| .. |
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AccountMgr.cpp
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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
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2010-08-17 08:22:28 +04:00 |
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AccountMgr.h
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[9767] Add the posibility to keep deleted characters in the database for a while and also add related commands.
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2010-04-20 22:12:50 +04:00 |
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AchievementMgr.cpp
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[10594] Use equal_range instead of lower_bound/upper_bound pairs
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2010-10-09 01:37:57 +04:00 |
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AchievementMgr.h
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[10594] Use equal_range instead of lower_bound/upper_bound pairs
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2010-10-09 01:37:57 +04:00 |
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AggressorAI.cpp
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[10610] Renamed some functions from the Creature class
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2010-10-14 22:07:04 +02:00 |
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AggressorAI.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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ArenaTeam.cpp
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[10499] Fixed typo at copy-paste in ArenaTeam::BroadcastEvent
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2010-09-18 02:34:27 +04:00 |
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ArenaTeam.h
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[10413] Add some missing class/struct forward declarations and includes.
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2010-08-27 23:55:57 +04:00 |
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ArenaTeamHandler.cpp
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[10379] More wide use ObjectGuid in arena team code.
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2010-08-19 12:22:45 +04:00 |
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AuctionHouseHandler.cpp
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[10641] Fixed use item dynamic/item proto flags.
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2010-10-25 16:27:14 +04:00 |
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AuctionHouseMgr.cpp
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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AuctionHouseMgr.h
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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Bag.cpp
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[10641] Fixed use item dynamic/item proto flags.
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2010-10-25 16:27:14 +04:00 |
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Bag.h
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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BattleGround.cpp
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[10622] Set respawn delay for BG creatures before set dead state.
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2010-10-19 09:36:59 +04:00 |
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BattleGround.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundAA.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundAA.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundAB.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundAB.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundAV.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundAV.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundBE.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundBE.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundDS.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundDS.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundEY.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundEY.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundHandler.cpp
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[10635] Convert many opcode handlers to ObjectGuid use.
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2010-10-21 10:43:14 +04:00 |
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BattleGroundIC.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundIC.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundMgr.cpp
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[10619] Clarify premade groups mode config option.
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2010-10-18 09:13:07 +04:00 |
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BattleGroundMgr.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundNA.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundNA.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundRB.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundRB.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundRL.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundRL.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundRV.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundRV.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundSA.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundSA.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundWS.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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BattleGroundWS.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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Calendar.cpp
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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Calendar.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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CalendarHandler.cpp
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[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
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2010-10-24 14:54:11 +04:00 |
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Camera.cpp
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[10462] Implement spell 6495
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2010-09-10 05:32:51 +04:00 |
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Camera.h
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[10462] Implement spell 6495
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2010-09-10 05:32:51 +04:00 |
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Cell.h
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[9736] Added more usable interface for grid visits
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2010-04-12 15:15:55 +04:00 |
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CellImpl.h
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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Channel.cpp
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Replaced hardcoded value with enum.
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2010-05-11 16:49:49 +04:00 |
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Channel.h
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Replaced hardcoded value with enum.
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2010-05-11 16:49:49 +04:00 |
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ChannelHandler.cpp
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[10469] Rename some opcode handler to better follow used naming style
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2010-09-11 14:38:22 +04:00 |
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ChannelMgr.cpp
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Replaced hardcoded value with enum.
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2010-05-11 16:49:49 +04:00 |
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ChannelMgr.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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CharacterDatabaseCleaner.cpp
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[9849] Implement character database clean up.
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2010-05-07 23:08:24 +02:00 |
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CharacterDatabaseCleaner.h
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[9849] Implement character database clean up.
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2010-05-07 23:08:24 +02:00 |
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CharacterHandler.cpp
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[10635] Convert many opcode handlers to ObjectGuid use.
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2010-10-21 10:43:14 +04:00 |
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Chat.cpp
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[10627] Use ObjectGuid for player's selection and unit's target
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2010-10-20 08:19:48 +04:00 |
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Chat.h
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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ChatHandler.cpp
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[10636] Ignore another map target for text emote.
