server/src/game
VladimirMangos bff0cb8c75 [7379] Implement some money related achievement criteria.
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS:
* ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER:
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL:
* ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY:
2009-03-05 02:49:40 +03:00
..
AccountMgr.cpp [7037] Avoid unneeded #ifdef 2009-01-06 13:19:40 +03:00
AccountMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AchievementMgr.cpp [7379] Implement some money related achievement criteria. 2009-03-05 02:49:40 +03:00
AchievementMgr.h [7235] New command: .reset achievements 2009-02-07 00:00:23 +03:00
AddonHandler.cpp Merge branch 'master' into 308 2009-01-13 20:08:41 +03:00
AddonHandler.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AggressorAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AggressorAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AnimalRandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ArenaTeam.cpp [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
ArenaTeam.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
ArenaTeamHandler.cpp [7062] Fixed arena team inviting. 2009-01-10 03:12:59 +01:00
AuctionHouseHandler.cpp [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact). 2009-02-12 04:52:02 +03:00
AuctionHouseMgr.cpp [7367] Restore one more time broken auctions work. Sorry :( 2009-03-01 19:02:52 +03:00
AuctionHouseMgr.h [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact). 2009-02-12 04:52:02 +03:00
Bag.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Bag.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
BattleGround.cpp [7372] Cleanup BattleGround::GetClosestGraveYard related code. 2009-03-02 15:56:37 +03:00
BattleGround.h [7372] Cleanup BattleGround::GetClosestGraveYard related code. 2009-03-02 15:56:37 +03:00
BattleGroundAA.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAA.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAB.cpp [7372] Cleanup BattleGround::GetClosestGraveYard related code. 2009-03-02 15:56:37 +03:00
BattleGroundAB.h [7372] Cleanup BattleGround::GetClosestGraveYard related code. 2009-03-02 15:56:37 +03:00
BattleGroundAV.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundAV.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundBE.cpp [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundBE.h [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundDS.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundDS.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundEY.cpp [7372] Cleanup BattleGround::GetClosestGraveYard related code. 2009-03-02 15:56:37 +03:00
BattleGroundEY.h [7372] Cleanup BattleGround::GetClosestGraveYard related code. 2009-03-02 15:56:37 +03:00
BattleGroundHandler.cpp [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help. 2009-02-27 14:20:31 +01:00
BattleGroundMgr.cpp [7370] Fixed crash in CheckSkirmishForSameFaction() function, when we erased iterator which shouldn't be erased 2009-03-02 09:50:31 +01:00
BattleGroundMgr.h [7370] Fixed crash in CheckSkirmishForSameFaction() function, when we erased iterator which shouldn't be erased 2009-03-02 09:50:31 +01:00
BattleGroundNA.cpp [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundNA.h [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundRL.cpp [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundRL.h [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundRV.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundRV.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundSA.cpp [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing. 2009-02-08 11:05:11 +03:00
BattleGroundSA.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
BattleGroundWS.cpp [7276] Rewrited fix for same faction arena matches 2009-02-13 14:47:10 +01:00
BattleGroundWS.h [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
Calendar.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Calendar.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CalendarHandler.cpp Switch to support client 3.0.8a (build 3506) 2009-01-30 02:10:23 +03:00
Cell.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
CellImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Channel.cpp [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
Channel.h [7313] Optimized checks of presence in std::set 2009-02-21 08:52:33 +03:00
ChannelHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ChannelMgr.h [7313] Optimized checks of presence in std::set 2009-02-21 08:52:33 +03:00
CharacterHandler.cpp [7379] Implement some money related achievement criteria. 2009-03-05 02:49:40 +03:00
Chat.cpp Call proper function for .reload spell_area 2009-02-28 01:56:47 +03:00
Chat.h [7349] Implement spell cast depenences from area/quest.aura state store in new table spell_area. 2009-02-27 11:15:36 +03:00
ChatHandler.cpp [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. 2009-01-07 18:23:56 +03:00
CombatHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ConfusedMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ConfusedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Corpse.cpp [7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. 2009-02-27 06:49:16 +03:00
Corpse.h [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
Creature.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
Creature.h [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
CreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAI.h [7288] Implement CreatureAI::JustReachedHome scripting call for home movement end point event. 2009-02-16 19:14:44 +03:00
CreatureAIImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAIRegistry.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAIRegistry.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
debugcmds.cpp [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
DestinationHolder.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolder.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolderImp.h [7334] Restore movement generators work after recent commits. 2009-02-25 13:24:23 +03:00
DuelHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DynamicObject.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
DynamicObject.h [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
FleeingMovementGenerator.cpp [7260] Fixed access to uninitilized fields in FleeingMovementGenerator and Creature::IsOutOfThreatArea. 2009-02-10 06:22:52 +03:00
FleeingMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Formulas.h [7296] Fixed some GCC warnings. 2009-02-18 19:22:56 +03:00
GameEvent.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
GameEvent.h Implemented gameobjects and creatures grouping (pools of them) 2009-02-18 20:19:57 +01:00
GameObject.cpp [7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. 2009-02-27 06:49:16 +03:00
GameObject.h [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
GlobalEvents.cpp [7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg. 2009-01-06 14:49:36 +03:00
GlobalEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketMgr.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GossipDef.cpp [7345] Use in most cases dynamic quest level as expected (player level for quests witl level 0) 2009-02-27 01:25:20 +03:00
GossipDef.h [7306] Updated POI icons defines. 2009-02-19 21:15:10 +03:00
GridDefines.h [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
GridNotifiers.cpp Send not finished moves for creatures at mass visibility update. 2009-02-25 06:53:54 +03:00
GridNotifiers.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
GridNotifiersImpl.h [7311] Divide MessageChatLocaleCacheDo to specialized helper classes 2009-02-21 03:18:39 +03:00
GridStates.cpp [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
GridStates.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Group.cpp [7336] Implemented new BattleGroundQueue invitation system. Now it supports premade group versus premade group matches. 2009-02-25 19:21:31 +01:00
Group.h [7269] Use enum type for battleground queue type ids, and related cleanups. 2009-02-12 09:00:28 +03:00
GroupHandler.cpp [7129] Changed uint64 results to const uint64& on some methods. 2009-01-21 02:10:03 +01:00
GroupReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Guild.cpp [7282] Store guilds in map for fast search by id, some other guild/arenateam related cleanups. 2009-02-15 14:03:29 +03:00
Guild.h [7314] Not set GR_RIGHT_WITHDRAW_GOLD_LOCK flag for guild masters, remove in DB. 2009-02-21 10:08:01 +03:00
GuildHandler.cpp [7314] Not set GR_RIGHT_WITHDRAW_GOLD_LOCK flag for guild masters, remove in DB. 2009-02-21 10:08:01 +03:00
HomeMovementGenerator.cpp [7288] Implement CreatureAI::JustReachedHome scripting call for home movement end point event. 2009-02-16 19:14:44 +03:00
HomeMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
IdleMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceSaveMgr.cpp [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
InstanceSaveMgr.h Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later) 2008-11-08 11:44:13 +03:00
Item.cpp [7360] Use defines instead harcoded item prototype array sizes. 2009-03-01 00:32:37 +03:00
Item.h [7360] Use defines instead harcoded item prototype array sizes. 2009-03-01 00:32:37 +03:00
ItemEnchantmentMgr.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemEnchantmentMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemHandler.cpp [7360] Use defines instead harcoded item prototype array sizes. 2009-03-01 00:32:37 +03:00
ItemPrototype.h [7360] Use defines instead harcoded item prototype array sizes. 2009-03-01 00:32:37 +03:00
Language.h [7312] Use localized DB-based achievement message instead hardcoded string. 2009-02-21 07:51:20 +03:00
Level0.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
Level1.cpp [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help. 2009-02-27 14:20:31 +01:00
