11 05:36:05 +04:00
ObjectMgr.cpp [9716] Allow to vendor have same items in list with different extanded price. 2010-04-10 05:41:30 +04:00
ObjectMgr.h [9715] Implement required basic elements for dual spec learn gossips. 2010-04-10 03:09:09 +04:00
ObjectPosSelector.cpp [9566] Restore build 2010-03-10 21:04:04 +02:00
ObjectPosSelector.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
Opcodes.cpp Add structure and prevent spam for some LFG opcodes. 2010-03-11 20:52:28 +01:00
Opcodes.h Fixed few opcodes. 2010-04-03 17:49:12 +04:00
Path.h
pchdef.cpp
pchdef.h [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
Pet.cpp [9660] Simplify talents reset for pet case. 2010-04-02 23:20:35 +04:00
Pet.h [9653] Correctly update talent free points in diff cases. 2010-04-02 03:03:01 +04:00
PetAI.cpp [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
PetAI.h
PetHandler.cpp [9551] Add and use PackedGuid wrapper. 2010-03-08 20:23:16 +03:00
PetitionsHandler.cpp [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
Player.cpp [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVisibility instead 2010-04-11 06:27:57 +04:00
Player.h [9716] Allow to vendor have same items in list with different extanded price. 2010-04-10 05:41:30 +04:00
PlayerDump.cpp [9718] Use proper index for character_pet_declinedname in pdump code. 2010-04-10 07:50:28 +04:00
PlayerDump.h [9703] Include in pdumps more tables. 2010-04-09 06:04:02 +04:00
PointMovementGenerator.cpp [9618] More use ObjectGuid in spell/etc code 2010-03-25 13:59:46 +03:00
PointMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
PoolManager.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
PoolManager.h [9392] Update creature/gameobject pool at despawn instead spawn prepare. 2010-02-15 21:43:06 +03:00
QueryHandler.cpp [9651] Correct code for quest points of interest. 2010-03-31 20:58:40 +02:00
QuestDef.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
QuestDef.h [9700] Update comments for two quest flags. 2010-04-08 22:12:31 +02:00
QuestHandler.cpp Merge branch 'master' into 330 2010-04-07 06:58:42 +04:00
RandomMovementGenerator.cpp [9445] Possible fix often crashes in waypoint movegen. 2010-02-24 22:40:16 +03:00
RandomMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
ReactorAI.cpp
ReactorAI.h
ReputationMgr.cpp [9640] Fix a typo in ReputationMgr 2010-03-30 09:19:26 +02:00
ReputationMgr.h [9640] Fix a typo in ReputationMgr 2010-03-30 09:19:26 +02:00
ScriptCalls.cpp [9572] Add script calls for GameObject GossipHello and GossipSelect 2010-03-11 15:35:13 +01:00
ScriptCalls.h [9572] Add script calls for GameObject GossipHello and GossipSelect 2010-03-11 15:35:13 +01:00
SharedDefines.h [9704] Add to achievement_reward support gender dependent rewards. 2010-04-09 07:11:31 +04:00
SkillDiscovery.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
SkillDiscovery.h
SkillExtraItems.cpp [9386] Store some config values in Rate emun. 2010-02-15 00:17:44 +03:00
SkillExtraItems.h
SkillHandler.cpp Fixed bug with professions in trainer list not being marked as known until trainer list re-opened. 2010-03-27 19:41:15 +03:00
SocialMgr.cpp [9575] Use ObjectGuid in Map object stores/world access/search. 2010-03-12 14:38:38 +03:00
SocialMgr.h
Spell.cpp [9701] Fix basepoints calculation 2010-04-08 23:15:48 +03:00
Spell.h [9701] Fix basepoints calculation 2010-04-08 23:15:48 +03:00
SpellAuraDefines.h [9676] Implement AURA_252 2010-04-06 21:05:34 +03:00
SpellAuras.cpp [9701] Fix basepoints calculation 2010-04-08 23:15:48 +03:00
SpellAuras.h [9530] Fixed check for SPELL_AURA_ALLOW_ONLY_ABILITY 2010-03-06 07:58:09 +03:00
SpellEffects.cpp [9719] Drop very old item amount calculation hack code. 2010-04-10 08:22:19 +04:00
SpellHandler.cpp [9551] Add and use PackedGuid wrapper. 2010-03-08 20:23:16 +03:00
SpellMgr.cpp Merge remote branch 'origin/master' into 330 2010-04-04 15:50:18 +04:00
SpellMgr.h Update IsExplicitDiscoverySpell/IsLootCraftingSpell and related code. 2010-04-06 20:00:37 +04:00
StatSystem.cpp [9696] Fix 16972 and ranks. 2010-04-08 10:33:45 +02:00
TargetedMovementGenerator.cpp [9445] Possible fix often crashes in waypoint movegen. 2010-02-24 22:40:16 +03:00
TargetedMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
TaxiHandler.cpp [9551] Add and use PackedGuid wrapper. 2010-03-08 20:23:16 +03:00
TemporarySummon.cpp [9618] More use ObjectGuid in spell/etc code 2010-03-25 13:59:46 +03:00
TemporarySummon.h [9620] Resolve linking problems for script DLLs 2010-03-26 06:54:33 +03:00
ThreatManager.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
ThreatManager.h [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
Totem.cpp [9506] Add missing AI calls to inform summoner of summon-related events 2010-03-03 00:25:26 +01:00
Totem.h [9411] More SpellEffectIndex using in apropriate cases 2010-02-19 06:45:11 +03:00
TotemAI.cpp
TotemAI.h
TradeHandler.cpp [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
Transports.cpp [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
Transports.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
Traveller.h [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
Unit.cpp [9722] Please include spell names in comments in code and and avoid its used in commit notes. 2010-04-10 21:15:01 +04:00
Unit.h [9701] Fix basepoints calculation 2010-04-08 23:15:48 +03:00
UnitEvents.h
UpdateData.cpp [9579] Use ObjectGuid in some loot code. 2010-03-13 14:06:27 +03:00
UpdateData.h [9579] Use ObjectGuid in some loot code. 2010-03-13 14:06:27 +03:00
UpdateFields.h [9726] Restore map outdated format protection and copyright years. 2010-04-11 08:09:52 +04:00
UpdateMask.h
Vehicle.cpp [9428] Remove redundant calls to Set(Max)Health, already done by SelectLevel function. 2010-02-21 16:19:16 +01:00
Vehicle.h [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
VoiceChatHandler.cpp
WaypointManager.cpp [9638] Replace all C assert()s with MaNGOS ASSERT() macro. 2010-03-29 19:29:42 +02:00
WaypointManager.h
WaypointMovementGenerator.cpp [9644] Changes in emotes work. 2010-03-30 22:13:55 +04:00
WaypointMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
Weather.cpp [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
Weather.h [9381] Fixed some compile warnings. 2010-02-14 18:16:07 +03:00
World.cpp [9726] Restore map outdated format protection and copyright years. 2010-04-11 08:09:52 +04:00
World.h [9687] Add to mangos.conf options for daily/weekly reset time. 2010-04-07 05:48:14 +04:00
WorldSession.cpp Updated to client build 11723. 2010-03-27 03:50:35 +03:00
WorldSession.h Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode. 2010-04-03 22:22:30 +04:00
WorldSocket.cpp Merge remote branch 'origin/master' into 330 2010-03-28 04:32:10 +04:00
WorldSocket.h
WorldSocketMgr.cpp
WorldSocketMgr.h