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2010-10-21 11:01:42 +04:00 |
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CombatHandler.cpp
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[10338] Create Map version for GetPlayer/GetUnit fucntions
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2010-08-10 23:22:11 +04:00 |
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ConfusedMovementGenerator.cpp
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[10610] Renamed some functions from the Creature class
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2010-10-14 22:07:04 +02:00 |
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ConfusedMovementGenerator.h
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[9561] Fixed typos in header guards
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2010-03-10 12:48:28 +03:00 |
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Corpse.cpp
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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Corpse.h
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[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
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2010-09-02 05:13:16 +04:00 |
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Creature.cpp
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[10652] Allow set pvp flags from creatures *_addon data
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2010-10-27 09:49:55 +02:00 |
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Creature.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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CreatureAI.cpp
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[10053] Use UNIT_STAT_CONTROLED for mark unit state under direct player control.
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2010-06-14 10:27:44 +04:00 |
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CreatureAI.h
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[9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
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2010-02-19 02:13:46 +01:00 |
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CreatureAIImpl.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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CreatureAIRegistry.cpp
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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CreatureAIRegistry.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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CreatureAISelector.cpp
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[10610] Renamed some functions from the Creature class
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2010-10-14 22:07:04 +02:00 |
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CreatureAISelector.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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CreatureEventAI.cpp
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[10610] Renamed some functions from the Creature class
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2010-10-14 22:07:04 +02:00 |
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CreatureEventAI.h
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[10510] Reimplement aura stack checking EventAI events.
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2010-09-20 13:29:22 +04:00 |
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CreatureEventAIMgr.cpp
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[10510] Reimplement aura stack checking EventAI events.
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2010-09-20 13:29:22 +04:00 |
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CreatureEventAIMgr.h
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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DBCEnums.h
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[10552] Add some vehicle flags, thanks to zergtmn and community
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2010-09-27 11:25:13 +02:00 |
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DBCfmt.h
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[10356] Drop unneeded groupFlag and rename it properly
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2010-08-14 00:14:47 +04:00 |
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DBCStores.cpp
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[10583] Remove dual ERROR in logs
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2010-10-07 01:59:07 +04:00 |
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DBCStores.h
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[10165] New collission system (vmap) implementation
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2010-07-08 23:17:26 +02:00 |
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DBCStructure.h
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[10601] Amother attemp fix locale structures corruption.
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2010-10-10 23:14:40 +04:00 |
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debugcmds.cpp
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[10627] Use ObjectGuid for player's selection and unit's target
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2010-10-20 08:19:48 +04:00 |
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DestinationHolder.cpp
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[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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DestinationHolder.h
|
[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
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DestinationHolderImp.h
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[10421] Correct typo in function name.
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2010-08-29 12:24:21 +02:00 |
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DuelHandler.cpp
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[10635] Convert many opcode handlers to ObjectGuid use.
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2010-10-21 10:43:14 +04:00 |
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DynamicObject.cpp
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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DynamicObject.h
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[10612] Revert "[10611] Made some values const"
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2010-10-15 22:29:10 +02:00 |
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FleeingMovementGenerator.cpp
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[10627] Use ObjectGuid for player's selection and unit's target
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2010-10-20 08:19:48 +04:00 |
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FleeingMovementGenerator.h
|
[9542] Make MovementGenerator::GetMovementGeneratorType() const
|
2010-03-07 13:55:18 +03:00 |
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FollowerReference.cpp
|
[9122] Updated copyright notice for new year.