Level2.cpp Implemented gameobjects and creatures grouping (pools of them) 2009-02-18 20:19:57 +01:00
Level3.cpp [7357] Fixed double applied playerlink in .levelup command. 2009-02-28 01:58:35 +03:00
LFGHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
LootHandler.cpp [7379] Implement some money related achievement criteria. 2009-03-05 02:49:40 +03:00
LootMgr.cpp [7344] Ignore drop rate multipliers in loot groups. 2009-02-26 09:21:09 +03:00
LootMgr.h [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
Mail.cpp [7379] Implement some money related achievement criteria. 2009-03-05 02:49:40 +03:00
Mail.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Makefile.am [7356] Use tabs for indent in Makefiles 2009-02-27 21:23:19 +01:00
Map.cpp [7339] Attempt lock spawn grid only for active non-pet creatures. 2009-02-26 02:45:22 +03:00
Map.h [7339] Attempt lock spawn grid only for active non-pet creatures. 2009-02-26 02:45:22 +03:00
MapInstanced.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapInstanced.h [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
MapManager.cpp [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
MapManager.h [7254] Cleanups and batter checking in homebind/bgEntryPoint code. 2009-02-09 15:50:40 +03:00
MapReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MiscHandler.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
MotionMaster.cpp [7247] Fixed memory and data lost at dalayed expire/clear of movement generators. 2009-02-07 23:38:31 +03:00
MotionMaster.h [7237] Fixed crash when MotionMaster's Clean or ExpireMovement called from MovementGenerator update. 2009-02-07 03:29:06 +01:00
MovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementHandler.cpp [7373] Implement expansion check at character loading (for homebind, transport and plain coordinates). 2009-03-03 00:47:30 +03:00
NPCHandler.cpp [7283] Use map for trainer spells for fast find data by spell id. 2009-02-15 22:49:12 +03:00
NPCHandler.h [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
NullCreatureAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Object.cpp [7311] Divide MessageChatLocaleCacheDo to specialized helper classes 2009-02-21 03:18:39 +03:00
Object.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
ObjectAccessor.cpp factionTemplate->faction can be 0, add appropriate checks to prevent crashes and unexpected work. 2009-03-03 17:13:11 +03:00
ObjectAccessor.h [7159] Allow GO cast as need (use go coordinates for target select in some cases) 2009-01-24 03:44:45 +03:00
ObjectDefines.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectGridLoader.cpp [7339] Attempt lock spawn grid only for active non-pet creatures. 2009-02-26 02:45:22 +03:00
ObjectGridLoader.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectMgr.cpp [7369] Remove ReqSourceRef in quest_template. 2009-03-02 03:31:18 +03:00
ObjectMgr.h [7313] Optimized checks of presence in std::set 2009-02-21 08:52:33 +03:00
ObjectPosSelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectPosSelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Opcodes.cpp Merge branch 'master' into 308 2009-01-13 20:08:41 +03:00
Opcodes.h Merge branch 'master' into 308 2009-01-13 20:08:41 +03:00
Path.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Pet.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
Pet.h [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
PetAI.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
PetAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PetHandler.cpp Small vehicle related code cleanup. 2009-01-24 01:45:57 +03:00
PetitionsHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Player.cpp [7379] Implement some money related achievement criteria. 2009-03-05 02:49:40 +03:00
Player.h [7373] Implement expansion check at character loading (for homebind, transport and plain coordinates). 2009-03-03 00:47:30 +03:00
PlayerDump.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PlayerDump.h Move auction related code from ObjectMgr to AuctionHouseMgr. 2009-02-12 04:50:29 +03:00
PointMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PointMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
PoolHandler.cpp [7304] Move inner template class from parent class definition for better compatibility with some GCC versions. 2009-02-19 15:45:27 +03:00
PoolHandler.h [7304] Move inner template class from parent class definition for better compatibility with some GCC versions. 2009-02-19 15:45:27 +03:00
QueryHandler.cpp [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
QuestDef.cpp [7369] Remove ReqSourceRef in quest_template. 2009-03-02 03:31:18 +03:00
QuestDef.h [7369] Remove ReqSourceRef in quest_template. 2009-03-02 03:31:18 +03:00
QuestHandler.cpp [7345] Use in most cases dynamic quest level as expected (player level for quests witl level 0) 2009-02-27 01:25:20 +03:00
RandomMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
RandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ScriptCalls.cpp [7151] Startup log cleanup and beautification. 2009-01-23 04:29:35 +03:00
ScriptCalls.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SharedDefines.h [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help. 2009-02-27 14:20:31 +01:00
SkillDiscovery.cpp [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillDiscovery.h [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillExtraItems.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillHandler.cpp Not store dependent spells in character_spell 2009-01-24 12:03:43 +03:00
SocialMgr.cpp [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
SocialMgr.h [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
Spell.cpp [7365] Implement potion in combat delay proper work. 2009-03-01 11:33:08 +03:00
Spell.h [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
SpellAuraDefines.h Update spell auras list for 3.0.9 2009-02-19 19:11:18 +03:00
SpellAuras.cpp [7376] Allow store in spell_area.aura_spell negative values for "not has aura" requirement. 2009-03-04 01:27:56 +03:00
SpellAuras.h [7195] Implement SPELL_AURA_PHASE (261) and basics of phases system work (for player/creatures/pets only) 2009-01-27 19:17:52 +03:00
SpellEffects.cpp [7377] Dummy effects for portal spells used in DK starting area. 2009-03-04 02:40:28 +03:00
SpellHandler.cpp [7360] Use defines instead harcoded item prototype array sizes. 2009-03-01 00:32:37 +03:00
SpellMgr.cpp [7376] Allow store in spell_area.aura_spell negative values for "not has aura" requirement. 2009-03-04 01:27:56 +03:00
SpellMgr.h [7376] Allow store in spell_area.aura_spell negative values for "not has aura" requirement. 2009-03-04 01:27:56 +03:00
StatSystem.cpp [7264] Use AP fields as signed integer 2009-02-11 00:09:31 +03:00
TargetedMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TargetedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TaxiHandler.cpp [7135] Implement support for single taxi master with different path for teams. 2009-01-21 19:46:47 +03:00
TemporarySummon.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TemporarySummon.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ThreatManager.cpp [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDamage 2009-01-04 23:20:21 +03:00
ThreatManager.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Totem.cpp [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
Totem.h [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
TotemAI.cpp Phase system development continue. 2009-01-31 06:06:01 +03:00
TotemAI.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TradeHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Transports.cpp [7207] Phase system development continue for DB/in_game objects 2009-01-31 06:11:50 +03:00
Transports.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Traveller.h [7335] Implement active objects support. 2009-02-25 13:44:49 +03:00
Unit.cpp [7375] Typos in dynamic object registering and deleting for owner. 2009-03-03 23:53:28 +03:00
Unit.h [7333] Refactoring DestinationHolder/Traveler/Unit::SendMonsterMoveWithSpeed code. 2009-02-25 07:03:45 +03:00
UnitEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateData.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateFields.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateMask.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
Vehicle.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Vehicle.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WaypointManager.cpp [7151] Startup log cleanup and beautification. 2009-01-23 04:29:35 +03:00
WaypointManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WaypointMovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WaypointMovementGenerator.h Fixed bug with not send not finished move for recently visible creature with waypoint movement generator. 2009-02-25 06:44:18 +03:00
Weather.cpp [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
Weather.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
World.cpp [7368] Implement unequip unexpected offhand weapons at talent reset (mostly for warror talent case). 2009-03-02 02:46:59 +03:00
World.h [7368] Implement unequip unexpected offhand weapons at talent reset (mostly for warror talent case). 2009-03-02 02:46:59 +03:00
WorldLog.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WorldLog.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
WorldSession.cpp [7359] Fixed crash when removing battleground from BGFreeSlotQueue. 2009-02-28 09:55:17 +01:00
WorldSession.h Propertly send SMSG_SET_PHASE_SHIFT to inform client about phase shift at phase change. 2009-02-15 12:00:47 +03:00
WorldSocket.cpp [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
WorldSocket.h [7022] Added support for packets > 64 kb 2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
WorldSocketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00