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2010-01-08 00:02:21 +03:00 |
|
FollowerReference.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
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FollowerRefManager.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
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Formulas.h
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
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GameEventMgr.cpp
|
[10594] Use equal_range instead of lower_bound/upper_bound pairs
|
2010-10-09 01:37:57 +04:00 |
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GameEventMgr.h
|
[10107] Pool/event info in .npc info and .gobject target commands
|
2010-06-26 18:56:22 +04:00 |
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GameObject.cpp
|
[10627] Use ObjectGuid for player's selection and unit's target
|
2010-10-20 08:19:48 +04:00 |
|
GameObject.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
GMTicketHandler.cpp
|
[10469] Rename some opcode handler to better follow used naming style
|
2010-09-11 14:38:22 +04:00 |
|
GMTicketMgr.cpp
|
[10396] Send GMTicket to SendGMTicketGetTicket instead text.
|
2010-08-21 21:48:48 +04:00 |
|
GMTicketMgr.h
|
[10353] Avoid access to DB at view GM tickets by chat commands.
|
2010-08-13 05:41:34 +04:00 |
|
GossipDef.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
GossipDef.h
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
GridDefines.h
|
[10052] Camera System
|
2010-06-14 07:23:03 +04:00 |
|
GridMap.cpp
|
[10082] Drop now unused dotconfpp lib code.
|
2010-06-20 02:20:51 +04:00 |
|
GridMap.h
|
[9995] Move GridMap class (and related structs/enums) to separate cpp/h.
|
2010-05-28 13:34:14 +02:00 |
|
GridNotifiers.cpp
|
[10623] Make .respawn work correctly with BG event spawns
|
2010-10-19 11:03:01 +04:00 |
|
GridNotifiers.h
|
[10623] Make .respawn work correctly with BG event spawns
|
2010-10-19 11:03:01 +04:00 |
|
GridNotifiersImpl.h
|
[10616] Simplified trade distance checks, GROUP_UPDATE_FLAG_POSITION flag handling moved out of Map
|
2010-10-17 19:19:47 +03:00 |
|
GridStates.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
GridStates.h
|
[9996] Remove grid state debugging code and move state machine to MapManager.
|
2010-05-28 15:01:04 +02:00 |
|
Group.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
Group.h
|
[10413] Add some missing class/struct forward declarations and includes.
|
2010-08-27 23:55:57 +04:00 |
|
GroupHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
GroupReference.cpp
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
GroupReference.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
GroupRefManager.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
GuardAI.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
GuardAI.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
Guild.cpp
|
[10449] Typos in enum names and comments
|
2010-09-06 15:48:37 +04:00 |
|
Guild.h
|
[10378] Avoid double lookup member slot in guild operations.
|
2010-08-19 11:17:33 +04:00 |
|
GuildHandler.cpp
|
[10378] Avoid double lookup member slot in guild operations.
|
2010-08-19 11:17:33 +04:00 |
|
HomeMovementGenerator.cpp
|
[10620] Fixed MSG_MOVE_HEARTBEAT structure.
|
2010-10-19 00:55:26 +04:00 |
|
HomeMovementGenerator.h
|
[9542] Make MovementGenerator::GetMovementGeneratorType() const
|
2010-03-07 13:55:18 +03:00 |
|
HostileRefManager.cpp
|
[10465] Implement SPELL_EFFECT_REDIRECT_THREAT
|
2010-09-11 00:35:13 +04:00 |
|
HostileRefManager.h
|
[10466] Proper reset threat rediraction for existed spells.
|
2010-09-11 01:09:22 +04:00 |
|
IdleMovementGenerator.cpp
|
[9381] Fixed some compile warnings.
|
2010-02-14 18:16:07 +03:00 |
|
IdleMovementGenerator.h
|
[9542] Make MovementGenerator::GetMovementGeneratorType() const
|
2010-03-07 13:55:18 +03:00 |
|
InstanceData.cpp
|
[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
|
2010-04-26 09:12:48 +04:00 |
|
InstanceData.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
InstanceSaveMgr.cpp
|
[10549] At schedule second reset update real reset time.
|
2010-09-26 23:58:44 +04:00 |
|
InstanceSaveMgr.h
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
Item.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
Item.h
|
[10644] Remove wrong check preventing lootable itesm have at-use spell casts.
|
2010-10-26 10:43:38 +04:00 |
|
ItemEnchantmentMgr.cpp
|
[9386] Store some config values in Rate emun.
|
2010-02-15 00:17:44 +03:00 |
|
ItemEnchantmentMgr.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
ItemHandler.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
ItemPrototype.h
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
Language.h
|
[10400] Fixed crash in .aura command for spell without auras.
|
2010-08-22 16:52:51 +04:00 |
|
Level0.cpp
|
[10331] More basic chat command parsing functions and its uses.
|
2010-08-09 03:52:11 +04:00 |
|
Level1.cpp
|
[10627] Use ObjectGuid for player's selection and unit's target
|
2010-10-20 08:19:48 +04:00 |
|
Level2.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
Level3.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
LFGHandler.cpp
|
[10402] Use ObjectGuid in packets and fix some uint32 guids cases.
|
2010-08-23 12:37:11 +04:00 |
|
LootHandler.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
LootMgr.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
LootMgr.h
|
[9964] Implement Treshold in Masterloot.
|
2010-05-23 18:17:33 +04:00 |
|
Mail.cpp
|
[10644] Remove wrong check preventing lootable itesm have at-use spell casts.
|
2010-10-26 10:43:38 +04:00 |
|
Mail.h
|
[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
|
2010-08-17 08:22:28 +04:00 |
|
Makefile.am
|
[10157] Fix makefile and make gcc happy.
|
2010-07-07 19:31:23 +02:00 |
|
Map.cpp
|
[10647] Show die animation at totem destroy.
|
2010-10-26 16:49:29 +04:00 |
|
Map.h
|
[10529] Water level in movement use fixes.
|
2010-09-25 08:01:28 +04:00 |
|
MapInstanced.cpp
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
MapInstanced.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
MapManager.cpp
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
MapManager.h
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
MapReference.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
MapRefManager.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
MiscHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
MotionMaster.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
MotionMaster.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
MovementGenerator.cpp
|
[9446] Compile fix in MovementGenerator.cpp
|
2010-02-24 22:20:37 +01:00 |
|
MovementGenerator.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
MovementGeneratorImpl.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
MovementHandler.cpp
|
[10469] Rename some opcode handler to better follow used naming style
|
2010-09-11 14:38:22 +04:00 |
|
NPCHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
NPCHandler.h
|
[10601] Amother attemp fix locale structures corruption.
|
2010-10-10 23:14:40 +04:00 |
|
NullCreatureAI.cpp
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
NullCreatureAI.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
Object.cpp
|
[10647] Show die animation at totem destroy.
|
2010-10-26 16:49:29 +04:00 |
|
Object.h
|
[10629] Drop function GuidHigh2TypeId
|
2010-10-20 09:12:43 +04:00 |
|
ObjectAccessor.cpp
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
ObjectAccessor.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
ObjectGridLoader.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
ObjectGridLoader.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
ObjectGuid.cpp
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
ObjectGuid.h
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
ObjectMgr.cpp
|
[10644] Remove wrong check preventing lootable itesm have at-use spell casts.
|
2010-10-26 10:43:38 +04:00 |
|
ObjectMgr.h
|
[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
|
2010-10-24 14:54:11 +04:00 |
|
ObjectPosSelector.cpp
|
[9566] Restore build
|
2010-03-10 21:04:04 +02:00 |
|
ObjectPosSelector.h
|
[9381] Fixed some compile warnings.
|
2010-02-14 18:16:07 +03:00 |
|
Opcodes.cpp
|
[10563] Implement CMSG_PET_STOP_ATTACK.
|
2010-09-30 21:02:43 +04:00 |
|
Opcodes.h
|
[10552] Add some vehicle flags, thanks to zergtmn and community
|
2010-09-27 11:25:13 +02:00 |
|
Path.h
|
[9824] Use in taxi flight movegen original taxipath data.
|
2010-05-02 06:14:26 +04:00 |
|
pchdef.cpp
|
|
|
|
pchdef.h
|
[9545] Rename ObjectDefines.h -> ObjectGuid.h
|
2010-03-07 20:05:32 +03:00 |
|
Pet.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
Pet.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
PetAI.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
PetAI.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
PetHandler.cpp
|
[10651] Fixed combat log being bugged by pets without name
|
2010-10-26 20:35:25 +03:00 |
|
PetitionsHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
Player.cpp
|
[10647] Show die animation at totem destroy.
|
2010-10-26 16:49:29 +04:00 |
|
Player.h
|
[10636] Implement server side check combo points req. for spell cast.
|
2010-10-21 15:00:56 +04:00 |
|
PlayerDump.cpp
|
[10026] PDump code fixes and cleanups
|
2010-06-03 17:11:58 +04:00 |
|
PlayerDump.h
|
[10026] PDump code fixes and cleanups
|
2010-06-03 17:11:58 +04:00 |
|
PointMovementGenerator.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
PointMovementGenerator.h
|
[9542] Make MovementGenerator::GetMovementGeneratorType() const
|
2010-03-07 13:55:18 +03:00 |
|
PoolManager.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
PoolManager.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
QueryHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
QuestDef.cpp
|
[10621] Add new field RequiredClasses for quest_template
|
2010-10-19 00:33:16 +02:00 |
|
QuestDef.h
|
[10621] Add new field RequiredClasses for quest_template
|
2010-10-19 00:33:16 +02:00 |
|
QuestHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
RandomMovementGenerator.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
RandomMovementGenerator.h
|
[9542] Make MovementGenerator::GetMovementGeneratorType() const
|
2010-03-07 13:55:18 +03:00 |
|
ReactorAI.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
ReactorAI.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
ReputationMgr.cpp
|
[10398] Fix mixed up FactionEntry to lookup in SetReputation
|
2010-08-22 11:25:42 +02:00 |
|
ReputationMgr.h
|
[10297] Drop CMSG_SET_FACTION_CHEAT support.
|
2010-07-31 07:21:36 +04:00 |
|
ScriptCalls.cpp
|
[10299] Add new script call ProcessEventId
|
2010-07-31 17:52:38 +02:00 |
|
ScriptCalls.h
|
[10303] Clarify bool used for script call ProcessEventId
|
2010-08-01 02:19:31 +02:00 |
|
SharedDefines.h
|
[10636] Implement server side check combo points req. for spell cast.
|
2010-10-21 15:00:56 +04:00 |
|
SkillDiscovery.cpp
|
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
|
2010-07-30 18:26:08 +02:00 |
|
SkillDiscovery.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
SkillExtraItems.cpp
|
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
|
2010-07-30 18:26:08 +02:00 |
|
SkillExtraItems.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
SkillHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
SocialMgr.cpp
|
[10364] Restore build with gcc and cleanup includes a bit.
|
2010-08-17 19:42:20 +02:00 |
|
SocialMgr.h
|
[10364] Restore build with gcc and cleanup includes a bit.
|
2010-08-17 19:42:20 +02:00 |
|
Spell.cpp
|
[10649] Enchanted spell 8017 and ranks should apply to weapon by client auto selection
|
2010-10-26 20:52:29 +04:00 |
|
Spell.h
|
[10625] Implement SPELL_EFFECT_CLEAR_QUEST (139)
|
2010-10-19 12:56:24 +02:00 |
|
SpellAuraDefines.h
|
[10475] Implement SPELL_AURA_HEAL_ABSORB (301)
|
2010-09-12 02:45:26 +04:00 |
|
SpellAuras.cpp
|
[10636] Implement server side check combo points req. for spell cast.
|
2010-10-21 15:00:56 +04:00 |
|
SpellAuras.h
|
[10629] Drop function GuidHigh2TypeId
|
2010-10-20 09:12:43 +04:00 |
|
SpellEffects.cpp
|
[10649] Enchanted spell 8017 and ranks should apply to weapon by client auto selection
|
2010-10-26 20:52:29 +04:00 |
|
SpellHandler.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
SpellMgr.cpp
|
[10639] Making dummy effect of spell 54530 be positive effect.
|
2010-10-24 11:18:46 +02:00 |
|
SpellMgr.h
|
[10636] Implement server side check combo points req. for spell cast.
|
2010-10-21 15:00:56 +04:00 |
|
StatSystem.cpp
|
[10449] Typos in enum names and comments
|
2010-09-06 15:48:37 +04:00 |
|
TargetedMovementGenerator.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
TargetedMovementGenerator.h
|
[9542] Make MovementGenerator::GetMovementGeneratorType() const
|
2010-03-07 13:55:18 +03:00 |
|
TaxiHandler.cpp
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
TemporarySummon.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
TemporarySummon.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
ThreatManager.cpp
|
[10465] Implement SPELL_EFFECT_REDIRECT_THREAT
|
2010-09-11 00:35:13 +04:00 |
|
ThreatManager.h
|
[10465] Implement SPELL_EFFECT_REDIRECT_THREAT
|
2010-09-11 00:35:13 +04:00 |
|
Totem.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
Totem.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
TotemAI.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
TotemAI.h
|
[9122] Updated copyright notice for new year.
|
2010-01-08 00:02:21 +03:00 |
|
TradeHandler.cpp
|
[10641] Fixed use item dynamic/item proto flags.
|
2010-10-25 16:27:14 +04:00 |
|
Transports.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
Transports.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
Traveller.h
|
[10616] Simplified trade distance checks, GROUP_UPDATE_FLAG_POSITION flag handling moved out of Map
|
2010-10-17 19:19:47 +03:00 |
|
Unit.cpp
|
[10642] Implement spell 56826
|
2010-10-25 15:20:28 +02:00 |
|
Unit.h
|
[10630] Convert Set(Get)ChannelObjectGuid to ObjectGuid way.
|
2010-10-20 11:19:47 +04:00 |
|
UnitAuraProcHandler.cpp
|
[10627] Use ObjectGuid for player's selection and unit's target
|
2010-10-20 08:19:48 +04:00 |
|
UnitEvents.h
|
[10230] Avoid use enum valuse/define like naming style for enum type name.
|
2010-07-20 01:18:13 +04:00 |
|
UpdateData.cpp
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
UpdateData.h
|
[10230] Avoid use enum valuse/define like naming style for enum type name.
|
2010-07-20 01:18:13 +04:00 |
|
UpdateFields.h
|
I guess that will do the trick.
|
2010-06-29 18:19:41 +04:00 |
|
UpdateMask.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
Vehicle.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
Vehicle.h
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
VoiceChatHandler.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
WaypointManager.cpp
|
[10488] Fix checking text id's for creature_movement_template
|
2010-09-15 11:57:18 +02:00 |
|
WaypointManager.h
|
[10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
|
2010-09-02 05:13:16 +04:00 |
|
WaypointMovementGenerator.cpp
|
[10610] Renamed some functions from the Creature class
|
2010-10-14 22:07:04 +02:00 |
|
WaypointMovementGenerator.h
|
[10358] A small spoon of changes and cleanup for WaypointMovementGenerator
|
2010-08-14 23:38:49 +02:00 |
|
Weather.cpp
|
[9838] More log filters and macro uses.
|
2010-05-05 18:46:10 +04:00 |
|
Weather.h
|
[9381] Fixed some compile warnings.
|
2010-02-14 18:16:07 +03:00 |
|
World.cpp
|
[10645] Use more make sense corpse expire check timer period.
|
2010-10-26 13:58:55 +04:00 |
|
World.h
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
WorldSession.cpp
|
[10612] Revert "[10611] Made some values const"
|
2010-10-15 22:29:10 +02:00 |
|
WorldSession.h
|
[10635] Convert many opcode handlers to ObjectGuid use.
|
2010-10-21 10:43:14 +04:00 |
|
WorldSocket.cpp
|
[10614] Replace ACE_ASSERT with MANGOS_ASSERT
|
2010-10-17 00:08:41 +02:00 |
|
WorldSocket.h
|
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
|
2010-04-15 09:11:54 +02:00 |
|
WorldSocketMgr.cpp
|
[10614] Replace ACE_ASSERT with MANGOS_ASSERT
|
2010-10-17 00:08:41 +02:00 |
|
WorldSocketMgr.h
|
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
|
2010-04-15 09:11:54 +02:00 |